gdscript_compiler.cpp 101 KB

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  1. /*************************************************************************/
  2. /* gdscript_compiler.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "gdscript_compiler.h"
  31. #include "gdscript.h"
  32. #include "gdscript_byte_codegen.h"
  33. #include "gdscript_cache.h"
  34. #include "gdscript_utility_functions.h"
  35. #include "core/config/engine.h"
  36. #include "core/config/project_settings.h"
  37. bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
  38. if (codegen.function_node && codegen.function_node->is_static) {
  39. return false;
  40. }
  41. if (_is_local_or_parameter(codegen, p_name)) {
  42. return false; //shadowed
  43. }
  44. return _is_class_member_property(codegen.script, p_name);
  45. }
  46. bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
  47. GDScript *scr = owner;
  48. GDScriptNativeClass *nc = nullptr;
  49. while (scr) {
  50. if (scr->native.is_valid()) {
  51. nc = scr->native.ptr();
  52. }
  53. scr = scr->_base;
  54. }
  55. ERR_FAIL_COND_V(!nc, false);
  56. return ClassDB::has_property(nc->get_name(), p_name);
  57. }
  58. bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
  59. return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
  60. }
  61. void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
  62. if (!error.is_empty()) {
  63. return;
  64. }
  65. error = p_error;
  66. if (p_node) {
  67. err_line = p_node->start_line;
  68. err_column = p_node->leftmost_column;
  69. } else {
  70. err_line = 0;
  71. err_column = 0;
  72. }
  73. }
  74. GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner) {
  75. if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
  76. return GDScriptDataType();
  77. }
  78. GDScriptDataType result;
  79. result.has_type = true;
  80. switch (p_datatype.kind) {
  81. case GDScriptParser::DataType::VARIANT: {
  82. result.has_type = false;
  83. } break;
  84. case GDScriptParser::DataType::BUILTIN: {
  85. result.kind = GDScriptDataType::BUILTIN;
  86. result.builtin_type = p_datatype.builtin_type;
  87. } break;
  88. case GDScriptParser::DataType::NATIVE: {
  89. result.kind = GDScriptDataType::NATIVE;
  90. result.native_type = p_datatype.native_type;
  91. result.builtin_type = p_datatype.builtin_type;
  92. } break;
  93. case GDScriptParser::DataType::SCRIPT: {
  94. result.kind = GDScriptDataType::SCRIPT;
  95. result.builtin_type = p_datatype.builtin_type;
  96. result.script_type_ref = p_datatype.script_type;
  97. result.script_type = result.script_type_ref.ptr();
  98. result.native_type = p_datatype.native_type;
  99. } break;
  100. case GDScriptParser::DataType::CLASS: {
  101. result.kind = GDScriptDataType::GDSCRIPT;
  102. result.builtin_type = p_datatype.builtin_type;
  103. result.native_type = p_datatype.native_type;
  104. String root_name = p_datatype.class_type->fqcn.get_slice("::", 0);
  105. bool is_local_class = !root_name.is_empty() && root_name == main_script->fully_qualified_name;
  106. Ref<GDScript> script;
  107. if (is_local_class) {
  108. script = Ref<GDScript>(main_script);
  109. } else {
  110. Error err = OK;
  111. script = GDScriptCache::get_shallow_script(p_datatype.script_path, err, p_owner->path);
  112. if (err) {
  113. _set_error(vformat(R"(Could not find script "%s": %s)", p_datatype.script_path, error_names[err]), nullptr);
  114. }
  115. }
  116. if (script.is_valid()) {
  117. script = Ref<GDScript>(script->find_class(p_datatype.class_type->fqcn));
  118. }
  119. if (script.is_null()) {
  120. _set_error(vformat(R"(Could not find class "%s" in "%s".)", p_datatype.class_type->fqcn, p_datatype.script_path), nullptr);
  121. return GDScriptDataType();
  122. } else {
  123. // Only hold a strong reference if the owner of the element qualified with this type is not local, to avoid cyclic references (leaks).
  124. // TODO: Might lead to use after free if script_type is a subclass and is used after its parent is freed.
  125. if (!is_local_class) {
  126. result.script_type_ref = script;
  127. }
  128. result.script_type = script.ptr();
  129. result.native_type = p_datatype.native_type;
  130. }
  131. } break;
  132. case GDScriptParser::DataType::ENUM:
  133. result.has_type = true;
  134. result.kind = GDScriptDataType::BUILTIN;
  135. if (p_datatype.is_meta_type) {
  136. result.builtin_type = Variant::DICTIONARY;
  137. } else {
  138. result.builtin_type = Variant::INT;
  139. }
  140. break;
  141. case GDScriptParser::DataType::UNRESOLVED: {
  142. ERR_PRINT("Parser bug: converting unresolved type.");
  143. return GDScriptDataType();
  144. }
  145. }
  146. if (p_datatype.has_container_element_type()) {
  147. result.set_container_element_type(_gdtype_from_datatype(p_datatype.get_container_element_type(), p_owner));
  148. }
  149. return result;
  150. }
  151. static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) {
  152. if (!p_arg_type.has_type) {
  153. return false;
  154. }
  155. if (p_par_type.type == Variant::NIL) {
  156. return false;
  157. }
  158. if (p_par_type.type == Variant::OBJECT) {
  159. if (p_arg_type.kind == GDScriptDataType::BUILTIN) {
  160. return false;
  161. }
  162. StringName class_name;
  163. if (p_arg_type.kind == GDScriptDataType::NATIVE) {
  164. class_name = p_arg_type.native_type;
  165. } else {
  166. class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type;
  167. }
  168. return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name);
  169. } else {
  170. if (p_arg_type.kind != GDScriptDataType::BUILTIN) {
  171. return false;
  172. }
  173. return p_par_type.type == p_arg_type.builtin_type;
  174. }
  175. }
  176. static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
  177. if (p_method->get_argument_count() != p_arguments.size()) {
  178. // ptrcall won't work with default arguments.
  179. return false;
  180. }
  181. MethodInfo info;
  182. ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
  183. for (int i = 0; i < p_arguments.size(); i++) {
  184. const PropertyInfo &prop = info.arguments[i];
  185. if (!_is_exact_type(prop, p_arguments[i].type)) {
  186. return false;
  187. }
  188. }
  189. return true;
  190. }
  191. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
  192. if (p_expression->is_constant) {
  193. return codegen.add_constant(p_expression->reduced_value);
  194. }
  195. GDScriptCodeGenerator *gen = codegen.generator;
  196. switch (p_expression->type) {
  197. case GDScriptParser::Node::IDENTIFIER: {
  198. // Look for identifiers in current scope.
  199. const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
  200. StringName identifier = in->name;
  201. // Try function parameters.
  202. if (codegen.parameters.has(identifier)) {
  203. return codegen.parameters[identifier];
  204. }
  205. // Try local variables and constants.
  206. if (!p_initializer && codegen.locals.has(identifier)) {
  207. return codegen.locals[identifier];
  208. }
  209. // Try class members.
  210. if (_is_class_member_property(codegen, identifier)) {
  211. // Get property.
  212. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
  213. gen->write_get_member(temp, identifier);
  214. return temp;
  215. }
  216. // Try members.
  217. if (!codegen.function_node || !codegen.function_node->is_static) {
  218. // Try member variables.
  219. if (codegen.script->member_indices.has(identifier)) {
  220. if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
  221. // Perform getter.
  222. GDScriptCodeGenerator::Address temp = codegen.add_temporary();
  223. Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
  224. gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
  225. return temp;
  226. } else {
  227. // No getter or inside getter: direct member access.,
  228. int idx = codegen.script->member_indices[identifier].index;
  229. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
  230. }
  231. }
  232. }
  233. // Try class constants.
  234. {
  235. GDScript *owner = codegen.script;
  236. while (owner) {
  237. GDScript *scr = owner;
  238. GDScriptNativeClass *nc = nullptr;
  239. while (scr) {
  240. if (scr->constants.has(identifier)) {
  241. return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
  242. }
  243. if (scr->native.is_valid()) {
  244. nc = scr->native.ptr();
  245. }
  246. scr = scr->_base;
  247. }
  248. // Class C++ integer constant.
  249. if (nc) {
  250. bool success = false;
  251. int64_t constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
  252. if (success) {
  253. return codegen.add_constant(constant);
  254. }
  255. }
  256. owner = owner->_owner;
  257. }
  258. }
  259. // Try signals and methods (can be made callables).
  260. {
  261. // Search upwards through parent classes:
  262. const GDScriptParser::ClassNode *base_class = codegen.class_node;
  263. while (base_class != nullptr) {
  264. if (base_class->has_member(identifier)) {
  265. const GDScriptParser::ClassNode::Member &member = base_class->get_member(identifier);
  266. if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
  267. // Get like it was a property.
  268. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  269. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  270. gen->write_get_named(temp, identifier, self);
  271. return temp;
  272. }
  273. }
  274. base_class = base_class->base_type.class_type;
  275. }
  276. // Try in native base.
  277. GDScript *scr = codegen.script;
  278. GDScriptNativeClass *nc = nullptr;
  279. while (scr) {
  280. if (scr->native.is_valid()) {
  281. nc = scr->native.ptr();
  282. }
  283. scr = scr->_base;
  284. }
  285. if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
  286. // Get like it was a property.
  287. GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
  288. GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
  289. gen->write_get_named(temp, identifier, self);
  290. return temp;
  291. }
  292. }
  293. // Try globals.
  294. if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
  295. // If it's an autoload singleton, we postpone to load it at runtime.
  296. // This is so one autoload doesn't try to load another before it's compiled.
  297. HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
  298. if (autoloads.has(identifier) && autoloads[identifier].is_singleton) {
  299. GDScriptCodeGenerator::Address global = codegen.add_temporary(_gdtype_from_datatype(in->get_datatype(), codegen.script));
  300. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  301. gen->write_store_global(global, idx);
  302. return global;
  303. } else {
  304. int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
  305. Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
  306. return codegen.add_constant(global);
  307. }
  308. }
  309. // Try global classes.
  310. if (ScriptServer::is_global_class(identifier)) {
  311. const GDScriptParser::ClassNode *class_node = codegen.class_node;
  312. while (class_node->outer) {
  313. class_node = class_node->outer;
  314. }
  315. Ref<Resource> res;
  316. if (class_node->identifier && class_node->identifier->name == identifier) {
  317. res = Ref<GDScript>(main_script);
  318. } else {
  319. String global_class_path = ScriptServer::get_global_class_path(identifier);
  320. if (ResourceLoader::get_resource_type(global_class_path) == "GDScript") {
  321. Error err = OK;
  322. res = GDScriptCache::get_full_script(global_class_path, err);
  323. if (err != OK) {
  324. _set_error("Can't load global class " + String(identifier), p_expression);
  325. r_error = ERR_COMPILATION_FAILED;
  326. return GDScriptCodeGenerator::Address();
  327. }
  328. } else {
  329. res = ResourceLoader::load(global_class_path);
  330. if (res.is_null()) {
  331. _set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
  332. r_error = ERR_COMPILATION_FAILED;
  333. return GDScriptCodeGenerator::Address();
  334. }
  335. }
  336. }
  337. return codegen.add_constant(res);
  338. }
  339. #ifdef TOOLS_ENABLED
  340. if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
  341. GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
  342. gen->write_store_named_global(global, identifier);
  343. return global;
  344. }
  345. #endif
  346. // Not found, error.
  347. _set_error("Identifier not found: " + String(identifier), p_expression);
  348. r_error = ERR_COMPILATION_FAILED;
  349. return GDScriptCodeGenerator::Address();
  350. } break;
  351. case GDScriptParser::Node::LITERAL: {
  352. // Return constant.
  353. const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
  354. return codegen.add_constant(cn->value);
  355. } break;
  356. case GDScriptParser::Node::SELF: {
  357. //return constant
  358. if (codegen.function_node && codegen.function_node->is_static) {
  359. _set_error("'self' not present in static function!", p_expression);
  360. r_error = ERR_COMPILATION_FAILED;
  361. return GDScriptCodeGenerator::Address();
  362. }
  363. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
  364. } break;
  365. case GDScriptParser::Node::ARRAY: {
  366. const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
  367. Vector<GDScriptCodeGenerator::Address> values;
  368. // Create the result temporary first since it's the last to be killed.
  369. GDScriptDataType array_type = _gdtype_from_datatype(an->get_datatype(), codegen.script);
  370. GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
  371. for (int i = 0; i < an->elements.size(); i++) {
  372. GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
  373. if (r_error) {
  374. return GDScriptCodeGenerator::Address();
  375. }
  376. values.push_back(val);
  377. }
  378. if (array_type.has_container_element_type()) {
  379. gen->write_construct_typed_array(result, array_type.get_container_element_type(), values);
  380. } else {
  381. gen->write_construct_array(result, values);
  382. }
  383. for (int i = 0; i < values.size(); i++) {
  384. if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  385. gen->pop_temporary();
  386. }
  387. }
  388. return result;
  389. } break;
  390. case GDScriptParser::Node::DICTIONARY: {
  391. const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
  392. Vector<GDScriptCodeGenerator::Address> elements;
  393. // Create the result temporary first since it's the last to be killed.
  394. GDScriptDataType dict_type;
  395. dict_type.has_type = true;
  396. dict_type.kind = GDScriptDataType::BUILTIN;
  397. dict_type.builtin_type = Variant::DICTIONARY;
  398. GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
  399. for (int i = 0; i < dn->elements.size(); i++) {
  400. // Key.
  401. GDScriptCodeGenerator::Address element;
  402. switch (dn->style) {
  403. case GDScriptParser::DictionaryNode::PYTHON_DICT:
  404. // Python-style: key is any expression.
  405. element = _parse_expression(codegen, r_error, dn->elements[i].key);
  406. if (r_error) {
  407. return GDScriptCodeGenerator::Address();
  408. }
  409. break;
  410. case GDScriptParser::DictionaryNode::LUA_TABLE:
  411. // Lua-style: key is an identifier interpreted as StringName.
  412. StringName key = dn->elements[i].key->reduced_value.operator StringName();
  413. element = codegen.add_constant(key);
  414. break;
  415. }
  416. elements.push_back(element);
  417. element = _parse_expression(codegen, r_error, dn->elements[i].value);
  418. if (r_error) {
  419. return GDScriptCodeGenerator::Address();
  420. }
  421. elements.push_back(element);
  422. }
  423. gen->write_construct_dictionary(result, elements);
  424. for (int i = 0; i < elements.size(); i++) {
  425. if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  426. gen->pop_temporary();
  427. }
  428. }
  429. return result;
  430. } break;
  431. case GDScriptParser::Node::CAST: {
  432. const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
  433. GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
  434. GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type, codegen.script);
  435. if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
  436. // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
  437. cast_type.kind = GDScriptDataType::BUILTIN;
  438. cast_type.builtin_type = Variant::INT;
  439. }
  440. // Create temporary for result first since it will be deleted last.
  441. GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
  442. GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
  443. gen->write_cast(result, src, cast_type);
  444. if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  445. gen->pop_temporary();
  446. }
  447. return result;
  448. } break;
  449. case GDScriptParser::Node::CALL: {
  450. const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
  451. GDScriptDataType type = _gdtype_from_datatype(call->get_datatype(), codegen.script);
  452. GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
  453. GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
  454. GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
  455. Vector<GDScriptCodeGenerator::Address> arguments;
  456. for (int i = 0; i < call->arguments.size(); i++) {
  457. GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
  458. if (r_error) {
  459. return GDScriptCodeGenerator::Address();
  460. }
  461. arguments.push_back(arg);
  462. }
  463. if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
  464. // Construct a built-in type.
  465. Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
  466. gen->write_construct(result, vtype, arguments);
  467. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
  468. // Variant utility function.
  469. gen->write_call_utility(result, call->function_name, arguments);
  470. } else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptUtilityFunctions::function_exists(call->function_name)) {
  471. // GDScript utility function.
  472. gen->write_call_gdscript_utility(result, GDScriptUtilityFunctions::get_function(call->function_name), arguments);
  473. } else {
  474. // Regular function.
  475. const GDScriptParser::ExpressionNode *callee = call->callee;
  476. if (call->is_super) {
  477. // Super call.
  478. gen->write_super_call(result, call->function_name, arguments);
  479. } else {
  480. if (callee->type == GDScriptParser::Node::IDENTIFIER) {
  481. // Self function call.
  482. if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) {
  483. // Native method, use faster path.
  484. GDScriptCodeGenerator::Address self;
  485. self.mode = GDScriptCodeGenerator::Address::SELF;
  486. MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name);
  487. if (_have_exact_arguments(method, arguments)) {
  488. // Exact arguments, use ptrcall.
  489. gen->write_call_ptrcall(result, self, method, arguments);
  490. } else {
  491. // Not exact arguments, but still can use method bind call.
  492. gen->write_call_method_bind(result, self, method, arguments);
  493. }
  494. } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
  495. GDScriptCodeGenerator::Address self;
  496. self.mode = GDScriptCodeGenerator::Address::CLASS;
  497. if (within_await) {
  498. gen->write_call_async(result, self, call->function_name, arguments);
  499. } else {
  500. gen->write_call(return_addr, self, call->function_name, arguments);
  501. }
  502. } else {
  503. if (within_await) {
  504. gen->write_call_self_async(result, call->function_name, arguments);
  505. } else {
  506. gen->write_call_self(return_addr, call->function_name, arguments);
  507. }
  508. }
  509. } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
  510. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
  511. if (subscript->is_attribute) {
  512. // May be static built-in method call.
  513. if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
  514. gen->write_call_builtin_type_static(result, GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name), subscript->attribute->name, arguments);
  515. } else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
  516. ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
  517. // It's a static native method call.
  518. gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
  519. } else {
  520. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  521. if (r_error) {
  522. return GDScriptCodeGenerator::Address();
  523. }
  524. if (within_await) {
  525. gen->write_call_async(result, base, call->function_name, arguments);
  526. } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
  527. // Native method, use faster path.
  528. StringName class_name;
  529. if (base.type.kind == GDScriptDataType::NATIVE) {
  530. class_name = base.type.native_type;
  531. } else {
  532. class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
  533. }
  534. if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
  535. MethodBind *method = ClassDB::get_method(class_name, call->function_name);
  536. if (_have_exact_arguments(method, arguments)) {
  537. // Exact arguments, use ptrcall.
  538. gen->write_call_ptrcall(result, base, method, arguments);
  539. } else {
  540. // Not exact arguments, but still can use method bind call.
  541. gen->write_call_method_bind(result, base, method, arguments);
  542. }
  543. } else {
  544. gen->write_call(return_addr, base, call->function_name, arguments);
  545. }
  546. } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
  547. gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
  548. } else {
  549. gen->write_call(return_addr, base, call->function_name, arguments);
  550. }
  551. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  552. gen->pop_temporary();
  553. }
  554. }
  555. } else {
  556. _set_error("Cannot call something that isn't a function.", call->callee);
  557. r_error = ERR_COMPILATION_FAILED;
  558. return GDScriptCodeGenerator::Address();
  559. }
  560. } else {
  561. r_error = ERR_COMPILATION_FAILED;
  562. return GDScriptCodeGenerator::Address();
  563. }
  564. }
  565. }
  566. for (int i = 0; i < arguments.size(); i++) {
  567. if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  568. gen->pop_temporary();
  569. }
  570. }
  571. return result;
  572. } break;
  573. case GDScriptParser::Node::GET_NODE: {
  574. const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
  575. Vector<GDScriptCodeGenerator::Address> args;
  576. args.push_back(codegen.add_constant(NodePath(get_node->full_path)));
  577. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype(), codegen.script));
  578. MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
  579. gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
  580. return result;
  581. } break;
  582. case GDScriptParser::Node::PRELOAD: {
  583. const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
  584. // Add resource as constant.
  585. return codegen.add_constant(preload->resource);
  586. } break;
  587. case GDScriptParser::Node::AWAIT: {
  588. const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
  589. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
  590. within_await = true;
  591. GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
  592. within_await = false;
  593. if (r_error) {
  594. return GDScriptCodeGenerator::Address();
  595. }
  596. gen->write_await(result, argument);
  597. if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  598. gen->pop_temporary();
  599. }
  600. return result;
  601. } break;
  602. // Indexing operator.
  603. case GDScriptParser::Node::SUBSCRIPT: {
  604. const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
  605. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  606. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
  607. if (r_error) {
  608. return GDScriptCodeGenerator::Address();
  609. }
  610. bool named = subscript->is_attribute;
  611. StringName name;
  612. GDScriptCodeGenerator::Address index;
  613. if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
  614. index = p_index_addr;
  615. } else if (subscript->is_attribute) {
  616. if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  617. GDScriptParser::IdentifierNode *identifier = subscript->attribute;
  618. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
  619. #ifdef DEBUG_ENABLED
  620. if (MI && MI->value.getter == codegen.function_name) {
  621. String n = identifier->name;
  622. _set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
  623. r_error = ERR_COMPILATION_FAILED;
  624. return GDScriptCodeGenerator::Address();
  625. }
  626. #endif
  627. if (MI && MI->value.getter == "") {
  628. // Remove result temp as we don't need it.
  629. gen->pop_temporary();
  630. // Faster than indexing self (as if no self. had been used).
  631. return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  632. }
  633. }
  634. name = subscript->attribute->name;
  635. named = true;
  636. } else {
  637. if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
  638. // Also, somehow, named (speed up anyway).
  639. name = subscript->index->reduced_value;
  640. named = true;
  641. } else {
  642. // Regular indexing.
  643. index = _parse_expression(codegen, r_error, subscript->index);
  644. if (r_error) {
  645. return GDScriptCodeGenerator::Address();
  646. }
  647. }
  648. }
  649. if (named) {
  650. gen->write_get_named(result, name, base);
  651. } else {
  652. gen->write_get(result, index, base);
  653. }
  654. if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  655. gen->pop_temporary();
  656. }
  657. if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  658. gen->pop_temporary();
  659. }
  660. return result;
  661. } break;
  662. case GDScriptParser::Node::UNARY_OPERATOR: {
  663. const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
  664. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype(), codegen.script));
  665. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
  666. if (r_error) {
  667. return GDScriptCodeGenerator::Address();
  668. }
  669. gen->write_unary_operator(result, unary->variant_op, operand);
  670. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  671. gen->pop_temporary();
  672. }
  673. return result;
  674. }
  675. case GDScriptParser::Node::BINARY_OPERATOR: {
  676. const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
  677. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
  678. switch (binary->operation) {
  679. case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
  680. // AND operator with early out on failure.
  681. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  682. gen->write_and_left_operand(left_operand);
  683. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  684. gen->write_and_right_operand(right_operand);
  685. gen->write_end_and(result);
  686. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  687. gen->pop_temporary();
  688. }
  689. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  690. gen->pop_temporary();
  691. }
  692. } break;
  693. case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
  694. // OR operator with early out on success.
  695. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  696. gen->write_or_left_operand(left_operand);
  697. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  698. gen->write_or_right_operand(right_operand);
  699. gen->write_end_or(result);
  700. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  701. gen->pop_temporary();
  702. }
  703. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  704. gen->pop_temporary();
  705. }
  706. } break;
  707. case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
  708. GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
  709. if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
  710. // `is` with builtin type)
  711. Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
  712. gen->write_type_test_builtin(result, operand, type);
  713. } else {
  714. GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
  715. if (r_error) {
  716. return GDScriptCodeGenerator::Address();
  717. }
  718. gen->write_type_test(result, operand, type);
  719. if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  720. gen->pop_temporary();
  721. }
  722. }
  723. if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  724. gen->pop_temporary();
  725. }
  726. } break;
  727. default: {
  728. GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
  729. GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
  730. gen->write_binary_operator(result, binary->variant_op, left_operand, right_operand);
  731. if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  732. gen->pop_temporary();
  733. }
  734. if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  735. gen->pop_temporary();
  736. }
  737. }
  738. }
  739. return result;
  740. } break;
  741. case GDScriptParser::Node::TERNARY_OPERATOR: {
  742. // x IF a ELSE y operator with early out on failure.
  743. const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
  744. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype(), codegen.script));
  745. gen->write_start_ternary(result);
  746. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
  747. if (r_error) {
  748. return GDScriptCodeGenerator::Address();
  749. }
  750. gen->write_ternary_condition(condition);
  751. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  752. gen->pop_temporary();
  753. }
  754. GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
  755. if (r_error) {
  756. return GDScriptCodeGenerator::Address();
  757. }
  758. gen->write_ternary_true_expr(true_expr);
  759. if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  760. gen->pop_temporary();
  761. }
  762. GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
  763. if (r_error) {
  764. return GDScriptCodeGenerator::Address();
  765. }
  766. gen->write_ternary_false_expr(false_expr);
  767. if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  768. gen->pop_temporary();
  769. }
  770. gen->write_end_ternary();
  771. return result;
  772. } break;
  773. case GDScriptParser::Node::ASSIGNMENT: {
  774. const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
  775. if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
  776. // SET (chained) MODE!
  777. const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
  778. #ifdef DEBUG_ENABLED
  779. if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
  780. HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
  781. if (MI && MI->value.setter == codegen.function_name) {
  782. String n = subscript->attribute->name;
  783. _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
  784. r_error = ERR_COMPILATION_FAILED;
  785. return GDScriptCodeGenerator::Address();
  786. }
  787. }
  788. #endif
  789. /* Find chain of sets */
  790. StringName assign_class_member_property;
  791. GDScriptCodeGenerator::Address target_member_property;
  792. bool is_member_property = false;
  793. bool member_property_has_setter = false;
  794. bool member_property_is_in_setter = false;
  795. StringName member_property_setter_function;
  796. List<const GDScriptParser::SubscriptNode *> chain;
  797. {
  798. // Create get/set chain.
  799. const GDScriptParser::SubscriptNode *n = subscript;
  800. while (true) {
  801. chain.push_back(n);
  802. if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
  803. // Check for a property.
  804. if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
  805. GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
  806. StringName var_name = identifier->name;
  807. if (_is_class_member_property(codegen, var_name)) {
  808. assign_class_member_property = var_name;
  809. } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  810. is_member_property = true;
  811. member_property_setter_function = codegen.script->member_indices[var_name].setter;
  812. member_property_has_setter = member_property_setter_function != StringName();
  813. member_property_is_in_setter = member_property_has_setter && member_property_setter_function == codegen.function_name;
  814. target_member_property.mode = GDScriptCodeGenerator::Address::MEMBER;
  815. target_member_property.address = codegen.script->member_indices[var_name].index;
  816. target_member_property.type = codegen.script->member_indices[var_name].data_type;
  817. }
  818. }
  819. break;
  820. }
  821. n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
  822. }
  823. }
  824. /* Chain of gets */
  825. // Get at (potential) root stack pos, so it can be returned.
  826. GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
  827. if (r_error) {
  828. return GDScriptCodeGenerator::Address();
  829. }
  830. GDScriptCodeGenerator::Address prev_base = base;
  831. struct ChainInfo {
  832. bool is_named = false;
  833. GDScriptCodeGenerator::Address base;
  834. GDScriptCodeGenerator::Address key;
  835. StringName name;
  836. };
  837. List<ChainInfo> set_chain;
  838. for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
  839. if (E == chain.front()) {
  840. // Skip the main subscript, since we'll assign to that.
  841. break;
  842. }
  843. const GDScriptParser::SubscriptNode *subscript_elem = E->get();
  844. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype(), codegen.script));
  845. GDScriptCodeGenerator::Address key;
  846. StringName name;
  847. if (subscript_elem->is_attribute) {
  848. name = subscript_elem->attribute->name;
  849. gen->write_get_named(value, name, prev_base);
  850. } else {
  851. key = _parse_expression(codegen, r_error, subscript_elem->index);
  852. if (r_error) {
  853. return GDScriptCodeGenerator::Address();
  854. }
  855. gen->write_get(value, key, prev_base);
  856. }
  857. // Store base and key for setting it back later.
  858. set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
  859. prev_base = value;
  860. }
  861. // Get value to assign.
  862. GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
  863. if (r_error) {
  864. return GDScriptCodeGenerator::Address();
  865. }
  866. // Get the key if needed.
  867. GDScriptCodeGenerator::Address key;
  868. StringName name;
  869. if (subscript->is_attribute) {
  870. name = subscript->attribute->name;
  871. } else {
  872. key = _parse_expression(codegen, r_error, subscript->index);
  873. if (r_error) {
  874. return GDScriptCodeGenerator::Address();
  875. }
  876. }
  877. // Perform operator if any.
  878. if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
  879. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  880. GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype(), codegen.script));
  881. if (subscript->is_attribute) {
  882. gen->write_get_named(value, name, prev_base);
  883. } else {
  884. gen->write_get(value, key, prev_base);
  885. }
  886. gen->write_binary_operator(op_result, assignment->variant_op, value, assigned);
  887. gen->pop_temporary();
  888. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  889. gen->pop_temporary();
  890. }
  891. assigned = op_result;
  892. }
  893. // Perform assignment.
  894. if (subscript->is_attribute) {
  895. gen->write_set_named(prev_base, name, assigned);
  896. } else {
  897. gen->write_set(prev_base, key, assigned);
  898. }
  899. if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  900. gen->pop_temporary();
  901. }
  902. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  903. gen->pop_temporary();
  904. }
  905. assigned = prev_base;
  906. // Set back the values into their bases.
  907. for (const ChainInfo &info : set_chain) {
  908. bool known_type = assigned.type.has_type;
  909. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  910. if (!known_type || !is_shared) {
  911. if (!known_type) {
  912. // Jump shared values since they are already updated in-place.
  913. gen->write_jump_if_shared(assigned);
  914. }
  915. if (!info.is_named) {
  916. gen->write_set(info.base, info.key, assigned);
  917. } else {
  918. gen->write_set_named(info.base, info.name, assigned);
  919. }
  920. if (!known_type) {
  921. gen->write_end_jump_if_shared();
  922. }
  923. }
  924. if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  925. gen->pop_temporary();
  926. }
  927. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  928. gen->pop_temporary();
  929. }
  930. assigned = info.base;
  931. }
  932. bool known_type = assigned.type.has_type;
  933. bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
  934. if (!known_type || !is_shared) {
  935. // If this is a class member property, also assign to it.
  936. // This allow things like: position.x += 2.0
  937. if (assign_class_member_property != StringName()) {
  938. if (!known_type) {
  939. gen->write_jump_if_shared(assigned);
  940. }
  941. gen->write_set_member(assigned, assign_class_member_property);
  942. if (!known_type) {
  943. gen->write_end_jump_if_shared();
  944. }
  945. } else if (is_member_property) {
  946. // Same as above but for script members.
  947. if (!known_type) {
  948. gen->write_jump_if_shared(assigned);
  949. }
  950. if (member_property_has_setter && !member_property_is_in_setter) {
  951. Vector<GDScriptCodeGenerator::Address> args;
  952. args.push_back(assigned);
  953. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), member_property_setter_function, args);
  954. } else {
  955. gen->write_assign(target_member_property, assigned);
  956. }
  957. if (!known_type) {
  958. gen->write_end_jump_if_shared();
  959. }
  960. }
  961. }
  962. if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  963. gen->pop_temporary();
  964. }
  965. } else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
  966. // Assignment to member property.
  967. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  968. if (r_error) {
  969. return GDScriptCodeGenerator::Address();
  970. }
  971. GDScriptCodeGenerator::Address to_assign = assigned_value;
  972. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  973. StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  974. if (has_operation) {
  975. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  976. GDScriptCodeGenerator::Address member = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script));
  977. gen->write_get_member(member, name);
  978. gen->write_binary_operator(op_result, assignment->variant_op, member, assigned_value);
  979. gen->pop_temporary(); // Pop member temp.
  980. to_assign = op_result;
  981. }
  982. gen->write_set_member(to_assign, name);
  983. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  984. gen->pop_temporary(); // Pop the assigned expression or the temp result if it has operation.
  985. }
  986. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  987. gen->pop_temporary(); // Pop the assigned expression if not done before.
  988. }
  989. } else {
  990. // Regular assignment.
  991. ERR_FAIL_COND_V_MSG(assignment->assignee->type != GDScriptParser::Node::IDENTIFIER, GDScriptCodeGenerator::Address(), "Expected the assignee to be an identifier here.");
  992. GDScriptCodeGenerator::Address member;
  993. bool is_member = false;
  994. bool has_setter = false;
  995. bool is_in_setter = false;
  996. StringName setter_function;
  997. StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
  998. if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
  999. is_member = true;
  1000. setter_function = codegen.script->member_indices[var_name].setter;
  1001. has_setter = setter_function != StringName();
  1002. is_in_setter = has_setter && setter_function == codegen.function_name;
  1003. member.mode = GDScriptCodeGenerator::Address::MEMBER;
  1004. member.address = codegen.script->member_indices[var_name].index;
  1005. member.type = codegen.script->member_indices[var_name].data_type;
  1006. }
  1007. GDScriptCodeGenerator::Address target;
  1008. if (is_member) {
  1009. target = member; // _parse_expression could call its getter, but we want to know the actual address
  1010. } else {
  1011. target = _parse_expression(codegen, r_error, assignment->assignee);
  1012. if (r_error) {
  1013. return GDScriptCodeGenerator::Address();
  1014. }
  1015. }
  1016. GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
  1017. if (r_error) {
  1018. return GDScriptCodeGenerator::Address();
  1019. }
  1020. GDScriptCodeGenerator::Address to_assign;
  1021. bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
  1022. if (has_operation) {
  1023. // Perform operation.
  1024. GDScriptCodeGenerator::Address op_result = codegen.add_temporary(_gdtype_from_datatype(assignment->get_datatype(), codegen.script));
  1025. GDScriptCodeGenerator::Address og_value = _parse_expression(codegen, r_error, assignment->assignee);
  1026. gen->write_binary_operator(op_result, assignment->variant_op, og_value, assigned_value);
  1027. to_assign = op_result;
  1028. if (og_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1029. gen->pop_temporary();
  1030. }
  1031. } else {
  1032. to_assign = assigned_value;
  1033. }
  1034. GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype(), codegen.script);
  1035. if (has_setter && !is_in_setter) {
  1036. // Call setter.
  1037. Vector<GDScriptCodeGenerator::Address> args;
  1038. args.push_back(to_assign);
  1039. gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
  1040. } else {
  1041. // Just assign.
  1042. if (assignment->use_conversion_assign) {
  1043. gen->write_assign_with_conversion(target, to_assign);
  1044. } else {
  1045. gen->write_assign(target, to_assign);
  1046. }
  1047. }
  1048. if (to_assign.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1049. gen->pop_temporary(); // Pop assigned value or temp operation result.
  1050. }
  1051. if (has_operation && assigned_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1052. gen->pop_temporary(); // Pop assigned value if not done before.
  1053. }
  1054. if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1055. gen->pop_temporary(); // Pop the target to assignment.
  1056. }
  1057. }
  1058. return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
  1059. } break;
  1060. case GDScriptParser::Node::LAMBDA: {
  1061. const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
  1062. GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype(), codegen.script));
  1063. Vector<GDScriptCodeGenerator::Address> captures;
  1064. captures.resize(lambda->captures.size());
  1065. for (int i = 0; i < lambda->captures.size(); i++) {
  1066. captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
  1067. if (r_error) {
  1068. return GDScriptCodeGenerator::Address();
  1069. }
  1070. }
  1071. GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
  1072. if (r_error) {
  1073. return GDScriptCodeGenerator::Address();
  1074. }
  1075. gen->write_lambda(result, function, captures, lambda->use_self);
  1076. for (int i = 0; i < captures.size(); i++) {
  1077. if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1078. gen->pop_temporary();
  1079. }
  1080. }
  1081. return result;
  1082. } break;
  1083. default: {
  1084. ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
  1085. } break;
  1086. }
  1087. }
  1088. GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
  1089. switch (p_pattern->pattern_type) {
  1090. case GDScriptParser::PatternNode::PT_LITERAL: {
  1091. if (p_is_nested) {
  1092. codegen.generator->write_and_left_operand(p_previous_test);
  1093. } else if (!p_is_first) {
  1094. codegen.generator->write_or_left_operand(p_previous_test);
  1095. }
  1096. // Get literal type into constant map.
  1097. GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
  1098. // Equality is always a boolean.
  1099. GDScriptDataType equality_type;
  1100. equality_type.has_type = true;
  1101. equality_type.kind = GDScriptDataType::BUILTIN;
  1102. equality_type.builtin_type = Variant::BOOL;
  1103. // Check type equality.
  1104. GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
  1105. codegen.generator->write_binary_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
  1106. codegen.generator->write_and_left_operand(type_equality_addr);
  1107. // Get literal.
  1108. GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
  1109. if (r_error) {
  1110. return GDScriptCodeGenerator::Address();
  1111. }
  1112. // Check value equality.
  1113. GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
  1114. codegen.generator->write_binary_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
  1115. codegen.generator->write_and_right_operand(equality_addr);
  1116. // AND both together (reuse temporary location).
  1117. codegen.generator->write_end_and(type_equality_addr);
  1118. codegen.generator->pop_temporary(); // Remove equality_addr from stack.
  1119. if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1120. codegen.generator->pop_temporary();
  1121. }
  1122. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1123. if (p_is_nested) {
  1124. // Use the previous value as target, since we only need one temporary variable.
  1125. codegen.generator->write_and_right_operand(type_equality_addr);
  1126. codegen.generator->write_end_and(p_previous_test);
  1127. } else if (!p_is_first) {
  1128. // Use the previous value as target, since we only need one temporary variable.
  1129. codegen.generator->write_or_right_operand(type_equality_addr);
  1130. codegen.generator->write_end_or(p_previous_test);
  1131. } else {
  1132. // Just assign this value to the accumulator temporary.
  1133. codegen.generator->write_assign(p_previous_test, type_equality_addr);
  1134. }
  1135. codegen.generator->pop_temporary(); // Remove type_equality_addr.
  1136. return p_previous_test;
  1137. } break;
  1138. case GDScriptParser::PatternNode::PT_EXPRESSION: {
  1139. if (p_is_nested) {
  1140. codegen.generator->write_and_left_operand(p_previous_test);
  1141. } else if (!p_is_first) {
  1142. codegen.generator->write_or_left_operand(p_previous_test);
  1143. }
  1144. // Create the result temps first since it's the last to go away.
  1145. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
  1146. GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
  1147. // Evaluate expression.
  1148. GDScriptCodeGenerator::Address expr_addr;
  1149. expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
  1150. if (r_error) {
  1151. return GDScriptCodeGenerator::Address();
  1152. }
  1153. // Evaluate expression type.
  1154. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1155. typeof_args.push_back(expr_addr);
  1156. codegen.generator->write_call_utility(result_addr, "typeof", typeof_args);
  1157. // Check type equality.
  1158. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
  1159. codegen.generator->write_and_left_operand(result_addr);
  1160. // Check value equality.
  1161. codegen.generator->write_binary_operator(equality_test_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
  1162. codegen.generator->write_and_right_operand(equality_test_addr);
  1163. // AND both type and value equality.
  1164. codegen.generator->write_end_and(result_addr);
  1165. // We don't need the expression temporary anymore.
  1166. if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1167. codegen.generator->pop_temporary();
  1168. }
  1169. codegen.generator->pop_temporary(); // Remove type equality temporary.
  1170. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1171. if (p_is_nested) {
  1172. // Use the previous value as target, since we only need one temporary variable.
  1173. codegen.generator->write_and_right_operand(result_addr);
  1174. codegen.generator->write_end_and(p_previous_test);
  1175. } else if (!p_is_first) {
  1176. // Use the previous value as target, since we only need one temporary variable.
  1177. codegen.generator->write_or_right_operand(result_addr);
  1178. codegen.generator->write_end_or(p_previous_test);
  1179. } else {
  1180. // Just assign this value to the accumulator temporary.
  1181. codegen.generator->write_assign(p_previous_test, result_addr);
  1182. }
  1183. codegen.generator->pop_temporary(); // Remove temp result addr.
  1184. return p_previous_test;
  1185. } break;
  1186. case GDScriptParser::PatternNode::PT_ARRAY: {
  1187. if (p_is_nested) {
  1188. codegen.generator->write_and_left_operand(p_previous_test);
  1189. } else if (!p_is_first) {
  1190. codegen.generator->write_or_left_operand(p_previous_test);
  1191. }
  1192. // Get array type into constant map.
  1193. GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
  1194. // Equality is always a boolean.
  1195. GDScriptDataType temp_type;
  1196. temp_type.has_type = true;
  1197. temp_type.kind = GDScriptDataType::BUILTIN;
  1198. temp_type.builtin_type = Variant::BOOL;
  1199. // Check type equality.
  1200. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1201. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
  1202. codegen.generator->write_and_left_operand(result_addr);
  1203. // Store pattern length in constant map.
  1204. GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
  1205. // Get value length.
  1206. temp_type.builtin_type = Variant::INT;
  1207. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1208. Vector<GDScriptCodeGenerator::Address> len_args;
  1209. len_args.push_back(p_value_addr);
  1210. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), len_args);
  1211. // Test length compatibility.
  1212. temp_type.builtin_type = Variant::BOOL;
  1213. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1214. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
  1215. codegen.generator->write_and_right_operand(length_compat_addr);
  1216. // AND type and length check.
  1217. codegen.generator->write_end_and(result_addr);
  1218. // Remove length temporaries.
  1219. codegen.generator->pop_temporary();
  1220. codegen.generator->pop_temporary();
  1221. // Create temporaries outside the loop so they can be reused.
  1222. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1223. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1224. // Evaluate element by element.
  1225. for (int i = 0; i < p_pattern->array.size(); i++) {
  1226. if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1227. // Don't want to access an extra element of the user array.
  1228. break;
  1229. }
  1230. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1231. codegen.generator->write_and_left_operand(result_addr);
  1232. // Add index to constant map.
  1233. GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
  1234. // Get the actual element from the user-sent array.
  1235. codegen.generator->write_get(element_addr, index_addr, p_value_addr);
  1236. // Also get type of element.
  1237. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1238. typeof_args.push_back(element_addr);
  1239. codegen.generator->write_call_utility(element_type_addr, "typeof", typeof_args);
  1240. // Try the pattern inside the element.
  1241. result_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, result_addr, false, true);
  1242. if (r_error != OK) {
  1243. return GDScriptCodeGenerator::Address();
  1244. }
  1245. codegen.generator->write_and_right_operand(result_addr);
  1246. codegen.generator->write_end_and(result_addr);
  1247. }
  1248. // Remove element temporaries.
  1249. codegen.generator->pop_temporary();
  1250. codegen.generator->pop_temporary();
  1251. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1252. if (p_is_nested) {
  1253. // Use the previous value as target, since we only need one temporary variable.
  1254. codegen.generator->write_and_right_operand(result_addr);
  1255. codegen.generator->write_end_and(p_previous_test);
  1256. } else if (!p_is_first) {
  1257. // Use the previous value as target, since we only need one temporary variable.
  1258. codegen.generator->write_or_right_operand(result_addr);
  1259. codegen.generator->write_end_or(p_previous_test);
  1260. } else {
  1261. // Just assign this value to the accumulator temporary.
  1262. codegen.generator->write_assign(p_previous_test, result_addr);
  1263. }
  1264. codegen.generator->pop_temporary(); // Remove temp result addr.
  1265. return p_previous_test;
  1266. } break;
  1267. case GDScriptParser::PatternNode::PT_DICTIONARY: {
  1268. if (p_is_nested) {
  1269. codegen.generator->write_and_left_operand(p_previous_test);
  1270. } else if (!p_is_first) {
  1271. codegen.generator->write_or_left_operand(p_previous_test);
  1272. }
  1273. // Get dictionary type into constant map.
  1274. GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
  1275. // Equality is always a boolean.
  1276. GDScriptDataType temp_type;
  1277. temp_type.has_type = true;
  1278. temp_type.kind = GDScriptDataType::BUILTIN;
  1279. temp_type.builtin_type = Variant::BOOL;
  1280. // Check type equality.
  1281. GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
  1282. codegen.generator->write_binary_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
  1283. codegen.generator->write_and_left_operand(result_addr);
  1284. // Store pattern length in constant map.
  1285. GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
  1286. // Get user's dictionary length.
  1287. temp_type.builtin_type = Variant::INT;
  1288. GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
  1289. Vector<GDScriptCodeGenerator::Address> func_args;
  1290. func_args.push_back(p_value_addr);
  1291. codegen.generator->write_call_gdscript_utility(value_length_addr, GDScriptUtilityFunctions::get_function("len"), func_args);
  1292. // Test length compatibility.
  1293. temp_type.builtin_type = Variant::BOOL;
  1294. GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
  1295. codegen.generator->write_binary_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
  1296. codegen.generator->write_and_right_operand(length_compat_addr);
  1297. // AND type and length check.
  1298. codegen.generator->write_end_and(result_addr);
  1299. // Remove length temporaries.
  1300. codegen.generator->pop_temporary();
  1301. codegen.generator->pop_temporary();
  1302. // Create temporaries outside the loop so they can be reused.
  1303. GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
  1304. GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
  1305. // Evaluate element by element.
  1306. for (int i = 0; i < p_pattern->dictionary.size(); i++) {
  1307. const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
  1308. if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
  1309. // Ignore rest pattern.
  1310. break;
  1311. }
  1312. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1313. codegen.generator->write_and_left_operand(result_addr);
  1314. // Get the pattern key.
  1315. GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
  1316. if (r_error) {
  1317. return GDScriptCodeGenerator::Address();
  1318. }
  1319. // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
  1320. func_args.clear();
  1321. func_args.push_back(pattern_key_addr);
  1322. codegen.generator->write_call(result_addr, p_value_addr, "has", func_args);
  1323. if (element.value_pattern != nullptr) {
  1324. // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
  1325. codegen.generator->write_and_left_operand(result_addr);
  1326. // Get actual value from user dictionary.
  1327. codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
  1328. // Also get type of value.
  1329. func_args.clear();
  1330. func_args.push_back(element_addr);
  1331. codegen.generator->write_call_utility(element_type_addr, "typeof", func_args);
  1332. // Try the pattern inside the value.
  1333. result_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, result_addr, false, true);
  1334. if (r_error != OK) {
  1335. return GDScriptCodeGenerator::Address();
  1336. }
  1337. codegen.generator->write_and_right_operand(result_addr);
  1338. codegen.generator->write_end_and(result_addr);
  1339. }
  1340. codegen.generator->write_and_right_operand(result_addr);
  1341. codegen.generator->write_end_and(result_addr);
  1342. // Remove pattern key temporary.
  1343. if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1344. codegen.generator->pop_temporary();
  1345. }
  1346. }
  1347. // Remove element temporaries.
  1348. codegen.generator->pop_temporary();
  1349. codegen.generator->pop_temporary();
  1350. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1351. if (p_is_nested) {
  1352. // Use the previous value as target, since we only need one temporary variable.
  1353. codegen.generator->write_and_right_operand(result_addr);
  1354. codegen.generator->write_end_and(p_previous_test);
  1355. } else if (!p_is_first) {
  1356. // Use the previous value as target, since we only need one temporary variable.
  1357. codegen.generator->write_or_right_operand(result_addr);
  1358. codegen.generator->write_end_or(p_previous_test);
  1359. } else {
  1360. // Just assign this value to the accumulator temporary.
  1361. codegen.generator->write_assign(p_previous_test, result_addr);
  1362. }
  1363. codegen.generator->pop_temporary(); // Remove temp result addr.
  1364. return p_previous_test;
  1365. } break;
  1366. case GDScriptParser::PatternNode::PT_REST:
  1367. // Do nothing.
  1368. return p_previous_test;
  1369. break;
  1370. case GDScriptParser::PatternNode::PT_BIND: {
  1371. if (p_is_nested) {
  1372. codegen.generator->write_and_left_operand(p_previous_test);
  1373. } else if (!p_is_first) {
  1374. codegen.generator->write_or_left_operand(p_previous_test);
  1375. }
  1376. // Get the bind address.
  1377. GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
  1378. // Assign value to bound variable.
  1379. codegen.generator->write_assign(bind, p_value_addr);
  1380. }
  1381. [[fallthrough]]; // Act like matching anything too.
  1382. case GDScriptParser::PatternNode::PT_WILDCARD:
  1383. // If this is a fall through we don't want to do this again.
  1384. if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
  1385. if (p_is_nested) {
  1386. codegen.generator->write_and_left_operand(p_previous_test);
  1387. } else if (!p_is_first) {
  1388. codegen.generator->write_or_left_operand(p_previous_test);
  1389. }
  1390. }
  1391. // This matches anything so just do the same as `if(true)`.
  1392. // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
  1393. if (p_is_nested) {
  1394. // Use the operator with the `true` constant so it works as always matching.
  1395. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1396. codegen.generator->write_and_right_operand(constant);
  1397. codegen.generator->write_end_and(p_previous_test);
  1398. } else if (!p_is_first) {
  1399. // Use the operator with the `true` constant so it works as always matching.
  1400. GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
  1401. codegen.generator->write_or_right_operand(constant);
  1402. codegen.generator->write_end_or(p_previous_test);
  1403. } else {
  1404. // Just assign this value to the accumulator temporary.
  1405. codegen.generator->write_assign_true(p_previous_test);
  1406. }
  1407. return p_previous_test;
  1408. }
  1409. ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
  1410. }
  1411. void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
  1412. for (int i = 0; i < p_block->locals.size(); i++) {
  1413. if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
  1414. // Parameters are added directly from function and loop variables are declared explicitly.
  1415. continue;
  1416. }
  1417. codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype(), codegen.script));
  1418. }
  1419. }
  1420. Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
  1421. Error err = OK;
  1422. GDScriptCodeGenerator *gen = codegen.generator;
  1423. codegen.start_block();
  1424. if (p_add_locals) {
  1425. _add_locals_in_block(codegen, p_block);
  1426. }
  1427. for (int i = 0; i < p_block->statements.size(); i++) {
  1428. const GDScriptParser::Node *s = p_block->statements[i];
  1429. #ifdef DEBUG_ENABLED
  1430. // Add a newline before each statement, since the debugger needs those.
  1431. gen->write_newline(s->start_line);
  1432. #endif
  1433. switch (s->type) {
  1434. case GDScriptParser::Node::MATCH: {
  1435. const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
  1436. gen->start_match();
  1437. codegen.start_block();
  1438. // Evaluate the match expression.
  1439. GDScriptCodeGenerator::Address value = codegen.add_local("@match_value", _gdtype_from_datatype(match->test->get_datatype(), codegen.script));
  1440. GDScriptCodeGenerator::Address value_expr = _parse_expression(codegen, err, match->test);
  1441. if (err) {
  1442. return err;
  1443. }
  1444. // Assign to local.
  1445. // TODO: This can be improved by passing the target to parse_expression().
  1446. gen->write_assign(value, value_expr);
  1447. if (value_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1448. codegen.generator->pop_temporary();
  1449. }
  1450. // Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
  1451. GDScriptDataType typeof_type;
  1452. typeof_type.has_type = true;
  1453. typeof_type.kind = GDScriptDataType::BUILTIN;
  1454. typeof_type.builtin_type = Variant::INT;
  1455. GDScriptCodeGenerator::Address type = codegen.add_local("@match_type", typeof_type);
  1456. Vector<GDScriptCodeGenerator::Address> typeof_args;
  1457. typeof_args.push_back(value);
  1458. gen->write_call_utility(type, "typeof", typeof_args);
  1459. // Now we can actually start testing.
  1460. // For each branch.
  1461. for (int j = 0; j < match->branches.size(); j++) {
  1462. if (j > 0) {
  1463. // Use `else` to not check the next branch after matching.
  1464. gen->write_else();
  1465. }
  1466. const GDScriptParser::MatchBranchNode *branch = match->branches[j];
  1467. gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
  1468. codegen.start_block(); // Create an extra block around for binds.
  1469. // Add locals in block before patterns, so temporaries don't use the stack address for binds.
  1470. _add_locals_in_block(codegen, branch->block);
  1471. #ifdef DEBUG_ENABLED
  1472. // Add a newline before each branch, since the debugger needs those.
  1473. gen->write_newline(branch->start_line);
  1474. #endif
  1475. // For each pattern in branch.
  1476. GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
  1477. for (int k = 0; k < branch->patterns.size(); k++) {
  1478. pattern_result = _parse_match_pattern(codegen, err, branch->patterns[k], value, type, pattern_result, k == 0, false);
  1479. if (err != OK) {
  1480. return err;
  1481. }
  1482. }
  1483. // Check if pattern did match.
  1484. gen->write_if(pattern_result);
  1485. // Remove the result from stack.
  1486. gen->pop_temporary();
  1487. // Parse the branch block.
  1488. err = _parse_block(codegen, branch->block, false); // Don't add locals again.
  1489. if (err) {
  1490. return err;
  1491. }
  1492. codegen.end_block(); // Get out of extra block.
  1493. }
  1494. // End all nested `if`s.
  1495. for (int j = 0; j < match->branches.size(); j++) {
  1496. gen->write_endif();
  1497. }
  1498. gen->end_match();
  1499. } break;
  1500. case GDScriptParser::Node::IF: {
  1501. const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
  1502. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, if_n->condition);
  1503. if (err) {
  1504. return err;
  1505. }
  1506. gen->write_if(condition);
  1507. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1508. codegen.generator->pop_temporary();
  1509. }
  1510. err = _parse_block(codegen, if_n->true_block);
  1511. if (err) {
  1512. return err;
  1513. }
  1514. if (if_n->false_block) {
  1515. gen->write_else();
  1516. err = _parse_block(codegen, if_n->false_block);
  1517. if (err) {
  1518. return err;
  1519. }
  1520. }
  1521. gen->write_endif();
  1522. } break;
  1523. case GDScriptParser::Node::FOR: {
  1524. const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
  1525. codegen.start_block();
  1526. GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype(), codegen.script));
  1527. gen->start_for(iterator.type, _gdtype_from_datatype(for_n->list->get_datatype(), codegen.script));
  1528. GDScriptCodeGenerator::Address list = _parse_expression(codegen, err, for_n->list);
  1529. if (err) {
  1530. return err;
  1531. }
  1532. gen->write_for_assignment(iterator, list);
  1533. if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1534. codegen.generator->pop_temporary();
  1535. }
  1536. gen->write_for();
  1537. err = _parse_block(codegen, for_n->loop);
  1538. if (err) {
  1539. return err;
  1540. }
  1541. gen->write_endfor();
  1542. codegen.end_block();
  1543. } break;
  1544. case GDScriptParser::Node::WHILE: {
  1545. const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
  1546. gen->start_while_condition();
  1547. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, while_n->condition);
  1548. if (err) {
  1549. return err;
  1550. }
  1551. gen->write_while(condition);
  1552. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1553. codegen.generator->pop_temporary();
  1554. }
  1555. err = _parse_block(codegen, while_n->loop);
  1556. if (err) {
  1557. return err;
  1558. }
  1559. gen->write_endwhile();
  1560. } break;
  1561. case GDScriptParser::Node::BREAK: {
  1562. gen->write_break();
  1563. } break;
  1564. case GDScriptParser::Node::CONTINUE: {
  1565. const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
  1566. if (cont->is_for_match) {
  1567. gen->write_continue_match();
  1568. } else {
  1569. gen->write_continue();
  1570. }
  1571. } break;
  1572. case GDScriptParser::Node::RETURN: {
  1573. const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
  1574. GDScriptCodeGenerator::Address return_value;
  1575. if (return_n->return_value != nullptr) {
  1576. return_value = _parse_expression(codegen, err, return_n->return_value);
  1577. if (err) {
  1578. return err;
  1579. }
  1580. }
  1581. gen->write_return(return_value);
  1582. if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1583. codegen.generator->pop_temporary();
  1584. }
  1585. } break;
  1586. case GDScriptParser::Node::ASSERT: {
  1587. #ifdef DEBUG_ENABLED
  1588. const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
  1589. GDScriptCodeGenerator::Address condition = _parse_expression(codegen, err, as->condition);
  1590. if (err) {
  1591. return err;
  1592. }
  1593. GDScriptCodeGenerator::Address message;
  1594. if (as->message) {
  1595. message = _parse_expression(codegen, err, as->message);
  1596. if (err) {
  1597. return err;
  1598. }
  1599. }
  1600. gen->write_assert(condition, message);
  1601. if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1602. codegen.generator->pop_temporary();
  1603. }
  1604. if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1605. codegen.generator->pop_temporary();
  1606. }
  1607. #endif
  1608. } break;
  1609. case GDScriptParser::Node::BREAKPOINT: {
  1610. #ifdef DEBUG_ENABLED
  1611. gen->write_breakpoint();
  1612. #endif
  1613. } break;
  1614. case GDScriptParser::Node::VARIABLE: {
  1615. const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
  1616. // Should be already in stack when the block began.
  1617. GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
  1618. GDScriptDataType local_type = _gdtype_from_datatype(lv->get_datatype(), codegen.script);
  1619. bool initialized = false;
  1620. if (lv->initializer != nullptr) {
  1621. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1622. if (local_type.has_type && local_type.builtin_type == Variant::ARRAY) {
  1623. if (local_type.has_container_element_type()) {
  1624. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1625. } else {
  1626. codegen.generator->write_construct_array(local, Vector<GDScriptCodeGenerator::Address>());
  1627. }
  1628. }
  1629. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, err, lv->initializer);
  1630. if (err) {
  1631. return err;
  1632. }
  1633. if (lv->use_conversion_assign) {
  1634. gen->write_assign_with_conversion(local, src_address);
  1635. } else {
  1636. gen->write_assign(local, src_address);
  1637. }
  1638. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1639. codegen.generator->pop_temporary();
  1640. }
  1641. initialized = true;
  1642. } else if (local_type.has_type) {
  1643. // Initialize with default for type.
  1644. if (local_type.has_container_element_type()) {
  1645. codegen.generator->write_construct_typed_array(local, local_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1646. initialized = true;
  1647. } else if (local_type.kind == GDScriptDataType::BUILTIN) {
  1648. codegen.generator->write_construct(local, local_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1649. initialized = true;
  1650. }
  1651. // The `else` branch is for objects, in such case we leave it as `null`.
  1652. }
  1653. // Assigns a null for the unassigned variables in loops.
  1654. if (!initialized && p_block->is_loop) {
  1655. codegen.generator->write_construct(local, Variant::NIL, Vector<GDScriptCodeGenerator::Address>());
  1656. }
  1657. } break;
  1658. case GDScriptParser::Node::CONSTANT: {
  1659. // Local constants.
  1660. const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
  1661. if (!lc->initializer->is_constant) {
  1662. _set_error("Local constant must have a constant value as initializer.", lc->initializer);
  1663. return ERR_PARSE_ERROR;
  1664. }
  1665. codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
  1666. } break;
  1667. case GDScriptParser::Node::PASS:
  1668. // Nothing to do.
  1669. break;
  1670. default: {
  1671. // Expression.
  1672. if (s->is_expression()) {
  1673. GDScriptCodeGenerator::Address expr = _parse_expression(codegen, err, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
  1674. if (err) {
  1675. return err;
  1676. }
  1677. if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1678. codegen.generator->pop_temporary();
  1679. }
  1680. } else {
  1681. ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
  1682. }
  1683. } break;
  1684. }
  1685. }
  1686. codegen.end_block();
  1687. return OK;
  1688. }
  1689. GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
  1690. r_error = OK;
  1691. CodeGen codegen;
  1692. codegen.generator = memnew(GDScriptByteCodeGenerator);
  1693. codegen.class_node = p_class;
  1694. codegen.script = p_script;
  1695. codegen.function_node = p_func;
  1696. StringName func_name;
  1697. bool is_static = false;
  1698. Variant rpc_config;
  1699. GDScriptDataType return_type;
  1700. return_type.has_type = true;
  1701. return_type.kind = GDScriptDataType::BUILTIN;
  1702. return_type.builtin_type = Variant::NIL;
  1703. if (p_func) {
  1704. if (p_func->identifier) {
  1705. func_name = p_func->identifier->name;
  1706. } else {
  1707. func_name = "<anonymous lambda>";
  1708. }
  1709. is_static = p_func->is_static;
  1710. rpc_config = p_func->rpc_config;
  1711. return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1712. } else {
  1713. if (p_for_ready) {
  1714. func_name = "_ready";
  1715. } else {
  1716. func_name = "@implicit_new";
  1717. }
  1718. }
  1719. codegen.function_name = func_name;
  1720. codegen.generator->write_start(p_script, func_name, is_static, rpc_config, return_type);
  1721. int optional_parameters = 0;
  1722. if (p_func) {
  1723. for (int i = 0; i < p_func->parameters.size(); i++) {
  1724. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1725. GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype(), p_script);
  1726. uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
  1727. codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
  1728. if (p_func->parameters[i]->default_value != nullptr) {
  1729. optional_parameters++;
  1730. }
  1731. }
  1732. }
  1733. // Parse initializer if applies.
  1734. bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
  1735. bool is_initializer = p_func && !p_for_lambda && p_func->identifier->name == GDScriptLanguage::get_singleton()->strings._init;
  1736. bool is_implicit_ready = !p_func && p_for_ready;
  1737. if (!p_for_lambda && (is_implicit_initializer || is_implicit_ready)) {
  1738. // Initialize class fields.
  1739. for (int i = 0; i < p_class->members.size(); i++) {
  1740. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
  1741. continue;
  1742. }
  1743. const GDScriptParser::VariableNode *field = p_class->members[i].variable;
  1744. if (field->onready != is_implicit_ready) {
  1745. // Only initialize in @implicit_ready.
  1746. continue;
  1747. }
  1748. GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
  1749. GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, field_type);
  1750. if (field->initializer) {
  1751. // Emit proper line change.
  1752. codegen.generator->write_newline(field->initializer->start_line);
  1753. // For typed arrays we need to make sure this is already initialized correctly so typed assignment work.
  1754. if (field_type.has_type && field_type.builtin_type == Variant::ARRAY) {
  1755. if (field_type.has_container_element_type()) {
  1756. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1757. } else {
  1758. codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
  1759. }
  1760. }
  1761. GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
  1762. if (r_error) {
  1763. memdelete(codegen.generator);
  1764. return nullptr;
  1765. }
  1766. if (field->use_conversion_assign) {
  1767. codegen.generator->write_assign_with_conversion(dst_address, src_address);
  1768. } else {
  1769. codegen.generator->write_assign(dst_address, src_address);
  1770. }
  1771. if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1772. codegen.generator->pop_temporary();
  1773. }
  1774. } else if (field_type.has_type) {
  1775. codegen.generator->write_newline(field->start_line);
  1776. // Initialize with default for type.
  1777. if (field_type.has_container_element_type()) {
  1778. codegen.generator->write_construct_typed_array(dst_address, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
  1779. } else if (field_type.kind == GDScriptDataType::BUILTIN) {
  1780. codegen.generator->write_construct(dst_address, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
  1781. }
  1782. // The `else` branch is for objects, in such case we leave it as `null`.
  1783. }
  1784. }
  1785. }
  1786. // Parse default argument code if applies.
  1787. if (p_func) {
  1788. if (optional_parameters > 0) {
  1789. codegen.generator->start_parameters();
  1790. for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
  1791. const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
  1792. GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value);
  1793. if (r_error) {
  1794. memdelete(codegen.generator);
  1795. return nullptr;
  1796. }
  1797. GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
  1798. codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
  1799. if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
  1800. codegen.generator->pop_temporary();
  1801. }
  1802. }
  1803. codegen.generator->end_parameters();
  1804. }
  1805. r_error = _parse_block(codegen, p_func->body);
  1806. if (r_error) {
  1807. memdelete(codegen.generator);
  1808. return nullptr;
  1809. }
  1810. }
  1811. #ifdef DEBUG_ENABLED
  1812. if (EngineDebugger::is_active()) {
  1813. String signature;
  1814. // Path.
  1815. if (!p_script->get_path().is_empty()) {
  1816. signature += p_script->get_path();
  1817. }
  1818. // Location.
  1819. if (p_func) {
  1820. signature += "::" + itos(p_func->body->start_line);
  1821. } else {
  1822. signature += "::0";
  1823. }
  1824. // Function and class.
  1825. if (p_class->identifier) {
  1826. signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
  1827. } else {
  1828. signature += "::" + String(func_name);
  1829. }
  1830. if (p_for_lambda) {
  1831. signature += "(lambda)";
  1832. }
  1833. codegen.generator->set_signature(signature);
  1834. }
  1835. #endif
  1836. if (p_func) {
  1837. codegen.generator->set_initial_line(p_func->start_line);
  1838. #ifdef TOOLS_ENABLED
  1839. if (!p_for_lambda) {
  1840. p_script->member_lines[func_name] = p_func->start_line;
  1841. p_script->doc_functions[func_name] = p_func->doc_description;
  1842. }
  1843. #endif
  1844. } else {
  1845. codegen.generator->set_initial_line(0);
  1846. }
  1847. GDScriptFunction *gd_function = codegen.generator->write_end();
  1848. if (is_initializer) {
  1849. p_script->initializer = gd_function;
  1850. } else if (is_implicit_initializer) {
  1851. p_script->implicit_initializer = gd_function;
  1852. } else if (is_implicit_ready) {
  1853. p_script->implicit_ready = gd_function;
  1854. }
  1855. if (p_func) {
  1856. // if no return statement -> return type is void not unresolved Variant
  1857. if (p_func->body->has_return) {
  1858. gd_function->return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
  1859. } else {
  1860. gd_function->return_type = GDScriptDataType();
  1861. gd_function->return_type.has_type = true;
  1862. gd_function->return_type.kind = GDScriptDataType::BUILTIN;
  1863. gd_function->return_type.builtin_type = Variant::NIL;
  1864. }
  1865. #ifdef TOOLS_ENABLED
  1866. gd_function->default_arg_values = p_func->default_arg_values;
  1867. #endif
  1868. }
  1869. if (!is_implicit_initializer && !is_implicit_ready && !p_for_lambda) {
  1870. p_script->member_functions[func_name] = gd_function;
  1871. }
  1872. memdelete(codegen.generator);
  1873. return gd_function;
  1874. }
  1875. Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
  1876. Error err = OK;
  1877. GDScriptParser::FunctionNode *function;
  1878. if (p_is_setter) {
  1879. function = p_variable->setter;
  1880. } else {
  1881. function = p_variable->getter;
  1882. }
  1883. _parse_function(err, p_script, p_class, function);
  1884. return err;
  1885. }
  1886. Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  1887. if (parsed_classes.has(p_script)) {
  1888. return OK;
  1889. }
  1890. if (parsing_classes.has(p_script)) {
  1891. String class_name = p_class->identifier ? String(p_class->identifier->name) : p_class->fqcn;
  1892. _set_error(vformat(R"(Cyclic class reference for "%s".)", class_name), p_class);
  1893. return ERR_PARSE_ERROR;
  1894. }
  1895. parsing_classes.insert(p_script);
  1896. p_script->clearing = true;
  1897. #ifdef TOOLS_ENABLED
  1898. p_script->doc_functions.clear();
  1899. p_script->doc_variables.clear();
  1900. p_script->doc_constants.clear();
  1901. p_script->doc_enums.clear();
  1902. p_script->doc_signals.clear();
  1903. p_script->doc_tutorials.clear();
  1904. p_script->doc_brief_description = p_class->doc_brief_description;
  1905. p_script->doc_description = p_class->doc_description;
  1906. for (int i = 0; i < p_class->doc_tutorials.size(); i++) {
  1907. DocData::TutorialDoc td;
  1908. td.title = p_class->doc_tutorials[i].first;
  1909. td.link = p_class->doc_tutorials[i].second;
  1910. p_script->doc_tutorials.append(td);
  1911. }
  1912. #endif
  1913. p_script->native = Ref<GDScriptNativeClass>();
  1914. p_script->base = Ref<GDScript>();
  1915. p_script->_base = nullptr;
  1916. p_script->members.clear();
  1917. // This makes possible to clear script constants and member_functions without heap-use-after-free errors.
  1918. HashMap<StringName, Variant> constants;
  1919. for (const KeyValue<StringName, Variant> &E : p_script->constants) {
  1920. constants.insert(E.key, E.value);
  1921. }
  1922. p_script->constants.clear();
  1923. constants.clear();
  1924. HashMap<StringName, GDScriptFunction *> member_functions;
  1925. for (const KeyValue<StringName, GDScriptFunction *> &E : p_script->member_functions) {
  1926. member_functions.insert(E.key, E.value);
  1927. }
  1928. p_script->member_functions.clear();
  1929. for (const KeyValue<StringName, GDScriptFunction *> &E : member_functions) {
  1930. memdelete(E.value);
  1931. }
  1932. member_functions.clear();
  1933. if (p_script->implicit_initializer) {
  1934. memdelete(p_script->implicit_initializer);
  1935. }
  1936. if (p_script->implicit_ready) {
  1937. memdelete(p_script->implicit_ready);
  1938. }
  1939. p_script->member_functions.clear();
  1940. p_script->member_indices.clear();
  1941. p_script->member_info.clear();
  1942. p_script->_signals.clear();
  1943. p_script->initializer = nullptr;
  1944. p_script->implicit_initializer = nullptr;
  1945. p_script->implicit_ready = nullptr;
  1946. p_script->clearing = false;
  1947. p_script->tool = parser->is_tool();
  1948. if (!p_script->name.is_empty()) {
  1949. if (ClassDB::class_exists(p_script->name) && ClassDB::is_class_exposed(p_script->name)) {
  1950. _set_error("The class '" + p_script->name + "' shadows a native class", p_class);
  1951. return ERR_ALREADY_EXISTS;
  1952. }
  1953. }
  1954. GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type, p_script);
  1955. // Inheritance
  1956. switch (base_type.kind) {
  1957. case GDScriptDataType::NATIVE: {
  1958. int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
  1959. p_script->native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
  1960. ERR_FAIL_COND_V(p_script->native.is_null(), ERR_BUG);
  1961. } break;
  1962. case GDScriptDataType::GDSCRIPT: {
  1963. Ref<GDScript> base = Ref<GDScript>(base_type.script_type);
  1964. if (base.is_null()) {
  1965. return ERR_COMPILATION_FAILED;
  1966. }
  1967. if (base.ptr() == main_script || main_script->is_subclass(base.ptr())) {
  1968. Error err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
  1969. if (err) {
  1970. return err;
  1971. }
  1972. } else if (!base->is_valid()) {
  1973. Error err = OK;
  1974. Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
  1975. if (err) {
  1976. _set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
  1977. return err;
  1978. }
  1979. if (base_root.is_valid()) {
  1980. base = Ref<GDScript>(base_root->find_class(base->fully_qualified_name));
  1981. }
  1982. if (base.is_null()) {
  1983. _set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
  1984. return ERR_COMPILATION_FAILED;
  1985. }
  1986. ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG);
  1987. }
  1988. p_script->base = base;
  1989. p_script->_base = base.ptr();
  1990. p_script->member_indices = base->member_indices;
  1991. p_script->native = base->native;
  1992. } break;
  1993. default: {
  1994. _set_error("Parser bug: invalid inheritance.", nullptr);
  1995. return ERR_BUG;
  1996. } break;
  1997. }
  1998. for (int i = 0; i < p_class->members.size(); i++) {
  1999. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2000. switch (member.type) {
  2001. case GDScriptParser::ClassNode::Member::VARIABLE: {
  2002. const GDScriptParser::VariableNode *variable = member.variable;
  2003. StringName name = variable->identifier->name;
  2004. GDScript::MemberInfo minfo;
  2005. minfo.index = p_script->member_indices.size();
  2006. switch (variable->property) {
  2007. case GDScriptParser::VariableNode::PROP_NONE:
  2008. break; // Nothing to do.
  2009. case GDScriptParser::VariableNode::PROP_SETGET:
  2010. if (variable->setter_pointer != nullptr) {
  2011. minfo.setter = variable->setter_pointer->name;
  2012. }
  2013. if (variable->getter_pointer != nullptr) {
  2014. minfo.getter = variable->getter_pointer->name;
  2015. }
  2016. break;
  2017. case GDScriptParser::VariableNode::PROP_INLINE:
  2018. if (variable->setter != nullptr) {
  2019. minfo.setter = "@" + variable->identifier->name + "_setter";
  2020. }
  2021. if (variable->getter != nullptr) {
  2022. minfo.getter = "@" + variable->identifier->name + "_getter";
  2023. }
  2024. break;
  2025. }
  2026. minfo.data_type = _gdtype_from_datatype(variable->get_datatype(), p_script);
  2027. PropertyInfo prop_info = minfo.data_type;
  2028. prop_info.name = name;
  2029. PropertyInfo export_info = variable->export_info;
  2030. if (variable->exported) {
  2031. if (!minfo.data_type.has_type) {
  2032. prop_info.type = export_info.type;
  2033. prop_info.class_name = export_info.class_name;
  2034. }
  2035. prop_info.hint = export_info.hint;
  2036. prop_info.hint_string = export_info.hint_string;
  2037. prop_info.usage = export_info.usage | PROPERTY_USAGE_SCRIPT_VARIABLE;
  2038. } else {
  2039. prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
  2040. }
  2041. #ifdef TOOLS_ENABLED
  2042. p_script->doc_variables[name] = variable->doc_description;
  2043. #endif
  2044. p_script->member_info[name] = prop_info;
  2045. p_script->member_indices[name] = minfo;
  2046. p_script->members.insert(name);
  2047. #ifdef TOOLS_ENABLED
  2048. if (variable->initializer != nullptr && variable->initializer->is_constant) {
  2049. p_script->member_default_values[name] = variable->initializer->reduced_value;
  2050. } else {
  2051. p_script->member_default_values.erase(name);
  2052. }
  2053. p_script->member_lines[name] = variable->start_line;
  2054. #endif
  2055. } break;
  2056. case GDScriptParser::ClassNode::Member::CONSTANT: {
  2057. const GDScriptParser::ConstantNode *constant = member.constant;
  2058. StringName name = constant->identifier->name;
  2059. p_script->constants.insert(name, constant->initializer->reduced_value);
  2060. #ifdef TOOLS_ENABLED
  2061. p_script->member_lines[name] = constant->start_line;
  2062. if (!constant->doc_description.is_empty()) {
  2063. p_script->doc_constants[name] = constant->doc_description;
  2064. }
  2065. #endif
  2066. } break;
  2067. case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
  2068. const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
  2069. StringName name = enum_value.identifier->name;
  2070. p_script->constants.insert(name, enum_value.value);
  2071. #ifdef TOOLS_ENABLED
  2072. p_script->member_lines[name] = enum_value.identifier->start_line;
  2073. if (!p_script->doc_enums.has("@unnamed_enums")) {
  2074. p_script->doc_enums["@unnamed_enums"] = DocData::EnumDoc();
  2075. p_script->doc_enums["@unnamed_enums"].name = "@unnamed_enums";
  2076. }
  2077. DocData::ConstantDoc const_doc;
  2078. const_doc.name = enum_value.identifier->name;
  2079. const_doc.value = Variant(enum_value.value).operator String(); // TODO-DOC: enum value currently is int.
  2080. const_doc.description = enum_value.doc_description;
  2081. p_script->doc_enums["@unnamed_enums"].values.push_back(const_doc);
  2082. #endif
  2083. } break;
  2084. case GDScriptParser::ClassNode::Member::SIGNAL: {
  2085. const GDScriptParser::SignalNode *signal = member.signal;
  2086. StringName name = signal->identifier->name;
  2087. Vector<StringName> parameters_names;
  2088. parameters_names.resize(signal->parameters.size());
  2089. for (int j = 0; j < signal->parameters.size(); j++) {
  2090. parameters_names.write[j] = signal->parameters[j]->identifier->name;
  2091. }
  2092. p_script->_signals[name] = parameters_names;
  2093. #ifdef TOOLS_ENABLED
  2094. if (!signal->doc_description.is_empty()) {
  2095. p_script->doc_signals[name] = signal->doc_description;
  2096. }
  2097. #endif
  2098. } break;
  2099. case GDScriptParser::ClassNode::Member::ENUM: {
  2100. const GDScriptParser::EnumNode *enum_n = member.m_enum;
  2101. // TODO: Make enums not be just a dictionary?
  2102. Dictionary new_enum;
  2103. for (int j = 0; j < enum_n->values.size(); j++) {
  2104. // Needs to be string because Variant::get will convert to String.
  2105. new_enum[String(enum_n->values[j].identifier->name)] = enum_n->values[j].value;
  2106. }
  2107. p_script->constants.insert(enum_n->identifier->name, new_enum);
  2108. #ifdef TOOLS_ENABLED
  2109. p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
  2110. p_script->doc_enums[enum_n->identifier->name] = DocData::EnumDoc();
  2111. p_script->doc_enums[enum_n->identifier->name].name = enum_n->identifier->name;
  2112. p_script->doc_enums[enum_n->identifier->name].description = enum_n->doc_description;
  2113. for (int j = 0; j < enum_n->values.size(); j++) {
  2114. DocData::ConstantDoc const_doc;
  2115. const_doc.name = enum_n->values[j].identifier->name;
  2116. const_doc.value = Variant(enum_n->values[j].value).operator String();
  2117. const_doc.description = enum_n->values[j].doc_description;
  2118. p_script->doc_enums[enum_n->identifier->name].values.push_back(const_doc);
  2119. }
  2120. #endif
  2121. } break;
  2122. case GDScriptParser::ClassNode::Member::GROUP: {
  2123. const GDScriptParser::AnnotationNode *annotation = member.annotation;
  2124. StringName name = annotation->export_info.name;
  2125. // This is not a normal member, but we need this to keep indices in order.
  2126. GDScript::MemberInfo minfo;
  2127. minfo.index = p_script->member_indices.size();
  2128. PropertyInfo prop_info;
  2129. prop_info.name = name;
  2130. prop_info.usage = annotation->export_info.usage;
  2131. prop_info.hint_string = annotation->export_info.hint_string;
  2132. p_script->member_info[name] = prop_info;
  2133. p_script->member_indices[name] = minfo;
  2134. p_script->members.insert(name);
  2135. } break;
  2136. default:
  2137. break; // Nothing to do here.
  2138. }
  2139. }
  2140. parsed_classes.insert(p_script);
  2141. parsing_classes.erase(p_script);
  2142. // Populate sub-classes.
  2143. for (int i = 0; i < p_class->members.size(); i++) {
  2144. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2145. if (member.type != member.CLASS) {
  2146. continue;
  2147. }
  2148. const GDScriptParser::ClassNode *inner_class = member.m_class;
  2149. StringName name = inner_class->identifier->name;
  2150. Ref<GDScript> &subclass = p_script->subclasses[name];
  2151. GDScript *subclass_ptr = subclass.ptr();
  2152. // Subclass might still be parsing, just skip it
  2153. if (!parsing_classes.has(subclass_ptr)) {
  2154. Error err = _populate_class_members(subclass_ptr, inner_class, p_keep_state);
  2155. if (err) {
  2156. return err;
  2157. }
  2158. }
  2159. #ifdef TOOLS_ENABLED
  2160. p_script->member_lines[name] = inner_class->start_line;
  2161. #endif
  2162. p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
  2163. }
  2164. return OK;
  2165. }
  2166. Error GDScriptCompiler::_compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2167. // Compile member functions, getters, and setters.
  2168. for (int i = 0; i < p_class->members.size(); i++) {
  2169. const GDScriptParser::ClassNode::Member &member = p_class->members[i];
  2170. if (member.type == member.FUNCTION) {
  2171. const GDScriptParser::FunctionNode *function = member.function;
  2172. Error err = OK;
  2173. _parse_function(err, p_script, p_class, function);
  2174. if (err) {
  2175. return err;
  2176. }
  2177. } else if (member.type == member.VARIABLE) {
  2178. const GDScriptParser::VariableNode *variable = member.variable;
  2179. if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
  2180. if (variable->setter != nullptr) {
  2181. Error err = _parse_setter_getter(p_script, p_class, variable, true);
  2182. if (err) {
  2183. return err;
  2184. }
  2185. }
  2186. if (variable->getter != nullptr) {
  2187. Error err = _parse_setter_getter(p_script, p_class, variable, false);
  2188. if (err) {
  2189. return err;
  2190. }
  2191. }
  2192. }
  2193. }
  2194. }
  2195. {
  2196. // Create an implicit constructor in any case.
  2197. Error err = OK;
  2198. _parse_function(err, p_script, p_class, nullptr);
  2199. if (err) {
  2200. return err;
  2201. }
  2202. }
  2203. if (p_class->onready_used) {
  2204. // Create an implicit_ready constructor.
  2205. Error err = OK;
  2206. _parse_function(err, p_script, p_class, nullptr, true);
  2207. if (err) {
  2208. return err;
  2209. }
  2210. }
  2211. #ifdef DEBUG_ENABLED
  2212. //validate instances if keeping state
  2213. if (p_keep_state) {
  2214. for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
  2215. RBSet<Object *>::Element *N = E->next();
  2216. ScriptInstance *si = E->get()->get_script_instance();
  2217. if (si->is_placeholder()) {
  2218. #ifdef TOOLS_ENABLED
  2219. PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
  2220. if (p_script->is_tool()) {
  2221. //re-create as an instance
  2222. p_script->placeholders.erase(psi); //remove placeholder
  2223. GDScriptInstance *instance = memnew(GDScriptInstance);
  2224. instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
  2225. instance->members.resize(p_script->member_indices.size());
  2226. instance->script = Ref<GDScript>(p_script);
  2227. instance->owner = E->get();
  2228. //needed for hot reloading
  2229. for (const KeyValue<StringName, GDScript::MemberInfo> &F : p_script->member_indices) {
  2230. instance->member_indices_cache[F.key] = F.value.index;
  2231. }
  2232. instance->owner->set_script_instance(instance);
  2233. /* STEP 2, INITIALIZE AND CONSTRUCT */
  2234. Callable::CallError ce;
  2235. p_script->initializer->call(instance, nullptr, 0, ce);
  2236. if (ce.error != Callable::CallError::CALL_OK) {
  2237. //well, tough luck, not gonna do anything here
  2238. }
  2239. }
  2240. #endif
  2241. } else {
  2242. GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
  2243. gi->reload_members();
  2244. }
  2245. E = N;
  2246. }
  2247. }
  2248. #endif
  2249. for (int i = 0; i < p_class->members.size(); i++) {
  2250. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2251. continue;
  2252. }
  2253. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2254. StringName name = inner_class->identifier->name;
  2255. GDScript *subclass = p_script->subclasses[name].ptr();
  2256. Error err = _compile_class(subclass, inner_class, p_keep_state);
  2257. if (err) {
  2258. return err;
  2259. }
  2260. }
  2261. #ifdef TOOLS_ENABLED
  2262. p_script->_update_doc();
  2263. #endif
  2264. p_script->_init_rpc_methods_properties();
  2265. p_script->valid = true;
  2266. return OK;
  2267. }
  2268. void GDScriptCompiler::make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
  2269. p_script->fully_qualified_name = p_class->fqcn;
  2270. p_script->name = p_class->identifier ? p_class->identifier->name : "";
  2271. HashMap<StringName, Ref<GDScript>> old_subclasses;
  2272. if (p_keep_state) {
  2273. old_subclasses = p_script->subclasses;
  2274. }
  2275. p_script->subclasses.clear();
  2276. for (int i = 0; i < p_class->members.size(); i++) {
  2277. if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
  2278. continue;
  2279. }
  2280. const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
  2281. StringName name = inner_class->identifier->name;
  2282. Ref<GDScript> subclass;
  2283. if (old_subclasses.has(name)) {
  2284. subclass = old_subclasses[name];
  2285. } else {
  2286. subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(inner_class->fqcn);
  2287. }
  2288. if (subclass.is_null()) {
  2289. subclass.instantiate();
  2290. }
  2291. subclass->_owner = p_script;
  2292. subclass->path = p_script->path;
  2293. p_script->subclasses.insert(name, subclass);
  2294. make_scripts(subclass.ptr(), inner_class, p_keep_state);
  2295. }
  2296. }
  2297. Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
  2298. err_line = -1;
  2299. err_column = -1;
  2300. error = "";
  2301. parser = p_parser;
  2302. main_script = p_script;
  2303. const GDScriptParser::ClassNode *root = parser->get_tree();
  2304. source = p_script->get_path();
  2305. // Create scripts for subclasses beforehand so they can be referenced
  2306. make_scripts(p_script, root, p_keep_state);
  2307. main_script->_owner = nullptr;
  2308. Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
  2309. if (err) {
  2310. return err;
  2311. }
  2312. err = _compile_class(main_script, root, p_keep_state);
  2313. if (err) {
  2314. return err;
  2315. }
  2316. return GDScriptCache::finish_compiling(main_script->get_path());
  2317. }
  2318. String GDScriptCompiler::get_error() const {
  2319. return error;
  2320. }
  2321. int GDScriptCompiler::get_error_line() const {
  2322. return err_line;
  2323. }
  2324. int GDScriptCompiler::get_error_column() const {
  2325. return err_column;
  2326. }
  2327. GDScriptCompiler::GDScriptCompiler() {
  2328. }