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- #ifndef VISUAL_SCRIPT_FLOW_CONTROL_H
- #define VISUAL_SCRIPT_FLOW_CONTROL_H
- #include "visual_script.h"
- class VisualScriptReturn : public VisualScriptNode {
- OBJ_TYPE(VisualScriptReturn,VisualScriptNode)
- Variant::Type type;
- bool with_value;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- void set_return_type(Variant::Type);
- Variant::Type get_return_type() const;
- void set_enable_return_value(bool p_enable);
- bool is_return_value_enabled() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptReturn();
- };
- class VisualScriptCondition : public VisualScriptNode {
- OBJ_TYPE(VisualScriptCondition,VisualScriptNode)
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptCondition();
- };
- class VisualScriptWhile : public VisualScriptNode {
- OBJ_TYPE(VisualScriptWhile,VisualScriptNode)
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptWhile();
- };
- class VisualScriptIterator : public VisualScriptNode {
- OBJ_TYPE(VisualScriptIterator,VisualScriptNode)
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptIterator();
- };
- class VisualScriptSequence : public VisualScriptNode {
- OBJ_TYPE(VisualScriptSequence,VisualScriptNode)
- int steps;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- void set_steps(int p_steps);
- int get_steps() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptSequence();
- };
- class VisualScriptInputSelector : public VisualScriptNode {
- OBJ_TYPE(VisualScriptInputSelector,VisualScriptNode)
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptInputSelector();
- };
- class VisualScriptInputFilter : public VisualScriptNode {
- OBJ_TYPE(VisualScriptInputFilter,VisualScriptNode)
- Vector<InputEvent> filters;
- protected:
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptInputFilter();
- };
- class VisualScriptTypeCast : public VisualScriptNode {
- OBJ_TYPE(VisualScriptTypeCast,VisualScriptNode)
- StringName base_type;
- String script;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- void set_base_type(const StringName& p_type);
- StringName get_base_type() const;
- void set_base_script(const String& p_path);
- String get_base_script() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptTypeCast();
- };
- void register_visual_script_flow_control_nodes();
- #endif // VISUAL_SCRIPT_FLOW_CONTROL_H
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