renderer_storage.cpp 3.3 KB

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  1. /*************************************************************************/
  2. /* renderer_storage.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "renderer_storage.h"
  31. RendererStorage *RendererStorage::base_singleton = nullptr;
  32. void RendererStorage::Dependency::changed_notify(DependencyChangedNotification p_notification) {
  33. for (Map<DependencyTracker *, uint32_t>::Element *E = instances.front(); E; E = E->next()) {
  34. if (E->key()->changed_callback) {
  35. E->key()->changed_callback(p_notification, E->key());
  36. }
  37. }
  38. }
  39. void RendererStorage::Dependency::deleted_notify(const RID &p_rid) {
  40. for (Map<DependencyTracker *, uint32_t>::Element *E = instances.front(); E; E = E->next()) {
  41. if (E->key()->deleted_callback) {
  42. E->key()->deleted_callback(p_rid, E->key());
  43. }
  44. }
  45. for (Map<DependencyTracker *, uint32_t>::Element *E = instances.front(); E; E = E->next()) {
  46. E->key()->dependencies.erase(this);
  47. }
  48. instances.clear();
  49. }
  50. RendererStorage::Dependency::~Dependency() {
  51. #ifdef DEBUG_ENABLED
  52. if (instances.size()) {
  53. WARN_PRINT("Leaked instance dependency: Bug - did not call instance_notify_deleted when freeing.");
  54. for (Map<DependencyTracker *, uint32_t>::Element *E = instances.front(); E; E = E->next()) {
  55. E->key()->dependencies.erase(this);
  56. }
  57. }
  58. #endif
  59. }
  60. RendererStorage::RendererStorage() {
  61. base_singleton = this;
  62. }