csharp_script.h 19 KB

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  1. /*************************************************************************/
  2. /* csharp_script.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef CSHARP_SCRIPT_H
  31. #define CSHARP_SCRIPT_H
  32. #include "core/doc_data.h"
  33. #include "core/io/resource_loader.h"
  34. #include "core/io/resource_saver.h"
  35. #include "core/object/script_language.h"
  36. #include "core/templates/self_list.h"
  37. #include "mono_gc_handle.h"
  38. #include "mono_gd/gd_mono.h"
  39. #ifdef TOOLS_ENABLED
  40. #include "editor/editor_plugin.h"
  41. #endif
  42. class CSharpScript;
  43. class CSharpInstance;
  44. class CSharpLanguage;
  45. #ifdef NO_SAFE_CAST
  46. template <typename TScriptInstance, typename TScriptLanguage>
  47. TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
  48. if (!p_inst) {
  49. return nullptr;
  50. }
  51. return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : nullptr;
  52. }
  53. #else
  54. template <typename TScriptInstance, typename TScriptLanguage>
  55. TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
  56. return dynamic_cast<TScriptInstance *>(p_inst);
  57. }
  58. #endif
  59. #define CAST_CSHARP_INSTANCE(m_inst) (cast_script_instance<CSharpInstance, CSharpLanguage>(m_inst))
  60. class CSharpScript : public Script {
  61. GDCLASS(CSharpScript, Script);
  62. public:
  63. struct SignalParameter {
  64. String name;
  65. Variant::Type type;
  66. bool nil_is_variant = false;
  67. };
  68. private:
  69. friend class CSharpInstance;
  70. friend class CSharpLanguage;
  71. bool tool = false;
  72. bool valid = false;
  73. bool reload_invalidated = false;
  74. Ref<CSharpScript> base_cache; // TODO what's this for?
  75. HashSet<Object *> instances;
  76. #ifdef GD_MONO_HOT_RELOAD
  77. struct StateBackup {
  78. // TODO
  79. // Replace with buffer containing the serialized state of managed scripts.
  80. // Keep variant state backup to use only with script instance placeholders.
  81. List<Pair<StringName, Variant>> properties;
  82. List<Pair<StringName, Array>> event_signals;
  83. };
  84. HashSet<ObjectID> pending_reload_instances;
  85. RBMap<ObjectID, StateBackup> pending_reload_state;
  86. StringName tied_class_name_for_reload;
  87. StringName tied_class_namespace_for_reload;
  88. #endif
  89. String source;
  90. SelfList<CSharpScript> script_list = this;
  91. Dictionary rpc_config;
  92. #ifdef TOOLS_ENABLED
  93. List<PropertyInfo> exported_members_cache; // members_cache
  94. HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
  95. HashSet<PlaceHolderScriptInstance *> placeholders;
  96. bool source_changed_cache = false;
  97. bool placeholder_fallback_enabled = false;
  98. bool exports_invalidated = true;
  99. void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
  100. void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
  101. #endif
  102. #if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
  103. HashSet<StringName> exported_members_names;
  104. #endif
  105. HashMap<StringName, PropertyInfo> member_info;
  106. void _clear();
  107. bool _update_exports(PlaceHolderScriptInstance *p_instance_to_update = nullptr);
  108. CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
  109. Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  110. // Do not use unless you know what you are doing
  111. static void update_script_class_info(Ref<CSharpScript> p_script);
  112. static void initialize_for_managed_type(Ref<CSharpScript> p_script);
  113. protected:
  114. static void _bind_methods();
  115. bool _get(const StringName &p_name, Variant &r_ret) const;
  116. bool _set(const StringName &p_name, const Variant &p_value);
  117. void _get_property_list(List<PropertyInfo> *p_properties) const;
  118. public:
  119. bool can_instantiate() const override;
  120. StringName get_instance_base_type() const override;
  121. ScriptInstance *instance_create(Object *p_this) override;
  122. PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
  123. bool instance_has(const Object *p_this) const override;
  124. bool has_source_code() const override;
  125. String get_source_code() const override;
  126. void set_source_code(const String &p_code) override;
  127. #ifdef TOOLS_ENABLED
  128. virtual Vector<DocData::ClassDoc> get_documentation() const override {
  129. // TODO
  130. Vector<DocData::ClassDoc> docs;
  131. return docs;
  132. }
  133. #endif // TOOLS_ENABLED
  134. Error reload(bool p_keep_state = false) override;
  135. bool has_script_signal(const StringName &p_signal) const override;
  136. void get_script_signal_list(List<MethodInfo> *r_signals) const override;
  137. bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
  138. void get_script_property_list(List<PropertyInfo> *r_list) const override;
  139. void update_exports() override;
  140. void get_members(HashSet<StringName> *p_members) override;
  141. bool is_tool() const override { return tool; }
  142. bool is_valid() const override { return valid; }
  143. bool inherits_script(const Ref<Script> &p_script) const override;
  144. Ref<Script> get_base_script() const override;
  145. ScriptLanguage *get_language() const override;
  146. void get_script_method_list(List<MethodInfo> *p_list) const override;
  147. bool has_method(const StringName &p_method) const override;
  148. MethodInfo get_method_info(const StringName &p_method) const override;
  149. int get_member_line(const StringName &p_member) const override;
  150. const Variant get_rpc_config() const override;
  151. #ifdef TOOLS_ENABLED
  152. bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
  153. #endif
  154. Error load_source_code(const String &p_path);
  155. CSharpScript();
  156. ~CSharpScript();
  157. };
  158. class CSharpInstance : public ScriptInstance {
  159. friend class CSharpScript;
  160. friend class CSharpLanguage;
  161. Object *owner = nullptr;
  162. bool base_ref_counted = false;
  163. bool ref_dying = false;
  164. bool unsafe_referenced = false;
  165. bool predelete_notified = false;
  166. bool destructing_script_instance = false;
  167. Ref<CSharpScript> script;
  168. MonoGCHandleData gchandle;
  169. List<Callable> connected_event_signals;
  170. bool _reference_owner_unsafe();
  171. /*
  172. * If true is returned, the caller must memdelete the script instance's owner.
  173. */
  174. bool _unreference_owner_unsafe();
  175. /*
  176. * If false is returned, the caller must destroy the script instance by removing it from its owner.
  177. */
  178. bool _internal_new_managed();
  179. // Do not use unless you know what you are doing
  180. static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
  181. void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state);
  182. void get_event_signals_state_for_reloading(List<Pair<StringName, Array>> &r_state);
  183. public:
  184. _FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; }
  185. _FORCE_INLINE_ GCHandleIntPtr get_gchandle_intptr() { return gchandle.get_intptr(); }
  186. Object *get_owner() override;
  187. bool set(const StringName &p_name, const Variant &p_value) override;
  188. bool get(const StringName &p_name, Variant &r_ret) const override;
  189. void get_property_list(List<PropertyInfo> *p_properties) const override;
  190. Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override;
  191. bool property_can_revert(const StringName &p_name) const override;
  192. bool property_get_revert(const StringName &p_name, Variant &r_ret) const override;
  193. void get_method_list(List<MethodInfo> *p_list) const override;
  194. bool has_method(const StringName &p_method) const override;
  195. Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  196. void mono_object_disposed(GCHandleIntPtr p_gchandle_to_free);
  197. /*
  198. * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
  199. * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
  200. */
  201. void mono_object_disposed_baseref(GCHandleIntPtr p_gchandle_to_free, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
  202. void connect_event_signal(const StringName &p_event_signal);
  203. void disconnect_event_signals();
  204. void refcount_incremented() override;
  205. bool refcount_decremented() override;
  206. const Variant get_rpc_config() const override;
  207. void notification(int p_notification) override;
  208. void _call_notification(int p_notification);
  209. String to_string(bool *r_valid) override;
  210. Ref<Script> get_script() const override;
  211. ScriptLanguage *get_language() override;
  212. CSharpInstance(const Ref<CSharpScript> &p_script);
  213. ~CSharpInstance();
  214. };
  215. struct CSharpScriptBinding {
  216. bool inited = false;
  217. StringName type_name;
  218. MonoGCHandleData gchandle;
  219. Object *owner = nullptr;
  220. CSharpScriptBinding() {}
  221. };
  222. class ManagedCallableMiddleman : public Object {
  223. GDCLASS(ManagedCallableMiddleman, Object);
  224. };
  225. class CSharpLanguage : public ScriptLanguage {
  226. friend class CSharpScript;
  227. friend class CSharpInstance;
  228. static CSharpLanguage *singleton;
  229. bool finalizing = false;
  230. bool finalized = false;
  231. GDMono *gdmono = nullptr;
  232. SelfList<CSharpScript>::List script_list;
  233. Mutex script_instances_mutex;
  234. Mutex script_gchandle_release_mutex;
  235. Mutex language_bind_mutex;
  236. RBMap<Object *, CSharpScriptBinding> script_bindings;
  237. #ifdef DEBUG_ENABLED
  238. // List of unsafe object references
  239. HashMap<ObjectID, int> unsafe_object_references;
  240. Mutex unsafe_object_references_lock;
  241. #endif
  242. ManagedCallableMiddleman *managed_callable_middleman = memnew(ManagedCallableMiddleman);
  243. struct StringNameCache {
  244. StringName _property_can_revert;
  245. StringName _property_get_revert;
  246. StringName _script_source;
  247. StringName on_before_serialize; // OnBeforeSerialize
  248. StringName on_after_deserialize; // OnAfterDeserialize
  249. StringNameCache();
  250. };
  251. int lang_idx = -1;
  252. // For debug_break and debug_break_parse
  253. int _debug_parse_err_line = -1;
  254. String _debug_parse_err_file;
  255. String _debug_error;
  256. friend class GDMono;
  257. void _on_scripts_domain_about_to_unload();
  258. #ifdef TOOLS_ENABLED
  259. EditorPlugin *godotsharp_editor = nullptr;
  260. static void _editor_init_callback();
  261. #endif
  262. static void *_instance_binding_create_callback(void *p_token, void *p_instance);
  263. static void _instance_binding_free_callback(void *p_token, void *p_instance, void *p_binding);
  264. static GDNativeBool _instance_binding_reference_callback(void *p_token, void *p_binding, GDNativeBool p_reference);
  265. static GDNativeInstanceBindingCallbacks _instance_binding_callbacks;
  266. public:
  267. static void *get_instance_binding(Object *p_object);
  268. static void *get_existing_instance_binding(Object *p_object);
  269. static void set_instance_binding(Object *p_object, void *p_binding);
  270. static bool has_instance_binding(Object *p_object);
  271. StringNameCache string_names;
  272. const Mutex &get_language_bind_mutex() { return language_bind_mutex; }
  273. const Mutex &get_script_instances_mutex() { return script_instances_mutex; }
  274. _FORCE_INLINE_ int get_language_index() { return lang_idx; }
  275. void set_language_index(int p_idx);
  276. _FORCE_INLINE_ const StringNameCache &get_string_names() { return string_names; }
  277. _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
  278. #ifdef TOOLS_ENABLED
  279. _FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
  280. #endif
  281. static void release_script_gchandle(MonoGCHandleData &p_gchandle);
  282. static void release_script_gchandle_thread_safe(GCHandleIntPtr p_gchandle_to_free, MonoGCHandleData &r_gchandle);
  283. static void release_binding_gchandle_thread_safe(GCHandleIntPtr p_gchandle_to_free, CSharpScriptBinding &r_script_binding);
  284. bool debug_break(const String &p_error, bool p_allow_continue = true);
  285. bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
  286. #ifdef GD_MONO_HOT_RELOAD
  287. bool is_assembly_reloading_needed();
  288. void reload_assemblies(bool p_soft_reload);
  289. #endif
  290. _FORCE_INLINE_ ManagedCallableMiddleman *get_managed_callable_middleman() const { return managed_callable_middleman; }
  291. String get_name() const override;
  292. /* LANGUAGE FUNCTIONS */
  293. String get_type() const override;
  294. String get_extension() const override;
  295. Error execute_file(const String &p_path) override;
  296. void init() override;
  297. void finish() override;
  298. void finalize();
  299. /* EDITOR FUNCTIONS */
  300. void get_reserved_words(List<String> *p_words) const override;
  301. bool is_control_flow_keyword(String p_keyword) const override;
  302. void get_comment_delimiters(List<String> *p_delimiters) const override;
  303. void get_string_delimiters(List<String> *p_delimiters) const override;
  304. bool is_using_templates() override;
  305. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
  306. virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
  307. /* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
  308. List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override {
  309. return true;
  310. }
  311. String validate_path(const String &p_path) const override;
  312. Script *create_script() const override;
  313. bool has_named_classes() const override;
  314. bool supports_builtin_mode() const override;
  315. /* TODO? */ int find_function(const String &p_function, const String &p_code) const override { return -1; }
  316. String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
  317. virtual String _get_indentation() const;
  318. /* TODO? */ void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override {}
  319. /* TODO */ void add_global_constant(const StringName &p_variable, const Variant &p_value) override {}
  320. /* DEBUGGER FUNCTIONS */
  321. String debug_get_error() const override;
  322. int debug_get_stack_level_count() const override;
  323. int debug_get_stack_level_line(int p_level) const override;
  324. String debug_get_stack_level_function(int p_level) const override;
  325. String debug_get_stack_level_source(int p_level) const override;
  326. /* TODO */ void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
  327. /* TODO */ void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
  328. /* TODO */ void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
  329. /* TODO */ String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) override { return ""; }
  330. Vector<StackInfo> debug_get_current_stack_info() override;
  331. /* PROFILING FUNCTIONS */
  332. /* TODO */ void profiling_start() override {}
  333. /* TODO */ void profiling_stop() override {}
  334. /* TODO */ int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override { return 0; }
  335. /* TODO */ int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override { return 0; }
  336. void frame() override;
  337. /* TODO? */ void get_public_functions(List<MethodInfo> *p_functions) const override {}
  338. /* TODO? */ void get_public_constants(List<Pair<String, Variant>> *p_constants) const override {}
  339. /* TODO? */ void get_public_annotations(List<MethodInfo> *p_annotations) const override {}
  340. void reload_all_scripts() override;
  341. void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
  342. /* LOADER FUNCTIONS */
  343. void get_recognized_extensions(List<String> *p_extensions) const override;
  344. #ifdef TOOLS_ENABLED
  345. Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) override;
  346. bool overrides_external_editor() override;
  347. #endif
  348. RBMap<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
  349. bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
  350. static void tie_native_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, const StringName *p_native_name, bool p_ref_counted);
  351. static void tie_user_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, CSharpScript *p_script, bool p_ref_counted);
  352. static void tie_managed_to_unmanaged_with_pre_setup(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged);
  353. #warning TODO
  354. #if 0
  355. #ifdef DEBUG_ENABLED
  356. Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace);
  357. #endif
  358. #endif
  359. void post_unsafe_reference(Object *p_obj);
  360. void pre_unsafe_unreference(Object *p_obj);
  361. CSharpLanguage();
  362. ~CSharpLanguage();
  363. };
  364. class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
  365. public:
  366. Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
  367. void get_recognized_extensions(List<String> *p_extensions) const override;
  368. bool handles_type(const String &p_type) const override;
  369. String get_resource_type(const String &p_path) const override;
  370. };
  371. class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
  372. public:
  373. Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
  374. void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
  375. bool recognize(const Ref<Resource> &p_resource) const override;
  376. };
  377. #endif // CSHARP_SCRIPT_H