gdscript_byte_codegen.h 19 KB

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  1. /*************************************************************************/
  2. /* gdscript_byte_codegen.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef GDSCRIPT_BYTE_CODEGEN
  31. #define GDSCRIPT_BYTE_CODEGEN
  32. #include "gdscript_codegen.h"
  33. #include "gdscript_function.h"
  34. #include "gdscript_utility_functions.h"
  35. class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
  36. struct StackSlot {
  37. Variant::Type type = Variant::NIL;
  38. Vector<int> bytecode_indices;
  39. StackSlot() = default;
  40. StackSlot(Variant::Type p_type) :
  41. type(p_type) {}
  42. };
  43. const static int RESERVED_STACK = 3; // For self, class, and nil.
  44. bool ended = false;
  45. GDScriptFunction *function = nullptr;
  46. bool debug_stack = false;
  47. Vector<int> opcodes;
  48. List<Map<StringName, int>> stack_id_stack;
  49. Map<StringName, int> stack_identifiers;
  50. List<int> stack_identifiers_counts;
  51. Map<StringName, int> local_constants;
  52. Vector<StackSlot> locals;
  53. Vector<StackSlot> temporaries;
  54. List<int> used_temporaries;
  55. Map<Variant::Type, List<int>> temporaries_pool;
  56. List<GDScriptFunction::StackDebug> stack_debug;
  57. List<Map<StringName, int>> block_identifier_stack;
  58. Map<StringName, int> block_identifiers;
  59. int max_locals = 0;
  60. int current_line = 0;
  61. int instr_args_max = 0;
  62. int ptrcall_max = 0;
  63. #ifdef DEBUG_ENABLED
  64. List<int> temp_stack;
  65. #endif
  66. HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
  67. Map<StringName, int> name_map;
  68. #ifdef TOOLS_ENABLED
  69. Vector<StringName> named_globals;
  70. #endif
  71. Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
  72. Map<Variant::ValidatedSetter, int> setters_map;
  73. Map<Variant::ValidatedGetter, int> getters_map;
  74. Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
  75. Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
  76. Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
  77. Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
  78. Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
  79. Map<Variant::ValidatedConstructor, int> constructors_map;
  80. Map<Variant::ValidatedUtilityFunction, int> utilities_map;
  81. Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
  82. Map<MethodBind *, int> method_bind_map;
  83. // Lists since these can be nested.
  84. List<int> if_jmp_addrs;
  85. List<int> for_jmp_addrs;
  86. List<Address> for_iterator_variables;
  87. List<Address> for_counter_variables;
  88. List<Address> for_container_variables;
  89. List<int> while_jmp_addrs;
  90. List<int> continue_addrs;
  91. // Used to patch jumps with `and` and `or` operators with short-circuit.
  92. List<int> logic_op_jump_pos1;
  93. List<int> logic_op_jump_pos2;
  94. List<Address> ternary_result;
  95. List<int> ternary_jump_fail_pos;
  96. List<int> ternary_jump_skip_pos;
  97. List<List<int>> current_breaks_to_patch;
  98. List<List<int>> match_continues_to_patch;
  99. void add_stack_identifier(const StringName &p_id, int p_stackpos) {
  100. if (locals.size() > max_locals) {
  101. max_locals = locals.size();
  102. }
  103. stack_identifiers[p_id] = p_stackpos;
  104. if (debug_stack) {
  105. block_identifiers[p_id] = p_stackpos;
  106. GDScriptFunction::StackDebug sd;
  107. sd.added = true;
  108. sd.line = current_line;
  109. sd.identifier = p_id;
  110. sd.pos = p_stackpos;
  111. stack_debug.push_back(sd);
  112. }
  113. }
  114. void push_stack_identifiers() {
  115. stack_identifiers_counts.push_back(locals.size());
  116. stack_id_stack.push_back(stack_identifiers);
  117. if (debug_stack) {
  118. Map<StringName, int> block_ids(block_identifiers);
  119. block_identifier_stack.push_back(block_ids);
  120. block_identifiers.clear();
  121. }
  122. }
  123. void pop_stack_identifiers() {
  124. int current_locals = stack_identifiers_counts.back()->get();
  125. stack_identifiers_counts.pop_back();
  126. stack_identifiers = stack_id_stack.back()->get();
  127. stack_id_stack.pop_back();
  128. #ifdef DEBUG_ENABLED
  129. if (!used_temporaries.is_empty()) {
  130. ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(used_temporaries.size()));
  131. }
  132. #endif
  133. locals.resize(current_locals);
  134. if (debug_stack) {
  135. for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
  136. GDScriptFunction::StackDebug sd;
  137. sd.added = false;
  138. sd.identifier = E->key();
  139. sd.line = current_line;
  140. sd.pos = E->get();
  141. stack_debug.push_back(sd);
  142. }
  143. block_identifiers = block_identifier_stack.back()->get();
  144. block_identifier_stack.pop_back();
  145. }
  146. }
  147. int get_name_map_pos(const StringName &p_identifier) {
  148. int ret;
  149. if (!name_map.has(p_identifier)) {
  150. ret = name_map.size();
  151. name_map[p_identifier] = ret;
  152. } else {
  153. ret = name_map[p_identifier];
  154. }
  155. return ret;
  156. }
  157. int get_constant_pos(const Variant &p_constant) {
  158. if (constant_map.has(p_constant)) {
  159. return constant_map[p_constant];
  160. }
  161. int pos = constant_map.size();
  162. constant_map[p_constant] = pos;
  163. return pos;
  164. }
  165. int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) {
  166. if (operator_func_map.has(p_operation)) {
  167. return operator_func_map[p_operation];
  168. }
  169. int pos = operator_func_map.size();
  170. operator_func_map[p_operation] = pos;
  171. return pos;
  172. }
  173. int get_setter_pos(const Variant::ValidatedSetter p_setter) {
  174. if (setters_map.has(p_setter)) {
  175. return setters_map[p_setter];
  176. }
  177. int pos = setters_map.size();
  178. setters_map[p_setter] = pos;
  179. return pos;
  180. }
  181. int get_getter_pos(const Variant::ValidatedGetter p_getter) {
  182. if (getters_map.has(p_getter)) {
  183. return getters_map[p_getter];
  184. }
  185. int pos = getters_map.size();
  186. getters_map[p_getter] = pos;
  187. return pos;
  188. }
  189. int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  190. if (keyed_setters_map.has(p_keyed_setter)) {
  191. return keyed_setters_map[p_keyed_setter];
  192. }
  193. int pos = keyed_setters_map.size();
  194. keyed_setters_map[p_keyed_setter] = pos;
  195. return pos;
  196. }
  197. int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  198. if (keyed_getters_map.has(p_keyed_getter)) {
  199. return keyed_getters_map[p_keyed_getter];
  200. }
  201. int pos = keyed_getters_map.size();
  202. keyed_getters_map[p_keyed_getter] = pos;
  203. return pos;
  204. }
  205. int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  206. if (indexed_setters_map.has(p_indexed_setter)) {
  207. return indexed_setters_map[p_indexed_setter];
  208. }
  209. int pos = indexed_setters_map.size();
  210. indexed_setters_map[p_indexed_setter] = pos;
  211. return pos;
  212. }
  213. int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  214. if (indexed_getters_map.has(p_indexed_getter)) {
  215. return indexed_getters_map[p_indexed_getter];
  216. }
  217. int pos = indexed_getters_map.size();
  218. indexed_getters_map[p_indexed_getter] = pos;
  219. return pos;
  220. }
  221. int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) {
  222. if (builtin_method_map.has(p_method)) {
  223. return builtin_method_map[p_method];
  224. }
  225. int pos = builtin_method_map.size();
  226. builtin_method_map[p_method] = pos;
  227. return pos;
  228. }
  229. int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) {
  230. if (constructors_map.has(p_constructor)) {
  231. return constructors_map[p_constructor];
  232. }
  233. int pos = constructors_map.size();
  234. constructors_map[p_constructor] = pos;
  235. return pos;
  236. }
  237. int get_utility_pos(const Variant::ValidatedUtilityFunction p_utility) {
  238. if (utilities_map.has(p_utility)) {
  239. return utilities_map[p_utility];
  240. }
  241. int pos = utilities_map.size();
  242. utilities_map[p_utility] = pos;
  243. return pos;
  244. }
  245. int get_gds_utility_pos(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
  246. if (gds_utilities_map.has(p_gds_utility)) {
  247. return gds_utilities_map[p_gds_utility];
  248. }
  249. int pos = gds_utilities_map.size();
  250. gds_utilities_map[p_gds_utility] = pos;
  251. return pos;
  252. }
  253. int get_method_bind_pos(MethodBind *p_method) {
  254. if (method_bind_map.has(p_method)) {
  255. return method_bind_map[p_method];
  256. }
  257. int pos = method_bind_map.size();
  258. method_bind_map[p_method] = pos;
  259. return pos;
  260. }
  261. void alloc_ptrcall(int p_params) {
  262. if (p_params >= ptrcall_max) {
  263. ptrcall_max = p_params;
  264. }
  265. }
  266. int address_of(const Address &p_address) {
  267. switch (p_address.mode) {
  268. case Address::SELF:
  269. return GDScriptFunction::ADDR_SELF;
  270. case Address::CLASS:
  271. return GDScriptFunction::ADDR_CLASS;
  272. case Address::MEMBER:
  273. return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
  274. case Address::CONSTANT:
  275. return p_address.address | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
  276. case Address::LOCAL_VARIABLE:
  277. case Address::FUNCTION_PARAMETER:
  278. return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
  279. case Address::TEMPORARY:
  280. temporaries.write[p_address.address].bytecode_indices.push_back(opcodes.size());
  281. return -1;
  282. case Address::NIL:
  283. return GDScriptFunction::ADDR_NIL;
  284. }
  285. return -1; // Unreachable.
  286. }
  287. void append(GDScriptFunction::Opcode p_code, int p_argument_count) {
  288. opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS));
  289. instr_args_max = MAX(instr_args_max, p_argument_count);
  290. }
  291. void append(int p_code) {
  292. opcodes.push_back(p_code);
  293. }
  294. void append(const Address &p_address) {
  295. opcodes.push_back(address_of(p_address));
  296. }
  297. void append(const StringName &p_name) {
  298. opcodes.push_back(get_name_map_pos(p_name));
  299. }
  300. void append(const Variant::ValidatedOperatorEvaluator p_operation) {
  301. opcodes.push_back(get_operation_pos(p_operation));
  302. }
  303. void append(const Variant::ValidatedSetter p_setter) {
  304. opcodes.push_back(get_setter_pos(p_setter));
  305. }
  306. void append(const Variant::ValidatedGetter p_getter) {
  307. opcodes.push_back(get_getter_pos(p_getter));
  308. }
  309. void append(const Variant::ValidatedKeyedSetter p_keyed_setter) {
  310. opcodes.push_back(get_keyed_setter_pos(p_keyed_setter));
  311. }
  312. void append(const Variant::ValidatedKeyedGetter p_keyed_getter) {
  313. opcodes.push_back(get_keyed_getter_pos(p_keyed_getter));
  314. }
  315. void append(const Variant::ValidatedIndexedSetter p_indexed_setter) {
  316. opcodes.push_back(get_indexed_setter_pos(p_indexed_setter));
  317. }
  318. void append(const Variant::ValidatedIndexedGetter p_indexed_getter) {
  319. opcodes.push_back(get_indexed_getter_pos(p_indexed_getter));
  320. }
  321. void append(const Variant::ValidatedBuiltInMethod p_method) {
  322. opcodes.push_back(get_builtin_method_pos(p_method));
  323. }
  324. void append(const Variant::ValidatedConstructor p_constructor) {
  325. opcodes.push_back(get_constructor_pos(p_constructor));
  326. }
  327. void append(const Variant::ValidatedUtilityFunction p_utility) {
  328. opcodes.push_back(get_utility_pos(p_utility));
  329. }
  330. void append(const GDScriptUtilityFunctions::FunctionPtr p_gds_utility) {
  331. opcodes.push_back(get_gds_utility_pos(p_gds_utility));
  332. }
  333. void append(MethodBind *p_method) {
  334. opcodes.push_back(get_method_bind_pos(p_method));
  335. }
  336. void patch_jump(int p_address) {
  337. opcodes.write[p_address] = opcodes.size();
  338. }
  339. public:
  340. virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;
  341. virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;
  342. virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
  343. virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
  344. virtual uint32_t add_or_get_name(const StringName &p_name) override;
  345. virtual uint32_t add_temporary(const GDScriptDataType &p_type) override;
  346. virtual void pop_temporary() override;
  347. virtual void start_parameters() override;
  348. virtual void end_parameters() override;
  349. virtual void start_block() override;
  350. virtual void end_block() override;
  351. virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override;
  352. virtual GDScriptFunction *write_end() override;
  353. #ifdef DEBUG_ENABLED
  354. virtual void set_signature(const String &p_signature) override;
  355. #endif
  356. virtual void set_initial_line(int p_line) override;
  357. virtual void write_type_adjust(const Address &p_target, Variant::Type p_new_type) override;
  358. virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) override;
  359. virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
  360. virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
  361. virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
  362. virtual void write_and_left_operand(const Address &p_left_operand) override;
  363. virtual void write_and_right_operand(const Address &p_right_operand) override;
  364. virtual void write_end_and(const Address &p_target) override;
  365. virtual void write_or_left_operand(const Address &p_left_operand) override;
  366. virtual void write_or_right_operand(const Address &p_right_operand) override;
  367. virtual void write_end_or(const Address &p_target) override;
  368. virtual void write_start_ternary(const Address &p_target) override;
  369. virtual void write_ternary_condition(const Address &p_condition) override;
  370. virtual void write_ternary_true_expr(const Address &p_expr) override;
  371. virtual void write_ternary_false_expr(const Address &p_expr) override;
  372. virtual void write_end_ternary() override;
  373. virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
  374. virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
  375. virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  376. virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
  377. virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
  378. virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
  379. virtual void write_assign(const Address &p_target, const Address &p_source) override;
  380. virtual void write_assign_true(const Address &p_target) override;
  381. virtual void write_assign_false(const Address &p_target) override;
  382. virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
  383. virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;
  384. virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
  385. virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  386. virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  387. virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  388. virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override;
  389. virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override;
  390. virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
  391. virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
  392. virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
  393. virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  394. virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  395. virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
  396. virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
  397. virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
  398. virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) override;
  399. virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;
  400. virtual void write_await(const Address &p_target, const Address &p_operand) override;
  401. virtual void write_if(const Address &p_condition) override;
  402. virtual void write_else() override;
  403. virtual void write_endif() override;
  404. virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) override;
  405. virtual void write_for_assignment(const Address &p_variable, const Address &p_list) override;
  406. virtual void write_for() override;
  407. virtual void write_endfor() override;
  408. virtual void start_while_condition() override;
  409. virtual void write_while(const Address &p_condition) override;
  410. virtual void write_endwhile() override;
  411. virtual void start_match() override;
  412. virtual void start_match_branch() override;
  413. virtual void end_match() override;
  414. virtual void write_break() override;
  415. virtual void write_continue() override;
  416. virtual void write_continue_match() override;
  417. virtual void write_breakpoint() override;
  418. virtual void write_newline(int p_line) override;
  419. virtual void write_return(const Address &p_return_value) override;
  420. virtual void write_assert(const Address &p_test, const Address &p_message) override;
  421. virtual ~GDScriptByteCodeGenerator();
  422. };
  423. #endif // GDSCRIPT_BYTE_CODEGEN