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- /**************************************************************************/
- /* openxr_structure.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "openxr_structure.h"
- void OpenXRStructureBase::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_structure_type"), &OpenXRStructureBase::_get_structure_type);
- ClassDB::bind_method(D_METHOD("set_next", "entity"), &OpenXRStructureBase::set_next);
- ClassDB::bind_method(D_METHOD("get_next"), &OpenXRStructureBase::get_next);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRStructureBase"), "set_next", "get_next");
- GDVIRTUAL_BIND(_get_header, "next");
- }
- void OpenXRStructureBase::set_next(const Ref<OpenXRStructureBase> p_next) {
- next = p_next;
- }
- Ref<OpenXRStructureBase> OpenXRStructureBase::get_next() const {
- return next;
- }
- void *OpenXRStructureBase::get_header(void *p_next) {
- void *n = p_next;
- if (get_next().is_valid()) {
- n = get_next()->get_header(p_next);
- }
- uint64_t pointer = 0;
- if (GDVIRTUAL_CALL(_get_header, (uint64_t)n, pointer)) {
- return reinterpret_cast<void *>(pointer);
- }
- return n;
- }
- XrStructureType OpenXRStructureBase::get_structure_type() {
- // By default we call get_header to get the structure type so we have a guaranteed implementation.
- // The first member of our header is always the structure type, so this works:
- XrStructureType *header = (XrStructureType *)get_header();
- if (header == nullptr) {
- // Header can return nullptr for valid reasons, so we do not error here!
- return XR_TYPE_UNKNOWN;
- } else {
- return *header;
- }
- }
- // Return structure type as uint64_t to GDScript
- uint64_t OpenXRStructureBase::_get_structure_type() {
- return (uint64_t)get_structure_type();
- }
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