dir_access.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426
  1. /*************************************************************************/
  2. /* dir_access.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "dir_access.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/file_access.h"
  33. #include "core/os/memory.h"
  34. #include "core/os/os.h"
  35. #include "core/templates/local_vector.h"
  36. String DirAccess::_get_root_path() const {
  37. switch (_access_type) {
  38. case ACCESS_RESOURCES:
  39. return ProjectSettings::get_singleton()->get_resource_path();
  40. case ACCESS_USERDATA:
  41. return OS::get_singleton()->get_user_data_dir();
  42. default:
  43. return "";
  44. }
  45. }
  46. String DirAccess::_get_root_string() const {
  47. switch (_access_type) {
  48. case ACCESS_RESOURCES:
  49. return "res://";
  50. case ACCESS_USERDATA:
  51. return "user://";
  52. default:
  53. return "";
  54. }
  55. }
  56. int DirAccess::get_current_drive() {
  57. String path = get_current_dir().to_lower();
  58. for (int i = 0; i < get_drive_count(); i++) {
  59. String d = get_drive(i).to_lower();
  60. if (path.begins_with(d)) {
  61. return i;
  62. }
  63. }
  64. return 0;
  65. }
  66. bool DirAccess::drives_are_shortcuts() {
  67. return false;
  68. }
  69. static Error _erase_recursive(DirAccess *da) {
  70. List<String> dirs;
  71. List<String> files;
  72. da->list_dir_begin();
  73. String n = da->get_next();
  74. while (!n.is_empty()) {
  75. if (n != "." && n != "..") {
  76. if (da->current_is_dir()) {
  77. dirs.push_back(n);
  78. } else {
  79. files.push_back(n);
  80. }
  81. }
  82. n = da->get_next();
  83. }
  84. da->list_dir_end();
  85. for (const String &E : dirs) {
  86. Error err = da->change_dir(E);
  87. if (err == OK) {
  88. err = _erase_recursive(da);
  89. if (err) {
  90. da->change_dir("..");
  91. return err;
  92. }
  93. err = da->change_dir("..");
  94. if (err) {
  95. return err;
  96. }
  97. err = da->remove(da->get_current_dir().plus_file(E));
  98. if (err) {
  99. return err;
  100. }
  101. } else {
  102. return err;
  103. }
  104. }
  105. for (const String &E : files) {
  106. Error err = da->remove(da->get_current_dir().plus_file(E));
  107. if (err) {
  108. return err;
  109. }
  110. }
  111. return OK;
  112. }
  113. Error DirAccess::erase_contents_recursive() {
  114. return _erase_recursive(this);
  115. }
  116. Error DirAccess::make_dir_recursive(String p_dir) {
  117. if (p_dir.length() < 1) {
  118. return OK;
  119. }
  120. String full_dir;
  121. if (p_dir.is_relative_path()) {
  122. //append current
  123. full_dir = get_current_dir().plus_file(p_dir);
  124. } else {
  125. full_dir = p_dir;
  126. }
  127. full_dir = full_dir.replace("\\", "/");
  128. String base;
  129. if (full_dir.begins_with("res://")) {
  130. base = "res://";
  131. } else if (full_dir.begins_with("user://")) {
  132. base = "user://";
  133. } else if (full_dir.is_network_share_path()) {
  134. int pos = full_dir.find("/", 2);
  135. ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
  136. pos = full_dir.find("/", pos + 1);
  137. ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
  138. base = full_dir.substr(0, pos + 1);
  139. } else if (full_dir.begins_with("/")) {
  140. base = "/";
  141. } else if (full_dir.contains(":/")) {
  142. base = full_dir.substr(0, full_dir.find(":/") + 2);
  143. } else {
  144. ERR_FAIL_V(ERR_INVALID_PARAMETER);
  145. }
  146. full_dir = full_dir.replace_first(base, "").simplify_path();
  147. Vector<String> subdirs = full_dir.split("/");
  148. String curpath = base;
  149. for (int i = 0; i < subdirs.size(); i++) {
  150. curpath = curpath.plus_file(subdirs[i]);
  151. Error err = make_dir(curpath);
  152. if (err != OK && err != ERR_ALREADY_EXISTS) {
  153. ERR_FAIL_V_MSG(err, "Could not create directory: " + curpath);
  154. }
  155. }
  156. return OK;
  157. }
  158. DirAccess::AccessType DirAccess::get_access_type() const {
  159. return _access_type;
  160. }
  161. String DirAccess::fix_path(String p_path) const {
  162. switch (_access_type) {
  163. case ACCESS_RESOURCES: {
  164. if (ProjectSettings::get_singleton()) {
  165. if (p_path.begins_with("res://")) {
  166. String resource_path = ProjectSettings::get_singleton()->get_resource_path();
  167. if (!resource_path.is_empty()) {
  168. return p_path.replace_first("res:/", resource_path);
  169. }
  170. return p_path.replace_first("res://", "");
  171. }
  172. }
  173. } break;
  174. case ACCESS_USERDATA: {
  175. if (p_path.begins_with("user://")) {
  176. String data_dir = OS::get_singleton()->get_user_data_dir();
  177. if (!data_dir.is_empty()) {
  178. return p_path.replace_first("user:/", data_dir);
  179. }
  180. return p_path.replace_first("user://", "");
  181. }
  182. } break;
  183. case ACCESS_FILESYSTEM: {
  184. return p_path;
  185. } break;
  186. case ACCESS_MAX:
  187. break; // Can't happen, but silences warning
  188. }
  189. return p_path;
  190. }
  191. DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { nullptr, nullptr, nullptr };
  192. Ref<DirAccess> DirAccess::create_for_path(const String &p_path) {
  193. Ref<DirAccess> da;
  194. if (p_path.begins_with("res://")) {
  195. da = create(ACCESS_RESOURCES);
  196. } else if (p_path.begins_with("user://")) {
  197. da = create(ACCESS_USERDATA);
  198. } else {
  199. da = create(ACCESS_FILESYSTEM);
  200. }
  201. return da;
  202. }
  203. Ref<DirAccess> DirAccess::open(const String &p_path, Error *r_error) {
  204. Ref<DirAccess> da = create_for_path(p_path);
  205. ERR_FAIL_COND_V_MSG(da.is_null(), nullptr, "Cannot create DirAccess for path '" + p_path + "'.");
  206. Error err = da->change_dir(p_path);
  207. if (r_error) {
  208. *r_error = err;
  209. }
  210. if (err != OK) {
  211. return nullptr;
  212. }
  213. return da;
  214. }
  215. Ref<DirAccess> DirAccess::create(AccessType p_access) {
  216. Ref<DirAccess> da = create_func[p_access] ? create_func[p_access]() : nullptr;
  217. if (da.is_valid()) {
  218. da->_access_type = p_access;
  219. // for ACCESS_RESOURCES and ACCESS_FILESYSTEM, current_dir already defaults to where game was started
  220. // in case current directory is force changed elsewhere for ACCESS_RESOURCES
  221. if (p_access == ACCESS_RESOURCES) {
  222. da->change_dir("res://");
  223. } else if (p_access == ACCESS_USERDATA) {
  224. da->change_dir("user://");
  225. }
  226. }
  227. return da;
  228. }
  229. String DirAccess::get_full_path(const String &p_path, AccessType p_access) {
  230. Ref<DirAccess> d = DirAccess::create(p_access);
  231. if (d.is_null()) {
  232. return p_path;
  233. }
  234. d->change_dir(p_path);
  235. String full = d->get_current_dir();
  236. return full;
  237. }
  238. Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) {
  239. //printf("copy %s -> %s\n",p_from.ascii().get_data(),p_to.ascii().get_data());
  240. Error err;
  241. {
  242. Ref<FileAccess> fsrc = FileAccess::open(p_from, FileAccess::READ, &err);
  243. ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to open " + p_from);
  244. Ref<FileAccess> fdst = FileAccess::open(p_to, FileAccess::WRITE, &err);
  245. ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to open " + p_to);
  246. const size_t copy_buffer_limit = 65536; // 64 KB
  247. fsrc->seek_end(0);
  248. int size = fsrc->get_position();
  249. fsrc->seek(0);
  250. err = OK;
  251. size_t buffer_size = MIN(size * sizeof(uint8_t), copy_buffer_limit);
  252. LocalVector<uint8_t> buffer;
  253. buffer.resize(buffer_size);
  254. while (size > 0) {
  255. if (fsrc->get_error() != OK) {
  256. err = fsrc->get_error();
  257. break;
  258. }
  259. if (fdst->get_error() != OK) {
  260. err = fdst->get_error();
  261. break;
  262. }
  263. int bytes_read = fsrc->get_buffer(buffer.ptr(), buffer_size);
  264. if (bytes_read <= 0) {
  265. err = FAILED;
  266. break;
  267. }
  268. fdst->store_buffer(buffer.ptr(), bytes_read);
  269. size -= bytes_read;
  270. }
  271. }
  272. if (err == OK && p_chmod_flags != -1) {
  273. err = FileAccess::set_unix_permissions(p_to, p_chmod_flags);
  274. // If running on a platform with no chmod support (i.e., Windows), don't fail
  275. if (err == ERR_UNAVAILABLE) {
  276. err = OK;
  277. }
  278. }
  279. return err;
  280. }
  281. // Changes dir for the current scope, returning back to the original dir
  282. // when scope exits
  283. class DirChanger {
  284. DirAccess *da;
  285. String original_dir;
  286. public:
  287. DirChanger(DirAccess *p_da, String p_dir) :
  288. da(p_da),
  289. original_dir(p_da->get_current_dir()) {
  290. p_da->change_dir(p_dir);
  291. }
  292. ~DirChanger() {
  293. da->change_dir(original_dir);
  294. }
  295. };
  296. Error DirAccess::_copy_dir(Ref<DirAccess> &p_target_da, String p_to, int p_chmod_flags, bool p_copy_links) {
  297. List<String> dirs;
  298. String curdir = get_current_dir();
  299. list_dir_begin();
  300. String n = get_next();
  301. while (!n.is_empty()) {
  302. if (n != "." && n != "..") {
  303. if (p_copy_links && is_link(get_current_dir().plus_file(n))) {
  304. create_link(read_link(get_current_dir().plus_file(n)), p_to + n);
  305. } else if (current_is_dir()) {
  306. dirs.push_back(n);
  307. } else {
  308. const String &rel_path = n;
  309. if (!n.is_relative_path()) {
  310. list_dir_end();
  311. return ERR_BUG;
  312. }
  313. Error err = copy(get_current_dir().plus_file(n), p_to + rel_path, p_chmod_flags);
  314. if (err) {
  315. list_dir_end();
  316. return err;
  317. }
  318. }
  319. }
  320. n = get_next();
  321. }
  322. list_dir_end();
  323. for (const String &rel_path : dirs) {
  324. String target_dir = p_to + rel_path;
  325. if (!p_target_da->dir_exists(target_dir)) {
  326. Error err = p_target_da->make_dir(target_dir);
  327. ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create directory '" + target_dir + "'.");
  328. }
  329. Error err = change_dir(rel_path);
  330. ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + rel_path + "'.");
  331. err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags, p_copy_links);
  332. if (err) {
  333. change_dir("..");
  334. ERR_FAIL_V_MSG(err, "Failed to copy recursively.");
  335. }
  336. err = change_dir("..");
  337. ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to go back.");
  338. }
  339. return OK;
  340. }
  341. Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags, bool p_copy_links) {
  342. ERR_FAIL_COND_V_MSG(!dir_exists(p_from), ERR_FILE_NOT_FOUND, "Source directory doesn't exist.");
  343. Ref<DirAccess> target_da = DirAccess::create_for_path(p_to);
  344. ERR_FAIL_COND_V_MSG(target_da.is_null(), ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_to + "'.");
  345. if (!target_da->dir_exists(p_to)) {
  346. Error err = target_da->make_dir_recursive(p_to);
  347. ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create directory '" + p_to + "'.");
  348. }
  349. if (!p_to.ends_with("/")) {
  350. p_to = p_to + "/";
  351. }
  352. DirChanger dir_changer(this, p_from);
  353. Error err = _copy_dir(target_da, p_to, p_chmod_flags, p_copy_links);
  354. return err;
  355. }
  356. bool DirAccess::exists(String p_dir) {
  357. Ref<DirAccess> da = DirAccess::create_for_path(p_dir);
  358. return da->change_dir(p_dir) == OK;
  359. }