123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233 |
- /*************************************************************************/
- /* tile_data_editors.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "tile_data_editors.h"
- #include "tile_set_editor.h"
- TileData *TileDataEditor::_get_tile_data(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile) {
- ERR_FAIL_COND_V(!p_tile_set, nullptr);
- ERR_FAIL_COND_V(!p_tile_set->has_source(p_atlas_source_id), nullptr);
- TileData *td = nullptr;
- TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
- TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
- if (atlas_source) {
- ERR_FAIL_COND_V(!atlas_source->has_tile(p_atlas_coords), nullptr);
- ERR_FAIL_COND_V(!atlas_source->has_alternative_tile(p_atlas_coords, p_alternative_tile), nullptr);
- td = Object::cast_to<TileData>(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile));
- }
- return td;
- }
- void TileDataEditor::edit(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- }
- void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- bool valid;
- Variant value = tile_data->get(p_property, &valid);
- if (!valid) {
- return;
- }
- ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I);
- Vector2i tile_set_tile_size = p_tile_set->get_tile_size();
- Rect2i rect = Rect2i(-tile_set_tile_size / 2, tile_set_tile_size);
- p_tile_set->draw_tile_shape(p_canvas_item, p_transform.xform(rect), Color(1.0, 0.0, 0.0));
- }
- void TileDataIntegerEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- bool valid;
- Variant value = tile_data->get(p_property, &valid);
- if (!valid) {
- return;
- }
- ERR_FAIL_COND(value.get_type() != Variant::INT);
- Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts");
- int height = font->get_height();
- int width = 200;
- p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%d", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1));
- }
- void TileDataFloatEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- bool valid;
- Variant value = tile_data->get(p_property, &valid);
- if (!valid) {
- return;
- }
- ERR_FAIL_COND(value.get_type() != Variant::FLOAT);
- Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font("bold", "EditorFonts");
- int height = font->get_height();
- int width = 200;
- p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-width / 2, height / 2), vformat("%.2f", value), HALIGN_CENTER, width, -1, Color(1, 1, 1), 1, Color(0, 0, 0, 1));
- }
- void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- bool valid;
- Variant value = tile_data->get(p_property, &valid);
- if (!valid) {
- return;
- }
- ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I && value.get_type() != Variant::VECTOR2);
- Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons");
- p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(value)) - position_icon->get_size() / 2);
- }
- void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- bool valid;
- Variant value = tile_data->get(p_property, &valid);
- if (!valid) {
- return;
- }
- ERR_FAIL_COND(value.get_type() != Variant::INT);
- Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons");
- p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(0, value)) - position_icon->get_size() / 2);
- }
- void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- Vector<String> components = String(p_property).split("/", true);
- if (components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
- int occlusion_layer = components[0].trim_prefix("occlusion_layer_").to_int();
- if (occlusion_layer >= 0 && occlusion_layer < p_tile_set->get_occlusion_layers_count()) {
- // Draw all shapes.
- Vector<Color> debug_occlusion_color;
- debug_occlusion_color.push_back(Color(0.5, 0, 0, 0.6));
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
- Ref<OccluderPolygon2D> occluder = tile_data->get_occluder(occlusion_layer);
- if (occluder.is_valid() && occluder->get_polygon().size() >= 3) {
- p_canvas_item->draw_polygon(Variant(occluder->get_polygon()), debug_occlusion_color);
- }
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
- }
- }
- }
- void TileDataCollisionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- Vector<String> components = String(p_property).split("/", true);
- if (components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
- int physics_layer = components[0].trim_prefix("physics_layer_").to_int();
- if (physics_layer >= 0 && physics_layer < p_tile_set->get_physics_layers_count()) {
- // Draw all shapes.
- Color debug_collision_color = p_canvas_item->get_tree()->get_debug_collisions_color();
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
- for (int i = 0; i < tile_data->get_collision_shapes_count(physics_layer); i++) {
- Ref<Shape2D> shape = tile_data->get_collision_shape_shape(physics_layer, i);
- if (shape.is_valid()) {
- shape->draw(p_canvas_item->get_canvas_item(), debug_collision_color);
- }
- }
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
- }
- }
- }
- void TileDataTerrainsEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- Vector<String> components = String(p_property).split("/", true);
- if (components[0] == "terrain_mode" || components[0] == "terrain" || components[0] == "terrains_peering_bit") {
- TileSetPluginAtlasTerrain::draw_terrains(p_canvas_item, p_transform, p_tile_set, tile_data);
- }
- }
- void TileDataNavigationPolygonEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) {
- TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile);
- ERR_FAIL_COND(!tile_data);
- Vector<String> components = String(p_property).split("/", true);
- if (components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
- int navigation_layer = components[0].trim_prefix("navigation_layer_").to_int();
- if (navigation_layer >= 0 && navigation_layer < p_tile_set->get_navigation_layers_count()) {
- // Draw all shapes.
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
- Ref<NavigationPolygon> navigation_polygon = tile_data->get_navigation_polygon(navigation_layer);
- if (navigation_polygon.is_valid()) {
- Vector<Vector2> verts = navigation_polygon->get_vertices();
- if (verts.size() < 3) {
- return;
- }
- Color color = p_canvas_item->get_tree()->get_debug_navigation_color();
- RandomPCG rand;
- for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
- // An array of vertices for this polygon.
- Vector<int> polygon = navigation_polygon->get_polygon(i);
- Vector<Vector2> vertices;
- vertices.resize(polygon.size());
- for (int j = 0; j < polygon.size(); j++) {
- ERR_FAIL_INDEX(polygon[j], verts.size());
- vertices.write[j] = verts[polygon[j]];
- }
- // Generate the polygon color, slightly randomly modified from the settings one.
- Color random_variation_color;
- random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
- random_variation_color.a = color.a;
- Vector<Color> colors;
- colors.push_back(random_variation_color);
- RenderingServer::get_singleton()->canvas_item_add_polygon(p_canvas_item->get_canvas_item(), vertices, colors);
- }
- }
- RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
- }
- }
- }
|