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- /**************************************************************************/
- /* text_shader_editor.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "text_shader_editor.h"
- #include "core/config/project_settings.h"
- #include "core/version_generated.gen.h"
- #include "editor/editor_file_system.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/themes/editor_scale.h"
- #include "editor/themes/editor_theme_manager.h"
- #include "scene/gui/split_container.h"
- #include "servers/rendering/shader_preprocessor.h"
- #include "servers/rendering/shader_types.h"
- /*** SHADER SYNTAX HIGHLIGHTER ****/
- Dictionary GDShaderSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
- Dictionary color_map;
- for (const Point2i ®ion : disabled_branch_regions) {
- if (p_line >= region.x && p_line <= region.y) {
- // When "color_regions[0].p_start_key.length() > 2",
- // disabled_branch_region causes color_region to break.
- // This should be seen as a temporary solution.
- CodeHighlighter::_get_line_syntax_highlighting_impl(p_line);
- Dictionary highlighter_info;
- highlighter_info["color"] = disabled_branch_color;
- color_map[0] = highlighter_info;
- return color_map;
- }
- }
- return CodeHighlighter::_get_line_syntax_highlighting_impl(p_line);
- }
- void GDShaderSyntaxHighlighter::add_disabled_branch_region(const Point2i &p_region) {
- ERR_FAIL_COND(p_region.x < 0);
- ERR_FAIL_COND(p_region.y < 0);
- for (int i = 0; i < disabled_branch_regions.size(); i++) {
- ERR_FAIL_COND_MSG(disabled_branch_regions[i].x == p_region.x, "Branch region with a start line '" + itos(p_region.x) + "' already exists.");
- }
- Point2i disabled_branch_region;
- disabled_branch_region.x = p_region.x;
- disabled_branch_region.y = p_region.y;
- disabled_branch_regions.push_back(disabled_branch_region);
- clear_highlighting_cache();
- }
- void GDShaderSyntaxHighlighter::clear_disabled_branch_regions() {
- disabled_branch_regions.clear();
- clear_highlighting_cache();
- }
- void GDShaderSyntaxHighlighter::set_disabled_branch_color(const Color &p_color) {
- disabled_branch_color = p_color;
- clear_highlighting_cache();
- }
- /*** SHADER SCRIPT EDITOR ****/
- static bool saved_warnings_enabled = false;
- static bool saved_treat_warning_as_errors = false;
- static HashMap<ShaderWarning::Code, bool> saved_warnings;
- static uint32_t saved_warning_flags = 0U;
- void ShaderTextEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_THEME_CHANGED: {
- if (is_visible_in_tree()) {
- _load_theme_settings();
- if (warnings.size() > 0 && last_compile_result == OK) {
- warnings_panel->clear();
- _update_warning_panel();
- }
- }
- } break;
- }
- }
- Ref<Shader> ShaderTextEditor::get_edited_shader() const {
- return shader;
- }
- Ref<ShaderInclude> ShaderTextEditor::get_edited_shader_include() const {
- return shader_inc;
- }
- void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
- set_edited_shader(p_shader, p_shader->get_code());
- }
- void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const String &p_code) {
- if (shader == p_shader) {
- return;
- }
- if (shader.is_valid()) {
- shader->disconnect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
- }
- shader = p_shader;
- shader_inc = Ref<ShaderInclude>();
- set_edited_code(p_code);
- if (shader.is_valid()) {
- shader->connect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
- }
- }
- void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc) {
- set_edited_shader_include(p_shader_inc, p_shader_inc->get_code());
- }
- void ShaderTextEditor::_shader_changed() {
- // This function is used for dependencies (include changing changes main shader and forces it to revalidate)
- if (block_shader_changed) {
- return;
- }
- dependencies_version++;
- _validate_script();
- }
- void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc, const String &p_code) {
- if (shader_inc == p_shader_inc) {
- return;
- }
- if (shader_inc.is_valid()) {
- shader_inc->disconnect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
- }
- shader_inc = p_shader_inc;
- shader = Ref<Shader>();
- set_edited_code(p_code);
- if (shader_inc.is_valid()) {
- shader_inc->connect_changed(callable_mp(this, &ShaderTextEditor::_shader_changed));
- }
- }
- void ShaderTextEditor::set_edited_code(const String &p_code) {
- _load_theme_settings();
- get_text_editor()->set_text(p_code);
- get_text_editor()->clear_undo_history();
- callable_mp((TextEdit *)get_text_editor(), &TextEdit::set_h_scroll).call_deferred(0);
- callable_mp((TextEdit *)get_text_editor(), &TextEdit::set_v_scroll).call_deferred(0);
- get_text_editor()->tag_saved_version();
- _validate_script();
- _line_col_changed();
- }
- void ShaderTextEditor::reload_text() {
- ERR_FAIL_COND(shader.is_null() && shader_inc.is_null());
- String code;
- if (shader.is_valid()) {
- code = shader->get_code();
- } else {
- code = shader_inc->get_code();
- }
- CodeEdit *te = get_text_editor();
- int column = te->get_caret_column();
- int row = te->get_caret_line();
- int h = te->get_h_scroll();
- int v = te->get_v_scroll();
- te->set_text(code);
- te->set_caret_line(row);
- te->set_caret_column(column);
- te->set_h_scroll(h);
- te->set_v_scroll(v);
- te->tag_saved_version();
- update_line_and_column();
- }
- void ShaderTextEditor::set_warnings_panel(RichTextLabel *p_warnings_panel) {
- warnings_panel = p_warnings_panel;
- }
- void ShaderTextEditor::_load_theme_settings() {
- CodeEdit *te = get_text_editor();
- Color updated_marked_line_color = EDITOR_GET("text_editor/theme/highlighting/mark_color");
- if (updated_marked_line_color != marked_line_color) {
- for (int i = 0; i < te->get_line_count(); i++) {
- if (te->get_line_background_color(i) == marked_line_color) {
- te->set_line_background_color(i, updated_marked_line_color);
- }
- }
- marked_line_color = updated_marked_line_color;
- }
- syntax_highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
- syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
- syntax_highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
- syntax_highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
- syntax_highlighter->clear_keyword_colors();
- const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
- const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
- List<String> keywords;
- ShaderLanguage::get_keyword_list(&keywords);
- for (const String &E : keywords) {
- if (ShaderLanguage::is_control_flow_keyword(E)) {
- syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
- } else {
- syntax_highlighter->add_keyword_color(E, keyword_color);
- }
- }
- List<String> pp_keywords;
- ShaderPreprocessor::get_keyword_list(&pp_keywords, false);
- for (const String &E : pp_keywords) {
- syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
- }
- // Colorize built-ins like `COLOR` differently to make them easier
- // to distinguish from keywords at a quick glance.
- List<String> built_ins;
- if (shader_inc.is_valid()) {
- for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
- for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
- for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
- built_ins.push_back(F.key);
- }
- }
- const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
- for (int j = 0; j < modes.size(); j++) {
- const ShaderLanguage::ModeInfo &mode_info = modes[j];
- if (!mode_info.options.is_empty()) {
- for (int k = 0; k < mode_info.options.size(); k++) {
- built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[k]));
- }
- } else {
- built_ins.push_back(String(mode_info.name));
- }
- }
- }
- } else if (shader.is_valid()) {
- for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) {
- for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
- built_ins.push_back(F.key);
- }
- }
- const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
- for (int i = 0; i < modes.size(); i++) {
- const ShaderLanguage::ModeInfo &mode_info = modes[i];
- if (!mode_info.options.is_empty()) {
- for (int j = 0; j < mode_info.options.size(); j++) {
- built_ins.push_back(String(mode_info.name) + "_" + String(mode_info.options[j]));
- }
- } else {
- built_ins.push_back(String(mode_info.name));
- }
- }
- }
- const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
- for (const String &E : built_ins) {
- syntax_highlighter->add_keyword_color(E, user_type_color);
- }
- // Colorize comments.
- const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
- syntax_highlighter->clear_color_regions();
- syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
- syntax_highlighter->add_color_region("//", "", comment_color, true);
- const Color doc_comment_color = EDITOR_GET("text_editor/theme/highlighting/doc_comment_color");
- syntax_highlighter->add_color_region("/**", "*/", doc_comment_color, false);
- // "/**/" will be treated as the start of the "/**" region, this line is guaranteed to end the color_region.
- syntax_highlighter->add_color_region("/**/", "", comment_color, true);
- // Disabled preprocessor branches use translucent text color to be easier to distinguish from comments.
- syntax_highlighter->set_disabled_branch_color(Color(EDITOR_GET("text_editor/theme/highlighting/text_color")) * Color(1, 1, 1, 0.5));
- te->clear_comment_delimiters();
- te->add_comment_delimiter("/*", "*/", false);
- te->add_comment_delimiter("//", "", true);
- if (!te->has_auto_brace_completion_open_key("/*")) {
- te->add_auto_brace_completion_pair("/*", "*/");
- }
- // Colorize preprocessor include strings.
- const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color");
- syntax_highlighter->add_color_region("\"", "\"", string_color, false);
- if (warnings_panel) {
- // Warnings panel.
- warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_editor_theme()->get_font(SNAME("main"), EditorStringName(EditorFonts)));
- warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_editor_theme()->get_font_size(SNAME("main_size"), EditorStringName(EditorFonts)));
- }
- syntax_highlighter->set_uint_suffix_enabled(true);
- }
- void ShaderTextEditor::_check_shader_mode() {
- String type = ShaderLanguage::get_shader_type(get_text_editor()->get_text());
- Shader::Mode mode;
- if (type == "canvas_item") {
- mode = Shader::MODE_CANVAS_ITEM;
- } else if (type == "particles") {
- mode = Shader::MODE_PARTICLES;
- } else if (type == "sky") {
- mode = Shader::MODE_SKY;
- } else if (type == "fog") {
- mode = Shader::MODE_FOG;
- } else {
- mode = Shader::MODE_SPATIAL;
- }
- if (shader->get_mode() != mode) {
- set_block_shader_changed(true);
- shader->set_code(get_text_editor()->get_text());
- set_block_shader_changed(false);
- _load_theme_settings();
- }
- }
- static ShaderLanguage::DataType _get_global_shader_uniform_type(const StringName &p_variable) {
- RS::GlobalShaderParameterType gvt = RS::get_singleton()->global_shader_parameter_get_type(p_variable);
- return (ShaderLanguage::DataType)RS::global_shader_uniform_type_get_shader_datatype(gvt);
- }
- static String complete_from_path;
- static void _complete_include_paths_search(EditorFileSystemDirectory *p_efsd, List<ScriptLanguage::CodeCompletionOption> *r_options) {
- if (!p_efsd) {
- return;
- }
- for (int i = 0; i < p_efsd->get_file_count(); i++) {
- if (p_efsd->get_file_type(i) == SNAME("ShaderInclude")) {
- String path = p_efsd->get_file_path(i);
- if (path.begins_with(complete_from_path)) {
- path = path.replace_first(complete_from_path, "");
- }
- r_options->push_back(ScriptLanguage::CodeCompletionOption(path, ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH));
- }
- }
- for (int j = 0; j < p_efsd->get_subdir_count(); j++) {
- _complete_include_paths_search(p_efsd->get_subdir(j), r_options);
- }
- }
- static void _complete_include_paths(List<ScriptLanguage::CodeCompletionOption> *r_options) {
- _complete_include_paths_search(EditorFileSystem::get_singleton()->get_filesystem(), r_options);
- }
- void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) {
- List<ScriptLanguage::CodeCompletionOption> pp_options;
- List<ScriptLanguage::CodeCompletionOption> pp_defines;
- ShaderPreprocessor preprocessor;
- String code;
- String resource_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path());
- complete_from_path = resource_path.get_base_dir();
- if (!complete_from_path.ends_with("/")) {
- complete_from_path += "/";
- }
- preprocessor.preprocess(p_code, resource_path, code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths);
- complete_from_path = String();
- if (pp_options.size()) {
- for (const ScriptLanguage::CodeCompletionOption &E : pp_options) {
- r_options->push_back(E);
- }
- return;
- }
- for (const ScriptLanguage::CodeCompletionOption &E : pp_defines) {
- r_options->push_back(E);
- }
- ShaderLanguage sl;
- String calltip;
- ShaderLanguage::ShaderCompileInfo comp_info;
- comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type;
- if (shader.is_null()) {
- comp_info.is_include = true;
- sl.complete(code, comp_info, r_options, calltip);
- get_text_editor()->set_code_hint(calltip);
- return;
- }
- _check_shader_mode();
- comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
- comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
- comp_info.shader_types = ShaderTypes::get_singleton()->get_types();
- sl.complete(code, comp_info, r_options, calltip);
- get_text_editor()->set_code_hint(calltip);
- }
- void ShaderTextEditor::_validate_script() {
- emit_signal(CoreStringName(script_changed)); // Ensure to notify that it changed, so it is applied
- String code;
- if (shader.is_valid()) {
- _check_shader_mode();
- code = shader->get_code();
- } else {
- code = shader_inc->get_code();
- }
- ShaderPreprocessor preprocessor;
- String code_pp;
- String error_pp;
- List<ShaderPreprocessor::FilePosition> err_positions;
- List<ShaderPreprocessor::Region> regions;
- String filename;
- if (shader.is_valid()) {
- filename = shader->get_path();
- } else if (shader_inc.is_valid()) {
- filename = shader_inc->get_path();
- }
- last_compile_result = preprocessor.preprocess(code, filename, code_pp, &error_pp, &err_positions, ®ions);
- for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
- get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
- }
- syntax_highlighter->clear_disabled_branch_regions();
- for (const ShaderPreprocessor::Region ®ion : regions) {
- if (!region.enabled) {
- if (filename != region.file) {
- continue;
- }
- syntax_highlighter->add_disabled_branch_region(Point2i(region.from_line, region.to_line));
- }
- }
- set_error("");
- set_error_count(0);
- if (last_compile_result != OK) {
- //preprocessor error
- ERR_FAIL_COND(err_positions.is_empty());
- String err_text = error_pp;
- int err_line = err_positions.front()->get().line;
- if (err_positions.size() == 1) {
- // Error in main file
- err_text = "error(" + itos(err_line) + "): " + err_text;
- } else {
- err_text = "error(" + itos(err_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + err_text;
- set_error_count(err_positions.size() - 1);
- }
- set_error(err_text);
- set_error_pos(err_line - 1, 0);
- for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
- get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
- }
- get_text_editor()->set_line_background_color(err_line - 1, marked_line_color);
- set_warning_count(0);
- } else {
- ShaderLanguage sl;
- sl.enable_warning_checking(saved_warnings_enabled);
- uint32_t flags = saved_warning_flags;
- if (shader.is_null()) {
- if (flags & ShaderWarning::UNUSED_CONSTANT) {
- flags &= ~(ShaderWarning::UNUSED_CONSTANT);
- }
- if (flags & ShaderWarning::UNUSED_FUNCTION) {
- flags &= ~(ShaderWarning::UNUSED_FUNCTION);
- }
- if (flags & ShaderWarning::UNUSED_STRUCT) {
- flags &= ~(ShaderWarning::UNUSED_STRUCT);
- }
- if (flags & ShaderWarning::UNUSED_UNIFORM) {
- flags &= ~(ShaderWarning::UNUSED_UNIFORM);
- }
- if (flags & ShaderWarning::UNUSED_VARYING) {
- flags &= ~(ShaderWarning::UNUSED_VARYING);
- }
- }
- sl.set_warning_flags(flags);
- ShaderLanguage::ShaderCompileInfo comp_info;
- comp_info.global_shader_uniform_type_func = _get_global_shader_uniform_type;
- if (shader.is_null()) {
- comp_info.is_include = true;
- } else {
- Shader::Mode mode = shader->get_mode();
- comp_info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode));
- comp_info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode));
- comp_info.shader_types = ShaderTypes::get_singleton()->get_types();
- }
- code = code_pp;
- //compiler error
- last_compile_result = sl.compile(code, comp_info);
- if (last_compile_result != OK) {
- String err_text;
- int err_line;
- Vector<ShaderLanguage::FilePosition> include_positions = sl.get_include_positions();
- if (include_positions.size() > 1) {
- //error is in an include
- err_line = include_positions[0].line;
- err_text = "error(" + itos(err_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text();
- set_error_count(include_positions.size() - 1);
- } else {
- err_line = sl.get_error_line();
- err_text = "error(" + itos(err_line) + "): " + sl.get_error_text();
- set_error_count(0);
- }
- set_error(err_text);
- set_error_pos(err_line - 1, 0);
- get_text_editor()->set_line_background_color(err_line - 1, marked_line_color);
- } else {
- set_error("");
- }
- if (warnings.size() > 0 || last_compile_result != OK) {
- warnings_panel->clear();
- }
- warnings.clear();
- for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) {
- warnings.push_back(E->get());
- }
- if (warnings.size() > 0 && last_compile_result == OK) {
- warnings.sort_custom<WarningsComparator>();
- _update_warning_panel();
- } else {
- set_warning_count(0);
- }
- }
- emit_signal(SNAME("script_validated"), last_compile_result == OK); // Notify that validation finished, to update the list of scripts
- }
- void ShaderTextEditor::_update_warning_panel() {
- int warning_count = 0;
- warnings_panel->push_table(2);
- for (const ShaderWarning &w : warnings) {
- if (warning_count == 0) {
- if (saved_treat_warning_as_errors) {
- String error_text = "error(" + itos(w.get_line()) + "): " + w.get_message() + " " + TTR("Warnings should be fixed to prevent errors.");
- set_error_pos(w.get_line() - 1, 0);
- set_error(error_text);
- get_text_editor()->set_line_background_color(w.get_line() - 1, marked_line_color);
- }
- }
- warning_count++;
- int line = w.get_line();
- // First cell.
- warnings_panel->push_cell();
- warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), EditorStringName(Editor)));
- if (line != -1) {
- warnings_panel->push_meta(line - 1);
- warnings_panel->add_text(vformat(TTR("Line %d (%s):"), line, w.get_name()));
- warnings_panel->pop(); // Meta goto.
- } else {
- warnings_panel->add_text(w.get_name() + ":");
- }
- warnings_panel->pop(); // Color.
- warnings_panel->pop(); // Cell.
- // Second cell.
- warnings_panel->push_cell();
- warnings_panel->add_text(w.get_message());
- warnings_panel->pop(); // Cell.
- }
- warnings_panel->pop(); // Table.
- set_warning_count(warning_count);
- }
- void ShaderTextEditor::_bind_methods() {
- ADD_SIGNAL(MethodInfo("script_validated", PropertyInfo(Variant::BOOL, "valid")));
- }
- ShaderTextEditor::ShaderTextEditor() {
- syntax_highlighter.instantiate();
- get_text_editor()->set_syntax_highlighter(syntax_highlighter);
- }
- /*** SCRIPT EDITOR ******/
- void TextShaderEditor::_menu_option(int p_option) {
- code_editor->get_text_editor()->apply_ime();
- switch (p_option) {
- case EDIT_UNDO: {
- code_editor->get_text_editor()->undo();
- } break;
- case EDIT_REDO: {
- code_editor->get_text_editor()->redo();
- } break;
- case EDIT_CUT: {
- code_editor->get_text_editor()->cut();
- } break;
- case EDIT_COPY: {
- code_editor->get_text_editor()->copy();
- } break;
- case EDIT_PASTE: {
- code_editor->get_text_editor()->paste();
- } break;
- case EDIT_SELECT_ALL: {
- code_editor->get_text_editor()->select_all();
- } break;
- case EDIT_MOVE_LINE_UP: {
- code_editor->get_text_editor()->move_lines_up();
- } break;
- case EDIT_MOVE_LINE_DOWN: {
- code_editor->get_text_editor()->move_lines_down();
- } break;
- case EDIT_INDENT: {
- if (shader.is_null() && shader_inc.is_null()) {
- return;
- }
- code_editor->get_text_editor()->indent_lines();
- } break;
- case EDIT_UNINDENT: {
- if (shader.is_null() && shader_inc.is_null()) {
- return;
- }
- code_editor->get_text_editor()->unindent_lines();
- } break;
- case EDIT_DELETE_LINE: {
- code_editor->get_text_editor()->delete_lines();
- } break;
- case EDIT_DUPLICATE_SELECTION: {
- code_editor->get_text_editor()->duplicate_selection();
- } break;
- case EDIT_DUPLICATE_LINES: {
- code_editor->get_text_editor()->duplicate_lines();
- } break;
- case EDIT_TOGGLE_WORD_WRAP: {
- TextEdit::LineWrappingMode wrap = code_editor->get_text_editor()->get_line_wrapping_mode();
- code_editor->get_text_editor()->set_line_wrapping_mode(wrap == TextEdit::LINE_WRAPPING_BOUNDARY ? TextEdit::LINE_WRAPPING_NONE : TextEdit::LINE_WRAPPING_BOUNDARY);
- } break;
- case EDIT_TOGGLE_COMMENT: {
- if (shader.is_null() && shader_inc.is_null()) {
- return;
- }
- code_editor->toggle_inline_comment("//");
- } break;
- case EDIT_COMPLETE: {
- code_editor->get_text_editor()->request_code_completion();
- } break;
- case SEARCH_FIND: {
- code_editor->get_find_replace_bar()->popup_search();
- } break;
- case SEARCH_FIND_NEXT: {
- code_editor->get_find_replace_bar()->search_next();
- } break;
- case SEARCH_FIND_PREV: {
- code_editor->get_find_replace_bar()->search_prev();
- } break;
- case SEARCH_REPLACE: {
- code_editor->get_find_replace_bar()->popup_replace();
- } break;
- case SEARCH_GOTO_LINE: {
- goto_line_popup->popup_find_line(code_editor);
- } break;
- case BOOKMARK_TOGGLE: {
- code_editor->toggle_bookmark();
- } break;
- case BOOKMARK_GOTO_NEXT: {
- code_editor->goto_next_bookmark();
- } break;
- case BOOKMARK_GOTO_PREV: {
- code_editor->goto_prev_bookmark();
- } break;
- case BOOKMARK_REMOVE_ALL: {
- code_editor->remove_all_bookmarks();
- } break;
- case HELP_DOCS: {
- OS::get_singleton()->shell_open(vformat("%s/tutorials/shaders/shader_reference/index.html", VERSION_DOCS_URL));
- } break;
- }
- if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
- callable_mp((Control *)code_editor->get_text_editor(), &Control::grab_focus).call_deferred();
- }
- }
- void TextShaderEditor::_prepare_edit_menu() {
- const CodeEdit *tx = code_editor->get_text_editor();
- PopupMenu *popup = edit_menu->get_popup();
- popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo());
- popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo());
- }
- void TextShaderEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- PopupMenu *popup = help_menu->get_popup();
- popup->set_item_icon(popup->get_item_index(HELP_DOCS), get_editor_theme_icon(SNAME("ExternalLink")));
- } break;
- case NOTIFICATION_APPLICATION_FOCUS_IN: {
- _check_for_external_edit();
- } break;
- }
- }
- void TextShaderEditor::_editor_settings_changed() {
- if (!EditorThemeManager::is_generated_theme_outdated() &&
- !EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor") &&
- !EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor")) {
- return;
- }
- _apply_editor_settings();
- }
- void TextShaderEditor::_apply_editor_settings() {
- code_editor->update_editor_settings();
- trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
- trim_final_newlines_on_save = EDITOR_GET("text_editor/behavior/files/trim_final_newlines_on_save");
- }
- void TextShaderEditor::_show_warnings_panel(bool p_show) {
- warnings_panel->set_visible(p_show);
- }
- void TextShaderEditor::_warning_clicked(const Variant &p_line) {
- if (p_line.get_type() == Variant::INT) {
- code_editor->goto_line_centered(p_line.operator int64_t());
- }
- }
- void TextShaderEditor::_bind_methods() {
- ClassDB::bind_method("_show_warnings_panel", &TextShaderEditor::_show_warnings_panel);
- ClassDB::bind_method("_warning_clicked", &TextShaderEditor::_warning_clicked);
- ADD_SIGNAL(MethodInfo("validation_changed"));
- }
- void TextShaderEditor::ensure_select_current() {
- }
- void TextShaderEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
- code_editor->goto_line_selection(p_line, p_begin, p_end);
- }
- void TextShaderEditor::_project_settings_changed() {
- _update_warnings(true);
- }
- void TextShaderEditor::_update_warnings(bool p_validate) {
- bool changed = false;
- bool warnings_enabled = GLOBAL_GET("debug/shader_language/warnings/enable").booleanize();
- if (warnings_enabled != saved_warnings_enabled) {
- saved_warnings_enabled = warnings_enabled;
- changed = true;
- }
- bool treat_warning_as_errors = GLOBAL_GET("debug/shader_language/warnings/treat_warnings_as_errors").booleanize();
- if (treat_warning_as_errors != saved_treat_warning_as_errors) {
- saved_treat_warning_as_errors = treat_warning_as_errors;
- changed = true;
- }
- bool update_flags = false;
- for (int i = 0; i < ShaderWarning::WARNING_MAX; i++) {
- ShaderWarning::Code code = (ShaderWarning::Code)i;
- bool value = GLOBAL_GET("debug/shader_language/warnings/" + ShaderWarning::get_name_from_code(code).to_lower());
- if (saved_warnings[code] != value) {
- saved_warnings[code] = value;
- update_flags = true;
- changed = true;
- }
- }
- if (update_flags) {
- saved_warning_flags = (uint32_t)ShaderWarning::get_flags_from_codemap(saved_warnings);
- }
- if (p_validate && changed && code_editor && code_editor->get_edited_shader().is_valid()) {
- code_editor->validate_script();
- }
- }
- void TextShaderEditor::_check_for_external_edit() {
- bool use_autoreload = bool(EDITOR_GET("text_editor/behavior/files/auto_reload_scripts_on_external_change"));
- if (shader_inc.is_valid()) {
- if (shader_inc->get_last_modified_time() != FileAccess::get_modified_time(shader_inc->get_path())) {
- if (use_autoreload) {
- _reload_shader_include_from_disk();
- } else {
- callable_mp((Window *)disk_changed, &Window::popup_centered).call_deferred(Size2i());
- }
- }
- return;
- }
- if (shader.is_null() || shader->is_built_in()) {
- return;
- }
- if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) {
- if (use_autoreload) {
- _reload_shader_from_disk();
- } else {
- callable_mp((Window *)disk_changed, &Window::popup_centered).call_deferred(Size2i());
- }
- }
- }
- void TextShaderEditor::_reload_shader_from_disk() {
- Ref<Shader> rel_shader = ResourceLoader::load(shader->get_path(), shader->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
- ERR_FAIL_COND(rel_shader.is_null());
- code_editor->set_block_shader_changed(true);
- shader->set_code(rel_shader->get_code());
- code_editor->set_block_shader_changed(false);
- shader->set_last_modified_time(rel_shader->get_last_modified_time());
- code_editor->reload_text();
- }
- void TextShaderEditor::_reload_shader_include_from_disk() {
- Ref<ShaderInclude> rel_shader_include = ResourceLoader::load(shader_inc->get_path(), shader_inc->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
- ERR_FAIL_COND(rel_shader_include.is_null());
- code_editor->set_block_shader_changed(true);
- shader_inc->set_code(rel_shader_include->get_code());
- code_editor->set_block_shader_changed(false);
- shader_inc->set_last_modified_time(rel_shader_include->get_last_modified_time());
- code_editor->reload_text();
- }
- void TextShaderEditor::_reload() {
- if (shader.is_valid()) {
- _reload_shader_from_disk();
- } else if (shader_inc.is_valid()) {
- _reload_shader_include_from_disk();
- }
- }
- void TextShaderEditor::edit_shader(const Ref<Shader> &p_shader) {
- if (p_shader.is_null() || !p_shader->is_text_shader()) {
- return;
- }
- if (shader == p_shader) {
- return;
- }
- shader = p_shader;
- shader_inc = Ref<ShaderInclude>();
- code_editor->set_edited_shader(shader);
- }
- void TextShaderEditor::edit_shader_include(const Ref<ShaderInclude> &p_shader_inc) {
- if (p_shader_inc.is_null()) {
- return;
- }
- if (shader_inc == p_shader_inc) {
- return;
- }
- shader_inc = p_shader_inc;
- shader = Ref<Shader>();
- code_editor->set_edited_shader_include(p_shader_inc);
- }
- void TextShaderEditor::save_external_data(const String &p_str) {
- if (shader.is_null() && shader_inc.is_null()) {
- disk_changed->hide();
- return;
- }
- if (trim_trailing_whitespace_on_save) {
- trim_trailing_whitespace();
- }
- if (trim_final_newlines_on_save) {
- trim_final_newlines();
- }
- apply_shaders();
- Ref<Shader> edited_shader = code_editor->get_edited_shader();
- if (edited_shader.is_valid()) {
- ResourceSaver::save(edited_shader);
- }
- if (shader.is_valid() && shader != edited_shader) {
- ResourceSaver::save(shader);
- }
- Ref<ShaderInclude> edited_shader_inc = code_editor->get_edited_shader_include();
- if (edited_shader_inc.is_valid()) {
- ResourceSaver::save(edited_shader_inc);
- }
- if (shader_inc.is_valid() && shader_inc != edited_shader_inc) {
- ResourceSaver::save(shader_inc);
- }
- code_editor->get_text_editor()->tag_saved_version();
- disk_changed->hide();
- }
- void TextShaderEditor::trim_trailing_whitespace() {
- code_editor->trim_trailing_whitespace();
- }
- void TextShaderEditor::trim_final_newlines() {
- code_editor->trim_final_newlines();
- }
- void TextShaderEditor::validate_script() {
- code_editor->_validate_script();
- }
- bool TextShaderEditor::is_unsaved() const {
- return code_editor->get_text_editor()->get_saved_version() != code_editor->get_text_editor()->get_version();
- }
- void TextShaderEditor::tag_saved_version() {
- code_editor->get_text_editor()->tag_saved_version();
- }
- void TextShaderEditor::apply_shaders() {
- String editor_code = code_editor->get_text_editor()->get_text();
- if (shader.is_valid()) {
- String shader_code = shader->get_code();
- if (shader_code != editor_code || dependencies_version != code_editor->get_dependencies_version()) {
- code_editor->set_block_shader_changed(true);
- shader->set_code(editor_code);
- code_editor->set_block_shader_changed(false);
- shader->set_edited(true);
- }
- }
- if (shader_inc.is_valid()) {
- String shader_inc_code = shader_inc->get_code();
- if (shader_inc_code != editor_code || dependencies_version != code_editor->get_dependencies_version()) {
- code_editor->set_block_shader_changed(true);
- shader_inc->set_code(editor_code);
- code_editor->set_block_shader_changed(false);
- shader_inc->set_edited(true);
- }
- }
- dependencies_version = code_editor->get_dependencies_version();
- }
- void TextShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
- Ref<InputEventMouseButton> mb = ev;
- if (mb.is_valid()) {
- if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- CodeEdit *tx = code_editor->get_text_editor();
- tx->apply_ime();
- Point2i pos = tx->get_line_column_at_pos(mb->get_global_position() - tx->get_global_position());
- int row = pos.y;
- int col = pos.x;
- tx->set_move_caret_on_right_click_enabled(EDITOR_GET("text_editor/behavior/navigation/move_caret_on_right_click"));
- if (tx->is_move_caret_on_right_click_enabled()) {
- tx->remove_secondary_carets();
- if (tx->has_selection()) {
- int from_line = tx->get_selection_from_line();
- int to_line = tx->get_selection_to_line();
- int from_column = tx->get_selection_from_column();
- int to_column = tx->get_selection_to_column();
- if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) {
- // Right click is outside the selected text
- tx->deselect();
- }
- }
- if (!tx->has_selection()) {
- tx->set_caret_line(row, true, false, -1);
- tx->set_caret_column(col);
- }
- }
- _make_context_menu(tx->has_selection(), get_local_mouse_position());
- }
- }
- Ref<InputEventKey> k = ev;
- if (k.is_valid() && k->is_pressed() && k->is_action("ui_menu", true)) {
- CodeEdit *tx = code_editor->get_text_editor();
- tx->adjust_viewport_to_caret();
- _make_context_menu(tx->has_selection(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->get_caret_draw_pos()));
- context_menu->grab_focus();
- }
- }
- void TextShaderEditor::_update_bookmark_list() {
- bookmarks_menu->clear();
- bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/remove_all_bookmarks"), BOOKMARK_REMOVE_ALL);
- bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_next_bookmark"), BOOKMARK_GOTO_NEXT);
- bookmarks_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_previous_bookmark"), BOOKMARK_GOTO_PREV);
- PackedInt32Array bookmark_list = code_editor->get_text_editor()->get_bookmarked_lines();
- if (bookmark_list.size() == 0) {
- return;
- }
- bookmarks_menu->add_separator();
- for (int i = 0; i < bookmark_list.size(); i++) {
- String line = code_editor->get_text_editor()->get_line(bookmark_list[i]).strip_edges();
- // Limit the size of the line if too big.
- if (line.length() > 50) {
- line = line.substr(0, 50);
- }
- bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
- bookmarks_menu->set_item_metadata(-1, bookmark_list[i]);
- }
- }
- void TextShaderEditor::_bookmark_item_pressed(int p_idx) {
- if (p_idx < 4) { // Any item before the separator.
- _menu_option(bookmarks_menu->get_item_id(p_idx));
- } else {
- code_editor->goto_line(bookmarks_menu->get_item_metadata(p_idx));
- }
- }
- void TextShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) {
- context_menu->clear();
- if (p_selection) {
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY);
- }
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE);
- context_menu->add_separator();
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL);
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
- context_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO);
- context_menu->add_separator();
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
- context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !code_editor->get_text_editor()->has_undo());
- context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !code_editor->get_text_editor()->has_redo());
- context_menu->set_position(get_screen_position() + p_position);
- context_menu->reset_size();
- context_menu->popup();
- }
- TextShaderEditor::TextShaderEditor() {
- _update_warnings(false);
- code_editor = memnew(ShaderTextEditor);
- code_editor->connect("script_validated", callable_mp(this, &TextShaderEditor::_script_validated));
- code_editor->set_v_size_flags(SIZE_EXPAND_FILL);
- code_editor->add_theme_constant_override("separation", 0);
- code_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- code_editor->connect("show_warnings_panel", callable_mp(this, &TextShaderEditor::_show_warnings_panel));
- code_editor->connect(CoreStringName(script_changed), callable_mp(this, &TextShaderEditor::apply_shaders));
- EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_editor_settings_changed));
- ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &TextShaderEditor::_project_settings_changed));
- code_editor->get_text_editor()->set_symbol_lookup_on_click_enabled(true);
- code_editor->get_text_editor()->set_context_menu_enabled(false);
- code_editor->get_text_editor()->set_draw_breakpoints_gutter(false);
- code_editor->get_text_editor()->set_draw_executing_lines_gutter(false);
- code_editor->get_text_editor()->connect(SceneStringName(gui_input), callable_mp(this, &TextShaderEditor::_text_edit_gui_input));
- code_editor->update_editor_settings();
- context_menu = memnew(PopupMenu);
- add_child(context_menu);
- context_menu->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
- VBoxContainer *main_container = memnew(VBoxContainer);
- main_container->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- HBoxContainer *hbc = memnew(HBoxContainer);
- edit_menu = memnew(MenuButton);
- edit_menu->set_shortcut_context(this);
- edit_menu->set_text(TTR("Edit"));
- edit_menu->set_switch_on_hover(true);
- edit_menu->connect("about_to_popup", callable_mp(this, &TextShaderEditor::_prepare_edit_menu));
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_select_all"), EDIT_SELECT_ALL);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_up"), EDIT_MOVE_LINE_UP);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/move_down"), EDIT_MOVE_LINE_DOWN);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/indent"), EDIT_INDENT);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/unindent"), EDIT_UNINDENT);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/delete_line"), EDIT_DELETE_LINE);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_selection"), EDIT_DUPLICATE_SELECTION);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/duplicate_lines"), EDIT_DUPLICATE_LINES);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_word_wrap"), EDIT_TOGGLE_WORD_WRAP);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_text_completion_query"), EDIT_COMPLETE);
- edit_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
- search_menu = memnew(MenuButton);
- search_menu->set_shortcut_context(this);
- search_menu->set_text(TTR("Search"));
- search_menu->set_switch_on_hover(true);
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find"), SEARCH_FIND);
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_next"), SEARCH_FIND_NEXT);
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
- search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE);
- search_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
- MenuButton *goto_menu = memnew(MenuButton);
- goto_menu->set_shortcut_context(this);
- goto_menu->set_text(TTR("Go To"));
- goto_menu->set_switch_on_hover(true);
- goto_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
- goto_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
- goto_menu->get_popup()->add_separator();
- bookmarks_menu = memnew(PopupMenu);
- goto_menu->get_popup()->add_submenu_node_item(TTR("Bookmarks"), bookmarks_menu);
- _update_bookmark_list();
- bookmarks_menu->connect("about_to_popup", callable_mp(this, &TextShaderEditor::_update_bookmark_list));
- bookmarks_menu->connect("index_pressed", callable_mp(this, &TextShaderEditor::_bookmark_item_pressed));
- help_menu = memnew(MenuButton);
- help_menu->set_text(TTR("Help"));
- help_menu->set_switch_on_hover(true);
- help_menu->get_popup()->add_item(TTR("Online Docs"), HELP_DOCS);
- help_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TextShaderEditor::_menu_option));
- add_child(main_container);
- main_container->add_child(hbc);
- hbc->add_child(search_menu);
- hbc->add_child(edit_menu);
- hbc->add_child(goto_menu);
- hbc->add_child(help_menu);
- hbc->add_theme_style_override(SceneStringName(panel), EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("ScriptEditorPanel"), EditorStringName(EditorStyles)));
- VSplitContainer *editor_box = memnew(VSplitContainer);
- main_container->add_child(editor_box);
- editor_box->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- editor_box->set_v_size_flags(SIZE_EXPAND_FILL);
- editor_box->add_child(code_editor);
- FindReplaceBar *bar = memnew(FindReplaceBar);
- main_container->add_child(bar);
- bar->hide();
- code_editor->set_find_replace_bar(bar);
- warnings_panel = memnew(RichTextLabel);
- warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE));
- warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL);
- warnings_panel->set_meta_underline(true);
- warnings_panel->set_selection_enabled(true);
- warnings_panel->set_context_menu_enabled(true);
- warnings_panel->set_focus_mode(FOCUS_CLICK);
- warnings_panel->hide();
- warnings_panel->connect("meta_clicked", callable_mp(this, &TextShaderEditor::_warning_clicked));
- editor_box->add_child(warnings_panel);
- code_editor->set_warnings_panel(warnings_panel);
- goto_line_popup = memnew(GotoLinePopup);
- add_child(goto_line_popup);
- disk_changed = memnew(ConfirmationDialog);
- VBoxContainer *vbc = memnew(VBoxContainer);
- disk_changed->add_child(vbc);
- Label *dl = memnew(Label);
- dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?"));
- vbc->add_child(dl);
- disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &TextShaderEditor::_reload));
- disk_changed->set_ok_button_text(TTR("Reload"));
- disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
- disk_changed->connect("custom_action", callable_mp(this, &TextShaderEditor::save_external_data));
- add_child(disk_changed);
- _editor_settings_changed();
- code_editor->show_toggle_scripts_button(); // TODO: Disabled for now, because it doesn't work properly.
- }
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