Please keep categories (##
level) listed alphabetically and matching their
respective folder names. Use two empty lines to separate categories for
readability.
a21ffb8f6c
, 2021)Files extracted from upstream source:
ffx_a.h
and ffx_fsr1.h
from ffx-fsr
license.txt
a91e94c849
, 2022)Files extracted from upstream source:
encoder/
and transcoder/
foldersLICENSE
f4153a09f8
, 2022)Files extracted from upstream source:
common/
, dec/
and include/
foldersLICENSE
b2f7415648
, 2022)350416daa4
, 2022)Files extracted from upstream source:
b7c21ec5ce
, 2022)Files extracted from upstream source:
doctest/doctest.h
as doctest.h
LICENSE.txt
698442324c
, 2022)Files extracted from upstream:
modules/raycast/godot_update_embree.py
modules/raycast/godot_update_embree.py
The modules/raycast/godot_update_embree.py
script can be used to pull the
relevant files from the latest Embree release and apply some automatic changes.
Some changes have been made in order to remove exceptions and fix minor build errors.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments. Apply the patches in the patches/
folder when syncing on newer upstream
commits.
e0e7045b7e
, 2020)Files extracted from upstream source:
Important: enet.h, host.c, protocol.c have been slightly modified
to be usable by Godot's socket implementation and allow IPv6 and DTLS.
Apply the patches in the patches/
folder when syncing on newer upstream
commits.
Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes.
It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.
153f0e04a1
, 2022)Files extracted from upstream source:
Only the files relevant for compression (i.e. Process*.cpp
and their deps):
Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp}
ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
AUTHORS.txt
and LICENSE.txt
NotoSans*.woff2
, NotoNaskhArabicUI_*.woff2
:
JetBrainsMono_Regular.woff2
:
DroidSans*.woff2
:
OpenSans_SemiBold.woff2
:
.ttf
sources using https://github.com/google/woff2
tool.e8ebfe988b
, 2022)Files extracted from upstream source:
src/
folder, minus the dlg
and tools
subfolders
.dat
, .diff
, .mk
, .rc
, README*
src/gzip/
, remove zlib files (everything but ftgzip.c
and ftzconf.h
)include/
folder, minus the dlg
subfolderLICENSE.TXT
and docs/FTL.TXT
Some changes have been made in order to prevent LTO from removing code.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments. Apply the patches in the patches/
folder when syncing on newer upstream
commits.
f237a2bfce
, 2022)Files extracted from upstream source:
LICENSE
Files generated from upstream web instance:
KHR/khrplatform.h
gl.c
glad/gl.h
glx.c
glad/glx.h
5755de46b0
, 2022)Version should be kept in sync with the one of the used Vulkan SDK (see vulkan
section). Check Vulkan-ValidationLayers at the matching SDK tag for the known
good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json
When updating, also review that our modules/glslang/glslang_resource_limits.h
copy of DefaultTBuiltInResource
is in sync with the one defined upstream in
StandAlone/ResourceLimits.cpp
.
Files extracted from upstream source:
glslang
(except glslang/HLSL
and glslang/ExtensionHeaders
),
OGLCompilersDLL
, SPIRV
, w/o CInterface
folders (depend on StandAlone
)cmake . && make
and copy generated include/glslang/build_info.h
to glslang/build_info.h
LICENSE.txt
CMakeLists.txt
, *.m4
and updateGrammar
removed.2757274200
, 2022)Files extracted from upstream source:
include
foldersrc
folder (minus CMakeLists.txt
and files.mk
)COPYING
afcae83a06
, 2022)Files extracted from upstream source:
src
folderAUTHORS
, COPYING
, THANKS
ff3514f257
, 2022)Files extracted from upstream source:
common
folderscriptset.*
, ucln_in.*
, uspoof.cpp"
and uspoof_impl.cpp
from the i18n
folderuspoof.h
from the i18n/unicode
folderLICENSE
Files generated from upstream source:
the icudt72l.dat
built with the provided godot_data.json
config file (see
https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md
for instructions).
Step 1: Build ICU with default options - ./runConfigureICU {PLATFORM} && make
.
Step 2: Reconfigure ICU with custom data config - ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common
.
Step 3: Delete data/out
folder and rebuild data - cd data && rm -rf ./out && make
.
Step 4: Copy source/data/out/icudt72l.dat
to the {GODOT_SOURCE}/thirdparty/icu4c/icudt72l.dat
.
aeb7d3b463
, 2020)Files extracted from upstream source:
jpgd*.{c,h}
jpge*.{c,h}
e1774cd77f
, 2021)Files extracted from upstream source:
src/*.{c,h}
include/ogg/*.h
in ogg/
(run configure
to generate config_types.h
)COPYING
0a158f3506
, 2022)Files extracted from upstream source:
example.c
and pngtest.c
scripts/pnglibconf.h.prebuilt
as pnglibconf.h
LICENSE
7180717276
, 2020)Files extracted from upstream source:
0657aee69d
, 2020)Files extracted from upstream source:
lib/*
except from: lookups.pl
, Makefile.*
include/vorbis/*.h
as vorbis/
COPYING
0d1f12546b
, 2022)Files extracted from upstream source:
src/
and sharpyuv/
except from: .am
, .rc
and .in
filesAUTHORS
, COPYING
, PATENTS
89f040a5c9
, 2022)File extracted from upstream release tarball:
*.h
from include/mbedtls/
to thirdparty/mbedtls/include/mbedtls/
except config_psa.h
and psa_util.h
.*.c
and *.h
from library/
to thirdparty/mbedtls/library/
except those starting with psa_*
.LICENSE
file.patches/1453.diff
(upstream PR:
https://github.com/ARMmbed/mbedtls/pull/1453).
Applied the patch in patches/windows-arm64-hardclock.diff
godot_core_mbedtls_platform.c
and godot_core_mbedtls_config.h
providing configuration for light bundling with core.ea4558d1c0
, 2022)Files extracted from upstream repository:
src/
.LICENSE.md
.An experimental upstream feature,
has been backported. On top of that, it was modified to report only distance error metrics
instead of a combination of distance and attribute errors. Patches for both changes can be
found in the patches
directory.
afb604c06b
, 2021)Files extracted from upstream repository:
minimp3.h
minimp3_ex.h
LICENSE
Some changes have been made in order to fix Windows on ARM build errors, and
to solve some MSVC warnings. See the patches in the patches
directory.
7d1d8bc386
, 2022)Files extracted from upstream source:
miniupnpc/src
and miniupnpc/include
to thirdparty/miniupnpc
listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*
LICENSE
The only modified file is src/miniupnpcstrings.h
, which was created for Godot
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in
that file when upgrading.
Files extracted from the upstream source:
contrib/minizip
:
{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}
MiniZip64_info.txt
Important: Some files have Godot-made changes for use in core/io.
They are marked with /* GODOT start */
and /* GODOT end */
comments and a patch is provided in the patches
folder.
Collection of single-file libraries used in Godot components.
clipper.{cpp,hpp}
cubemap_coeffs.h
fastlz.{c,h}
4f20f54d46
, 2020)hq2x.{cpp,h}
ifaddrs-android.{cc,h}
5976650443
, 2013)mikktspace.{c,h}
FastNoiseLite.h}
6be3d6bf7f
, 2022) + custom changesok_color.h
d69831edb9
, 2022)ok_color_shader.h
pcg.{cpp,h}
polypartition.{cpp,h}
src/polypartition.{cpp,h}
)7bdffb428b
, 2021)r128.h
cf2e88fc3e
, 2020)smaz.{c,h}
2f625846a7
, 2012)const char*
instead of char*
for input stringsmolv.h
4b52c165c1
, 2020)stb_rect_pack.h
af1a5bc352
, 2021)yuv2rgb.h
64a91eec3c
, 2021)Files extracted from the upstream source:
msdfgen.h
core/
folder.LICENSE.txt
and CHANGELOG.md
c58c5216db
, 2019)Files extracted from upstream source:
Modified files:
Modifications are marked with // -- GODOT start --
and // -- GODOT end --
.
Patch files are provided in oidn/patches/
.
core/transfer_function.cpp
scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)
e2da9ce83a
, 2022)Files extracted from upstream source:
Exclude:
3103b8f20a
, 2022)Files extracted from upstream source:
A sljit patch from upstream was backported to fix macOS < 11.0 compilation
in 10.40, it can be found in the patches
folder.
4fef044660
, 2022)Files extracted from upstream source:
Recast/
folder without CMakeLists.txt
bfc048670a
, 2021)Files extracted from upstream source:
src/
folder except for Export.h, RVO.h, RVOSimulator.cpp and RVOSimulator.hImportant: Some files have Godot-made changes; so to enrich the features
originally proposed by this library and better integrate this library with
Godot. See the patch in the patches
folder for details.
b68b5a8a5d
, 2022)Now tracks Vulkan SDK releases, so keep it in sync with volk / vulkan.
Files extracted from upstream source:
spirv_reflect.{c,h}
include
folderLICENSE
Some downstream changes have been made and are identified by
// -- GODOT begin --
and // -- GODOT end --
comments.
They can be reapplied using the patches included in the patches
folder.
Files extracted from upstream source:
Important: Some files have Godot-made changes.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments and a patch is provided in the squish/ folder.
67010eae80
, 2021)Files extracted from upstream source:
tinyexr.{cc,h}
The tinyexr.cc
file was modified to include zlib.h
which we provide,
instead of miniz.h
as an external dependency.
a0fcf51f80
, 2022)Files extracted from upstream source:
See thorvg/update-thorvg.sh
for extraction instructions. Set the version
number and run the script.
1a49edf29c
, 2020)Files extracted from upstream source:
src/VHACD_Lib/
: inc
, public
and src
LICENSE
Some downstream changes have been made and are identified by
// -- GODOT start --
and // -- GODOT end --
comments.
They can be reapplied using the patches included in the vhacd
folder.
f29df7d283
, 2022)Unless there is a specific reason to package a more recent version, please stick to tagged releases. All Vulkan libraries and headers should be kept in sync so:
Files extracted from upstream source:
volk.h
, volk.c
LICENSE.md
98f440ce68
, 2022)The vendored version should be kept in sync with volk, see above.
Files extracted from upstream source:
include/
LICENSE.txt
vk_enum_string_helper.h
is taken from the matching Vulkan-ValidationLayers
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
vk_mem_alloc.h
is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Version: 3.0.1 (2022-06-10), commit cfdc0f8775ab3258a3b9c4e47d8ce4b6f52a5441
vk_mem_alloc.cpp
is a Godot file and should be preserved on updates.
Patches in the patches
directory should be re-applied after updates.
45d22583b4
, 2021)File extracted from upstream release tarball:
cmake .
to generate config.h
and wslayver.h
.
Contents might need tweaking for Godot, review diff.*.c
and *.h
files from lib/
*.h
in lib/includes/wslay/
as wslay/
wslay/wslay.h
has a small Godot addition to fix MSVC build.
See patches/msvcfix.diff
COPYING
16ace528ac
, 2022)Files extracted from upstream source:
source/xatlas/xatlas.{cpp,h}
LICENSE
Files extracted from upstream source:
*.c
and *.h
filesLICENSE
e47e674cd0
, 2022)Files extracted from upstream source:
lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}
LICENSE