script_language.h 19 KB

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  1. /**************************************************************************/
  2. /* script_language.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef SCRIPT_LANGUAGE_H
  31. #define SCRIPT_LANGUAGE_H
  32. #include "core/doc_data.h"
  33. #include "core/io/resource.h"
  34. #include "core/object/script_instance.h"
  35. #include "core/templates/pair.h"
  36. #include "core/templates/rb_map.h"
  37. #include "core/templates/safe_refcount.h"
  38. #include "core/variant/typed_array.h"
  39. class ScriptLanguage;
  40. template <typename T>
  41. class TypedArray;
  42. typedef void (*ScriptEditRequestFunction)(const String &p_path);
  43. class ScriptServer {
  44. enum {
  45. MAX_LANGUAGES = 16
  46. };
  47. static ScriptLanguage *_languages[MAX_LANGUAGES];
  48. static int _language_count;
  49. static bool languages_ready;
  50. static Mutex languages_mutex;
  51. static thread_local bool thread_entered;
  52. static bool scripting_enabled;
  53. static bool reload_scripts_on_save;
  54. struct GlobalScriptClass {
  55. StringName language;
  56. String path;
  57. StringName base;
  58. };
  59. static HashMap<StringName, GlobalScriptClass> global_classes;
  60. static HashMap<StringName, Vector<StringName>> inheriters_cache;
  61. static bool inheriters_cache_dirty;
  62. public:
  63. static ScriptEditRequestFunction edit_request_func;
  64. static void set_scripting_enabled(bool p_enabled);
  65. static bool is_scripting_enabled();
  66. _FORCE_INLINE_ static int get_language_count() { return _language_count; }
  67. static ScriptLanguage *get_language(int p_idx);
  68. static ScriptLanguage *get_language_for_extension(const String &p_extension);
  69. static Error register_language(ScriptLanguage *p_language);
  70. static Error unregister_language(const ScriptLanguage *p_language);
  71. static void set_reload_scripts_on_save(bool p_enable);
  72. static bool is_reload_scripts_on_save_enabled();
  73. static void thread_enter();
  74. static void thread_exit();
  75. static void global_classes_clear();
  76. static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path);
  77. static void remove_global_class(const StringName &p_class);
  78. static void remove_global_class_by_path(const String &p_path);
  79. static bool is_global_class(const StringName &p_class);
  80. static StringName get_global_class_language(const StringName &p_class);
  81. static String get_global_class_path(const String &p_class);
  82. static StringName get_global_class_base(const String &p_class);
  83. static StringName get_global_class_native_base(const String &p_class);
  84. static void get_global_class_list(List<StringName> *r_global_classes);
  85. static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
  86. static void save_global_classes();
  87. static void init_languages();
  88. static void finish_languages();
  89. static bool are_languages_initialized();
  90. static bool thread_is_entered();
  91. };
  92. class PlaceHolderScriptInstance;
  93. class Script : public Resource {
  94. GDCLASS(Script, Resource);
  95. OBJ_SAVE_TYPE(Script);
  96. protected:
  97. virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better
  98. void _notification(int p_what);
  99. static void _bind_methods();
  100. friend class PlaceHolderScriptInstance;
  101. virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {}
  102. Variant _get_property_default_value(const StringName &p_property);
  103. TypedArray<Dictionary> _get_script_property_list();
  104. TypedArray<Dictionary> _get_script_method_list();
  105. TypedArray<Dictionary> _get_script_signal_list();
  106. Dictionary _get_script_constant_map();
  107. void _set_debugger_break_language();
  108. public:
  109. virtual void reload_from_file() override;
  110. virtual bool can_instantiate() const = 0;
  111. virtual Ref<Script> get_base_script() const = 0; //for script inheritance
  112. virtual StringName get_global_name() const = 0;
  113. virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
  114. virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
  115. virtual ScriptInstance *instance_create(Object *p_this) = 0;
  116. virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; }
  117. virtual bool instance_has(const Object *p_this) const = 0;
  118. virtual bool has_source_code() const = 0;
  119. virtual String get_source_code() const = 0;
  120. virtual void set_source_code(const String &p_code) = 0;
  121. virtual Error reload(bool p_keep_state = false) = 0;
  122. #ifdef TOOLS_ENABLED
  123. virtual Vector<DocData::ClassDoc> get_documentation() const = 0;
  124. virtual String get_class_icon_path() const = 0;
  125. virtual PropertyInfo get_class_category() const;
  126. #endif // TOOLS_ENABLED
  127. // TODO: In the next compat breakage rename to `*_script_*` to disambiguate from `Object::has_method()`.
  128. virtual bool has_method(const StringName &p_method) const = 0;
  129. virtual bool has_static_method(const StringName &p_method) const { return false; }
  130. virtual int get_script_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
  131. virtual MethodInfo get_method_info(const StringName &p_method) const = 0;
  132. virtual bool is_tool() const = 0;
  133. virtual bool is_valid() const = 0;
  134. virtual bool is_abstract() const = 0;
  135. virtual ScriptLanguage *get_language() const = 0;
  136. virtual bool has_script_signal(const StringName &p_signal) const = 0;
  137. virtual void get_script_signal_list(List<MethodInfo> *r_signals) const = 0;
  138. virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const = 0;
  139. virtual void update_exports() {} //editor tool
  140. virtual void get_script_method_list(List<MethodInfo> *p_list) const = 0;
  141. virtual void get_script_property_list(List<PropertyInfo> *p_list) const = 0;
  142. virtual int get_member_line(const StringName &p_member) const { return -1; }
  143. virtual void get_constants(HashMap<StringName, Variant> *p_constants) {}
  144. virtual void get_members(HashSet<StringName> *p_constants) {}
  145. virtual bool is_placeholder_fallback_enabled() const { return false; }
  146. virtual Variant get_rpc_config() const = 0;
  147. Script() {}
  148. };
  149. class ScriptCodeCompletionCache {
  150. static ScriptCodeCompletionCache *singleton;
  151. public:
  152. static ScriptCodeCompletionCache *get_singleton() { return singleton; }
  153. ScriptCodeCompletionCache();
  154. virtual ~ScriptCodeCompletionCache() {}
  155. };
  156. class ScriptLanguage : public Object {
  157. GDCLASS(ScriptLanguage, Object)
  158. protected:
  159. static void _bind_methods();
  160. public:
  161. virtual String get_name() const = 0;
  162. /* LANGUAGE FUNCTIONS */
  163. virtual void init() = 0;
  164. virtual String get_type() const = 0;
  165. virtual String get_extension() const = 0;
  166. virtual void finish() = 0;
  167. /* EDITOR FUNCTIONS */
  168. struct Warning {
  169. int start_line = -1, end_line = -1;
  170. int leftmost_column = -1, rightmost_column = -1;
  171. int code;
  172. String string_code;
  173. String message;
  174. };
  175. struct ScriptError {
  176. String path;
  177. int line = -1;
  178. int column = -1;
  179. String message;
  180. };
  181. enum TemplateLocation {
  182. TEMPLATE_BUILT_IN,
  183. TEMPLATE_EDITOR,
  184. TEMPLATE_PROJECT
  185. };
  186. enum ScriptNameCasing {
  187. SCRIPT_NAME_CASING_AUTO,
  188. SCRIPT_NAME_CASING_PASCAL_CASE,
  189. SCRIPT_NAME_CASING_SNAKE_CASE,
  190. SCRIPT_NAME_CASING_KEBAB_CASE,
  191. };
  192. struct ScriptTemplate {
  193. String inherit = "Object";
  194. String name;
  195. String description;
  196. String content;
  197. int id = 0;
  198. TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
  199. String get_hash() const {
  200. return itos(origin) + inherit + name;
  201. }
  202. };
  203. void get_core_type_words(List<String> *p_core_type_words) const;
  204. virtual void get_reserved_words(List<String> *p_words) const = 0;
  205. virtual bool is_control_flow_keyword(const String &p_string) const = 0;
  206. virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
  207. virtual void get_doc_comment_delimiters(List<String> *p_delimiters) const = 0;
  208. virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
  209. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
  210. virtual Vector<ScriptTemplate> get_built_in_templates(const StringName &p_object) { return Vector<ScriptTemplate>(); }
  211. virtual bool is_using_templates() { return false; }
  212. virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const = 0;
  213. virtual String validate_path(const String &p_path) const { return ""; }
  214. virtual Script *create_script() const = 0;
  215. #ifndef DISABLE_DEPRECATED
  216. virtual bool has_named_classes() const = 0;
  217. #endif
  218. virtual bool supports_builtin_mode() const = 0;
  219. virtual bool supports_documentation() const { return false; }
  220. virtual bool can_inherit_from_file() const { return false; }
  221. virtual int find_function(const String &p_function, const String &p_code) const = 0;
  222. virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const = 0;
  223. virtual bool can_make_function() const { return true; }
  224. virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
  225. virtual bool overrides_external_editor() { return false; }
  226. virtual ScriptNameCasing preferred_file_name_casing() const { return SCRIPT_NAME_CASING_SNAKE_CASE; }
  227. // Keep enums in sync with:
  228. // scene/gui/code_edit.h - CodeEdit::CodeCompletionKind
  229. enum CodeCompletionKind {
  230. CODE_COMPLETION_KIND_CLASS,
  231. CODE_COMPLETION_KIND_FUNCTION,
  232. CODE_COMPLETION_KIND_SIGNAL,
  233. CODE_COMPLETION_KIND_VARIABLE,
  234. CODE_COMPLETION_KIND_MEMBER,
  235. CODE_COMPLETION_KIND_ENUM,
  236. CODE_COMPLETION_KIND_CONSTANT,
  237. CODE_COMPLETION_KIND_NODE_PATH,
  238. CODE_COMPLETION_KIND_FILE_PATH,
  239. CODE_COMPLETION_KIND_PLAIN_TEXT,
  240. CODE_COMPLETION_KIND_MAX
  241. };
  242. // scene/gui/code_edit.h - CodeEdit::CodeCompletionLocation
  243. enum CodeCompletionLocation {
  244. LOCATION_LOCAL = 0,
  245. LOCATION_PARENT_MASK = 1 << 8,
  246. LOCATION_OTHER_USER_CODE = 1 << 9,
  247. LOCATION_OTHER = 1 << 10,
  248. };
  249. struct CodeCompletionOption {
  250. CodeCompletionKind kind = CODE_COMPLETION_KIND_PLAIN_TEXT;
  251. String display;
  252. String insert_text;
  253. Color font_color;
  254. Ref<Resource> icon;
  255. Variant default_value;
  256. Vector<Pair<int, int>> matches;
  257. Vector<Pair<int, int>> last_matches = { { -1, -1 } }; // This value correspond to an impossible match
  258. int location = LOCATION_OTHER;
  259. String theme_color_name;
  260. CodeCompletionOption() {}
  261. CodeCompletionOption(const String &p_text, CodeCompletionKind p_kind, int p_location = LOCATION_OTHER, const String &p_theme_color_name = "") {
  262. display = p_text;
  263. insert_text = p_text;
  264. kind = p_kind;
  265. location = p_location;
  266. theme_color_name = p_theme_color_name;
  267. }
  268. TypedArray<int> get_option_characteristics(const String &p_base);
  269. void clear_characteristics();
  270. TypedArray<int> get_option_cached_characteristics() const;
  271. private:
  272. TypedArray<int> charac;
  273. };
  274. virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
  275. enum LookupResultType {
  276. LOOKUP_RESULT_SCRIPT_LOCATION,
  277. LOOKUP_RESULT_CLASS,
  278. LOOKUP_RESULT_CLASS_CONSTANT,
  279. LOOKUP_RESULT_CLASS_PROPERTY,
  280. LOOKUP_RESULT_CLASS_METHOD,
  281. LOOKUP_RESULT_CLASS_SIGNAL,
  282. LOOKUP_RESULT_CLASS_ENUM,
  283. LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE,
  284. LOOKUP_RESULT_CLASS_ANNOTATION,
  285. LOOKUP_RESULT_MAX
  286. };
  287. struct LookupResult {
  288. LookupResultType type;
  289. Ref<Script> script;
  290. String class_name;
  291. String class_member;
  292. String class_path;
  293. int location;
  294. };
  295. virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; }
  296. virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
  297. virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
  298. virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
  299. virtual void remove_named_global_constant(const StringName &p_name) {}
  300. /* MULTITHREAD FUNCTIONS */
  301. //some VMs need to be notified of thread creation/exiting to allocate a stack
  302. virtual void thread_enter() {}
  303. virtual void thread_exit() {}
  304. /* DEBUGGER FUNCTIONS */
  305. struct StackInfo {
  306. String file;
  307. String func;
  308. int line;
  309. };
  310. virtual String debug_get_error() const = 0;
  311. virtual int debug_get_stack_level_count() const = 0;
  312. virtual int debug_get_stack_level_line(int p_level) const = 0;
  313. virtual String debug_get_stack_level_function(int p_level) const = 0;
  314. virtual String debug_get_stack_level_source(int p_level) const = 0;
  315. virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  316. virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  317. virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; }
  318. virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  319. virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  320. virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
  321. virtual void reload_all_scripts() = 0;
  322. virtual void reload_scripts(const Array &p_scripts, bool p_soft_reload) = 0;
  323. virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) = 0;
  324. /* LOADER FUNCTIONS */
  325. virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
  326. virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
  327. virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
  328. virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
  329. struct ProfilingInfo {
  330. StringName signature;
  331. uint64_t call_count;
  332. uint64_t total_time;
  333. uint64_t self_time;
  334. uint64_t internal_time;
  335. };
  336. virtual void profiling_start() = 0;
  337. virtual void profiling_stop() = 0;
  338. virtual void profiling_set_save_native_calls(bool p_enable) = 0;
  339. virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  340. virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  341. virtual void frame();
  342. virtual bool handles_global_class_type(const String &p_type) const { return false; }
  343. virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); }
  344. virtual ~ScriptLanguage() {}
  345. };
  346. VARIANT_ENUM_CAST(ScriptLanguage::ScriptNameCasing);
  347. extern uint8_t script_encryption_key[32];
  348. class PlaceHolderScriptInstance : public ScriptInstance {
  349. Object *owner = nullptr;
  350. List<PropertyInfo> properties;
  351. HashMap<StringName, Variant> values;
  352. HashMap<StringName, Variant> constants;
  353. ScriptLanguage *language = nullptr;
  354. Ref<Script> script;
  355. public:
  356. virtual bool set(const StringName &p_name, const Variant &p_value) override;
  357. virtual bool get(const StringName &p_name, Variant &r_ret) const override;
  358. virtual void get_property_list(List<PropertyInfo> *p_properties) const override;
  359. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override;
  360. virtual void validate_property(PropertyInfo &p_property) const override {}
  361. virtual bool property_can_revert(const StringName &p_name) const override { return false; };
  362. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { return false; };
  363. virtual void get_method_list(List<MethodInfo> *p_list) const override;
  364. virtual bool has_method(const StringName &p_method) const override;
  365. virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const override {
  366. if (r_is_valid) {
  367. *r_is_valid = false;
  368. }
  369. return 0;
  370. }
  371. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  372. virtual void notification(int p_notification, bool p_reversed = false) override {}
  373. virtual Ref<Script> get_script() const override { return script; }
  374. virtual ScriptLanguage *get_language() override { return language; }
  375. Object *get_owner() override { return owner; }
  376. void update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values); //likely changed in editor
  377. virtual bool is_placeholder() const override { return true; }
  378. virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr) override;
  379. virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr) override;
  380. virtual const Variant get_rpc_config() const override { return Variant(); }
  381. PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
  382. ~PlaceHolderScriptInstance();
  383. };
  384. #endif // SCRIPT_LANGUAGE_H