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- /*************************************************************************/
- /* path_utils.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "path_utils.h"
- #include "os/dir_access.h"
- #include "os/file_access.h"
- #include "os/os.h"
- #include "project_settings.h"
- #ifdef WINDOWS_ENABLED
- #define ENV_PATH_SEP ";"
- #else
- #define ENV_PATH_SEP ":"
- #include <limits.h>
- #endif
- #include <stdlib.h>
- String path_which(const String &p_name) {
- #ifdef WINDOWS_ENABLED
- Vector<String> exts = OS::get_singleton()->get_environment("PATHEXT").split(ENV_PATH_SEP, false);
- #endif
- Vector<String> env_path = OS::get_singleton()->get_environment("PATH").split(ENV_PATH_SEP, false);
- if (env_path.empty())
- return String();
- for (int i = 0; i < env_path.size(); i++) {
- String p = path_join(env_path[i], p_name);
- #ifdef WINDOWS_ENABLED
- for (int j = 0; j < exts.size(); j++) {
- String p2 = p + exts[j];
- if (FileAccess::exists(p2))
- return p2;
- }
- #else
- if (FileAccess::exists(p))
- return p;
- #endif
- }
- return String();
- }
- void fix_path(const String &p_path, String &r_out) {
- r_out = p_path.replace("\\", "/");
- while (true) { // in case of using 2 or more slash
- String compare = r_out.replace("//", "/");
- if (r_out == compare)
- break;
- else
- r_out = compare;
- }
- }
- bool rel_path_to_abs(const String &p_existing_path, String &r_abs_path) {
- #ifdef WINDOWS_ENABLED
- CharType ret[_MAX_PATH];
- if (_wfullpath(ret, p_existing_path.c_str(), _MAX_PATH)) {
- String abspath = String(ret).replace("\\", "/");
- int pos = abspath.find(":/");
- if (pos != -1) {
- r_abs_path = abspath.substr(pos - 1, abspath.length());
- } else {
- r_abs_path = abspath;
- }
- return true;
- }
- #else
- char ret[PATH_MAX];
- if (realpath(p_existing_path.utf8().get_data(), ret)) {
- String retstr;
- if (!retstr.parse_utf8(ret)) {
- r_abs_path = retstr;
- return true;
- }
- }
- #endif
- return false;
- }
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