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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="CPUParticles2D" inherits="Node2D" version="4.0">
- <brief_description>
- CPU-based 2D particle emitter.
- </brief_description>
- <description>
- CPU-based 2D particle node used to create a variety of particle systems and effects.
- See also [GPUParticles2D], which provides the same functionality with hardware acceleration, but may not run on older devices.
- </description>
- <tutorials>
- <link title="Particle systems (2D)">https://docs.godotengine.org/en/latest/tutorials/2d/particle_systems_2d.html</link>
- </tutorials>
- <methods>
- <method name="convert_from_particles">
- <return type="void">
- </return>
- <argument index="0" name="particles" type="Node">
- </argument>
- <description>
- Sets this node's properties to match a given [GPUParticles2D] node with an assigned [ParticlesMaterial].
- </description>
- </method>
- <method name="get_param" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <description>
- Returns the base value of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="get_param_curve" qualifiers="const">
- <return type="Curve">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <description>
- Returns the [Curve] of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="get_param_randomness" qualifiers="const">
- <return type="float">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <description>
- Returns the randomness factor of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="get_particle_flag" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="flag" type="int" enum="CPUParticles2D.Flags">
- </argument>
- <description>
- Returns the enabled state of the given flag (see [enum Flags] for options).
- </description>
- </method>
- <method name="restart">
- <return type="void">
- </return>
- <description>
- Restarts the particle emitter.
- </description>
- </method>
- <method name="set_param">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <argument index="1" name="value" type="float">
- </argument>
- <description>
- Sets the base value of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="set_param_curve">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <argument index="1" name="curve" type="Curve">
- </argument>
- <description>
- Sets the [Curve] of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="set_param_randomness">
- <return type="void">
- </return>
- <argument index="0" name="param" type="int" enum="CPUParticles2D.Parameter">
- </argument>
- <argument index="1" name="randomness" type="float">
- </argument>
- <description>
- Sets the randomness factor of the parameter specified by [enum Parameter].
- </description>
- </method>
- <method name="set_particle_flag">
- <return type="void">
- </return>
- <argument index="0" name="flag" type="int" enum="CPUParticles2D.Flags">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
- <description>
- Enables or disables the given flag (see [enum Flags] for options).
- </description>
- </method>
- </methods>
- <members>
- <member name="amount" type="int" setter="set_amount" getter="get_amount" default="8">
- Number of particles emitted in one emission cycle.
- </member>
- <member name="angle" type="float" setter="set_param" getter="get_param" default="0.0">
- Initial rotation applied to each particle, in degrees.
- </member>
- <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's rotation will be animated along this [Curve].
- </member>
- <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Rotation randomness ratio.
- </member>
- <member name="angular_velocity" type="float" setter="set_param" getter="get_param" default="0.0">
- Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
- </member>
- <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's angular velocity will vary along this [Curve].
- </member>
- <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Angular velocity randomness ratio.
- </member>
- <member name="anim_offset" type="float" setter="set_param" getter="get_param" default="0.0">
- Particle animation offset.
- </member>
- <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's animation offset will vary along this [Curve].
- </member>
- <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Animation offset randomness ratio.
- </member>
- <member name="anim_speed" type="float" setter="set_param" getter="get_param" default="0.0">
- Particle animation speed.
- </member>
- <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's animation speed will vary along this [Curve].
- </member>
- <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Animation speed randomness ratio.
- </member>
- <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )">
- Each particle's initial color. If [member texture] is defined, it will be multiplied by this color.
- </member>
- <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
- Each particle's color will vary along this [Gradient].
- </member>
- <member name="damping" type="float" setter="set_param" getter="get_param" default="0.0">
- The rate at which particles lose velocity.
- </member>
- <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Damping will vary along this [Curve].
- </member>
- <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Damping randomness ratio.
- </member>
- <member name="direction" type="Vector2" setter="set_direction" getter="get_direction" default="Vector2( 1, 0 )">
- Unit vector specifying the particles' emission direction.
- </member>
- <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles2D.DrawOrder" default="0">
- Particle draw order. Uses [enum DrawOrder] values.
- </member>
- <member name="emission_colors" type="PackedColorArray" setter="set_emission_colors" getter="get_emission_colors">
- Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
- </member>
- <member name="emission_normals" type="PackedVector2Array" setter="set_emission_normals" getter="get_emission_normals">
- Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
- </member>
- <member name="emission_points" type="PackedVector2Array" setter="set_emission_points" getter="get_emission_points">
- Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
- </member>
- <member name="emission_rect_extents" type="Vector2" setter="set_emission_rect_extents" getter="get_emission_rect_extents">
- The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_RECTANGLE].
- </member>
- <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles2D.EmissionShape" default="0">
- Particles will be emitted inside this region. See [enum EmissionShape] for possible values.
- </member>
- <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
- The sphere's radius if [member emission_shape] is set to [constant EMISSION_SHAPE_SPHERE].
- </member>
- <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" default="true">
- If [code]true[/code], particles are being emitted.
- </member>
- <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" default="0.0">
- How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins.
- </member>
- <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" default="0">
- The particle system's frame rate is fixed to a value. For instance, changing the value to 2 will make the particles render at 2 frames per second. Note this does not slow down the simulation of the particle system itself.
- </member>
- <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false">
- Align Y axis of particle with the direction of its velocity.
- </member>
- <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" default="true">
- If [code]true[/code], results in fractional delta calculation which has a smoother particles display effect.
- </member>
- <member name="gravity" type="Vector2" setter="set_gravity" getter="get_gravity" default="Vector2( 0, 98 )">
- Gravity applied to every particle.
- </member>
- <member name="hue_variation" type="float" setter="set_param" getter="get_param" default="0.0">
- Initial hue variation applied to each particle.
- </member>
- <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's hue will vary along this [Curve].
- </member>
- <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Hue variation randomness ratio.
- </member>
- <member name="initial_velocity" type="float" setter="set_param" getter="get_param" default="0.0">
- Initial velocity magnitude for each particle. Direction comes from [member spread] and the node's orientation.
- </member>
- <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Initial velocity randomness ratio.
- </member>
- <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" default="1.0">
- Amount of time each particle will exist.
- </member>
- <member name="lifetime_randomness" type="float" setter="set_lifetime_randomness" getter="get_lifetime_randomness" default="0.0">
- Particle lifetime randomness ratio.
- </member>
- <member name="linear_accel" type="float" setter="set_param" getter="get_param" default="0.0">
- Linear acceleration applied to each particle in the direction of motion.
- </member>
- <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's linear acceleration will vary along this [Curve].
- </member>
- <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Linear acceleration randomness ratio.
- </member>
- <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" default="true">
- If [code]true[/code], particles use the parent node's coordinate space. If [code]false[/code], they use global coordinates.
- </member>
- <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot" default="false">
- If [code]true[/code], only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end.
- </member>
- <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" default="0.0">
- Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
- </member>
- <member name="orbit_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's orbital velocity will vary along this [Curve].
- </member>
- <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Orbital velocity randomness ratio.
- </member>
- <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" default="0.0">
- Particle system starts as if it had already run for this many seconds.
- </member>
- <member name="radial_accel" type="float" setter="set_param" getter="get_param" default="0.0">
- Radial acceleration applied to each particle. Makes particle accelerate away from origin.
- </member>
- <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's radial acceleration will vary along this [Curve].
- </member>
- <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Radial acceleration randomness ratio.
- </member>
- <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" default="0.0">
- Emission lifetime randomness ratio.
- </member>
- <member name="scale_amount" type="float" setter="set_param" getter="get_param" default="1.0">
- Initial scale applied to each particle.
- </member>
- <member name="scale_amount_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's scale will vary along this [Curve].
- </member>
- <member name="scale_amount_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Scale randomness ratio.
- </member>
- <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale" default="1.0">
- Particle system's running speed scaling ratio. A value of [code]0[/code] can be used to pause the particles.
- </member>
- <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0">
- Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees.
- </member>
- <member name="tangential_accel" type="float" setter="set_param" getter="get_param" default="0.0">
- Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
- </member>
- <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve">
- Each particle's tangential acceleration will vary along this [Curve].
- </member>
- <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" default="0.0">
- Tangential acceleration randomness ratio.
- </member>
- <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">
- Particle texture. If [code]null[/code], particles will be squares.
- </member>
- </members>
- <constants>
- <constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder">
- Particles are drawn in the order emitted.
- </constant>
- <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder">
- Particles are drawn in order of remaining lifetime.
- </constant>
- <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set initial velocity properties.
- </constant>
- <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angular velocity properties.
- </constant>
- <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set orbital velocity properties.
- </constant>
- <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set linear acceleration properties.
- </constant>
- <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set radial acceleration properties.
- </constant>
- <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set tangential acceleration properties.
- </constant>
- <constant name="PARAM_DAMPING" value="6" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set damping properties.
- </constant>
- <constant name="PARAM_ANGLE" value="7" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set angle properties.
- </constant>
- <constant name="PARAM_SCALE" value="8" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set scale properties.
- </constant>
- <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set hue variation properties.
- </constant>
- <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation speed properties.
- </constant>
- <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter">
- Use with [method set_param], [method set_param_randomness], and [method set_param_curve] to set animation offset properties.
- </constant>
- <constant name="PARAM_MAX" value="12" enum="Parameter">
- Represents the size of the [enum Parameter] enum.
- </constant>
- <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags">
- Use with [method set_particle_flag] to set [member flag_align_y].
- </constant>
- <constant name="FLAG_ROTATE_Y" value="1" enum="Flags">
- Present for consistency with 3D particle nodes, not used in 2D.
- </constant>
- <constant name="FLAG_DISABLE_Z" value="2" enum="Flags">
- Present for consistency with 3D particle nodes, not used in 2D.
- </constant>
- <constant name="FLAG_MAX" value="3" enum="Flags">
- Represents the size of the [enum Flags] enum.
- </constant>
- <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
- All particles will be emitted from a single point.
- </constant>
- <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
- Particles will be emitted on the surface of a sphere flattened to two dimensions.
- </constant>
- <constant name="EMISSION_SHAPE_RECTANGLE" value="2" enum="EmissionShape">
- Particles will be emitted in the area of a rectangle.
- </constant>
- <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
- Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
- </constant>
- <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
- Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
- </constant>
- <constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape">
- Represents the size of the [enum EmissionShape] enum.
- </constant>
- </constants>
- </class>
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