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- /*************************************************************************/
- /* test_json.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef TEST_JSON_H
- #define TEST_JSON_H
- #include "core/io/json.h"
- #include "thirdparty/doctest/doctest.h"
- namespace TestJSON {
- // NOTE: The current JSON parser accepts many non-conformant strings such as
- // single-quoted strings, duplicate commas and trailing commas.
- // This is intentionally not tested as users shouldn't rely on this behavior.
- TEST_CASE("[JSON] Parsing single data types") {
- // Parsing a single data type as JSON is valid per the JSON specification.
- JSON json;
- Variant result;
- String err_str;
- int err_line;
- json.parse("null", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing `null` as JSON should parse successfully.");
- CHECK_MESSAGE(
- result == Variant(),
- "Parsing a double quoted string as JSON should return the expected value.");
- json.parse("true", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing boolean `true` as JSON should parse successfully.");
- CHECK_MESSAGE(
- result,
- "Parsing boolean `true` as JSON should return the expected value.");
- json.parse("false", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing boolean `false` as JSON should parse successfully.");
- CHECK_MESSAGE(
- !result,
- "Parsing boolean `false` as JSON should return the expected value.");
- // JSON only has a floating-point number type, no integer type.
- // This is why we use `is_equal_approx()` for the comparison.
- json.parse("123456", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing an integer number as JSON should parse successfully.");
- CHECK_MESSAGE(
- Math::is_equal_approx(result, 123'456),
- "Parsing an integer number as JSON should return the expected value.");
- json.parse("0.123456", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing a floating-point number as JSON should parse successfully.");
- CHECK_MESSAGE(
- Math::is_equal_approx(result, 0.123456),
- "Parsing a floating-point number as JSON should return the expected value.");
- json.parse("\"hello\"", result, err_str, err_line);
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing a double quoted string as JSON should parse successfully.");
- CHECK_MESSAGE(
- result == "hello",
- "Parsing a double quoted string as JSON should return the expected value.");
- }
- TEST_CASE("[JSON] Parsing arrays") {
- JSON json;
- Variant result;
- String err_str;
- int err_line;
- // JSON parsing fails if it's split over several lines (even if leading indentation is removed).
- json.parse(
- R"(["Hello", "world.", "This is",["a","json","array.",[]], "Empty arrays ahoy:", [[["Gotcha!"]]]])",
- result, err_str, err_line);
- const Array array = result;
- CHECK_MESSAGE(
- err_line == 0,
- "Parsing a JSON array should parse successfully.");
- CHECK_MESSAGE(
- array[0] == "Hello",
- "The parsed JSON should contain the expected values.");
- const Array sub_array = array[3];
- CHECK_MESSAGE(
- sub_array.size() == 4,
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- sub_array[1] == "json",
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- sub_array[3].hash() == Array().hash(),
- "The parsed JSON should contain the expected values.");
- const Array deep_array = Array(Array(array[5])[0])[0];
- CHECK_MESSAGE(
- deep_array[0] == "Gotcha!",
- "The parsed JSON should contain the expected values.");
- }
- TEST_CASE("[JSON] Parsing objects (dictionaries)") {
- JSON json;
- Variant result;
- String err_str;
- int err_line;
- json.parse(
- R"({"name": "Godot Engine", "is_free": true, "bugs": null, "apples": {"red": 500, "green": 0, "blue": -20}, "empty_object": {}})",
- result, err_str, err_line);
- const Dictionary dictionary = result;
- CHECK_MESSAGE(
- dictionary["name"] == "Godot Engine",
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- dictionary["is_free"],
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- dictionary["bugs"] == Variant(),
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- Math::is_equal_approx(Dictionary(dictionary["apples"])["blue"], -20),
- "The parsed JSON should contain the expected values.");
- CHECK_MESSAGE(
- dictionary["empty_object"].hash() == Dictionary().hash(),
- "The parsed JSON should contain the expected values.");
- }
- } // namespace TestJSON
- #endif // TEST_JSON_H
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