xr_interface.cpp 7.6 KB

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  1. /*************************************************************************/
  2. /* xr_interface.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "xr_interface.h"
  31. // #include "servers/rendering/renderer_compositor.h"
  32. void XRInterface::_bind_methods() {
  33. ADD_SIGNAL(MethodInfo("play_area_changed", PropertyInfo(Variant::INT, "mode")));
  34. ClassDB::bind_method(D_METHOD("get_name"), &XRInterface::get_name);
  35. ClassDB::bind_method(D_METHOD("get_capabilities"), &XRInterface::get_capabilities);
  36. ClassDB::bind_method(D_METHOD("is_primary"), &XRInterface::is_primary);
  37. ClassDB::bind_method(D_METHOD("set_primary", "primary"), &XRInterface::set_primary);
  38. ClassDB::bind_method(D_METHOD("is_initialized"), &XRInterface::is_initialized);
  39. ClassDB::bind_method(D_METHOD("initialize"), &XRInterface::initialize);
  40. ClassDB::bind_method(D_METHOD("uninitialize"), &XRInterface::uninitialize);
  41. ClassDB::bind_method(D_METHOD("get_tracking_status"), &XRInterface::get_tracking_status);
  42. ClassDB::bind_method(D_METHOD("get_render_target_size"), &XRInterface::get_render_target_size);
  43. ClassDB::bind_method(D_METHOD("get_view_count"), &XRInterface::get_view_count);
  44. ClassDB::bind_method(D_METHOD("trigger_haptic_pulse", "action_name", "tracker_name", "frequency", "amplitude", "duration_sec", "delay_sec"), &XRInterface::trigger_haptic_pulse);
  45. ADD_GROUP("Interface", "interface_");
  46. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interface_is_primary"), "set_primary", "is_primary");
  47. // methods and properties specific to VR...
  48. ClassDB::bind_method(D_METHOD("supports_play_area_mode", "mode"), &XRInterface::supports_play_area_mode);
  49. ClassDB::bind_method(D_METHOD("get_play_area_mode"), &XRInterface::get_play_area_mode);
  50. ClassDB::bind_method(D_METHOD("set_play_area_mode", "mode"), &XRInterface::set_play_area_mode);
  51. ClassDB::bind_method(D_METHOD("get_play_area"), &XRInterface::get_play_area);
  52. ADD_GROUP("XR", "xr_");
  53. ADD_PROPERTY(PropertyInfo(Variant::INT, "xr_play_area_mode", PROPERTY_HINT_ENUM, "Unknown,3DOF,Sitting,Roomscale,Stage"), "set_play_area_mode", "get_play_area_mode");
  54. // methods and properties specific to AR....
  55. ClassDB::bind_method(D_METHOD("get_anchor_detection_is_enabled"), &XRInterface::get_anchor_detection_is_enabled);
  56. ClassDB::bind_method(D_METHOD("set_anchor_detection_is_enabled", "enable"), &XRInterface::set_anchor_detection_is_enabled);
  57. ClassDB::bind_method(D_METHOD("get_camera_feed_id"), &XRInterface::get_camera_feed_id);
  58. ADD_GROUP("AR", "ar_");
  59. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ar_is_anchor_detection_enabled"), "set_anchor_detection_is_enabled", "get_anchor_detection_is_enabled");
  60. BIND_ENUM_CONSTANT(XR_NONE);
  61. BIND_ENUM_CONSTANT(XR_MONO);
  62. BIND_ENUM_CONSTANT(XR_STEREO);
  63. BIND_ENUM_CONSTANT(XR_QUAD);
  64. BIND_ENUM_CONSTANT(XR_VR);
  65. BIND_ENUM_CONSTANT(XR_AR);
  66. BIND_ENUM_CONSTANT(XR_EXTERNAL);
  67. BIND_ENUM_CONSTANT(XR_NORMAL_TRACKING);
  68. BIND_ENUM_CONSTANT(XR_EXCESSIVE_MOTION);
  69. BIND_ENUM_CONSTANT(XR_INSUFFICIENT_FEATURES);
  70. BIND_ENUM_CONSTANT(XR_UNKNOWN_TRACKING);
  71. BIND_ENUM_CONSTANT(XR_NOT_TRACKING);
  72. BIND_ENUM_CONSTANT(XR_PLAY_AREA_UNKNOWN);
  73. BIND_ENUM_CONSTANT(XR_PLAY_AREA_3DOF);
  74. BIND_ENUM_CONSTANT(XR_PLAY_AREA_SITTING);
  75. BIND_ENUM_CONSTANT(XR_PLAY_AREA_ROOMSCALE);
  76. BIND_ENUM_CONSTANT(XR_PLAY_AREA_STAGE);
  77. };
  78. bool XRInterface::is_primary() {
  79. XRServer *xr_server = XRServer::get_singleton();
  80. ERR_FAIL_NULL_V(xr_server, false);
  81. return xr_server->get_primary_interface() == this;
  82. }
  83. void XRInterface::set_primary(bool p_primary) {
  84. XRServer *xr_server = XRServer::get_singleton();
  85. ERR_FAIL_NULL(xr_server);
  86. if (p_primary) {
  87. ERR_FAIL_COND(!is_initialized());
  88. xr_server->set_primary_interface(this);
  89. } else if (xr_server->get_primary_interface() == this) {
  90. xr_server->set_primary_interface(nullptr);
  91. }
  92. }
  93. XRInterface::XRInterface() {}
  94. XRInterface::~XRInterface() {}
  95. // query if this interface supports this play area mode
  96. bool XRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
  97. return p_mode == XR_PLAY_AREA_UNKNOWN;
  98. }
  99. // get the current play area mode
  100. XRInterface::PlayAreaMode XRInterface::get_play_area_mode() const {
  101. return XR_PLAY_AREA_UNKNOWN;
  102. }
  103. // change the play area mode, note that this should return false if the mode is not available
  104. bool XRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
  105. return p_mode == XR_PLAY_AREA_UNKNOWN;
  106. }
  107. // if available, returns an array of vectors denoting the play area the player can move around in
  108. PackedVector3Array XRInterface::get_play_area() const {
  109. // Return an empty array by default.
  110. // Note implementation is responsible for applying our reference frame and world scale to the raw data.
  111. // `play_area_changed` should be emitted if play area data is available and either the reference frame or world scale changes.
  112. return PackedVector3Array();
  113. };
  114. /** these will only be implemented on AR interfaces, so we want dummies for VR **/
  115. bool XRInterface::get_anchor_detection_is_enabled() const {
  116. return false;
  117. }
  118. void XRInterface::set_anchor_detection_is_enabled(bool p_enable) {
  119. }
  120. int XRInterface::get_camera_feed_id() {
  121. return 0;
  122. }
  123. /** these are optional, so we want dummies **/
  124. PackedStringArray XRInterface::get_suggested_tracker_names() const {
  125. PackedStringArray arr;
  126. return arr;
  127. }
  128. PackedStringArray XRInterface::get_suggested_pose_names(const StringName &p_tracker_name) const {
  129. PackedStringArray arr;
  130. return arr;
  131. }
  132. XRInterface::TrackingStatus XRInterface::get_tracking_status() const {
  133. return XR_UNKNOWN_TRACKING;
  134. }
  135. void XRInterface::notification(int p_what) {
  136. }
  137. void XRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
  138. }