gdscript_byte_codegen.cpp 55 KB

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  1. /*************************************************************************/
  2. /* gdscript_byte_codegen.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gdscript_byte_codegen.h"
  31. #include "core/debugger/engine_debugger.h"
  32. #include "gdscript.h"
  33. uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {
  34. #ifdef TOOLS_ENABLED
  35. function->arg_names.push_back(p_name);
  36. #endif
  37. function->_argument_count++;
  38. function->argument_types.push_back(p_type);
  39. if (p_is_optional) {
  40. function->_default_arg_count++;
  41. }
  42. return add_local(p_name, p_type);
  43. }
  44. uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
  45. int stack_pos = locals.size() + RESERVED_STACK;
  46. locals.push_back(StackSlot(p_type.builtin_type));
  47. add_stack_identifier(p_name, stack_pos);
  48. return stack_pos;
  49. }
  50. uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, const Variant &p_constant) {
  51. int index = add_or_get_constant(p_constant);
  52. local_constants[p_name] = index;
  53. return index;
  54. }
  55. uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
  56. return get_constant_pos(p_constant);
  57. }
  58. uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
  59. return get_name_map_pos(p_name);
  60. }
  61. uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
  62. Variant::Type temp_type = Variant::NIL;
  63. if (p_type.has_type) {
  64. if (p_type.kind == GDScriptDataType::BUILTIN) {
  65. switch (p_type.builtin_type) {
  66. case Variant::NIL:
  67. case Variant::BOOL:
  68. case Variant::INT:
  69. case Variant::FLOAT:
  70. case Variant::STRING:
  71. case Variant::VECTOR2:
  72. case Variant::VECTOR2I:
  73. case Variant::RECT2:
  74. case Variant::RECT2I:
  75. case Variant::VECTOR3:
  76. case Variant::VECTOR3I:
  77. case Variant::TRANSFORM2D:
  78. case Variant::PLANE:
  79. case Variant::QUAT:
  80. case Variant::AABB:
  81. case Variant::BASIS:
  82. case Variant::TRANSFORM:
  83. case Variant::COLOR:
  84. case Variant::STRING_NAME:
  85. case Variant::NODE_PATH:
  86. case Variant::RID:
  87. case Variant::OBJECT:
  88. case Variant::CALLABLE:
  89. case Variant::SIGNAL:
  90. case Variant::DICTIONARY:
  91. case Variant::ARRAY:
  92. temp_type = p_type.builtin_type;
  93. break;
  94. case Variant::PACKED_BYTE_ARRAY:
  95. case Variant::PACKED_INT32_ARRAY:
  96. case Variant::PACKED_INT64_ARRAY:
  97. case Variant::PACKED_FLOAT32_ARRAY:
  98. case Variant::PACKED_FLOAT64_ARRAY:
  99. case Variant::PACKED_STRING_ARRAY:
  100. case Variant::PACKED_VECTOR2_ARRAY:
  101. case Variant::PACKED_VECTOR3_ARRAY:
  102. case Variant::PACKED_COLOR_ARRAY:
  103. case Variant::VARIANT_MAX:
  104. // Packed arrays are reference counted, so we don't use the pool for them.
  105. temp_type = Variant::NIL;
  106. break;
  107. }
  108. } else {
  109. temp_type = Variant::OBJECT;
  110. }
  111. }
  112. if (!temporaries_pool.has(temp_type)) {
  113. temporaries_pool[temp_type] = List<int>();
  114. }
  115. List<int> &pool = temporaries_pool[temp_type];
  116. if (pool.is_empty()) {
  117. StackSlot new_temp(temp_type);
  118. int idx = temporaries.size();
  119. pool.push_back(idx);
  120. temporaries.push_back(new_temp);
  121. // First time using this, so adjust to the proper type.
  122. if (temp_type != Variant::NIL) {
  123. Address addr(Address::TEMPORARY, idx, p_type);
  124. write_type_adjust(addr, temp_type);
  125. }
  126. }
  127. int slot = pool.front()->get();
  128. pool.pop_front();
  129. used_temporaries.push_back(slot);
  130. return slot;
  131. }
  132. void GDScriptByteCodeGenerator::pop_temporary() {
  133. ERR_FAIL_COND(used_temporaries.is_empty());
  134. int slot_idx = used_temporaries.back()->get();
  135. const StackSlot &slot = temporaries[slot_idx];
  136. temporaries_pool[slot.type].push_back(slot_idx);
  137. used_temporaries.pop_back();
  138. }
  139. void GDScriptByteCodeGenerator::start_parameters() {
  140. if (function->_default_arg_count > 0) {
  141. append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
  142. function->default_arguments.push_back(opcodes.size());
  143. }
  144. }
  145. void GDScriptByteCodeGenerator::end_parameters() {
  146. function->default_arguments.reverse();
  147. }
  148. void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
  149. function = memnew(GDScriptFunction);
  150. debug_stack = EngineDebugger::is_active();
  151. function->name = p_function_name;
  152. function->_script = p_script;
  153. function->source = p_script->get_path();
  154. #ifdef DEBUG_ENABLED
  155. function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8();
  156. function->_func_cname = function->func_cname.get_data();
  157. #endif
  158. function->_static = p_static;
  159. function->return_type = p_return_type;
  160. function->rpc_mode = p_rpc_mode;
  161. function->_argument_count = 0;
  162. }
  163. GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
  164. #ifdef DEBUG_ENABLED
  165. if (!used_temporaries.is_empty()) {
  166. ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
  167. }
  168. #endif
  169. append(GDScriptFunction::OPCODE_END, 0);
  170. for (int i = 0; i < temporaries.size(); i++) {
  171. for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
  172. opcodes.write[temporaries[i].bytecode_indices[j]] = (i + max_locals + RESERVED_STACK) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
  173. }
  174. }
  175. if (constant_map.size()) {
  176. function->_constant_count = constant_map.size();
  177. function->constants.resize(constant_map.size());
  178. function->_constants_ptr = function->constants.ptrw();
  179. const Variant *K = nullptr;
  180. while ((K = constant_map.next(K))) {
  181. int idx = constant_map[*K];
  182. function->constants.write[idx] = *K;
  183. }
  184. } else {
  185. function->_constants_ptr = nullptr;
  186. function->_constant_count = 0;
  187. }
  188. if (name_map.size()) {
  189. function->global_names.resize(name_map.size());
  190. function->_global_names_ptr = &function->global_names[0];
  191. for (Map<StringName, int>::Element *E = name_map.front(); E; E = E->next()) {
  192. function->global_names.write[E->get()] = E->key();
  193. }
  194. function->_global_names_count = function->global_names.size();
  195. } else {
  196. function->_global_names_ptr = nullptr;
  197. function->_global_names_count = 0;
  198. }
  199. if (opcodes.size()) {
  200. function->code = opcodes;
  201. function->_code_ptr = &function->code[0];
  202. function->_code_size = opcodes.size();
  203. } else {
  204. function->_code_ptr = nullptr;
  205. function->_code_size = 0;
  206. }
  207. if (function->default_arguments.size()) {
  208. function->_default_arg_count = function->default_arguments.size() - 1;
  209. function->_default_arg_ptr = &function->default_arguments[0];
  210. } else {
  211. function->_default_arg_count = 0;
  212. function->_default_arg_ptr = nullptr;
  213. }
  214. if (operator_func_map.size()) {
  215. function->operator_funcs.resize(operator_func_map.size());
  216. function->_operator_funcs_count = function->operator_funcs.size();
  217. function->_operator_funcs_ptr = function->operator_funcs.ptr();
  218. for (const Map<Variant::ValidatedOperatorEvaluator, int>::Element *E = operator_func_map.front(); E; E = E->next()) {
  219. function->operator_funcs.write[E->get()] = E->key();
  220. }
  221. } else {
  222. function->_operator_funcs_count = 0;
  223. function->_operator_funcs_ptr = nullptr;
  224. }
  225. if (setters_map.size()) {
  226. function->setters.resize(setters_map.size());
  227. function->_setters_count = function->setters.size();
  228. function->_setters_ptr = function->setters.ptr();
  229. for (const Map<Variant::ValidatedSetter, int>::Element *E = setters_map.front(); E; E = E->next()) {
  230. function->setters.write[E->get()] = E->key();
  231. }
  232. } else {
  233. function->_setters_count = 0;
  234. function->_setters_ptr = nullptr;
  235. }
  236. if (getters_map.size()) {
  237. function->getters.resize(getters_map.size());
  238. function->_getters_count = function->getters.size();
  239. function->_getters_ptr = function->getters.ptr();
  240. for (const Map<Variant::ValidatedGetter, int>::Element *E = getters_map.front(); E; E = E->next()) {
  241. function->getters.write[E->get()] = E->key();
  242. }
  243. } else {
  244. function->_getters_count = 0;
  245. function->_getters_ptr = nullptr;
  246. }
  247. if (keyed_setters_map.size()) {
  248. function->keyed_setters.resize(keyed_setters_map.size());
  249. function->_keyed_setters_count = function->keyed_setters.size();
  250. function->_keyed_setters_ptr = function->keyed_setters.ptr();
  251. for (const Map<Variant::ValidatedKeyedSetter, int>::Element *E = keyed_setters_map.front(); E; E = E->next()) {
  252. function->keyed_setters.write[E->get()] = E->key();
  253. }
  254. } else {
  255. function->_keyed_setters_count = 0;
  256. function->_keyed_setters_ptr = nullptr;
  257. }
  258. if (keyed_getters_map.size()) {
  259. function->keyed_getters.resize(keyed_getters_map.size());
  260. function->_keyed_getters_count = function->keyed_getters.size();
  261. function->_keyed_getters_ptr = function->keyed_getters.ptr();
  262. for (const Map<Variant::ValidatedKeyedGetter, int>::Element *E = keyed_getters_map.front(); E; E = E->next()) {
  263. function->keyed_getters.write[E->get()] = E->key();
  264. }
  265. } else {
  266. function->_keyed_getters_count = 0;
  267. function->_keyed_getters_ptr = nullptr;
  268. }
  269. if (indexed_setters_map.size()) {
  270. function->indexed_setters.resize(indexed_setters_map.size());
  271. function->_indexed_setters_count = function->indexed_setters.size();
  272. function->_indexed_setters_ptr = function->indexed_setters.ptr();
  273. for (const Map<Variant::ValidatedIndexedSetter, int>::Element *E = indexed_setters_map.front(); E; E = E->next()) {
  274. function->indexed_setters.write[E->get()] = E->key();
  275. }
  276. } else {
  277. function->_indexed_setters_count = 0;
  278. function->_indexed_setters_ptr = nullptr;
  279. }
  280. if (indexed_getters_map.size()) {
  281. function->indexed_getters.resize(indexed_getters_map.size());
  282. function->_indexed_getters_count = function->indexed_getters.size();
  283. function->_indexed_getters_ptr = function->indexed_getters.ptr();
  284. for (const Map<Variant::ValidatedIndexedGetter, int>::Element *E = indexed_getters_map.front(); E; E = E->next()) {
  285. function->indexed_getters.write[E->get()] = E->key();
  286. }
  287. } else {
  288. function->_indexed_getters_count = 0;
  289. function->_indexed_getters_ptr = nullptr;
  290. }
  291. if (builtin_method_map.size()) {
  292. function->builtin_methods.resize(builtin_method_map.size());
  293. function->_builtin_methods_ptr = function->builtin_methods.ptr();
  294. function->_builtin_methods_count = builtin_method_map.size();
  295. for (const Map<Variant::ValidatedBuiltInMethod, int>::Element *E = builtin_method_map.front(); E; E = E->next()) {
  296. function->builtin_methods.write[E->get()] = E->key();
  297. }
  298. } else {
  299. function->_builtin_methods_ptr = nullptr;
  300. function->_builtin_methods_count = 0;
  301. }
  302. if (constructors_map.size()) {
  303. function->constructors.resize(constructors_map.size());
  304. function->_constructors_ptr = function->constructors.ptr();
  305. function->_constructors_count = constructors_map.size();
  306. for (const Map<Variant::ValidatedConstructor, int>::Element *E = constructors_map.front(); E; E = E->next()) {
  307. function->constructors.write[E->get()] = E->key();
  308. }
  309. } else {
  310. function->_constructors_ptr = nullptr;
  311. function->_constructors_count = 0;
  312. }
  313. if (utilities_map.size()) {
  314. function->utilities.resize(utilities_map.size());
  315. function->_utilities_ptr = function->utilities.ptr();
  316. function->_utilities_count = utilities_map.size();
  317. for (const Map<Variant::ValidatedUtilityFunction, int>::Element *E = utilities_map.front(); E; E = E->next()) {
  318. function->utilities.write[E->get()] = E->key();
  319. }
  320. } else {
  321. function->_utilities_ptr = nullptr;
  322. function->_utilities_count = 0;
  323. }
  324. if (gds_utilities_map.size()) {
  325. function->gds_utilities.resize(gds_utilities_map.size());
  326. function->_gds_utilities_ptr = function->gds_utilities.ptr();
  327. function->_gds_utilities_count = gds_utilities_map.size();
  328. for (const Map<GDScriptUtilityFunctions::FunctionPtr, int>::Element *E = gds_utilities_map.front(); E; E = E->next()) {
  329. function->gds_utilities.write[E->get()] = E->key();
  330. }
  331. } else {
  332. function->_gds_utilities_ptr = nullptr;
  333. function->_gds_utilities_count = 0;
  334. }
  335. if (method_bind_map.size()) {
  336. function->methods.resize(method_bind_map.size());
  337. function->_methods_ptr = function->methods.ptrw();
  338. function->_methods_count = method_bind_map.size();
  339. for (const Map<MethodBind *, int>::Element *E = method_bind_map.front(); E; E = E->next()) {
  340. function->methods.write[E->get()] = E->key();
  341. }
  342. } else {
  343. function->_methods_ptr = nullptr;
  344. function->_methods_count = 0;
  345. }
  346. if (debug_stack) {
  347. function->stack_debug = stack_debug;
  348. }
  349. function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
  350. function->_instruction_args_size = instr_args_max;
  351. function->_ptrcall_args_size = ptrcall_max;
  352. ended = true;
  353. return function;
  354. }
  355. #ifdef DEBUG_ENABLED
  356. void GDScriptByteCodeGenerator::set_signature(const String &p_signature) {
  357. function->profile.signature = p_signature;
  358. }
  359. #endif
  360. void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
  361. function->_initial_line = p_line;
  362. }
  363. #define HAS_BUILTIN_TYPE(m_var) \
  364. (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN)
  365. #define IS_BUILTIN_TYPE(m_var, m_type) \
  366. (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
  367. void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {
  368. switch (p_new_type) {
  369. case Variant::BOOL:
  370. append(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL, 1);
  371. break;
  372. case Variant::INT:
  373. append(GDScriptFunction::OPCODE_TYPE_ADJUST_INT, 1);
  374. break;
  375. case Variant::FLOAT:
  376. append(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT, 1);
  377. break;
  378. case Variant::STRING:
  379. append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING, 1);
  380. break;
  381. case Variant::VECTOR2:
  382. append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2, 1);
  383. break;
  384. case Variant::VECTOR2I:
  385. append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I, 1);
  386. break;
  387. case Variant::RECT2:
  388. append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2, 1);
  389. break;
  390. case Variant::RECT2I:
  391. append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I, 1);
  392. break;
  393. case Variant::VECTOR3:
  394. append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
  395. break;
  396. case Variant::VECTOR3I:
  397. append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
  398. break;
  399. case Variant::TRANSFORM2D:
  400. append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
  401. break;
  402. case Variant::PLANE:
  403. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
  404. break;
  405. case Variant::QUAT:
  406. append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUAT, 1);
  407. break;
  408. case Variant::AABB:
  409. append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);
  410. break;
  411. case Variant::BASIS:
  412. append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
  413. break;
  414. case Variant::TRANSFORM:
  415. append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
  416. break;
  417. case Variant::COLOR:
  418. append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
  419. break;
  420. case Variant::STRING_NAME:
  421. append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME, 1);
  422. break;
  423. case Variant::NODE_PATH:
  424. append(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH, 1);
  425. break;
  426. case Variant::RID:
  427. append(GDScriptFunction::OPCODE_TYPE_ADJUST_RID, 1);
  428. break;
  429. case Variant::OBJECT:
  430. append(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT, 1);
  431. break;
  432. case Variant::CALLABLE:
  433. append(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE, 1);
  434. break;
  435. case Variant::SIGNAL:
  436. append(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL, 1);
  437. break;
  438. case Variant::DICTIONARY:
  439. append(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY, 1);
  440. break;
  441. case Variant::ARRAY:
  442. append(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY, 1);
  443. break;
  444. case Variant::PACKED_BYTE_ARRAY:
  445. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, 1);
  446. break;
  447. case Variant::PACKED_INT32_ARRAY:
  448. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, 1);
  449. break;
  450. case Variant::PACKED_INT64_ARRAY:
  451. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, 1);
  452. break;
  453. case Variant::PACKED_FLOAT32_ARRAY:
  454. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, 1);
  455. break;
  456. case Variant::PACKED_FLOAT64_ARRAY:
  457. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, 1);
  458. break;
  459. case Variant::PACKED_STRING_ARRAY:
  460. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, 1);
  461. break;
  462. case Variant::PACKED_VECTOR2_ARRAY:
  463. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, 1);
  464. break;
  465. case Variant::PACKED_VECTOR3_ARRAY:
  466. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, 1);
  467. break;
  468. case Variant::PACKED_COLOR_ARRAY:
  469. append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, 1);
  470. break;
  471. case Variant::NIL:
  472. case Variant::VARIANT_MAX:
  473. return;
  474. }
  475. append(p_target);
  476. }
  477. void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
  478. if (HAS_BUILTIN_TYPE(p_left_operand)) {
  479. // Gather specific operator.
  480. Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, Variant::NIL);
  481. append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
  482. append(p_left_operand);
  483. append(Address());
  484. append(p_target);
  485. append(op_func);
  486. return;
  487. }
  488. // No specific types, perform variant evaluation.
  489. append(GDScriptFunction::OPCODE_OPERATOR, 3);
  490. append(p_left_operand);
  491. append(Address());
  492. append(p_target);
  493. append(p_operator);
  494. }
  495. void GDScriptByteCodeGenerator::write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
  496. if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) {
  497. // Gather specific operator.
  498. Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type);
  499. append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3);
  500. append(p_left_operand);
  501. append(p_right_operand);
  502. append(p_target);
  503. append(op_func);
  504. return;
  505. }
  506. // No specific types, perform variant evaluation.
  507. append(GDScriptFunction::OPCODE_OPERATOR, 3);
  508. append(p_left_operand);
  509. append(p_right_operand);
  510. append(p_target);
  511. append(p_operator);
  512. }
  513. void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {
  514. append(GDScriptFunction::OPCODE_EXTENDS_TEST, 3);
  515. append(p_source);
  516. append(p_type);
  517. append(p_target);
  518. }
  519. void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
  520. append(GDScriptFunction::OPCODE_IS_BUILTIN, 3);
  521. append(p_source);
  522. append(p_target);
  523. append(p_type);
  524. }
  525. void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
  526. append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
  527. append(p_left_operand);
  528. logic_op_jump_pos1.push_back(opcodes.size());
  529. append(0); // Jump target, will be patched.
  530. }
  531. void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
  532. append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
  533. append(p_right_operand);
  534. logic_op_jump_pos2.push_back(opcodes.size());
  535. append(0); // Jump target, will be patched.
  536. }
  537. void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
  538. // If here means both operands are true.
  539. append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
  540. append(p_target);
  541. // Jump away from the fail condition.
  542. append(GDScriptFunction::OPCODE_JUMP, 0);
  543. append(opcodes.size() + 3);
  544. // Here it means one of operands is false.
  545. patch_jump(logic_op_jump_pos1.back()->get());
  546. patch_jump(logic_op_jump_pos2.back()->get());
  547. logic_op_jump_pos1.pop_back();
  548. logic_op_jump_pos2.pop_back();
  549. append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
  550. append(p_target);
  551. }
  552. void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
  553. append(GDScriptFunction::OPCODE_JUMP_IF, 1);
  554. append(p_left_operand);
  555. logic_op_jump_pos1.push_back(opcodes.size());
  556. append(0); // Jump target, will be patched.
  557. }
  558. void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
  559. append(GDScriptFunction::OPCODE_JUMP_IF, 1);
  560. append(p_right_operand);
  561. logic_op_jump_pos2.push_back(opcodes.size());
  562. append(0); // Jump target, will be patched.
  563. }
  564. void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
  565. // If here means both operands are false.
  566. append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
  567. append(p_target);
  568. // Jump away from the success condition.
  569. append(GDScriptFunction::OPCODE_JUMP, 0);
  570. append(opcodes.size() + 3);
  571. // Here it means one of operands is true.
  572. patch_jump(logic_op_jump_pos1.back()->get());
  573. patch_jump(logic_op_jump_pos2.back()->get());
  574. logic_op_jump_pos1.pop_back();
  575. logic_op_jump_pos2.pop_back();
  576. append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
  577. append(p_target);
  578. }
  579. void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
  580. ternary_result.push_back(p_target);
  581. }
  582. void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
  583. append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
  584. append(p_condition);
  585. ternary_jump_fail_pos.push_back(opcodes.size());
  586. append(0); // Jump target, will be patched.
  587. }
  588. void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
  589. append(GDScriptFunction::OPCODE_ASSIGN, 2);
  590. append(ternary_result.back()->get());
  591. append(p_expr);
  592. // Jump away from the false path.
  593. append(GDScriptFunction::OPCODE_JUMP, 0);
  594. ternary_jump_skip_pos.push_back(opcodes.size());
  595. append(0);
  596. // Fail must jump here.
  597. patch_jump(ternary_jump_fail_pos.back()->get());
  598. ternary_jump_fail_pos.pop_back();
  599. }
  600. void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
  601. append(GDScriptFunction::OPCODE_ASSIGN, 2);
  602. append(ternary_result.back()->get());
  603. append(p_expr);
  604. }
  605. void GDScriptByteCodeGenerator::write_end_ternary() {
  606. patch_jump(ternary_jump_skip_pos.back()->get());
  607. ternary_jump_skip_pos.pop_back();
  608. }
  609. void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
  610. if (HAS_BUILTIN_TYPE(p_target)) {
  611. if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) {
  612. // Use indexed setter instead.
  613. Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);
  614. append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3);
  615. append(p_target);
  616. append(p_index);
  617. append(p_source);
  618. append(setter);
  619. return;
  620. } else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) {
  621. Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type);
  622. append(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED, 3);
  623. append(p_target);
  624. append(p_index);
  625. append(p_source);
  626. append(setter);
  627. return;
  628. }
  629. }
  630. append(GDScriptFunction::OPCODE_SET_KEYED, 3);
  631. append(p_target);
  632. append(p_index);
  633. append(p_source);
  634. }
  635. void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
  636. if (HAS_BUILTIN_TYPE(p_source)) {
  637. if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) {
  638. // Use indexed getter instead.
  639. Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type);
  640. append(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED, 3);
  641. append(p_source);
  642. append(p_index);
  643. append(p_target);
  644. append(getter);
  645. return;
  646. } else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) {
  647. Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type);
  648. append(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED, 3);
  649. append(p_source);
  650. append(p_index);
  651. append(p_target);
  652. append(getter);
  653. return;
  654. }
  655. }
  656. append(GDScriptFunction::OPCODE_GET_KEYED, 3);
  657. append(p_source);
  658. append(p_index);
  659. append(p_target);
  660. }
  661. void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
  662. if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) {
  663. Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);
  664. append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2);
  665. append(p_target);
  666. append(p_source);
  667. append(setter);
  668. return;
  669. }
  670. append(GDScriptFunction::OPCODE_SET_NAMED, 2);
  671. append(p_target);
  672. append(p_source);
  673. append(p_name);
  674. }
  675. void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
  676. if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) {
  677. Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name);
  678. append(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED, 2);
  679. append(p_source);
  680. append(p_target);
  681. append(getter);
  682. return;
  683. }
  684. append(GDScriptFunction::OPCODE_GET_NAMED, 2);
  685. append(p_source);
  686. append(p_target);
  687. append(p_name);
  688. }
  689. void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
  690. append(GDScriptFunction::OPCODE_SET_MEMBER, 1);
  691. append(p_value);
  692. append(p_name);
  693. }
  694. void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
  695. append(GDScriptFunction::OPCODE_GET_MEMBER, 1);
  696. append(p_target);
  697. append(p_name);
  698. }
  699. void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
  700. if (p_target.type.has_type && !p_source.type.has_type) {
  701. // Typed assignment.
  702. switch (p_target.type.kind) {
  703. case GDScriptDataType::BUILTIN: {
  704. if (p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
  705. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
  706. append(p_target);
  707. append(p_source);
  708. } else {
  709. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
  710. append(p_target);
  711. append(p_source);
  712. append(p_target.type.builtin_type);
  713. }
  714. } break;
  715. case GDScriptDataType::NATIVE: {
  716. int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
  717. Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
  718. class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  719. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
  720. append(p_target);
  721. append(p_source);
  722. append(class_idx);
  723. } break;
  724. case GDScriptDataType::SCRIPT:
  725. case GDScriptDataType::GDSCRIPT: {
  726. Variant script = p_target.type.script_type;
  727. int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  728. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
  729. append(p_target);
  730. append(p_source);
  731. append(idx);
  732. } break;
  733. default: {
  734. ERR_PRINT("Compiler bug: unresolved assign.");
  735. // Shouldn't get here, but fail-safe to a regular assignment
  736. append(GDScriptFunction::OPCODE_ASSIGN, 2);
  737. append(p_target);
  738. append(p_source);
  739. }
  740. }
  741. } else {
  742. if (p_target.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type == Variant::ARRAY && p_target.type.has_container_element_type()) {
  743. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_ARRAY, 2);
  744. append(p_target);
  745. append(p_source);
  746. } else if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
  747. // Need conversion..
  748. append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2);
  749. append(p_target);
  750. append(p_source);
  751. append(p_target.type.builtin_type);
  752. } else {
  753. // Either untyped assignment or already type-checked by the parser
  754. append(GDScriptFunction::OPCODE_ASSIGN, 2);
  755. append(p_target);
  756. append(p_source);
  757. }
  758. }
  759. }
  760. void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
  761. append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1);
  762. append(p_target);
  763. }
  764. void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
  765. append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1);
  766. append(p_target);
  767. }
  768. void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src) {
  769. write_assign(p_dst, p_src);
  770. function->default_arguments.push_back(opcodes.size());
  771. }
  772. void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
  773. append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);
  774. append(p_dst);
  775. append(p_global);
  776. }
  777. void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
  778. int index = 0;
  779. switch (p_type.kind) {
  780. case GDScriptDataType::BUILTIN: {
  781. append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN, 2);
  782. index = p_type.builtin_type;
  783. } break;
  784. case GDScriptDataType::NATIVE: {
  785. int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
  786. Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
  787. append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3);
  788. index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  789. } break;
  790. case GDScriptDataType::SCRIPT:
  791. case GDScriptDataType::GDSCRIPT: {
  792. Variant script = p_type.script_type;
  793. int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  794. append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3);
  795. index = idx;
  796. } break;
  797. default: {
  798. return;
  799. }
  800. }
  801. append(p_source);
  802. append(p_target);
  803. append(index);
  804. }
  805. void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  806. append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
  807. for (int i = 0; i < p_arguments.size(); i++) {
  808. append(p_arguments[i]);
  809. }
  810. append(p_base);
  811. append(p_target);
  812. append(p_arguments.size());
  813. append(p_function_name);
  814. }
  815. void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  816. append(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size());
  817. for (int i = 0; i < p_arguments.size(); i++) {
  818. append(p_arguments[i]);
  819. }
  820. append(p_target);
  821. append(p_arguments.size());
  822. append(p_function_name);
  823. }
  824. void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  825. append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
  826. for (int i = 0; i < p_arguments.size(); i++) {
  827. append(p_arguments[i]);
  828. }
  829. append(p_base);
  830. append(p_target);
  831. append(p_arguments.size());
  832. append(p_function_name);
  833. }
  834. void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {
  835. append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
  836. for (int i = 0; i < p_arguments.size(); i++) {
  837. append(p_arguments[i]);
  838. }
  839. append(p_target);
  840. append(p_arguments.size());
  841. append(p_function);
  842. }
  843. void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
  844. bool is_validated = true;
  845. if (Variant::is_utility_function_vararg(p_function)) {
  846. is_validated = true; // Vararg works fine with any argument, since they can be any type.
  847. } else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
  848. bool all_types_exact = true;
  849. for (int i = 0; i < p_arguments.size(); i++) {
  850. if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
  851. all_types_exact = false;
  852. break;
  853. }
  854. }
  855. is_validated = all_types_exact;
  856. }
  857. if (is_validated) {
  858. append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
  859. for (int i = 0; i < p_arguments.size(); i++) {
  860. append(p_arguments[i]);
  861. }
  862. append(p_target);
  863. append(p_arguments.size());
  864. append(Variant::get_validated_utility_function(p_function));
  865. } else {
  866. append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
  867. for (int i = 0; i < p_arguments.size(); i++) {
  868. append(p_arguments[i]);
  869. }
  870. append(p_target);
  871. append(p_arguments.size());
  872. append(p_function);
  873. }
  874. }
  875. void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
  876. bool is_validated = false;
  877. // Check if all types are correct.
  878. if (Variant::is_builtin_method_vararg(p_type, p_method)) {
  879. is_validated = true; // Vararg works fine with any argument, since they can be any type.
  880. } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) {
  881. bool all_types_exact = true;
  882. for (int i = 0; i < p_arguments.size(); i++) {
  883. if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) {
  884. all_types_exact = false;
  885. break;
  886. }
  887. }
  888. is_validated = all_types_exact;
  889. }
  890. if (!is_validated) {
  891. // Perform regular call.
  892. write_call(p_target, p_base, p_method, p_arguments);
  893. return;
  894. }
  895. if (p_target.mode == Address::TEMPORARY) {
  896. Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
  897. Variant::Type temp_type = temporaries[p_target.address].type;
  898. if (result_type != temp_type) {
  899. write_type_adjust(p_target, result_type);
  900. }
  901. }
  902. append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
  903. for (int i = 0; i < p_arguments.size(); i++) {
  904. append(p_arguments[i]);
  905. }
  906. append(p_base);
  907. append(p_target);
  908. append(p_arguments.size());
  909. append(Variant::get_validated_builtin_method(p_type, p_method));
  910. }
  911. void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
  912. append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
  913. for (int i = 0; i < p_arguments.size(); i++) {
  914. append(p_arguments[i]);
  915. }
  916. append(p_base);
  917. append(p_target);
  918. append(p_arguments.size());
  919. append(p_method);
  920. }
  921. void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
  922. #define CASE_TYPE(m_type) \
  923. case Variant::m_type: \
  924. append(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \
  925. break
  926. bool is_ptrcall = true;
  927. if (p_method->has_return()) {
  928. MethodInfo info;
  929. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  930. switch (info.return_val.type) {
  931. CASE_TYPE(BOOL);
  932. CASE_TYPE(INT);
  933. CASE_TYPE(FLOAT);
  934. CASE_TYPE(STRING);
  935. CASE_TYPE(VECTOR2);
  936. CASE_TYPE(VECTOR2I);
  937. CASE_TYPE(RECT2);
  938. CASE_TYPE(RECT2I);
  939. CASE_TYPE(VECTOR3);
  940. CASE_TYPE(VECTOR3I);
  941. CASE_TYPE(TRANSFORM2D);
  942. CASE_TYPE(PLANE);
  943. CASE_TYPE(AABB);
  944. CASE_TYPE(BASIS);
  945. CASE_TYPE(TRANSFORM);
  946. CASE_TYPE(COLOR);
  947. CASE_TYPE(STRING_NAME);
  948. CASE_TYPE(NODE_PATH);
  949. CASE_TYPE(RID);
  950. CASE_TYPE(QUAT);
  951. CASE_TYPE(OBJECT);
  952. CASE_TYPE(CALLABLE);
  953. CASE_TYPE(SIGNAL);
  954. CASE_TYPE(DICTIONARY);
  955. CASE_TYPE(ARRAY);
  956. CASE_TYPE(PACKED_BYTE_ARRAY);
  957. CASE_TYPE(PACKED_INT32_ARRAY);
  958. CASE_TYPE(PACKED_INT64_ARRAY);
  959. CASE_TYPE(PACKED_FLOAT32_ARRAY);
  960. CASE_TYPE(PACKED_FLOAT64_ARRAY);
  961. CASE_TYPE(PACKED_STRING_ARRAY);
  962. CASE_TYPE(PACKED_VECTOR2_ARRAY);
  963. CASE_TYPE(PACKED_VECTOR3_ARRAY);
  964. CASE_TYPE(PACKED_COLOR_ARRAY);
  965. default:
  966. append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size());
  967. is_ptrcall = false;
  968. break;
  969. }
  970. } else {
  971. append(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size());
  972. }
  973. for (int i = 0; i < p_arguments.size(); i++) {
  974. append(p_arguments[i]);
  975. }
  976. append(p_base);
  977. append(p_target);
  978. append(p_arguments.size());
  979. append(p_method);
  980. if (is_ptrcall) {
  981. alloc_ptrcall(p_arguments.size());
  982. }
  983. #undef CASE_TYPE
  984. }
  985. void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  986. append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
  987. for (int i = 0; i < p_arguments.size(); i++) {
  988. append(p_arguments[i]);
  989. }
  990. append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
  991. append(p_target);
  992. append(p_arguments.size());
  993. append(p_function_name);
  994. }
  995. void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  996. append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size());
  997. for (int i = 0; i < p_arguments.size(); i++) {
  998. append(p_arguments[i]);
  999. }
  1000. append(GDScriptFunction::ADDR_SELF);
  1001. append(p_target);
  1002. append(p_arguments.size());
  1003. append(p_function_name);
  1004. }
  1005. void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
  1006. append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size());
  1007. for (int i = 0; i < p_arguments.size(); i++) {
  1008. append(p_arguments[i]);
  1009. }
  1010. append(p_base);
  1011. append(p_target);
  1012. append(p_arguments.size());
  1013. append(p_function_name);
  1014. }
  1015. void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
  1016. // Try to find an appropriate constructor.
  1017. bool all_have_type = true;
  1018. Vector<Variant::Type> arg_types;
  1019. for (int i = 0; i < p_arguments.size(); i++) {
  1020. if (!HAS_BUILTIN_TYPE(p_arguments[i])) {
  1021. all_have_type = false;
  1022. break;
  1023. }
  1024. arg_types.push_back(p_arguments[i].type.builtin_type);
  1025. }
  1026. if (all_have_type) {
  1027. int valid_constructor = -1;
  1028. for (int i = 0; i < Variant::get_constructor_count(p_type); i++) {
  1029. if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) {
  1030. continue;
  1031. }
  1032. int types_correct = true;
  1033. for (int j = 0; j < arg_types.size(); j++) {
  1034. if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {
  1035. types_correct = false;
  1036. break;
  1037. }
  1038. }
  1039. if (types_correct) {
  1040. valid_constructor = i;
  1041. break;
  1042. }
  1043. }
  1044. if (valid_constructor >= 0) {
  1045. append(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());
  1046. for (int i = 0; i < p_arguments.size(); i++) {
  1047. append(p_arguments[i]);
  1048. }
  1049. append(p_target);
  1050. append(p_arguments.size());
  1051. append(Variant::get_validated_constructor(p_type, valid_constructor));
  1052. return;
  1053. }
  1054. }
  1055. append(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());
  1056. for (int i = 0; i < p_arguments.size(); i++) {
  1057. append(p_arguments[i]);
  1058. }
  1059. append(p_target);
  1060. append(p_arguments.size());
  1061. append(p_type);
  1062. }
  1063. void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
  1064. append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size());
  1065. for (int i = 0; i < p_arguments.size(); i++) {
  1066. append(p_arguments[i]);
  1067. }
  1068. append(p_target);
  1069. append(p_arguments.size());
  1070. }
  1071. void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) {
  1072. append(GDScriptFunction::OPCODE_CONSTRUCT_TYPED_ARRAY, 2 + p_arguments.size());
  1073. for (int i = 0; i < p_arguments.size(); i++) {
  1074. append(p_arguments[i]);
  1075. }
  1076. append(p_target);
  1077. if (p_element_type.script_type) {
  1078. Variant script_type = Ref<Script>(p_element_type.script_type);
  1079. int addr = get_constant_pos(script_type);
  1080. addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;
  1081. append(addr);
  1082. } else {
  1083. append(Address()); // null.
  1084. }
  1085. append(p_arguments.size());
  1086. append(p_element_type.builtin_type);
  1087. append(p_element_type.native_type);
  1088. }
  1089. void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
  1090. append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size());
  1091. for (int i = 0; i < p_arguments.size(); i++) {
  1092. append(p_arguments[i]);
  1093. }
  1094. append(p_target);
  1095. append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
  1096. }
  1097. void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
  1098. append(GDScriptFunction::OPCODE_AWAIT, 1);
  1099. append(p_operand);
  1100. append(GDScriptFunction::OPCODE_AWAIT_RESUME, 1);
  1101. append(p_target);
  1102. }
  1103. void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
  1104. append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
  1105. append(p_condition);
  1106. if_jmp_addrs.push_back(opcodes.size());
  1107. append(0); // Jump destination, will be patched.
  1108. }
  1109. void GDScriptByteCodeGenerator::write_else() {
  1110. append(GDScriptFunction::OPCODE_JUMP, 0); // Jump from true if block;
  1111. int else_jmp_addr = opcodes.size();
  1112. append(0); // Jump destination, will be patched.
  1113. patch_jump(if_jmp_addrs.back()->get());
  1114. if_jmp_addrs.pop_back();
  1115. if_jmp_addrs.push_back(else_jmp_addr);
  1116. }
  1117. void GDScriptByteCodeGenerator::write_endif() {
  1118. patch_jump(if_jmp_addrs.back()->get());
  1119. if_jmp_addrs.pop_back();
  1120. }
  1121. void GDScriptByteCodeGenerator::start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) {
  1122. Address counter(Address::LOCAL_VARIABLE, add_local("@counter_pos", p_iterator_type), p_iterator_type);
  1123. Address container(Address::LOCAL_VARIABLE, add_local("@container_pos", p_list_type), p_list_type);
  1124. // Store state.
  1125. for_counter_variables.push_back(counter);
  1126. for_container_variables.push_back(container);
  1127. }
  1128. void GDScriptByteCodeGenerator::write_for_assignment(const Address &p_variable, const Address &p_list) {
  1129. const Address &container = for_container_variables.back()->get();
  1130. // Assign container.
  1131. append(GDScriptFunction::OPCODE_ASSIGN, 2);
  1132. append(container);
  1133. append(p_list);
  1134. for_iterator_variables.push_back(p_variable);
  1135. }
  1136. void GDScriptByteCodeGenerator::write_for() {
  1137. const Address &iterator = for_iterator_variables.back()->get();
  1138. const Address &counter = for_counter_variables.back()->get();
  1139. const Address &container = for_container_variables.back()->get();
  1140. current_breaks_to_patch.push_back(List<int>());
  1141. GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN;
  1142. GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE;
  1143. if (container.type.has_type) {
  1144. if (container.type.kind == GDScriptDataType::BUILTIN) {
  1145. switch (container.type.builtin_type) {
  1146. case Variant::INT:
  1147. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT;
  1148. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT;
  1149. break;
  1150. case Variant::FLOAT:
  1151. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT;
  1152. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT;
  1153. break;
  1154. case Variant::VECTOR2:
  1155. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2;
  1156. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2;
  1157. break;
  1158. case Variant::VECTOR2I:
  1159. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I;
  1160. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I;
  1161. break;
  1162. case Variant::VECTOR3:
  1163. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3;
  1164. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3;
  1165. break;
  1166. case Variant::VECTOR3I:
  1167. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I;
  1168. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I;
  1169. break;
  1170. case Variant::STRING:
  1171. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING;
  1172. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING;
  1173. break;
  1174. case Variant::DICTIONARY:
  1175. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY;
  1176. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY;
  1177. break;
  1178. case Variant::ARRAY:
  1179. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY;
  1180. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY;
  1181. break;
  1182. case Variant::PACKED_BYTE_ARRAY:
  1183. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY;
  1184. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY;
  1185. break;
  1186. case Variant::PACKED_INT32_ARRAY:
  1187. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY;
  1188. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY;
  1189. break;
  1190. case Variant::PACKED_INT64_ARRAY:
  1191. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY;
  1192. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY;
  1193. break;
  1194. case Variant::PACKED_FLOAT32_ARRAY:
  1195. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY;
  1196. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY;
  1197. break;
  1198. case Variant::PACKED_FLOAT64_ARRAY:
  1199. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY;
  1200. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY;
  1201. break;
  1202. case Variant::PACKED_STRING_ARRAY:
  1203. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY;
  1204. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY;
  1205. break;
  1206. case Variant::PACKED_VECTOR2_ARRAY:
  1207. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY;
  1208. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY;
  1209. break;
  1210. case Variant::PACKED_VECTOR3_ARRAY:
  1211. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY;
  1212. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY;
  1213. break;
  1214. case Variant::PACKED_COLOR_ARRAY:
  1215. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY;
  1216. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY;
  1217. break;
  1218. default:
  1219. break;
  1220. }
  1221. } else {
  1222. begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT;
  1223. iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT;
  1224. }
  1225. }
  1226. // Begin loop.
  1227. append(begin_opcode, 3);
  1228. append(counter);
  1229. append(container);
  1230. append(iterator);
  1231. for_jmp_addrs.push_back(opcodes.size());
  1232. append(0); // End of loop address, will be patched.
  1233. append(GDScriptFunction::OPCODE_JUMP, 0);
  1234. append(opcodes.size() + 6); // Skip over 'continue' code.
  1235. // Next iteration.
  1236. int continue_addr = opcodes.size();
  1237. continue_addrs.push_back(continue_addr);
  1238. append(iterate_opcode, 3);
  1239. append(counter);
  1240. append(container);
  1241. append(iterator);
  1242. for_jmp_addrs.push_back(opcodes.size());
  1243. append(0); // Jump destination, will be patched.
  1244. }
  1245. void GDScriptByteCodeGenerator::write_endfor() {
  1246. // Jump back to loop check.
  1247. append(GDScriptFunction::OPCODE_JUMP, 0);
  1248. append(continue_addrs.back()->get());
  1249. continue_addrs.pop_back();
  1250. // Patch end jumps (two of them).
  1251. for (int i = 0; i < 2; i++) {
  1252. patch_jump(for_jmp_addrs.back()->get());
  1253. for_jmp_addrs.pop_back();
  1254. }
  1255. // Patch break statements.
  1256. for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
  1257. patch_jump(E->get());
  1258. }
  1259. current_breaks_to_patch.pop_back();
  1260. // Pop state.
  1261. for_iterator_variables.pop_back();
  1262. for_counter_variables.pop_back();
  1263. for_container_variables.pop_back();
  1264. }
  1265. void GDScriptByteCodeGenerator::start_while_condition() {
  1266. current_breaks_to_patch.push_back(List<int>());
  1267. continue_addrs.push_back(opcodes.size());
  1268. }
  1269. void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
  1270. // Condition check.
  1271. append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1);
  1272. append(p_condition);
  1273. while_jmp_addrs.push_back(opcodes.size());
  1274. append(0); // End of loop address, will be patched.
  1275. }
  1276. void GDScriptByteCodeGenerator::write_endwhile() {
  1277. // Jump back to loop check.
  1278. append(GDScriptFunction::OPCODE_JUMP, 0);
  1279. append(continue_addrs.back()->get());
  1280. continue_addrs.pop_back();
  1281. // Patch end jump.
  1282. patch_jump(while_jmp_addrs.back()->get());
  1283. while_jmp_addrs.pop_back();
  1284. // Patch break statements.
  1285. for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
  1286. patch_jump(E->get());
  1287. }
  1288. current_breaks_to_patch.pop_back();
  1289. }
  1290. void GDScriptByteCodeGenerator::start_match() {
  1291. match_continues_to_patch.push_back(List<int>());
  1292. }
  1293. void GDScriptByteCodeGenerator::start_match_branch() {
  1294. // Patch continue statements.
  1295. for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
  1296. patch_jump(E->get());
  1297. }
  1298. match_continues_to_patch.pop_back();
  1299. // Start a new list for next branch.
  1300. match_continues_to_patch.push_back(List<int>());
  1301. }
  1302. void GDScriptByteCodeGenerator::end_match() {
  1303. // Patch continue statements.
  1304. for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
  1305. patch_jump(E->get());
  1306. }
  1307. match_continues_to_patch.pop_back();
  1308. }
  1309. void GDScriptByteCodeGenerator::write_break() {
  1310. append(GDScriptFunction::OPCODE_JUMP, 0);
  1311. current_breaks_to_patch.back()->get().push_back(opcodes.size());
  1312. append(0);
  1313. }
  1314. void GDScriptByteCodeGenerator::write_continue() {
  1315. append(GDScriptFunction::OPCODE_JUMP, 0);
  1316. append(continue_addrs.back()->get());
  1317. }
  1318. void GDScriptByteCodeGenerator::write_continue_match() {
  1319. append(GDScriptFunction::OPCODE_JUMP, 0);
  1320. match_continues_to_patch.back()->get().push_back(opcodes.size());
  1321. append(0);
  1322. }
  1323. void GDScriptByteCodeGenerator::write_breakpoint() {
  1324. append(GDScriptFunction::OPCODE_BREAKPOINT, 0);
  1325. }
  1326. void GDScriptByteCodeGenerator::write_newline(int p_line) {
  1327. append(GDScriptFunction::OPCODE_LINE, 0);
  1328. append(p_line);
  1329. current_line = p_line;
  1330. }
  1331. void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
  1332. if (!function->return_type.has_type || p_return_value.type.has_type) {
  1333. // Either the function is untyped or the return value is also typed.
  1334. // If this is a typed function, then we need to check for potential conversions.
  1335. if (function->return_type.has_type) {
  1336. if (function->return_type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
  1337. // Typed array.
  1338. const GDScriptDataType &element_type = function->return_type.get_container_element_type();
  1339. Variant script = function->return_type.script_type;
  1340. int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  1341. append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
  1342. append(p_return_value);
  1343. append(script_idx);
  1344. append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
  1345. append(element_type.native_type);
  1346. } else if (function->return_type.kind == GDScriptDataType::BUILTIN && p_return_value.type.kind == GDScriptDataType::BUILTIN && function->return_type.builtin_type != p_return_value.type.builtin_type) {
  1347. // Add conversion.
  1348. append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
  1349. append(p_return_value);
  1350. append(function->return_type.builtin_type);
  1351. } else {
  1352. // Just assign.
  1353. append(GDScriptFunction::OPCODE_RETURN, 1);
  1354. append(p_return_value);
  1355. }
  1356. } else {
  1357. append(GDScriptFunction::OPCODE_RETURN, 1);
  1358. append(p_return_value);
  1359. }
  1360. } else {
  1361. switch (function->return_type.kind) {
  1362. case GDScriptDataType::BUILTIN: {
  1363. if (function->return_type.builtin_type == Variant::ARRAY && function->return_type.has_container_element_type()) {
  1364. const GDScriptDataType &element_type = function->return_type.get_container_element_type();
  1365. Variant script = function->return_type.script_type;
  1366. int script_idx = get_constant_pos(script);
  1367. script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  1368. append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
  1369. append(p_return_value);
  1370. append(script_idx);
  1371. append(element_type.kind == GDScriptDataType::BUILTIN ? element_type.builtin_type : Variant::OBJECT);
  1372. append(element_type.native_type);
  1373. } else {
  1374. append(GDScriptFunction::OPCODE_RETURN_TYPED_BUILTIN, 1);
  1375. append(p_return_value);
  1376. append(function->return_type.builtin_type);
  1377. }
  1378. } break;
  1379. case GDScriptDataType::NATIVE: {
  1380. append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2);
  1381. append(p_return_value);
  1382. int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];
  1383. Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
  1384. class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  1385. append(class_idx);
  1386. } break;
  1387. case GDScriptDataType::GDSCRIPT:
  1388. case GDScriptDataType::SCRIPT: {
  1389. Variant script = function->return_type.script_type;
  1390. int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  1391. append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2);
  1392. append(p_return_value);
  1393. append(script_idx);
  1394. } break;
  1395. default: {
  1396. ERR_PRINT("Compiler bug: unresolved return.");
  1397. // Shouldn't get here, but fail-safe to a regular return;
  1398. append(GDScriptFunction::OPCODE_RETURN, 1);
  1399. append(p_return_value);
  1400. } break;
  1401. }
  1402. }
  1403. }
  1404. void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
  1405. append(GDScriptFunction::OPCODE_ASSERT, 2);
  1406. append(p_test);
  1407. append(p_message);
  1408. }
  1409. void GDScriptByteCodeGenerator::start_block() {
  1410. push_stack_identifiers();
  1411. }
  1412. void GDScriptByteCodeGenerator::end_block() {
  1413. pop_stack_identifiers();
  1414. }
  1415. GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() {
  1416. if (!ended && function != nullptr) {
  1417. memdelete(function);
  1418. }
  1419. }