gdscript_compiler.cpp 99 KB

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  1. /*************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  59. if (!error.is_empty()) {
  60. return;
  61. }
  62. error = p_error;
  63. if (p_node) {
  64. err_line = p_node->start_line;
  65. err_column = p_node->leftmost_column;
  66. } else {
  67. err_line = 0;
  68. err_column = 0;
  69. }
  70. }
  71. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) {
  72. if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
  73. return GDScriptDataType();
  74. }
  75. GDScriptDataType result;
  76. result.has_type = true;
  77. switch (p_datatype.kind) {
  78. case GDScriptParser::DataType::VARIANT: {
  79. result.has_type = false;
  80. } break;
  81. case GDScriptParser::DataType::BUILTIN: {
  82. result.kind = GDScriptDataType::BUILTIN;
  83. result.builtin_type = p_datatype.builtin_type;
  84. } break;
  85. case GDScriptParser::DataType::NATIVE: {
  86. result.kind = GDScriptDataType::NATIVE;
  87. result.native_type = p_datatype.native_type;
  88. result.builtin_type = p_datatype.builtin_type;
  89. } break;
  90. case GDScriptParser::DataType::SCRIPT: {
  91. result.kind = GDScriptDataType::SCRIPT;
  92. result.builtin_type = p_datatype.builtin_type;
  93. result.script_type_ref = p_datatype.script_type;
  94. result.script_type = result.script_type_ref.ptr();
  95. result.native_type = p_datatype.native_type;
  96. } break;
  97. case GDScriptParser::DataType::CLASS: {
  98. result.kind = GDScriptDataType::GDSCRIPT;
  99. result.builtin_type = p_datatype.builtin_type;
  100. result.native_type = p_datatype.native_type;
  101. String root_name = p_datatype.class_type->fqcn.get_slice("::", 0);
  102. bool is_local_class = !root_name.is_empty() && root_name == main_script->fully_qualified_name;
  103. Ref<GDScript> script;
  104. if (is_local_class) {
  105. script = Ref<GDScript>(main_script);
  106. } else {
  107. Error err = OK;
  108. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  109. if (err) {
  110. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  111. }
  112. }
  113. if (script.is_valid()) {
  114. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  115. }
  116. if (script.is_null()) {
  117. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  118. } else {
  119. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  120. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  121. if (!is_local_class) {
  122. result.script_type_ref = script;
  123. }
  124. result.script_type = script.ptr();
  125. }
  126. } break;
  127. case GDScriptParser::DataType::ENUM:
  128. result.has_type = true;
  129. result.kind = GDScriptDataType::BUILTIN;
  130. if (p_datatype.is_meta_type) {
  131. result.builtin_type = Variant::DICTIONARY;
  132. } else {
  133. result.builtin_type = Variant::INT;
  134. }
  135. break;
  136. case GDScriptParser::DataType::UNRESOLVED: {
  137. ERR_PRINT("Parser bug: converting unresolved type.");
  138. return GDScriptDataType();
  139. }
  140. }
  141. if (p_datatype.has_container_element_type()) {
  142. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner));
  143. }
  144. return result;
  145. }
  146. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  147. if (!p_arg_type.has_type) {
  148. return false;
  149. }
  150. if (p_par_type.type == Variant::NIL) {
  151. return false;
  152. }
  153. if (p_par_type.type == Variant::OBJECT) {
  154. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  155. return false;
  156. }
  157. StringName class_name;
  158. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  159. class_name = p_arg_type.native_type;
  160. } else {
  161. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  162. }
  163. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  164. } else {
  165. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  166. return false;
  167. }
  168. return p_par_type.type == p_arg_type.builtin_type;
  169. }
  170. }
  171. static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  172. if (p_method->get_argument_count() != p_arguments.size()) {
  173. // ptrcall won't work with default arguments.
  174. return false;
  175. }
  176. MethodInfo info;
  177. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  178. for (int i = 0; i < p_arguments.size(); i++) {
  179. const PropertyInfo &prop = info.arguments[i];
  180. if (!_is_exact_type(prop, p_arguments[i].type)) {
  181. return false;
  182. }
  183. }
  184. return true;
  185. }
  186. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  187. if (p_expression->is_constant) {
  188. return codegen.add_constant(p_expression->reduced_value);
  189. }
  190. GDScriptCodeGenerator *gen = codegen.generator;
  191. switch (p_expression->type) {
  192. case GDScriptParser::Node::IDENTIFIER: {
  193. // Look for identifiers in current scope.
  194. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  195. StringName identifier = in->name;
  196. // Try function parameters.
  197. if (codegen.parameters.has(identifier)) {
  198. return codegen.parameters[identifier];
  199. }
  200. // Try local variables and constants.
  201. if (!p_initializer && codegen.locals.has(identifier)) {
  202. return codegen.locals[identifier];
  203. }
  204. // Try class members.
  205. if (_is_class_member_property(codegen, identifier)) {
  206. // Get property.
  207. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
  208. gen->write_get_member(temp, identifier);
  209. return temp;
  210. }
  211. // Try members.
  212. if (!codegen.function_node || !codegen.function_node->is_static) {
  213. // Try member variables.
  214. if (codegen.script->member_indices.has(identifier)) {
  215. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  216. // Perform getter.
  217. GDScriptCodeGenerator::Address temp = codegen.add_temporary();
  218. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  219. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  220. return temp;
  221. } else {
  222. // No getter or inside getter: direct member access.,
  223. int idx = codegen.script->member_indices[identifier].index;
  224. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  225. }
  226. }
  227. }
  228. // Try class constants.
  229. {
  230. GDScript *owner = codegen.script;
  231. while (owner) {
  232. GDScript *scr = owner;
  233. GDScriptNativeClass *nc = nullptr;
  234. while (scr) {
  235. if (scr->constants.has(identifier)) {
  236. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  237. }
  238. if (scr->native.is_valid()) {
  239. nc = scr->native.ptr();
  240. }
  241. scr = scr->_base;
  242. }
  243. // Class C++ integer constant.
  244. if (nc) {
  245. bool success = false;
  246. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  247. if (success) {
  248. return codegen.add_constant(constant);
  249. }
  250. }
  251. owner = owner->_owner;
  252. }
  253. }
  254. // Try signals and methods (can be made callables).
  255. {
  256. // Search upwards through parent classes:
  257. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  258. while (base_class != nullptr) {
  259. if (base_class->has_member(identifier)) {
  260. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  261. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  262. // Get like it was a property.
  263. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  264. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  265. gen->write_get_named(temp, identifier, self);
  266. return temp;
  267. }
  268. }
  269. base_class = base_class->base_type.class_type;
  270. }
  271. // Try in native base.
  272. GDScript *scr = codegen.script;
  273. GDScriptNativeClass *nc = nullptr;
  274. while (scr) {
  275. if (scr->native.is_valid()) {
  276. nc = scr->native.ptr();
  277. }
  278. scr = scr->_base;
  279. }
  280. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  281. // Get like it was a property.
  282. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  283. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  284. gen->write_get_named(temp, identifier, self);
  285. return temp;
  286. }
  287. }
  288. // Try globals.
  289. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  290. // If it's an autoload singleton, we postpone to load it at runtime.
  291. // This is so one autoload doesn't try to load another before it's compiled.
  292. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  293. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  294. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  295. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  296. gen->write_store_global(global, idx);
  297. return global;
  298. } else {
  299. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  300. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  301. return codegen.add_constant(global);
  302. }
  303. }
  304. // Try global classes.
  305. if (ScriptServer::is_global_class(identifier)) {
  306. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  307. while (class_node->outer) {
  308. class_node = class_node->outer;
  309. }
  310. Ref<Resource> res;
  311. if (class_node->identifier && class_node->identifier->name == identifier) {
  312. res = Ref<GDScript>(main_script);
  313. } else {
  314. res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
  315. if (res.is_null()) {
  316. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  317. r_error = ERR_COMPILATION_FAILED;
  318. return GDScriptCodeGenerator::Address();
  319. }
  320. }
  321. return codegen.add_constant(res);
  322. }
  323. #ifdef TOOLS_ENABLED
  324. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  325. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  326. gen->write_store_named_global(global, identifier);
  327. return global;
  328. }
  329. #endif
  330. // Not found, error.
  331. _set_error("Identifier not found: " + String(identifier), p_expression);
  332. r_error = ERR_COMPILATION_FAILED;
  333. return GDScriptCodeGenerator::Address();
  334. } break;
  335. case GDScriptParser::Node::LITERAL: {
  336. // Return constant.
  337. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  338. return codegen.add_constant(cn->value);
  339. } break;
  340. case GDScriptParser::Node::SELF: {
  341. //return constant
  342. if (codegen.function_node && codegen.function_node->is_static) {
  343. _set_error("'self' not present in static function!", p_expression);
  344. r_error = ERR_COMPILATION_FAILED;
  345. return GDScriptCodeGenerator::Address();
  346. }
  347. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  348. } break;
  349. case GDScriptParser::Node::ARRAY: {
  350. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  351. Vector<GDScriptCodeGenerator::Address> values;
  352. // Create the result temporary first since it's the last to be killed.
  353. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  354. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  355. for (int i = 0; i < an->elements.size(); i++) {
  356. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  357. if (r_error) {
  358. return GDScriptCodeGenerator::Address();
  359. }
  360. values.push_back(val);
  361. }
  362. if (array_type.has_container_element_type()) {
  363. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  364. } else {
  365. gen->write_construct_array(result, values);
  366. }
  367. for (int i = 0; i < values.size(); i++) {
  368. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  369. gen->pop_temporary();
  370. }
  371. }
  372. return result;
  373. } break;
  374. case GDScriptParser::Node::DICTIONARY: {
  375. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  376. Vector<GDScriptCodeGenerator::Address> elements;
  377. // Create the result temporary first since it's the last to be killed.
  378. GDScriptDataType dict_type;
  379. dict_type.has_type = true;
  380. dict_type.kind = GDScriptDataType::BUILTIN;
  381. dict_type.builtin_type = Variant::DICTIONARY;
  382. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  383. for (int i = 0; i < dn->elements.size(); i++) {
  384. // Key.
  385. GDScriptCodeGenerator::Address element;
  386. switch (dn->style) {
  387. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  388. // Python-style: key is any expression.
  389. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  390. if (r_error) {
  391. return GDScriptCodeGenerator::Address();
  392. }
  393. break;
  394. case GDScriptParser::DictionaryNode::LUA_TABLE:
  395. // Lua-style: key is an identifier interpreted as StringName.
  396. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  397. element = codegen.add_constant(key);
  398. break;
  399. }
  400. elements.push_back(element);
  401. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  402. if (r_error) {
  403. return GDScriptCodeGenerator::Address();
  404. }
  405. elements.push_back(element);
  406. }
  407. gen->write_construct_dictionary(result, elements);
  408. for (int i = 0; i < elements.size(); i++) {
  409. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  410. gen->pop_temporary();
  411. }
  412. }
  413. return result;
  414. } break;
  415. case GDScriptParser::Node::CAST: {
  416. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  417. GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
  418. GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type, codegen.script);
  419. if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
  420. // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
  421. cast_type.kind = GDScriptDataType::BUILTIN;
  422. cast_type.builtin_type = Variant::INT;
  423. }
  424. // Create temporary for result first since it will be deleted last.
  425. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
  426. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  427. gen->write_cast(result, src, cast_type);
  428. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  429. gen->pop_temporary();
  430. }
  431. return result;
  432. } break;
  433. case GDScriptParser::Node::CALL: {
  434. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  435. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  436. GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
  437. GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  438. GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
  439. Vector<GDScriptCodeGenerator::Address> arguments;
  440. for (int i = 0; i < call->arguments.size(); i++) {
  441. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  442. if (r_error) {
  443. return GDScriptCodeGenerator::Address();
  444. }
  445. arguments.push_back(arg);
  446. }
  447. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  448. // Construct a built-in type.
  449. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  450. gen->write_construct(result, vtype, arguments);
  451. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  452. // Variant utility function.
  453. gen->write_call_utility(result, call->function_name, arguments);
  454. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  455. // GDScript utility function.
  456. gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
  457. } else {
  458. // Regular function.
  459. const GDScriptParser::ExpressionNode *callee = call->callee;
  460. if (call->is_super) {
  461. // Super call.
  462. gen->write_super_call(result, call->function_name, arguments);
  463. } else {
  464. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  465. // Self function call.
  466. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  467. // Native method, use faster path.
  468. GDScriptCodeGenerator::Address self;
  469. self.mode = GDScriptCodeGenerator::Address::SELF;
  470. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  471. if (_have_exact_arguments(method, arguments)) {
  472. // Exact arguments, use ptrcall.
  473. gen->write_call_ptrcall(result, self, method, arguments);
  474. } else {
  475. // Not exact arguments, but still can use method bind call.
  476. gen->write_call_method_bind(result, self, method, arguments);
  477. }
  478. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  479. GDScriptCodeGenerator::Address self;
  480. self.mode = GDScriptCodeGenerator::Address::CLASS;
  481. if (within_await) {
  482. gen->write_call_async(result, self, call->function_name, arguments);
  483. } else {
  484. gen->write_call(return_addr, self, call->function_name, arguments);
  485. }
  486. } else {
  487. if (within_await) {
  488. gen->write_call_self_async(result, call->function_name, arguments);
  489. } else {
  490. gen->write_call_self(return_addr, call->function_name, arguments);
  491. }
  492. }
  493. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  494. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  495. if (subscript->is_attribute) {
  496. // May be static built-in method call.
  497. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  498. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  499. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  500. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  501. // It's a static native method call.
  502. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  503. } else {
  504. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  505. if (r_error) {
  506. return GDScriptCodeGenerator::Address();
  507. }
  508. if (within_await) {
  509. gen->write_call_async(result, base, call->function_name, arguments);
  510. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  511. // Native method, use faster path.
  512. StringName class_name;
  513. if (base.type.kind == GDScriptDataType::NATIVE) {
  514. class_name = base.type.native_type;
  515. } else {
  516. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  517. }
  518. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  519. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  520. if (_have_exact_arguments(method, arguments)) {
  521. // Exact arguments, use ptrcall.
  522. gen->write_call_ptrcall(result, base, method, arguments);
  523. } else {
  524. // Not exact arguments, but still can use method bind call.
  525. gen->write_call_method_bind(result, base, method, arguments);
  526. }
  527. } else {
  528. gen->write_call(return_addr, base, call->function_name, arguments);
  529. }
  530. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  531. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  532. } else {
  533. gen->write_call(return_addr, base, call->function_name, arguments);
  534. }
  535. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  536. gen->pop_temporary();
  537. }
  538. }
  539. } else {
  540. _set_error("Cannot call something that isn't a function.", call->callee);
  541. r_error = ERR_COMPILATION_FAILED;
  542. return GDScriptCodeGenerator::Address();
  543. }
  544. } else {
  545. r_error = ERR_COMPILATION_FAILED;
  546. return GDScriptCodeGenerator::Address();
  547. }
  548. }
  549. }
  550. for (int i = 0; i < arguments.size(); i++) {
  551. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  552. gen->pop_temporary();
  553. }
  554. }
  555. return result;
  556. } break;
  557. case GDScriptParser::Node::GET_NODE: {
  558. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  559. Vector<GDScriptCodeGenerator::Address> args;
  560. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  561. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  562. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  563. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  564. return result;
  565. } break;
  566. case GDScriptParser::Node::PRELOAD: {
  567. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  568. // Add resource as constant.
  569. return codegen.add_constant(preload->resource);
  570. } break;
  571. case GDScriptParser::Node::AWAIT: {
  572. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  573. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  574. within_await = true;
  575. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  576. within_await = false;
  577. if (r_error) {
  578. return GDScriptCodeGenerator::Address();
  579. }
  580. gen->write_await(result, argument);
  581. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  582. gen->pop_temporary();
  583. }
  584. return result;
  585. } break;
  586. // Indexing operator.
  587. case GDScriptParser::Node::SUBSCRIPT: {
  588. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  589. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  590. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  591. if (r_error) {
  592. return GDScriptCodeGenerator::Address();
  593. }
  594. bool named = subscript->is_attribute;
  595. StringName name;
  596. GDScriptCodeGenerator::Address index;
  597. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  598. index = p_index_addr;
  599. } else if (subscript->is_attribute) {
  600. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  601. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  602. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  603. #ifdef DEBUG_ENABLED
  604. if (MI && MI->value.getter == codegen.function_name) {
  605. String n = identifier->name;
  606. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  607. r_error = ERR_COMPILATION_FAILED;
  608. return GDScriptCodeGenerator::Address();
  609. }
  610. #endif
  611. if (MI && MI->value.getter == "") {
  612. // Remove result temp as we don't need it.
  613. gen->pop_temporary();
  614. // Faster than indexing self (as if no self. had been used).
  615. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  616. }
  617. }
  618. name = subscript->attribute->name;
  619. named = true;
  620. } else {
  621. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  622. // Also, somehow, named (speed up anyway).
  623. name = subscript->index->reduced_value;
  624. named = true;
  625. } else {
  626. // Regular indexing.
  627. index = _parse_expression(codegen, r_error, subscript->index);
  628. if (r_error) {
  629. return GDScriptCodeGenerator::Address();
  630. }
  631. }
  632. }
  633. if (named) {
  634. gen->write_get_named(result, name, base);
  635. } else {
  636. gen->write_get(result, index, base);
  637. }
  638. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  639. gen->pop_temporary();
  640. }
  641. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  642. gen->pop_temporary();
  643. }
  644. return result;
  645. } break;
  646. case GDScriptParser::Node::UNARY_OPERATOR: {
  647. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  648. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  649. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  650. if (r_error) {
  651. return GDScriptCodeGenerator::Address();
  652. }
  653. gen->write_unary_operator(result, unary->variant_op, operand);
  654. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  655. gen->pop_temporary();
  656. }
  657. return result;
  658. }
  659. case GDScriptParser::Node::BINARY_OPERATOR: {
  660. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  661. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  662. switch (binary->operation) {
  663. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  664. // AND operator with early out on failure.
  665. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  666. gen->write_and_left_operand(left_operand);
  667. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  668. gen->write_and_right_operand(right_operand);
  669. gen->write_end_and(result);
  670. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  671. gen->pop_temporary();
  672. }
  673. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  674. gen->pop_temporary();
  675. }
  676. } break;
  677. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  678. // OR operator with early out on success.
  679. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  680. gen->write_or_left_operand(left_operand);
  681. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  682. gen->write_or_right_operand(right_operand);
  683. gen->write_end_or(result);
  684. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  685. gen->pop_temporary();
  686. }
  687. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  688. gen->pop_temporary();
  689. }
  690. } break;
  691. case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
  692. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
  693. if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
  694. // `is` with builtin type)
  695. Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
  696. gen->write_type_test_builtin(result, operand, type);
  697. } else {
  698. GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
  699. if (r_error) {
  700. return GDScriptCodeGenerator::Address();
  701. }
  702. gen->write_type_test(result, operand, type);
  703. if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  704. gen->pop_temporary();
  705. }
  706. }
  707. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  708. gen->pop_temporary();
  709. }
  710. } break;
  711. default: {
  712. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  713. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  714. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  715. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  716. gen->pop_temporary();
  717. }
  718. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  719. gen->pop_temporary();
  720. }
  721. }
  722. }
  723. return result;
  724. } break;
  725. case GDScriptParser::Node::TERNARY_OPERATOR: {
  726. // x IF a ELSE y operator with early out on failure.
  727. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  728. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  729. gen->write_start_ternary(result);
  730. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  731. if (r_error) {
  732. return GDScriptCodeGenerator::Address();
  733. }
  734. gen->write_ternary_condition(condition);
  735. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  736. gen->pop_temporary();
  737. }
  738. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  739. if (r_error) {
  740. return GDScriptCodeGenerator::Address();
  741. }
  742. gen->write_ternary_true_expr(true_expr);
  743. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  744. gen->pop_temporary();
  745. }
  746. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  747. if (r_error) {
  748. return GDScriptCodeGenerator::Address();
  749. }
  750. gen->write_ternary_false_expr(false_expr);
  751. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  752. gen->pop_temporary();
  753. }
  754. gen->write_end_ternary();
  755. return result;
  756. } break;
  757. case GDScriptParser::Node::ASSIGNMENT: {
  758. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  759. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  760. // SET (chained) MODE!
  761. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  762. #ifdef DEBUG_ENABLED
  763. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  764. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  765. if (MI && MI->value.setter == codegen.function_name) {
  766. String n = subscript->attribute->name;
  767. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  768. r_error = ERR_COMPILATION_FAILED;
  769. return GDScriptCodeGenerator::Address();
  770. }
  771. }
  772. #endif
  773. /* Find chain of sets */
  774. StringName assign_class_member_property;
  775. GDScriptCodeGenerator::Address target_member_property;
  776. bool is_member_property = false;
  777. bool member_property_has_setter = false;
  778. bool member_property_is_in_setter = false;
  779. StringName member_property_setter_function;
  780. List<const GDScriptParser::SubscriptNode *> chain;
  781. {
  782. // Create get/set chain.
  783. const GDScriptParser::SubscriptNode *n = subscript;
  784. while (true) {
  785. chain.push_back(n);
  786. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  787. // Check for a property.
  788. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  789. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  790. StringName var_name = identifier->name;
  791. if (_is_class_member_property(codegen, var_name)) {
  792. assign_class_member_property = var_name;
  793. } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  794. is_member_property = true;
  795. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  796. member_property_has_setter = member_property_setter_function != StringName();
  797. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  798. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  799. target_member_property.address = codegen.script->member_indices[var_name].index;
  800. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  801. }
  802. }
  803. break;
  804. }
  805. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  806. }
  807. }
  808. /* Chain of gets */
  809. // Get at (potential) root stack pos, so it can be returned.
  810. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  811. if (r_error) {
  812. return GDScriptCodeGenerator::Address();
  813. }
  814. GDScriptCodeGenerator::Address prev_base = base;
  815. struct ChainInfo {
  816. bool is_named = false;
  817. GDScriptCodeGenerator::Address base;
  818. GDScriptCodeGenerator::Address key;
  819. StringName name;
  820. };
  821. List<ChainInfo> set_chain;
  822. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  823. if (E == chain.front()) {
  824. // Skip the main subscript, since we'll assign to that.
  825. break;
  826. }
  827. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  828. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  829. GDScriptCodeGenerator::Address key;
  830. StringName name;
  831. if (subscript_elem->is_attribute) {
  832. name = subscript_elem->attribute->name;
  833. gen->write_get_named(value, name, prev_base);
  834. } else {
  835. key = _parse_expression(codegen, r_error, subscript_elem->index);
  836. if (r_error) {
  837. return GDScriptCodeGenerator::Address();
  838. }
  839. gen->write_get(value, key, prev_base);
  840. }
  841. // Store base and key for setting it back later.
  842. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  843. prev_base = value;
  844. }
  845. // Get value to assign.
  846. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  847. if (r_error) {
  848. return GDScriptCodeGenerator::Address();
  849. }
  850. // Get the key if needed.
  851. GDScriptCodeGenerator::Address key;
  852. StringName name;
  853. if (subscript->is_attribute) {
  854. name = subscript->attribute->name;
  855. } else {
  856. key = _parse_expression(codegen, r_error, subscript->index);
  857. if (r_error) {
  858. return GDScriptCodeGenerator::Address();
  859. }
  860. }
  861. // Perform operator if any.
  862. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  863. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  864. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  865. if (subscript->is_attribute) {
  866. gen->write_get_named(value, name, prev_base);
  867. } else {
  868. gen->write_get(value, key, prev_base);
  869. }
  870. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  871. gen->pop_temporary();
  872. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  873. gen->pop_temporary();
  874. }
  875. assigned = op_result;
  876. }
  877. // Perform assignment.
  878. if (subscript->is_attribute) {
  879. gen->write_set_named(prev_base, name, assigned);
  880. } else {
  881. gen->write_set(prev_base, key, assigned);
  882. }
  883. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  884. gen->pop_temporary();
  885. }
  886. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  887. gen->pop_temporary();
  888. }
  889. assigned = prev_base;
  890. // Set back the values into their bases.
  891. for (const ChainInfo &info : set_chain) {
  892. bool known_type = assigned.type.has_type;
  893. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  894. if (!known_type || !is_shared) {
  895. if (!known_type) {
  896. // Jump shared values since they are already updated in-place.
  897. gen->write_jump_if_shared(assigned);
  898. }
  899. if (!info.is_named) {
  900. gen->write_set(info.base, info.key, assigned);
  901. } else {
  902. gen->write_set_named(info.base, info.name, assigned);
  903. }
  904. if (!known_type) {
  905. gen->write_end_jump_if_shared();
  906. }
  907. }
  908. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  909. gen->pop_temporary();
  910. }
  911. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  912. gen->pop_temporary();
  913. }
  914. assigned = info.base;
  915. }
  916. bool known_type = assigned.type.has_type;
  917. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  918. if (!known_type || !is_shared) {
  919. // If this is a class member property, also assign to it.
  920. // This allow things like: position.x += 2.0
  921. if (assign_class_member_property != StringName()) {
  922. if (!known_type) {
  923. gen->write_jump_if_shared(assigned);
  924. }
  925. gen->write_set_member(assigned, assign_class_member_property);
  926. if (!known_type) {
  927. gen->write_end_jump_if_shared();
  928. }
  929. } else if (is_member_property) {
  930. // Same as above but for script members.
  931. if (!known_type) {
  932. gen->write_jump_if_shared(assigned);
  933. }
  934. if (member_property_has_setter && !member_property_is_in_setter) {
  935. Vector<GDScriptCodeGenerator::Address> args;
  936. args.push_back(assigned);
  937. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  938. } else {
  939. gen->write_assign(target_member_property, assigned);
  940. }
  941. if (!known_type) {
  942. gen->write_end_jump_if_shared();
  943. }
  944. }
  945. }
  946. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  947. gen->pop_temporary();
  948. }
  949. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  950. // Assignment to member property.
  951. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  952. if (r_error) {
  953. return GDScriptCodeGenerator::Address();
  954. }
  955. GDScriptCodeGenerator::Address to_assign = assigned_value;
  956. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  957. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  958. if (has_operation) {
  959. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  960. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  961. gen->write_get_member(member, name);
  962. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  963. gen->pop_temporary(); // Pop member temp.
  964. to_assign = op_result;
  965. }
  966. gen->write_set_member(to_assign, name);
  967. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  968. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  969. }
  970. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  971. gen->pop_temporary(); // Pop the assigned expression if not done before.
  972. }
  973. } else {
  974. // Regular assignment.
  975. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  976. GDScriptCodeGenerator::Address member;
  977. bool is_member = false;
  978. bool has_setter = false;
  979. bool is_in_setter = false;
  980. StringName setter_function;
  981. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  982. if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
  983. is_member = true;
  984. setter_function = codegen.script->member_indices[var_name].setter;
  985. has_setter = setter_function != StringName();
  986. is_in_setter = has_setter && setter_function == codegen.function_name;
  987. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  988. member.address = codegen.script->member_indices[var_name].index;
  989. member.type = codegen.script->member_indices[var_name].data_type;
  990. }
  991. GDScriptCodeGenerator::Address target;
  992. if (is_member) {
  993. target = member; // _parse_expression could call its getter, but we want to know the actual address
  994. } else {
  995. target = _parse_expression(codegen, r_error, assignment->assignee);
  996. if (r_error) {
  997. return GDScriptCodeGenerator::Address();
  998. }
  999. }
  1000. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1001. if (r_error) {
  1002. return GDScriptCodeGenerator::Address();
  1003. }
  1004. GDScriptCodeGenerator::Address to_assign;
  1005. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1006. if (has_operation) {
  1007. // Perform operation.
  1008. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1009. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1010. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1011. to_assign = op_result;
  1012. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1013. gen->pop_temporary();
  1014. }
  1015. } else {
  1016. to_assign = assigned_value;
  1017. }
  1018. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script);
  1019. if (has_setter && !is_in_setter) {
  1020. // Call setter.
  1021. Vector<GDScriptCodeGenerator::Address> args;
  1022. args.push_back(to_assign);
  1023. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1024. } else {
  1025. // Just assign.
  1026. if (assignment->use_conversion_assign) {
  1027. gen->write_assign_with_conversion(target, to_assign);
  1028. } else {
  1029. gen->write_assign(target, to_assign);
  1030. }
  1031. }
  1032. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1033. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1034. }
  1035. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1036. gen->pop_temporary(); // Pop assigned value if not done before.
  1037. }
  1038. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1039. gen->pop_temporary(); // Pop the target to assignment.
  1040. }
  1041. }
  1042. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1043. } break;
  1044. case GDScriptParser::Node::LAMBDA: {
  1045. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1046. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1047. Vector<GDScriptCodeGenerator::Address> captures;
  1048. captures.resize(lambda->captures.size());
  1049. for (int i = 0; i < lambda->captures.size(); i++) {
  1050. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1051. if (r_error) {
  1052. return GDScriptCodeGenerator::Address();
  1053. }
  1054. }
  1055. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1056. if (r_error) {
  1057. return GDScriptCodeGenerator::Address();
  1058. }
  1059. gen->write_lambda(result, function, captures, lambda->use_self);
  1060. for (int i = 0; i < captures.size(); i++) {
  1061. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1062. gen->pop_temporary();
  1063. }
  1064. }
  1065. return result;
  1066. } break;
  1067. default: {
  1068. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1069. } break;
  1070. }
  1071. }
  1072. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1073. switch (p_pattern->pattern_type) {
  1074. case GDScriptParser::PatternNode::PT_LITERAL: {
  1075. if (p_is_nested) {
  1076. codegen.generator->write_and_left_operand(p_previous_test);
  1077. } else if (!p_is_first) {
  1078. codegen.generator->write_or_left_operand(p_previous_test);
  1079. }
  1080. // Get literal type into constant map.
  1081. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1082. // Equality is always a boolean.
  1083. GDScriptDataType equality_type;
  1084. equality_type.has_type = true;
  1085. equality_type.kind = GDScriptDataType::BUILTIN;
  1086. equality_type.builtin_type = Variant::BOOL;
  1087. // Check type equality.
  1088. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1089. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1090. codegen.generator->write_and_left_operand(type_equality_addr);
  1091. // Get literal.
  1092. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1093. if (r_error) {
  1094. return GDScriptCodeGenerator::Address();
  1095. }
  1096. // Check value equality.
  1097. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1098. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1099. codegen.generator->write_and_right_operand(equality_addr);
  1100. // AND both together (reuse temporary location).
  1101. codegen.generator->write_end_and(type_equality_addr);
  1102. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1103. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1104. codegen.generator->pop_temporary();
  1105. }
  1106. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1107. if (p_is_nested) {
  1108. // Use the previous value as target, since we only need one temporary variable.
  1109. codegen.generator->write_and_right_operand(type_equality_addr);
  1110. codegen.generator->write_end_and(p_previous_test);
  1111. } else if (!p_is_first) {
  1112. // Use the previous value as target, since we only need one temporary variable.
  1113. codegen.generator->write_or_right_operand(type_equality_addr);
  1114. codegen.generator->write_end_or(p_previous_test);
  1115. } else {
  1116. // Just assign this value to the accumulator temporary.
  1117. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1118. }
  1119. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1120. return p_previous_test;
  1121. } break;
  1122. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1123. if (p_is_nested) {
  1124. codegen.generator->write_and_left_operand(p_previous_test);
  1125. } else if (!p_is_first) {
  1126. codegen.generator->write_or_left_operand(p_previous_test);
  1127. }
  1128. // Create the result temps first since it's the last to go away.
  1129. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1130. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1131. // Evaluate expression.
  1132. GDScriptCodeGenerator::Address expr_addr;
  1133. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1134. if (r_error) {
  1135. return GDScriptCodeGenerator::Address();
  1136. }
  1137. // Evaluate expression type.
  1138. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1139. typeof_args.push_back(expr_addr);
  1140. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1141. // Check type equality.
  1142. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1143. codegen.generator->write_and_left_operand(result_addr);
  1144. // Check value equality.
  1145. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1146. codegen.generator->write_and_right_operand(equality_test_addr);
  1147. // AND both type and value equality.
  1148. codegen.generator->write_end_and(result_addr);
  1149. // We don't need the expression temporary anymore.
  1150. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1151. codegen.generator->pop_temporary();
  1152. }
  1153. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1154. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1155. if (p_is_nested) {
  1156. // Use the previous value as target, since we only need one temporary variable.
  1157. codegen.generator->write_and_right_operand(result_addr);
  1158. codegen.generator->write_end_and(p_previous_test);
  1159. } else if (!p_is_first) {
  1160. // Use the previous value as target, since we only need one temporary variable.
  1161. codegen.generator->write_or_right_operand(result_addr);
  1162. codegen.generator->write_end_or(p_previous_test);
  1163. } else {
  1164. // Just assign this value to the accumulator temporary.
  1165. codegen.generator->write_assign(p_previous_test, result_addr);
  1166. }
  1167. codegen.generator->pop_temporary(); // Remove temp result addr.
  1168. return p_previous_test;
  1169. } break;
  1170. case GDScriptParser::PatternNode::PT_ARRAY: {
  1171. if (p_is_nested) {
  1172. codegen.generator->write_and_left_operand(p_previous_test);
  1173. } else if (!p_is_first) {
  1174. codegen.generator->write_or_left_operand(p_previous_test);
  1175. }
  1176. // Get array type into constant map.
  1177. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1178. // Equality is always a boolean.
  1179. GDScriptDataType temp_type;
  1180. temp_type.has_type = true;
  1181. temp_type.kind = GDScriptDataType::BUILTIN;
  1182. temp_type.builtin_type = Variant::BOOL;
  1183. // Check type equality.
  1184. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1185. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1186. codegen.generator->write_and_left_operand(result_addr);
  1187. // Store pattern length in constant map.
  1188. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1189. // Get value length.
  1190. temp_type.builtin_type = Variant::INT;
  1191. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1192. Vector<GDScriptCodeGenerator::Address> len_args;
  1193. len_args.push_back(p_value_addr);
  1194. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
  1195. // Test length compatibility.
  1196. temp_type.builtin_type = Variant::BOOL;
  1197. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1198. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1199. codegen.generator->write_and_right_operand(length_compat_addr);
  1200. // AND type and length check.
  1201. codegen.generator->write_end_and(result_addr);
  1202. // Remove length temporaries.
  1203. codegen.generator->pop_temporary();
  1204. codegen.generator->pop_temporary();
  1205. // Create temporaries outside the loop so they can be reused.
  1206. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1207. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1208. // Evaluate element by element.
  1209. for (int i = 0; i < p_pattern->array.size(); i++) {
  1210. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1211. // Don't want to access an extra element of the user array.
  1212. break;
  1213. }
  1214. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1215. codegen.generator->write_and_left_operand(result_addr);
  1216. // Add index to constant map.
  1217. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1218. // Get the actual element from the user-sent array.
  1219. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1220. // Also get type of element.
  1221. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1222. typeof_args.push_back(element_addr);
  1223. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1224. // Try the pattern inside the element.
  1225. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1226. if (r_error != OK) {
  1227. return GDScriptCodeGenerator::Address();
  1228. }
  1229. codegen.generator->write_and_right_operand(result_addr);
  1230. codegen.generator->write_end_and(result_addr);
  1231. }
  1232. // Remove element temporaries.
  1233. codegen.generator->pop_temporary();
  1234. codegen.generator->pop_temporary();
  1235. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1236. if (p_is_nested) {
  1237. // Use the previous value as target, since we only need one temporary variable.
  1238. codegen.generator->write_and_right_operand(result_addr);
  1239. codegen.generator->write_end_and(p_previous_test);
  1240. } else if (!p_is_first) {
  1241. // Use the previous value as target, since we only need one temporary variable.
  1242. codegen.generator->write_or_right_operand(result_addr);
  1243. codegen.generator->write_end_or(p_previous_test);
  1244. } else {
  1245. // Just assign this value to the accumulator temporary.
  1246. codegen.generator->write_assign(p_previous_test, result_addr);
  1247. }
  1248. codegen.generator->pop_temporary(); // Remove temp result addr.
  1249. return p_previous_test;
  1250. } break;
  1251. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1252. if (p_is_nested) {
  1253. codegen.generator->write_and_left_operand(p_previous_test);
  1254. } else if (!p_is_first) {
  1255. codegen.generator->write_or_left_operand(p_previous_test);
  1256. }
  1257. // Get dictionary type into constant map.
  1258. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1259. // Equality is always a boolean.
  1260. GDScriptDataType temp_type;
  1261. temp_type.has_type = true;
  1262. temp_type.kind = GDScriptDataType::BUILTIN;
  1263. temp_type.builtin_type = Variant::BOOL;
  1264. // Check type equality.
  1265. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1266. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1267. codegen.generator->write_and_left_operand(result_addr);
  1268. // Store pattern length in constant map.
  1269. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1270. // Get user's dictionary length.
  1271. temp_type.builtin_type = Variant::INT;
  1272. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1273. Vector<GDScriptCodeGenerator::Address> func_args;
  1274. func_args.push_back(p_value_addr);
  1275. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
  1276. // Test length compatibility.
  1277. temp_type.builtin_type = Variant::BOOL;
  1278. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1279. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1280. codegen.generator->write_and_right_operand(length_compat_addr);
  1281. // AND type and length check.
  1282. codegen.generator->write_end_and(result_addr);
  1283. // Remove length temporaries.
  1284. codegen.generator->pop_temporary();
  1285. codegen.generator->pop_temporary();
  1286. // Create temporaries outside the loop so they can be reused.
  1287. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1288. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1289. // Evaluate element by element.
  1290. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1291. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1292. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1293. // Ignore rest pattern.
  1294. break;
  1295. }
  1296. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1297. codegen.generator->write_and_left_operand(result_addr);
  1298. // Get the pattern key.
  1299. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1300. if (r_error) {
  1301. return GDScriptCodeGenerator::Address();
  1302. }
  1303. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1304. func_args.clear();
  1305. func_args.push_back(pattern_key_addr);
  1306. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1307. if (element.value_pattern != nullptr) {
  1308. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1309. codegen.generator->write_and_left_operand(result_addr);
  1310. // Get actual value from user dictionary.
  1311. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1312. // Also get type of value.
  1313. func_args.clear();
  1314. func_args.push_back(element_addr);
  1315. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1316. // Try the pattern inside the value.
  1317. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1318. if (r_error != OK) {
  1319. return GDScriptCodeGenerator::Address();
  1320. }
  1321. codegen.generator->write_and_right_operand(result_addr);
  1322. codegen.generator->write_end_and(result_addr);
  1323. }
  1324. codegen.generator->write_and_right_operand(result_addr);
  1325. codegen.generator->write_end_and(result_addr);
  1326. // Remove pattern key temporary.
  1327. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1328. codegen.generator->pop_temporary();
  1329. }
  1330. }
  1331. // Remove element temporaries.
  1332. codegen.generator->pop_temporary();
  1333. codegen.generator->pop_temporary();
  1334. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1335. if (p_is_nested) {
  1336. // Use the previous value as target, since we only need one temporary variable.
  1337. codegen.generator->write_and_right_operand(result_addr);
  1338. codegen.generator->write_end_and(p_previous_test);
  1339. } else if (!p_is_first) {
  1340. // Use the previous value as target, since we only need one temporary variable.
  1341. codegen.generator->write_or_right_operand(result_addr);
  1342. codegen.generator->write_end_or(p_previous_test);
  1343. } else {
  1344. // Just assign this value to the accumulator temporary.
  1345. codegen.generator->write_assign(p_previous_test, result_addr);
  1346. }
  1347. codegen.generator->pop_temporary(); // Remove temp result addr.
  1348. return p_previous_test;
  1349. } break;
  1350. case GDScriptParser::PatternNode::PT_REST:
  1351. // Do nothing.
  1352. return p_previous_test;
  1353. break;
  1354. case GDScriptParser::PatternNode::PT_BIND: {
  1355. if (p_is_nested) {
  1356. codegen.generator->write_and_left_operand(p_previous_test);
  1357. } else if (!p_is_first) {
  1358. codegen.generator->write_or_left_operand(p_previous_test);
  1359. }
  1360. // Get the bind address.
  1361. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1362. // Assign value to bound variable.
  1363. codegen.generator->write_assign(bind, p_value_addr);
  1364. }
  1365. [[fallthrough]]; // Act like matching anything too.
  1366. case GDScriptParser::PatternNode::PT_WILDCARD:
  1367. // If this is a fall through we don't want to do this again.
  1368. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1369. if (p_is_nested) {
  1370. codegen.generator->write_and_left_operand(p_previous_test);
  1371. } else if (!p_is_first) {
  1372. codegen.generator->write_or_left_operand(p_previous_test);
  1373. }
  1374. }
  1375. // This matches anything so just do the same as `if(true)`.
  1376. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1377. if (p_is_nested) {
  1378. // Use the operator with the `true` constant so it works as always matching.
  1379. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1380. codegen.generator->write_and_right_operand(constant);
  1381. codegen.generator->write_end_and(p_previous_test);
  1382. } else if (!p_is_first) {
  1383. // Use the operator with the `true` constant so it works as always matching.
  1384. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1385. codegen.generator->write_or_right_operand(constant);
  1386. codegen.generator->write_end_or(p_previous_test);
  1387. } else {
  1388. // Just assign this value to the accumulator temporary.
  1389. codegen.generator->write_assign_true(p_previous_test);
  1390. }
  1391. return p_previous_test;
  1392. }
  1393. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1394. }
  1395. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1396. for (int i = 0; i < p_block->locals.size(); i++) {
  1397. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1398. // Parameters are added directly from function and loop variables are declared explicitly.
  1399. continue;
  1400. }
  1401. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script));
  1402. }
  1403. }
  1404. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1405. Error err = OK;
  1406. GDScriptCodeGenerator *gen = codegen.generator;
  1407. codegen.start_block();
  1408. if (p_add_locals) {
  1409. _add_locals_in_block(codegen, p_block);
  1410. }
  1411. for (int i = 0; i < p_block->statements.size(); i++) {
  1412. const GDScriptParser::Node *s = p_block->statements[i];
  1413. #ifdef DEBUG_ENABLED
  1414. // Add a newline before each statement, since the debugger needs those.
  1415. gen->write_newline(s->start_line);
  1416. #endif
  1417. switch (s->type) {
  1418. case GDScriptParser::Node::MATCH: {
  1419. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1420. gen->start_match();
  1421. codegen.start_block();
  1422. // Evaluate the match expression.
  1423. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1424. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1425. if (err) {
  1426. return err;
  1427. }
  1428. // Assign to local.
  1429. // TODO: This can be improved by passing the target to parse_expression().
  1430. gen->write_assign(value, value_expr);
  1431. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1432. codegen.generator->pop_temporary();
  1433. }
  1434. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1435. GDScriptDataType typeof_type;
  1436. typeof_type.has_type = true;
  1437. typeof_type.kind = GDScriptDataType::BUILTIN;
  1438. typeof_type.builtin_type = Variant::INT;
  1439. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1440. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1441. typeof_args.push_back(value);
  1442. gen->write_call_utility(type, "typeof", typeof_args);
  1443. // Now we can actually start testing.
  1444. // For each branch.
  1445. for (int j = 0; j < match->branches.size(); j++) {
  1446. if (j > 0) {
  1447. // Use `else` to not check the next branch after matching.
  1448. gen->write_else();
  1449. }
  1450. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1451. gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
  1452. codegen.start_block(); // Create an extra block around for binds.
  1453. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1454. _add_locals_in_block(codegen, branch->block);
  1455. #ifdef DEBUG_ENABLED
  1456. // Add a newline before each branch, since the debugger needs those.
  1457. gen->write_newline(branch->start_line);
  1458. #endif
  1459. // For each pattern in branch.
  1460. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1461. for (int k = 0; k < branch->patterns.size(); k++) {
  1462. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1463. if (err != OK) {
  1464. return err;
  1465. }
  1466. }
  1467. // Check if pattern did match.
  1468. gen->write_if(pattern_result);
  1469. // Remove the result from stack.
  1470. gen->pop_temporary();
  1471. // Parse the branch block.
  1472. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1473. if (err) {
  1474. return err;
  1475. }
  1476. codegen.end_block(); // Get out of extra block.
  1477. }
  1478. // End all nested `if`s.
  1479. for (int j = 0; j < match->branches.size(); j++) {
  1480. gen->write_endif();
  1481. }
  1482. gen->end_match();
  1483. } break;
  1484. case GDScriptParser::Node::IF: {
  1485. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1486. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1487. if (err) {
  1488. return err;
  1489. }
  1490. gen->write_if(condition);
  1491. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1492. codegen.generator->pop_temporary();
  1493. }
  1494. err = _parse_block(codegen, if_n->true_block);
  1495. if (err) {
  1496. return err;
  1497. }
  1498. if (if_n->false_block) {
  1499. gen->write_else();
  1500. err = _parse_block(codegen, if_n->false_block);
  1501. if (err) {
  1502. return err;
  1503. }
  1504. }
  1505. gen->write_endif();
  1506. } break;
  1507. case GDScriptParser::Node::FOR: {
  1508. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1509. codegen.start_block();
  1510. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1511. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1512. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1513. if (err) {
  1514. return err;
  1515. }
  1516. gen->write_for_assignment(iterator, list);
  1517. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1518. codegen.generator->pop_temporary();
  1519. }
  1520. gen->write_for();
  1521. err = _parse_block(codegen, for_n->loop);
  1522. if (err) {
  1523. return err;
  1524. }
  1525. gen->write_endfor();
  1526. codegen.end_block();
  1527. } break;
  1528. case GDScriptParser::Node::WHILE: {
  1529. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1530. gen->start_while_condition();
  1531. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1532. if (err) {
  1533. return err;
  1534. }
  1535. gen->write_while(condition);
  1536. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1537. codegen.generator->pop_temporary();
  1538. }
  1539. err = _parse_block(codegen, while_n->loop);
  1540. if (err) {
  1541. return err;
  1542. }
  1543. gen->write_endwhile();
  1544. } break;
  1545. case GDScriptParser::Node::BREAK: {
  1546. gen->write_break();
  1547. } break;
  1548. case GDScriptParser::Node::CONTINUE: {
  1549. const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
  1550. if (cont->is_for_match) {
  1551. gen->write_continue_match();
  1552. } else {
  1553. gen->write_continue();
  1554. }
  1555. } break;
  1556. case GDScriptParser::Node::RETURN: {
  1557. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1558. GDScriptCodeGenerator::Address return_value;
  1559. if (return_n->return_value != nullptr) {
  1560. return_value = _parse_expression(codegen, err, return_n->return_value);
  1561. if (err) {
  1562. return err;
  1563. }
  1564. }
  1565. gen->write_return(return_value);
  1566. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1567. codegen.generator->pop_temporary();
  1568. }
  1569. } break;
  1570. case GDScriptParser::Node::ASSERT: {
  1571. #ifdef DEBUG_ENABLED
  1572. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1573. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1574. if (err) {
  1575. return err;
  1576. }
  1577. GDScriptCodeGenerator::Address message;
  1578. if (as->message) {
  1579. message = _parse_expression(codegen, err, as->message);
  1580. if (err) {
  1581. return err;
  1582. }
  1583. }
  1584. gen->write_assert(condition, message);
  1585. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1586. codegen.generator->pop_temporary();
  1587. }
  1588. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1589. codegen.generator->pop_temporary();
  1590. }
  1591. #endif
  1592. } break;
  1593. case GDScriptParser::Node::BREAKPOINT: {
  1594. #ifdef DEBUG_ENABLED
  1595. gen->write_breakpoint();
  1596. #endif
  1597. } break;
  1598. case GDScriptParser::Node::VARIABLE: {
  1599. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1600. // Should be already in stack when the block began.
  1601. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1602. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1603. if (lv->initializer != nullptr) {
  1604. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1605. if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
  1606. if (local_type.has_container_element_type()) {
  1607. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1608. } else {
  1609. codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
  1610. }
  1611. }
  1612. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1613. if (err) {
  1614. return err;
  1615. }
  1616. if (lv->use_conversion_assign) {
  1617. gen->write_assign_with_conversion(local, src_address);
  1618. } else {
  1619. gen->write_assign(local, src_address);
  1620. }
  1621. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1622. codegen.generator->pop_temporary();
  1623. }
  1624. } else if (local_type.has_type) {
  1625. // Initialize with default for type.
  1626. if (local_type.has_container_element_type()) {
  1627. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1628. } else if (local_type.kind == GDScriptDataType::BUILTIN) {
  1629. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1630. }
  1631. // The `else` branch is for objects, in such case we leave it as `null`.
  1632. }
  1633. } break;
  1634. case GDScriptParser::Node::CONSTANT: {
  1635. // Local constants.
  1636. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1637. if (!lc->initializer->is_constant) {
  1638. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1639. return ERR_PARSE_ERROR;
  1640. }
  1641. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1642. } break;
  1643. case GDScriptParser::Node::PASS:
  1644. // Nothing to do.
  1645. break;
  1646. default: {
  1647. // Expression.
  1648. if (s->is_expression()) {
  1649. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1650. if (err) {
  1651. return err;
  1652. }
  1653. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1654. codegen.generator->pop_temporary();
  1655. }
  1656. } else {
  1657. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1658. }
  1659. } break;
  1660. }
  1661. }
  1662. codegen.end_block();
  1663. return OK;
  1664. }
  1665. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1666. r_error = OK;
  1667. CodeGen codegen;
  1668. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1669. codegen.class_node = p_class;
  1670. codegen.script = p_script;
  1671. codegen.function_node = p_func;
  1672. StringName func_name;
  1673. bool is_static = false;
  1674. Variant rpc_config;
  1675. GDScriptDataType return_type;
  1676. return_type.has_type = true;
  1677. return_type.kind = GDScriptDataType::BUILTIN;
  1678. return_type.builtin_type = Variant::NIL;
  1679. if (p_func) {
  1680. if (p_func->identifier) {
  1681. func_name = p_func->identifier->name;
  1682. } else {
  1683. func_name = "<anonymous lambda>";
  1684. }
  1685. is_static = p_func->is_static;
  1686. rpc_config = p_func->rpc_config;
  1687. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1688. } else {
  1689. if (p_for_ready) {
  1690. func_name = "_ready";
  1691. } else {
  1692. func_name = "@implicit_new";
  1693. }
  1694. }
  1695. codegen.function_name = func_name;
  1696. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1697. int optional_parameters = 0;
  1698. if (p_func) {
  1699. for (int i = 0; i < p_func->parameters.size(); i++) {
  1700. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1701. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1702. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
  1703. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1704. if (p_func->parameters[i]->default_value != nullptr) {
  1705. optional_parameters++;
  1706. }
  1707. }
  1708. }
  1709. // Parse initializer if applies.
  1710. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1711. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1712. bool is_implicit_ready = !p_func && p_for_ready;
  1713. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  1714. // Initialize class fields.
  1715. for (int i = 0; i < p_class->members.size(); i++) {
  1716. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1717. continue;
  1718. }
  1719. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1720. if (field->onready != is_implicit_ready) {
  1721. // Only initialize in @implicit_ready.
  1722. continue;
  1723. }
  1724. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1725. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1726. if (field->initializer) {
  1727. // Emit proper line change.
  1728. codegen.generator->write_newline(field->initializer->start_line);
  1729. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1730. if (field_type.has_type && field_type.builtin_type == Variant::ARRAY) {
  1731. if (field_type.has_container_element_type()) {
  1732. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1733. } else {
  1734. codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
  1735. }
  1736. }
  1737. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1738. if (r_error) {
  1739. memdelete(codegen.generator);
  1740. return nullptr;
  1741. }
  1742. if (field->use_conversion_assign) {
  1743. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1744. } else {
  1745. codegen.generator->write_assign(dst_address, src_address);
  1746. }
  1747. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1748. codegen.generator->pop_temporary();
  1749. }
  1750. } else if (field_type.has_type) {
  1751. codegen.generator->write_newline(field->start_line);
  1752. // Initialize with default for type.
  1753. if (field_type.has_container_element_type()) {
  1754. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1755. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1756. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1757. }
  1758. // The `else` branch is for objects, in such case we leave it as `null`.
  1759. }
  1760. }
  1761. }
  1762. // Parse default argument code if applies.
  1763. if (p_func) {
  1764. if (optional_parameters > 0) {
  1765. codegen.generator->start_parameters();
  1766. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1767. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1768. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value);
  1769. if (r_error) {
  1770. memdelete(codegen.generator);
  1771. return nullptr;
  1772. }
  1773. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1774. codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
  1775. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1776. codegen.generator->pop_temporary();
  1777. }
  1778. }
  1779. codegen.generator->end_parameters();
  1780. }
  1781. r_error = _parse_block(codegen, p_func->body);
  1782. if (r_error) {
  1783. memdelete(codegen.generator);
  1784. return nullptr;
  1785. }
  1786. }
  1787. #ifdef DEBUG_ENABLED
  1788. if (EngineDebugger::is_active()) {
  1789. String signature;
  1790. // Path.
  1791. if (!p_script->get_path().is_empty()) {
  1792. signature += p_script->get_path();
  1793. }
  1794. // Location.
  1795. if (p_func) {
  1796. signature += "::" + itos(p_func->body->start_line);
  1797. } else {
  1798. signature += "::0";
  1799. }
  1800. // Function and class.
  1801. if (p_class->identifier) {
  1802. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1803. } else {
  1804. signature += "::" + String(func_name);
  1805. }
  1806. if (p_for_lambda) {
  1807. signature += "(lambda)";
  1808. }
  1809. codegen.generator->set_signature(signature);
  1810. }
  1811. #endif
  1812. if (p_func) {
  1813. codegen.generator->set_initial_line(p_func->start_line);
  1814. #ifdef TOOLS_ENABLED
  1815. if (!p_for_lambda) {
  1816. p_script->member_lines[func_name] = p_func->start_line;
  1817. p_script->doc_functions[func_name] = p_func->doc_description;
  1818. }
  1819. #endif
  1820. } else {
  1821. codegen.generator->set_initial_line(0);
  1822. }
  1823. GDScriptFunction *gd_function = codegen.generator->write_end();
  1824. if (is_initializer) {
  1825. p_script->initializer = gd_function;
  1826. } else if (is_implicit_initializer) {
  1827. p_script->implicit_initializer = gd_function;
  1828. } else if (is_implicit_ready) {
  1829. p_script->implicit_ready = gd_function;
  1830. }
  1831. if (p_func) {
  1832. // if no return statement -> return type is void not unresolved Variant
  1833. if (p_func->body->has_return) {
  1834. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1835. } else {
  1836. gd_function->return_type = GDScriptDataType();
  1837. gd_function->return_type.has_type = true;
  1838. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1839. gd_function->return_type.builtin_type = Variant::NIL;
  1840. }
  1841. #ifdef TOOLS_ENABLED
  1842. gd_function->default_arg_values = p_func->default_arg_values;
  1843. #endif
  1844. }
  1845. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  1846. p_script->member_functions[func_name] = gd_function;
  1847. }
  1848. memdelete(codegen.generator);
  1849. return gd_function;
  1850. }
  1851. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1852. Error err = OK;
  1853. GDScriptParser::FunctionNode *function;
  1854. if (p_is_setter) {
  1855. function = p_variable->setter;
  1856. } else {
  1857. function = p_variable->getter;
  1858. }
  1859. _parse_function(err, p_script, p_class, function);
  1860. return err;
  1861. }
  1862. Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1863. if (parsed_classes.has(p_script)) {
  1864. return OK;
  1865. }
  1866. if (parsing_classes.has(p_script)) {
  1867. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  1868. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  1869. return ERR_PARSE_ERROR;
  1870. }
  1871. parsing_classes.insert(p_script);
  1872. #ifdef TOOLS_ENABLED
  1873. p_script->doc_functions.clear();
  1874. p_script->doc_variables.clear();
  1875. p_script->doc_constants.clear();
  1876. p_script->doc_enums.clear();
  1877. p_script->doc_signals.clear();
  1878. p_script->doc_tutorials.clear();
  1879. p_script->doc_brief_description = p_class->doc_brief_description;
  1880. p_script->doc_description = p_class->doc_description;
  1881. for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
  1882. DocData::TutorialDoc td;
  1883. td.title = p_class->doc_tutorials[i].first;
  1884. td.link = p_class->doc_tutorials[i].second;
  1885. p_script->doc_tutorials.append(td);
  1886. }
  1887. #endif
  1888. p_script->native = Ref<GDScriptNativeClass>();
  1889. p_script->base = Ref<GDScript>();
  1890. p_script->_base = nullptr;
  1891. p_script->members.clear();
  1892. p_script->constants.clear();
  1893. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1894. memdelete(E.value);
  1895. }
  1896. if (p_script->implicit_initializer) {
  1897. memdelete(p_script->implicit_initializer);
  1898. }
  1899. if (p_script->implicit_ready) {
  1900. memdelete(p_script->implicit_ready);
  1901. }
  1902. p_script->member_functions.clear();
  1903. p_script->member_indices.clear();
  1904. p_script->member_info.clear();
  1905. p_script->_signals.clear();
  1906. p_script->initializer = nullptr;
  1907. p_script->implicit_initializer = nullptr;
  1908. p_script->implicit_ready = nullptr;
  1909. p_script->tool = parser->is_tool();
  1910. if (!p_script->name.is_empty()) {
  1911. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1912. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1913. return ERR_ALREADY_EXISTS;
  1914. }
  1915. }
  1916. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script);
  1917. // Inheritance
  1918. switch (base_type.kind) {
  1919. case GDScriptDataType::NATIVE: {
  1920. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1921. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1922. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  1923. } break;
  1924. case GDScriptDataType::GDSCRIPT: {
  1925. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1926. if (base.is_null()) {
  1927. return ERR_COMPILATION_FAILED;
  1928. }
  1929. if (base.ptr() == main_script || main_script->is_subclass(base.ptr())) {
  1930. Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
  1931. if (err) {
  1932. return err;
  1933. }
  1934. } else if (!base->is_valid()) {
  1935. Error err = OK;
  1936. Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
  1937. if (err) {
  1938. _set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  1939. return err;
  1940. }
  1941. if (base_root.is_valid()) {
  1942. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  1943. }
  1944. if (base.is_null()) {
  1945. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  1946. return ERR_COMPILATION_FAILED;
  1947. }
  1948. ERR_FAIL_COND_V(!base->is_valid(), ERR_BUG);
  1949. }
  1950. p_script->base = base;
  1951. p_script->_base = base.ptr();
  1952. p_script->member_indices = base->member_indices;
  1953. p_script->native = base->native;
  1954. } break;
  1955. default: {
  1956. _set_error("Parser bug: invalid inheritance.", nullptr);
  1957. return ERR_BUG;
  1958. } break;
  1959. }
  1960. for (int i = 0; i < p_class->members.size(); i++) {
  1961. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  1962. switch (member.type) {
  1963. case GDScriptParser::ClassNode::Member::VARIABLE: {
  1964. const GDScriptParser::VariableNode *variable = member.variable;
  1965. StringName name = variable->identifier->name;
  1966. GDScript::MemberInfo minfo;
  1967. minfo.index = p_script->member_indices.size();
  1968. switch (variable->property) {
  1969. case GDScriptParser::VariableNode::PROP_NONE:
  1970. break; // Nothing to do.
  1971. case GDScriptParser::VariableNode::PROP_SETGET:
  1972. if (variable->setter_pointer != nullptr) {
  1973. minfo.setter = variable->setter_pointer->name;
  1974. }
  1975. if (variable->getter_pointer != nullptr) {
  1976. minfo.getter = variable->getter_pointer->name;
  1977. }
  1978. break;
  1979. case GDScriptParser::VariableNode::PROP_INLINE:
  1980. if (variable->setter != nullptr) {
  1981. minfo.setter = "@" + variable->identifier->name + "_setter";
  1982. }
  1983. if (variable->getter != nullptr) {
  1984. minfo.getter = "@" + variable->identifier->name + "_getter";
  1985. }
  1986. break;
  1987. }
  1988. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  1989. PropertyInfo prop_info = minfo.data_type;
  1990. prop_info.name = name;
  1991. PropertyInfo export_info = variable->export_info;
  1992. if (variable->exported) {
  1993. if (!minfo.data_type.has_type) {
  1994. prop_info.type = export_info.type;
  1995. prop_info.class_name = export_info.class_name;
  1996. }
  1997. prop_info.hint = export_info.hint;
  1998. prop_info.hint_string = export_info.hint_string;
  1999. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2000. } else {
  2001. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2002. }
  2003. #ifdef TOOLS_ENABLED
  2004. p_script->doc_variables[name] = variable->doc_description;
  2005. #endif
  2006. p_script->member_info[name] = prop_info;
  2007. p_script->member_indices[name] = minfo;
  2008. p_script->members.insert(name);
  2009. #ifdef TOOLS_ENABLED
  2010. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2011. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2012. } else {
  2013. p_script->member_default_values.erase(name);
  2014. }
  2015. p_script->member_lines[name] = variable->start_line;
  2016. #endif
  2017. } break;
  2018. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2019. const GDScriptParser::ConstantNode *constant = member.constant;
  2020. StringName name = constant->identifier->name;
  2021. p_script->constants.insert(name, constant->initializer->reduced_value);
  2022. #ifdef TOOLS_ENABLED
  2023. p_script->member_lines[name] = constant->start_line;
  2024. if (!constant->doc_description.is_empty()) {
  2025. p_script->doc_constants[name] = constant->doc_description;
  2026. }
  2027. #endif
  2028. } break;
  2029. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2030. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2031. StringName name = enum_value.identifier->name;
  2032. p_script->constants.insert(name, enum_value.value);
  2033. #ifdef TOOLS_ENABLED
  2034. p_script->member_lines[name] = enum_value.identifier->start_line;
  2035. if (!p_script->doc_enums.has("@unnamed_enums")) {
  2036. p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
  2037. p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
  2038. }
  2039. DocData::ConstantDoc const_doc;
  2040. const_doc.name = enum_value.identifier->name;
  2041. const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
  2042. const_doc.description = enum_value.doc_description;
  2043. p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
  2044. #endif
  2045. } break;
  2046. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2047. const GDScriptParser::SignalNode *signal = member.signal;
  2048. StringName name = signal->identifier->name;
  2049. Vector<StringName> parameters_names;
  2050. parameters_names.resize(signal->parameters.size());
  2051. for (int j = 0; j < signal->parameters.size(); j++) {
  2052. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2053. }
  2054. p_script->_signals[name] = parameters_names;
  2055. #ifdef TOOLS_ENABLED
  2056. if (!signal->doc_description.is_empty()) {
  2057. p_script->doc_signals[name] = signal->doc_description;
  2058. }
  2059. #endif
  2060. } break;
  2061. case GDScriptParser::ClassNode::Member::ENUM: {
  2062. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2063. // TODO: Make enums not be just a dictionary?
  2064. Dictionary new_enum;
  2065. for (int j = 0; j < enum_n->values.size(); j++) {
  2066. // Needs to be string because Variant::get will convert to String.
  2067. new_enum[String(enum_n->values[j].identifier->name)] = enum_n->values[j].value;
  2068. }
  2069. p_script->constants.insert(enum_n->identifier->name, new_enum);
  2070. #ifdef TOOLS_ENABLED
  2071. p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
  2072. p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
  2073. p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
  2074. p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
  2075. for (int j = 0; j < enum_n->values.size(); j++) {
  2076. DocData::ConstantDoc const_doc;
  2077. const_doc.name = enum_n->values[j].identifier->name;
  2078. const_doc.value = Variant(enum_n->values[j].value).operator String();
  2079. const_doc.description = enum_n->values[j].doc_description;
  2080. p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
  2081. }
  2082. #endif
  2083. } break;
  2084. case GDScriptParser::ClassNode::Member::GROUP: {
  2085. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2086. StringName name = annotation->export_info.name;
  2087. // This is not a normal member, but we need this to keep indices in order.
  2088. GDScript::MemberInfo minfo;
  2089. minfo.index = p_script->member_indices.size();
  2090. PropertyInfo prop_info;
  2091. prop_info.name = name;
  2092. prop_info.usage = annotation->export_info.usage;
  2093. prop_info.hint_string = annotation->export_info.hint_string;
  2094. p_script->member_info[name] = prop_info;
  2095. p_script->member_indices[name] = minfo;
  2096. p_script->members.insert(name);
  2097. } break;
  2098. default:
  2099. break; // Nothing to do here.
  2100. }
  2101. }
  2102. parsed_classes.insert(p_script);
  2103. parsing_classes.erase(p_script);
  2104. // Populate sub-classes.
  2105. for (int i = 0; i < p_class->members.size(); i++) {
  2106. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2107. if (member.type != member.CLASS) {
  2108. continue;
  2109. }
  2110. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2111. StringName name = inner_class->identifier->name;
  2112. Ref<GDScript> &subclass = p_script->subclasses[name];
  2113. GDScript *subclass_ptr = subclass.ptr();
  2114. // Subclass might still be parsing, just skip it
  2115. if (!parsing_classes.has(subclass_ptr)) {
  2116. Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
  2117. if (err) {
  2118. return err;
  2119. }
  2120. }
  2121. #ifdef TOOLS_ENABLED
  2122. p_script->member_lines[name] = inner_class->start_line;
  2123. #endif
  2124. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2125. }
  2126. return OK;
  2127. }
  2128. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2129. // Compile member functions, getters, and setters.
  2130. for (int i = 0; i < p_class->members.size(); i++) {
  2131. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2132. if (member.type == member.FUNCTION) {
  2133. const GDScriptParser::FunctionNode *function = member.function;
  2134. Error err = OK;
  2135. _parse_function(err, p_script, p_class, function);
  2136. if (err) {
  2137. return err;
  2138. }
  2139. } else if (member.type == member.VARIABLE) {
  2140. const GDScriptParser::VariableNode *variable = member.variable;
  2141. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2142. if (variable->setter != nullptr) {
  2143. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2144. if (err) {
  2145. return err;
  2146. }
  2147. }
  2148. if (variable->getter != nullptr) {
  2149. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2150. if (err) {
  2151. return err;
  2152. }
  2153. }
  2154. }
  2155. }
  2156. }
  2157. {
  2158. // Create an implicit constructor in any case.
  2159. Error err = OK;
  2160. _parse_function(err, p_script, p_class, nullptr);
  2161. if (err) {
  2162. return err;
  2163. }
  2164. }
  2165. if (p_class->onready_used) {
  2166. // Create an implicit_ready constructor.
  2167. Error err = OK;
  2168. _parse_function(err, p_script, p_class, nullptr, true);
  2169. if (err) {
  2170. return err;
  2171. }
  2172. }
  2173. #ifdef DEBUG_ENABLED
  2174. //validate instances if keeping state
  2175. if (p_keep_state) {
  2176. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2177. RBSet<Object *>::Element *N = E->next();
  2178. ScriptInstance *si = E->get()->get_script_instance();
  2179. if (si->is_placeholder()) {
  2180. #ifdef TOOLS_ENABLED
  2181. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2182. if (p_script->is_tool()) {
  2183. //re-create as an instance
  2184. p_script->placeholders.erase(psi); //remove placeholder
  2185. GDScriptInstance *instance = memnew(GDScriptInstance);
  2186. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2187. instance->members.resize(p_script->member_indices.size());
  2188. instance->script = Ref<GDScript>(p_script);
  2189. instance->owner = E->get();
  2190. //needed for hot reloading
  2191. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2192. instance->member_indices_cache[F.key] = F.value.index;
  2193. }
  2194. instance->owner->set_script_instance(instance);
  2195. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2196. Callable::CallError ce;
  2197. p_script->initializer->call(instance, nullptr, 0, ce);
  2198. if (ce.error != Callable::CallError::CALL_OK) {
  2199. //well, tough luck, not gonna do anything here
  2200. }
  2201. }
  2202. #endif
  2203. } else {
  2204. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2205. gi->reload_members();
  2206. }
  2207. E = N;
  2208. }
  2209. }
  2210. #endif
  2211. for (int i = 0; i < p_class->members.size(); i++) {
  2212. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2213. continue;
  2214. }
  2215. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2216. StringName name = inner_class->identifier->name;
  2217. GDScript *subclass = p_script->subclasses[name].ptr();
  2218. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2219. if (err) {
  2220. return err;
  2221. }
  2222. }
  2223. #ifdef TOOLS_ENABLED
  2224. p_script->_update_doc();
  2225. #endif
  2226. p_script->_init_rpc_methods_properties();
  2227. p_script->valid = true;
  2228. return OK;
  2229. }
  2230. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2231. p_script->fully_qualified_name = p_class->fqcn;
  2232. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  2233. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2234. if (p_keep_state) {
  2235. old_subclasses = p_script->subclasses;
  2236. }
  2237. p_script->subclasses.clear();
  2238. for (int i = 0; i < p_class->members.size(); i++) {
  2239. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2240. continue;
  2241. }
  2242. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2243. StringName name = inner_class->identifier->name;
  2244. Ref<GDScript> subclass;
  2245. if (old_subclasses.has(name)) {
  2246. subclass = old_subclasses[name];
  2247. } else {
  2248. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2249. }
  2250. if (subclass.is_null()) {
  2251. subclass.instantiate();
  2252. }
  2253. subclass->_owner = p_script;
  2254. subclass->path = p_script->path;
  2255. p_script->subclasses.insert(name, subclass);
  2256. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2257. }
  2258. }
  2259. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2260. err_line = -1;
  2261. err_column = -1;
  2262. error = "";
  2263. parser = p_parser;
  2264. main_script = p_script;
  2265. const GDScriptParser::ClassNode *root = parser->get_tree();
  2266. source = p_script->get_path();
  2267. // Create scripts for subclasses beforehand so they can be referenced
  2268. make_scripts(p_script, root, p_keep_state);
  2269. main_script->_owner = nullptr;
  2270. Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
  2271. if (err) {
  2272. return err;
  2273. }
  2274. err = _compile_class(main_script, root, p_keep_state);
  2275. if (err) {
  2276. return err;
  2277. }
  2278. return GDScriptCache::finish_compiling(main_script->get_path());
  2279. }
  2280. String GDScriptCompiler::get_error() const {
  2281. return error;
  2282. }
  2283. int GDScriptCompiler::get_error_line() const {
  2284. return err_line;
  2285. }
  2286. int GDScriptCompiler::get_error_column() const {
  2287. return err_column;
  2288. }
  2289. GDScriptCompiler::GDScriptCompiler() {
  2290. }