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- diff --git a/thirdparty/vulkan/loader/loader.c b/thirdparty/vulkan/loader/loader.c
- index 87d08d5116..c7cdb47122 100644
- --- a/thirdparty/vulkan/loader/loader.c
- +++ b/thirdparty/vulkan/loader/loader.c
- @@ -7330,7 +7330,7 @@ out:
- return result;
- }
-
- -#if defined(_WIN32)
- +#if defined(_WIN32) && defined(LOADER_DYNAMIC_LIB)
- BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) {
- switch (reason) {
- case DLL_PROCESS_ATTACH:
- diff --git a/thirdparty/vulkan/loader/loader.h b/thirdparty/vulkan/loader/loader.h
- index 5e9495521b..56745a968d 100644
- --- a/thirdparty/vulkan/loader/loader.h
- +++ b/thirdparty/vulkan/loader/loader.h
- @@ -420,6 +420,9 @@ static inline void loader_init_dispatch(void *obj, const void *data) {
- // Global variables used across files
- extern struct loader_struct loader;
- extern THREAD_LOCAL_DECL struct loader_instance *tls_instance;
- +#if defined(_WIN32) && !defined(LOADER_DYNAMIC_LIB)
- +extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_init);
- +#endif
- extern loader_platform_thread_mutex loader_lock;
- extern loader_platform_thread_mutex loader_json_lock;
-
- diff --git a/thirdparty/vulkan/loader/vk_loader_platform.h b/thirdparty/vulkan/loader/vk_loader_platform.h
- index 7824e35d6b..62e8e3ae09 100644
- --- a/thirdparty/vulkan/loader/vk_loader_platform.h
- +++ b/thirdparty/vulkan/loader/vk_loader_platform.h
- @@ -330,9 +330,25 @@ typedef HANDLE loader_platform_thread;
- // The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the
- // resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic
- // ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources.
- +#if defined(LOADER_DYNAMIC_LIB)
- #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
- #define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
- #define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
- +#else
- +#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) INIT_ONCE var = INIT_ONCE_STATIC_INIT;
- +#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var) INIT_ONCE var;
- +#define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func)
- +static BOOL CALLBACK InitFuncWrapper(PINIT_ONCE InitOnce, PVOID Parameter, PVOID *Context) {
- + void (*func)(void) = (void (*)(void))Parameter;
- + func();
- + return TRUE;
- +}
- +static void loader_platform_thread_once_fn(void *ctl, void (*func)(void)) {
- + assert(func != NULL);
- + assert(ctl != NULL);
- + InitOnceExecuteOnce((PINIT_ONCE)ctl, InitFuncWrapper, (void *)func, NULL);
- +}
- +#endif
-
- // Thread IDs:
- typedef DWORD loader_platform_thread_id;
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