shader_language.cpp 68 KB

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  1. /*************************************************************************/
  2. /* shader_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "shader_language.h"
  30. #include "print_string.h"
  31. #include "os/os.h"
  32. static bool _is_text_char(CharType c) {
  33. return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_';
  34. }
  35. static bool _is_number(CharType c) {
  36. return (c>='0' && c<='9');
  37. }
  38. static bool _is_hex(CharType c) {
  39. return (c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F');
  40. }
  41. const char * ShaderLanguage::token_names[TK_MAX]={
  42. "EMPTY",
  43. "INDENTIFIER",
  44. "TRUE",
  45. "FALSE",
  46. "REAL_CONSTANT",
  47. "TYPE_VOID",
  48. "TYPE_BOOL",
  49. "TYPE_FLOAT",
  50. "TYPE_VEC2",
  51. "TYPE_VEC3",
  52. "TYPE_VEC4",
  53. "TYPE_MAT3",
  54. "TYPE_MAT4",
  55. "TYPE_TEXTURE",
  56. "TYPE_CUBEMAP",
  57. "TYPE_COLOR",
  58. "OP_EQUAL",
  59. "OP_NOT_EQUAL",
  60. "OP_LESS",
  61. "OP_LESS_EQUAL",
  62. "OP_GREATER",
  63. "OP_GREATER_EQUAL",
  64. "OP_AND",
  65. "OP_OR",
  66. "OP_NOT",
  67. "OP_ADD",
  68. "OP_SUB",
  69. "OP_MUL",
  70. "OP_DIV",
  71. "OP_NEG",
  72. "OP_ASSIGN",
  73. "OP_ASSIGN_ADD",
  74. "OP_ASSIGN_SUB",
  75. "OP_ASSIGN_MUL",
  76. "OP_ASSIGN_DIV",
  77. "CF_IF",
  78. "CF_ELSE",
  79. "CF_RETURN",
  80. "BRACKET_OPEN",
  81. "BRACKET_CLOSE",
  82. "CURLY_BRACKET_OPEN",
  83. "CURLY_BRACKET_CLOSE",
  84. "PARENTHESIS_OPEN",
  85. "PARENTHESIS_CLOSE",
  86. "COMMA",
  87. "SEMICOLON",
  88. "PERIOD",
  89. "UNIFORM",
  90. "ERROR",
  91. };
  92. ShaderLanguage::Token ShaderLanguage::read_token(const CharType* p_text,int p_len,int &r_line,int &r_chars) {
  93. #define GETCHAR(m_idx) ((m_idx<p_len)?p_text[m_idx]:CharType(0))
  94. r_chars=1; //by default everything eats one char
  95. switch(GETCHAR(0)) {
  96. case '\t':
  97. case '\r':
  98. case ' ':
  99. return Token();
  100. case '\n':
  101. r_line++;
  102. return Token();
  103. case '/': {
  104. switch(GETCHAR(1)) {
  105. case '*': { // block comment
  106. while(true) {
  107. if (GETCHAR(r_chars+1)=='0')
  108. break;
  109. if (GETCHAR(r_chars+1)=='*' && GETCHAR(r_chars+2)=='/')
  110. break;
  111. if (GETCHAR(r_chars+1)=='\n')
  112. r_line++;
  113. r_chars++;
  114. }
  115. return Token();
  116. } break;
  117. case '/': { // line comment skip
  118. while(GETCHAR(r_chars+1)!='\n' && GETCHAR(r_chars+1)!=0) {
  119. r_chars++;
  120. }
  121. r_chars++;
  122. //r_line++;
  123. return Token();
  124. } break;
  125. case '=': { // diveq
  126. r_chars=2;
  127. return Token(TK_OP_ASSIGN_DIV);
  128. } break;
  129. default:
  130. return Token(TK_OP_DIV);
  131. }
  132. } break;
  133. case '=': {
  134. if (GETCHAR(1)=='=') {
  135. r_chars++;
  136. return Token(TK_OP_EQUAL);
  137. }
  138. return Token(TK_OP_ASSIGN);
  139. } break;
  140. case '<': {
  141. if (GETCHAR(1)=='=') {
  142. r_chars++;
  143. return Token(TK_OP_LESS_EQUAL);
  144. } /*else if (GETCHAR(1)=='<') {
  145. r_chars++;
  146. if (GETCHAR(2)=='=') {
  147. r_chars++;
  148. return Token(TK_OP_ASSIGN_SHIFT_LEFT);
  149. }
  150. return Token(TK_OP_SHIFT_LEFT);
  151. }*/
  152. return Token(TK_OP_LESS);
  153. } break;
  154. case '>': {
  155. if (GETCHAR(1)=='=') {
  156. r_chars++;
  157. return Token(TK_OP_GREATER_EQUAL);
  158. }/* else if (GETCHAR(1)=='<') {
  159. r_chars++;
  160. if (GETCHAR(2)=='=') {
  161. r_chars++;
  162. return Token(TK_OP_ASSIGN_SHIFT_RIGHT);
  163. }
  164. return Token(TK_OP_SHIFT_RIGHT);
  165. }*/
  166. return Token(TK_OP_GREATER);
  167. } break;
  168. case '!': {
  169. if (GETCHAR(1)=='=') {
  170. r_chars++;
  171. return Token(TK_OP_NOT_EQUAL);
  172. }
  173. return Token(TK_OP_NOT);
  174. } break;
  175. //case '"' //string - no strings in shader
  176. //case '\'' //string - no strings in shader
  177. case '{':
  178. return Token(TK_CURLY_BRACKET_OPEN);
  179. case '}':
  180. return Token(TK_CURLY_BRACKET_CLOSE);
  181. //case '[':
  182. // return Token(TK_BRACKET_OPEN);
  183. //case ']':
  184. // return Token(TK_BRACKET_CLOSE);
  185. case '(':
  186. return Token(TK_PARENTHESIS_OPEN);
  187. case ')':
  188. return Token(TK_PARENTHESIS_CLOSE);
  189. case ',':
  190. return Token(TK_COMMA);
  191. case ';':
  192. return Token(TK_SEMICOLON);
  193. //case '?':
  194. // return Token(TK_QUESTION_MARK);
  195. //case ':':
  196. // return Token(TK_COLON); //for methods maybe but now useless.
  197. //case '^':
  198. // return Token(TK_OP_BIT_XOR);
  199. //case '~':
  200. // return Token(TK_OP_BIT_INVERT);
  201. case '&': {
  202. if (GETCHAR(1)=='&') {
  203. r_chars++;
  204. return Token(TK_OP_AND);
  205. }
  206. return Token(TK_ERROR,"Unknown character");
  207. /*
  208. if (GETCHAR(1)=='=') {
  209. r_chars++;
  210. return Token(TK_OP_ASSIGN_BIT_AND);
  211. } else if (GETCHAR(1)=='&') {
  212. r_chars++;
  213. return Token(TK_OP_AND);
  214. }
  215. return TK_OP_BIT_AND;*/
  216. } break;
  217. case '|': {
  218. if (GETCHAR(1)=='|') {
  219. r_chars++;
  220. return Token(TK_OP_OR);
  221. }
  222. return Token(TK_ERROR,"Unknown character");
  223. /*
  224. if (GETCHAR(1)=='=') {
  225. r_chars++;
  226. return Token(TK_OP_ASSIGN_BIT_OR);
  227. } else if (GETCHAR(1)=='|') {
  228. r_chars++;
  229. return Token(TK_OP_OR);
  230. }
  231. return TK_OP_BIT_OR;
  232. */
  233. } break;
  234. case '*': {
  235. if (GETCHAR(1)=='=') {
  236. r_chars++;
  237. return Token(TK_OP_ASSIGN_MUL);
  238. }
  239. return TK_OP_MUL;
  240. } break;
  241. case '+': {
  242. if (GETCHAR(1)=='=') {
  243. r_chars++;
  244. return Token(TK_OP_ASSIGN_ADD);
  245. } /*else if (GETCHAR(1)=='+') {
  246. r_chars++;
  247. return Token(TK_OP_PLUS_PLUS);
  248. }*/
  249. return TK_OP_ADD;
  250. } break;
  251. case '-': {
  252. if (GETCHAR(1)=='=') {
  253. r_chars++;
  254. return Token(TK_OP_ASSIGN_SUB);
  255. }/* else if (GETCHAR(1)=='-') {
  256. r_chars++;
  257. return Token(TK_OP_MINUS_MINUS);
  258. }*/
  259. return TK_OP_SUB;
  260. } break;
  261. /*case '%': {
  262. if (GETCHAR(1)=='=') {
  263. r_chars++;
  264. return Token(TK_OP_ASSIGN_MOD);
  265. }
  266. return TK_OP_MOD;
  267. } break;*/
  268. default: {
  269. if (_is_number(GETCHAR(0)) || (GETCHAR(0)=='.' && _is_number(GETCHAR(1)))) {
  270. // parse number
  271. bool period_found=false;
  272. bool exponent_found=false;
  273. bool hexa_found=false;
  274. bool sign_found=false;
  275. String str;
  276. int i=0;
  277. while(true) {
  278. if (GETCHAR(i)=='.') {
  279. if (period_found || exponent_found)
  280. return Token(TK_ERROR,"Invalid numeric constant");
  281. period_found=true;
  282. } else if (GETCHAR(i)=='x') {
  283. if (hexa_found || str.length()!=1 || str[0]!='0')
  284. return Token(TK_ERROR,"Invalid numeric constant");
  285. hexa_found=true;
  286. } else if (GETCHAR(i)=='e') {
  287. if (hexa_found || exponent_found)
  288. return Token(TK_ERROR,"Invalid numeric constant");
  289. exponent_found=true;
  290. } else if (_is_number(GETCHAR(i))) {
  291. //all ok
  292. } else if (hexa_found && _is_hex(GETCHAR(i))) {
  293. } else if ((GETCHAR(i)=='-' || GETCHAR(i)=='+') && exponent_found) {
  294. if (sign_found)
  295. return Token(TK_ERROR,"Invalid numeric constant");
  296. sign_found=true;
  297. } else
  298. break;
  299. str+=CharType(GETCHAR(i));
  300. i++;
  301. }
  302. if (!_is_number(str[str.length()-1]))
  303. return Token(TK_ERROR,"Invalid numeric constant");
  304. r_chars+=str.length()-1;
  305. return Token(TK_REAL_CONSTANT,str);
  306. /*
  307. if (period_found)
  308. return Token(TK_NUMBER_REAL,str);
  309. else
  310. return Token(TK_NUMBER_INTEGER,str);*/
  311. }
  312. if (GETCHAR(0)=='.') {
  313. //parse period
  314. return Token(TK_PERIOD);
  315. }
  316. if (_is_text_char(GETCHAR(0))) {
  317. // parse identifier
  318. String str;
  319. str+=CharType(GETCHAR(0));
  320. while(_is_text_char(GETCHAR(r_chars))) {
  321. str+=CharType(GETCHAR(r_chars));
  322. r_chars++;
  323. }
  324. //see if keyword
  325. struct _kws { TokenType token; const char *text;};
  326. static const _kws keyword_list[]={
  327. {TK_TRUE,"true"},
  328. {TK_FALSE,"false"},
  329. {TK_TYPE_VOID,"void"},
  330. {TK_TYPE_BOOL,"bool"},
  331. /*{TK_TYPE_INT,"int"},
  332. {TK_TYPE_INT2,"int2"},
  333. {TK_TYPE_INT3,"int3"},
  334. {TK_TYPE_INT4,"int4"},*/
  335. {TK_TYPE_FLOAT,"float"},
  336. /*{TK_TYPE_FLOAT2,"float2"},
  337. {TK_TYPE_FLOAT3,"float3"},
  338. {TK_TYPE_FLOAT4,"float4"},*/
  339. {TK_TYPE_VEC2,"vec2"},
  340. {TK_TYPE_VEC3,"vec3"},
  341. {TK_TYPE_VEC4,"vec4"},
  342. {TK_TYPE_TEXTURE,"texture"},
  343. {TK_TYPE_CUBEMAP,"cubemap"},
  344. {TK_TYPE_COLOR,"color"},
  345. /*
  346. {TK_TYPE_MAT2,"mat2"},
  347. {TK_TYPE_MAT3,"mat3"},
  348. {TK_TYPE_MAT4,"mat3"},*/
  349. {TK_TYPE_MAT3,"mat3"},
  350. {TK_TYPE_MAT4,"mat4"},
  351. {TK_CF_IF,"if"},
  352. {TK_CF_ELSE,"else"},
  353. /*
  354. {TK_CF_FOR,"for"},
  355. {TK_CF_WHILE,"while"},
  356. {TK_CF_DO,"do"},
  357. {TK_CF_SWITCH,"switch"},
  358. {TK_CF_BREAK,"break"},
  359. {TK_CF_CONTINUE,"continue"},*/
  360. {TK_CF_RETURN,"return"},
  361. {TK_UNIFORM,"uniform"},
  362. {TK_ERROR,NULL}
  363. };
  364. int idx=0;
  365. while(keyword_list[idx].text) {
  366. if (str==keyword_list[idx].text)
  367. return Token(keyword_list[idx].token);
  368. idx++;
  369. }
  370. return Token(TK_INDENTIFIER,str);
  371. }
  372. if (GETCHAR(0)>32)
  373. return Token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0))+": '"+String::chr(GETCHAR(0))+"'");
  374. else
  375. return Token(TK_ERROR,"Tokenizer: Unknown character #"+itos(GETCHAR(0)));
  376. } break;
  377. }
  378. ERR_PRINT("BUG");
  379. return Token();
  380. }
  381. Error ShaderLanguage::tokenize(const String& p_text,Vector<Token> *p_tokens,String *r_error,int *r_err_line,int *r_err_column) {
  382. int len =p_text.length();
  383. int pos=0;
  384. int line=0;
  385. while(pos<len) {
  386. int advance=0;
  387. int prev_line=line;
  388. Token t = read_token(&p_text[pos],len-pos,line,advance);
  389. t.line=prev_line;
  390. if (t.type==TK_ERROR) {
  391. if (r_error) {
  392. *r_error=t.text;
  393. *r_err_line=line;
  394. return ERR_COMPILATION_FAILED;
  395. }
  396. }
  397. if (t.type!=TK_EMPTY)
  398. p_tokens->push_back(t);
  399. //if (prev_line!=line)
  400. // p_tokens->push_back(Token(TK_LINE,itos(line)));
  401. pos+=advance;
  402. }
  403. return OK;
  404. }
  405. String ShaderLanguage::lex_debug(const String& p_code) {
  406. Vector<Token> tokens;
  407. String error;
  408. int errline,errcol;
  409. if (tokenize(p_code,&tokens,&error,&errline,&errcol)!=OK)
  410. return error;
  411. String ret;
  412. for(int i=0;i<tokens.size();i++) {
  413. ret+=String(token_names[tokens[i].type])+":"+itos(tokens[i].line)+":"+itos(tokens[i].col)+":"+tokens[i].text+"\n";
  414. }
  415. return ret;
  416. }
  417. bool ShaderLanguage::is_token_datatype(TokenType p_type) {
  418. return
  419. (p_type==TK_TYPE_VOID) ||
  420. (p_type==TK_TYPE_BOOL) ||
  421. (p_type==TK_TYPE_FLOAT) ||
  422. (p_type==TK_TYPE_VEC2) ||
  423. (p_type==TK_TYPE_VEC3) ||
  424. (p_type==TK_TYPE_VEC4) ||
  425. (p_type==TK_TYPE_COLOR) ||
  426. (p_type==TK_TYPE_MAT3) ||
  427. (p_type==TK_TYPE_MAT4) ||
  428. (p_type==TK_TYPE_CUBEMAP) ||
  429. (p_type==TK_TYPE_TEXTURE);
  430. }
  431. ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) {
  432. switch(p_type) {
  433. case TK_TYPE_VOID: return TYPE_VOID;
  434. case TK_TYPE_BOOL: return TYPE_BOOL;
  435. case TK_TYPE_FLOAT: return TYPE_FLOAT;
  436. case TK_TYPE_VEC2: return TYPE_VEC2;
  437. case TK_TYPE_VEC3: return TYPE_VEC3;
  438. case TK_TYPE_VEC4: return TYPE_VEC4;
  439. case TK_TYPE_COLOR: return TYPE_VEC4;
  440. case TK_TYPE_MAT3: return TYPE_MAT3;
  441. case TK_TYPE_MAT4: return TYPE_MAT4;
  442. case TK_TYPE_TEXTURE: return TYPE_TEXTURE;
  443. case TK_TYPE_CUBEMAP: return TYPE_CUBEMAP;
  444. default: return TYPE_VOID;
  445. }
  446. return TYPE_VOID;
  447. }
  448. String ShaderLanguage::get_datatype_name(DataType p_type) {
  449. switch(p_type) {
  450. case TYPE_VOID: return "void";
  451. case TYPE_BOOL: return "bool";
  452. case TYPE_FLOAT: return "float";
  453. case TYPE_VEC2: return "vec2";
  454. case TYPE_VEC3: return "vec3";
  455. case TYPE_VEC4: return "vec4";
  456. case TYPE_MAT3: return "mat3";
  457. case TYPE_MAT4: return "mat4";
  458. case TYPE_TEXTURE: return "texture";
  459. case TYPE_CUBEMAP: return "cubemap";
  460. default: return "";
  461. }
  462. return "";
  463. }
  464. bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) {
  465. return
  466. (p_type==TK_TYPE_BOOL) ||
  467. (p_type==TK_TYPE_FLOAT) ||
  468. (p_type==TK_TYPE_VEC2) ||
  469. (p_type==TK_TYPE_VEC3) ||
  470. (p_type==TK_TYPE_VEC4) ||
  471. (p_type==TK_TYPE_COLOR) ||
  472. (p_type==TK_TYPE_MAT3) ||
  473. (p_type==TK_TYPE_MAT4) ||
  474. (p_type==TK_TYPE_TEXTURE) ||
  475. (p_type==TK_TYPE_CUBEMAP);
  476. }
  477. bool ShaderLanguage::parser_is_at_function(Parser& parser) {
  478. return (is_token_datatype(parser.get_token_type(0)) && parser.get_token_type(1)==TK_INDENTIFIER && parser.get_token_type(2)==TK_PARENTHESIS_OPEN);
  479. }
  480. bool ShaderLanguage::test_existing_identifier(Node *p_node,const StringName p_identifier,bool p_func,bool p_var,bool p_builtin) {
  481. Node *node = p_node;
  482. while(node) {
  483. if (node->type==Node::TYPE_BLOCK) {
  484. BlockNode *block = (BlockNode*)node;
  485. if (block->variables.has(p_identifier))
  486. return true;
  487. } else if (node->type==Node::TYPE_PROGRAM) {
  488. ProgramNode *program = (ProgramNode*)node;
  489. for(int i=0;i<program->functions.size();i++) {
  490. if (program->functions[i].name==p_identifier) {
  491. return true;
  492. }
  493. }
  494. if(program->builtin_variables.has(p_identifier)) {
  495. return true;
  496. }
  497. if(program->uniforms.has(p_identifier)) {
  498. return true;
  499. }
  500. } else if (node->type==Node::TYPE_FUNCTION) {
  501. FunctionNode *func=(FunctionNode*)node;
  502. for(int i=0;i<func->arguments.size();i++)
  503. if (func->arguments[i].name==p_identifier)
  504. return true;
  505. }
  506. node=node->parent;
  507. }
  508. // try keywords
  509. int idx=0;
  510. //todo optimize
  511. while(intrinsic_func_defs[idx].name) {
  512. if (p_identifier.operator String()==intrinsic_func_defs[idx].name)
  513. return true;
  514. idx++;
  515. }
  516. return false;
  517. }
  518. Error ShaderLanguage::parse_function(Parser& parser,BlockNode *p_block) {
  519. if (!p_block->parent || p_block->parent->type!=Node::TYPE_PROGRAM) {
  520. parser.set_error("Misplaced function");
  521. return ERR_PARSE_ERROR;
  522. }
  523. ProgramNode *program = (ProgramNode*)p_block->parent;
  524. StringName name = parser.get_token(1).text;
  525. if (test_existing_identifier(p_block,name)) {
  526. parser.set_error("Duplicate Identifier (existing variable/builtin/function): "+name);
  527. return ERR_PARSE_ERROR;
  528. }
  529. FunctionNode *function = parser.create_node<FunctionNode>(program);
  530. function->body = parser.create_node<BlockNode>(function);
  531. function->name=name;
  532. function->return_type=get_token_datatype(parser.get_token_type(0));
  533. { //add to programnode
  534. ProgramNode::Function f;
  535. f.name=name;
  536. f.function=function;
  537. program->functions.push_back(f);
  538. }
  539. int ofs=3;
  540. while(true) {
  541. //end of arguments
  542. if (parser.get_token_type(ofs)==TK_PARENTHESIS_CLOSE) {
  543. ofs++;
  544. break;
  545. }
  546. //next argument awaits
  547. if (parser.get_token_type(ofs)==TK_COMMA) {
  548. if (!is_token_nonvoid_datatype(parser.get_token_type(ofs+1))) {
  549. parser.set_error("Expected Identifier or ')' following ','");
  550. return ERR_PARSE_ERROR;
  551. }
  552. ofs++;
  553. continue;
  554. }
  555. if (!is_token_nonvoid_datatype(parser.get_token_type(ofs+0))) {
  556. parser.set_error("Invalid Argument Type");
  557. return ERR_PARSE_ERROR;
  558. }
  559. DataType identtype=get_token_datatype(parser.get_token_type(ofs+0));
  560. if (parser.get_token_type(ofs+1)!=TK_INDENTIFIER) {
  561. parser.set_error("Expected Argument Identifier");
  562. return ERR_PARSE_ERROR;
  563. }
  564. StringName identname=parser.get_token(ofs+1).text;
  565. if (test_existing_identifier(function,identname)) {
  566. parser.set_error("Duplicate Argument Identifier: "+identname);
  567. return ERR_DUPLICATE_SYMBOL;
  568. }
  569. FunctionNode::Argument arg;
  570. arg.name=identname;
  571. arg.type=identtype;
  572. //function->body->variables[arg.name]=arg.type;
  573. function->arguments.push_back(arg);
  574. ofs+=2;
  575. }
  576. parser.advance(ofs);
  577. // match {
  578. if (parser.get_token_type()!=TK_CURLY_BRACKET_OPEN) {
  579. parser.set_error("Expected '{'");
  580. return ERR_PARSE_ERROR;
  581. }
  582. parser.advance();
  583. Error err = parse_block(parser,function->body);
  584. if (err)
  585. return err;
  586. // make sure that if the function has a return type, it does return something..
  587. if (function->return_type!=TYPE_VOID) {
  588. bool found=false;
  589. for(int i=0;i<function->body->statements.size();i++) {
  590. if (function->body->statements[i]->type==Node::TYPE_CONTROL_FLOW) {
  591. ControlFlowNode *cf = (ControlFlowNode*)function->body->statements[i];
  592. if (cf->flow_op==FLOW_OP_RETURN) {
  593. // type of return was already checked when inserted
  594. // no need to check here
  595. found=true;
  596. }
  597. }
  598. }
  599. if (!found) {
  600. parser.set_error("Function must return a value (use the main block)");
  601. return ERR_PARSE_ERROR;
  602. }
  603. }
  604. return OK;
  605. }
  606. const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={
  607. //constructors
  608. {"bool",TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
  609. {"float",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  610. {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_VOID}},
  611. {"vec2",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  612. {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VOID}},
  613. {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  614. {"vec3",TYPE_VEC3,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
  615. {"vec3",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
  616. {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VOID}},
  617. {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  618. {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
  619. {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  620. {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
  621. {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
  622. {"vec4",TYPE_VEC4,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
  623. {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  624. {"mat3",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  625. {"mat4",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  626. //intrinsics - trigonometry
  627. {"sin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  628. {"cos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  629. {"tan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  630. {"asin",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  631. {"acos",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  632. {"atan",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  633. {"atan2",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  634. {"sinh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  635. {"cosh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  636. {"tanh",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  637. //intrinsics - exponential
  638. {"pow",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  639. {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
  640. {"pow",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  641. {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
  642. {"pow",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  643. {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
  644. {"pow",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  645. {"exp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  646. {"exp",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  647. {"exp",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  648. {"exp",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  649. {"log",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  650. {"log",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  651. {"log",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  652. {"log",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  653. {"sqrt",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  654. {"sqrt",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  655. {"sqrt",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  656. {"sqrt",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  657. //intrinsics - common
  658. {"abs",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  659. {"abs",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  660. {"abs",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  661. {"abs",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  662. {"sign",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  663. {"sign",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  664. {"sign",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  665. {"sign",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  666. {"floor",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  667. {"floor",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  668. {"floor",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  669. {"floor",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  670. {"trunc",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  671. {"trunc",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  672. {"trunc",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  673. {"trunc",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  674. {"round",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  675. {"round",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  676. {"round",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  677. {"round",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  678. {"ceil",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  679. {"ceil",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  680. {"ceil",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  681. {"ceil",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  682. {"fract",TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  683. {"fract",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  684. {"fract",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  685. {"fract",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  686. {"mod",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  687. {"mod",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  688. {"mod",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  689. {"mod",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  690. {"min",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  691. {"min",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  692. {"min",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  693. {"min",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  694. {"max",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  695. {"max",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  696. {"max",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  697. {"max",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  698. {"clamp",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  699. {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  700. {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  701. {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  702. {"clamp",TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  703. {"clamp",TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  704. {"clamp",TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  705. {"mix",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  706. {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_FLOAT,TYPE_VOID}},
  707. {"mix",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  708. {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
  709. {"mix",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  710. {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_FLOAT,TYPE_VOID}},
  711. {"mix",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  712. {"step",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  713. {"step",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  714. {"step",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  715. {"step",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  716. {"step",TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
  717. {"step",TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
  718. {"step",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}},
  719. {"smoothstep",TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT,TYPE_FLOAT,TYPE_VOID}},
  720. {"smoothstep",TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  721. {"smoothstep",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  722. {"smoothstep",TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  723. {"smoothstep",TYPE_VEC2,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC2,TYPE_VOID}},
  724. {"smoothstep",TYPE_VEC3,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}},
  725. {"smoothstep",TYPE_VEC4,{TYPE_FLOAT,TYPE_FLOAT,TYPE_VEC4,TYPE_VOID}},
  726. //intrinsics - geometric
  727. {"length",TYPE_FLOAT,{TYPE_VEC2,TYPE_VOID}},
  728. {"length",TYPE_FLOAT,{TYPE_VEC3,TYPE_VOID}},
  729. {"length",TYPE_FLOAT,{TYPE_VEC4,TYPE_VOID}},
  730. {"distance",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  731. {"distance",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  732. {"distance",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  733. {"dot",TYPE_FLOAT,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}},
  734. {"dot",TYPE_FLOAT,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  735. {"dot",TYPE_FLOAT,{TYPE_VEC4,TYPE_VEC4,TYPE_VOID}},
  736. {"cross",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  737. {"normalize",TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  738. {"normalize",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  739. {"normalize",TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  740. {"reflect",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_VOID}},
  741. {"refract",TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}},
  742. //intrinsics - texture
  743. {"tex",TYPE_VEC4,{TYPE_TEXTURE,TYPE_VEC2,TYPE_VOID}},
  744. {"texcube",TYPE_VEC4,{TYPE_CUBEMAP,TYPE_VEC3,TYPE_VOID}},
  745. {"texscreen",TYPE_VEC3,{TYPE_VEC2,TYPE_VOID}},
  746. {"texpos",TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  747. {NULL,TYPE_VOID,{TYPE_VOID}}
  748. };
  749. const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={
  750. {OP_ASSIGN,TYPE_VOID,{TYPE_BOOL,TYPE_BOOL}},
  751. {OP_ASSIGN,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
  752. {OP_ASSIGN,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
  753. {OP_ASSIGN,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
  754. {OP_ASSIGN,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
  755. {OP_ASSIGN,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}},
  756. {OP_ASSIGN,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}},
  757. {OP_ADD,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
  758. {OP_ADD,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
  759. {OP_ADD,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
  760. {OP_ADD,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
  761. {OP_SUB,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
  762. {OP_SUB,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
  763. {OP_SUB,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
  764. {OP_SUB,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
  765. {OP_MUL,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
  766. {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
  767. {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT}},
  768. {OP_MUL,TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2}},
  769. {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT3}},
  770. {OP_MUL,TYPE_VEC2,{TYPE_MAT3,TYPE_VEC2}},
  771. {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT4}},
  772. {OP_MUL,TYPE_VEC2,{TYPE_MAT4,TYPE_VEC2}},
  773. {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
  774. {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT}},
  775. {OP_MUL,TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3}},
  776. {OP_MUL,TYPE_VEC3,{TYPE_MAT3,TYPE_VEC3}},
  777. {OP_MUL,TYPE_VEC3,{TYPE_MAT4,TYPE_VEC3}},
  778. {OP_MUL,TYPE_VEC3,{TYPE_VEC3,TYPE_MAT3}},
  779. {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
  780. {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT}},
  781. {OP_MUL,TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4}},
  782. {OP_MUL,TYPE_VEC4,{TYPE_MAT4,TYPE_VEC4}},
  783. {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_MAT4}},
  784. {OP_MUL,TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3}},
  785. {OP_MUL,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}},
  786. {OP_DIV,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}},
  787. {OP_DIV,TYPE_VEC2,{TYPE_VEC2,TYPE_VEC2}},
  788. {OP_DIV,TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT}},
  789. {OP_DIV,TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2}},
  790. {OP_DIV,TYPE_VEC3,{TYPE_VEC3,TYPE_VEC3}},
  791. {OP_DIV,TYPE_VEC3,{TYPE_VEC3,TYPE_FLOAT}},
  792. {OP_DIV,TYPE_VEC3,{TYPE_FLOAT,TYPE_VEC3}},
  793. {OP_DIV,TYPE_VEC4,{TYPE_VEC4,TYPE_VEC4}},
  794. {OP_DIV,TYPE_VEC4,{TYPE_VEC4,TYPE_FLOAT}},
  795. {OP_DIV,TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4}},
  796. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
  797. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
  798. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
  799. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
  800. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
  801. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
  802. {OP_ASSIGN_ADD,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
  803. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
  804. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
  805. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
  806. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
  807. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
  808. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
  809. {OP_ASSIGN_SUB,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
  810. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
  811. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
  812. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
  813. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_VEC2}},
  814. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC2}},
  815. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
  816. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
  817. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_VEC3}},
  818. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC3}},
  819. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
  820. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
  821. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC4}},
  822. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}},
  823. {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}},
  824. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}},
  825. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}},
  826. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}},
  827. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}},
  828. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}},
  829. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}},
  830. {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}},
  831. {OP_NEG,TYPE_FLOAT,{TYPE_FLOAT,TYPE_VOID}},
  832. {OP_NEG,TYPE_VEC2,{TYPE_VEC2,TYPE_VOID}},
  833. {OP_NEG,TYPE_VEC3,{TYPE_VEC3,TYPE_VOID}},
  834. {OP_NEG,TYPE_VEC4,{TYPE_VEC4,TYPE_VOID}},
  835. {OP_NOT,TYPE_BOOL,{TYPE_BOOL,TYPE_VOID}},
  836. {OP_CMP_EQ,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
  837. {OP_CMP_EQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  838. {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC2}},
  839. {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC3}},
  840. {OP_CMP_EQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC4}},
  841. //{OP_CMP_EQ,TYPE_MAT3,{TYPE_MAT4,TYPE_MAT3}}, ??
  842. //{OP_CMP_EQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, ??
  843. {OP_CMP_NEQ,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
  844. {OP_CMP_NEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  845. {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC2,TYPE_VEC2}},
  846. {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC3,TYPE_VEC3}},
  847. {OP_CMP_NEQ,TYPE_BOOL,{TYPE_VEC4,TYPE_VEC4}},
  848. //{OP_CMP_NEQ,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, //?
  849. {OP_CMP_LEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  850. {OP_CMP_GEQ,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  851. {OP_CMP_LESS,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  852. {OP_CMP_GREATER,TYPE_BOOL,{TYPE_FLOAT,TYPE_FLOAT}},
  853. {OP_CMP_OR,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
  854. {OP_CMP_AND,TYPE_BOOL,{TYPE_BOOL,TYPE_BOOL}},
  855. {OP_MAX,TYPE_VOID,{TYPE_VOID,TYPE_VOID}}
  856. };
  857. const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={
  858. { "SRC_VERTEX", TYPE_VEC3},
  859. { "SRC_NORMAL", TYPE_VEC3},
  860. { "SRC_TANGENT", TYPE_VEC3},
  861. { "SRC_BINORMALF", TYPE_FLOAT},
  862. { "VERTEX", TYPE_VEC3},
  863. { "NORMAL", TYPE_VEC3},
  864. { "TANGENT", TYPE_VEC3},
  865. { "BINORMAL", TYPE_VEC3},
  866. { "UV", TYPE_VEC2},
  867. { "UV2", TYPE_VEC2},
  868. { "COLOR", TYPE_VEC4},
  869. { "BONES", TYPE_VEC4},
  870. { "WEIGHTS", TYPE_VEC4},
  871. { "VAR1", TYPE_VEC4},
  872. { "VAR2", TYPE_VEC4},
  873. { "SPEC_EXP", TYPE_FLOAT},
  874. { "POINT_SIZE", TYPE_FLOAT},
  875. //builtins
  876. { "WORLD_MATRIX", TYPE_MAT4},
  877. { "INV_CAMERA_MATRIX", TYPE_MAT4},
  878. { "PROJECTION_MATRIX", TYPE_MAT4},
  879. { "MODELVIEW_MATRIX", TYPE_MAT4},
  880. { "INSTANCE_ID", TYPE_FLOAT},
  881. { "TIME", TYPE_FLOAT},
  882. { NULL, TYPE_VOID},
  883. };
  884. const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[]={
  885. { "VERTEX", TYPE_VEC3},
  886. { "POSITION", TYPE_VEC4},
  887. { "NORMAL", TYPE_VEC3},
  888. { "TANGENT", TYPE_VEC3},
  889. { "BINORMAL", TYPE_VEC3},
  890. { "NORMALMAP", TYPE_VEC3},
  891. { "NORMALMAP_DEPTH", TYPE_FLOAT},
  892. { "UV", TYPE_VEC2},
  893. { "UV2", TYPE_VEC2},
  894. { "COLOR", TYPE_VEC4},
  895. { "NORMAL", TYPE_VEC3},
  896. { "VAR1", TYPE_VEC4},
  897. { "VAR2", TYPE_VEC4},
  898. { "DIFFUSE", TYPE_VEC3},
  899. { "DIFFUSE_ALPHA", TYPE_VEC4},
  900. { "SPECULAR", TYPE_VEC3},
  901. { "EMISSION", TYPE_VEC3},
  902. { "SPEC_EXP", TYPE_FLOAT},
  903. { "GLOW", TYPE_FLOAT},
  904. { "SHADE_PARAM", TYPE_FLOAT},
  905. { "DISCARD", TYPE_BOOL},
  906. { "SCREEN_UV", TYPE_VEC2},
  907. { "POINT_COORD", TYPE_VEC2},
  908. { "INV_CAMERA_MATRIX", TYPE_MAT4},
  909. // { "SCREEN_POS", TYPE_VEC2},
  910. // { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
  911. { "TIME", TYPE_FLOAT},
  912. { NULL, TYPE_VOID}
  913. };
  914. const ShaderLanguage::BuiltinsDef ShaderLanguage::light_builtins_defs[]={
  915. { "NORMAL", TYPE_VEC3},
  916. { "LIGHT_DIR", TYPE_VEC3},
  917. { "LIGHT_DIFFUSE", TYPE_VEC3},
  918. { "LIGHT_SPECULAR", TYPE_VEC3},
  919. { "EYE_VEC", TYPE_VEC3},
  920. { "DIFFUSE", TYPE_VEC3},
  921. { "SPECULAR", TYPE_VEC3},
  922. { "SPECULAR_EXP", TYPE_FLOAT},
  923. { "SHADE_PARAM", TYPE_FLOAT},
  924. { "LIGHT", TYPE_VEC3},
  925. { "POINT_COORD", TYPE_VEC2},
  926. // { "SCREEN_POS", TYPE_VEC2},
  927. // { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
  928. { "TIME", TYPE_FLOAT},
  929. { NULL, TYPE_VOID}
  930. };
  931. const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_vertex_builtins_defs[]={
  932. { "SRC_VERTEX", TYPE_VEC2},
  933. { "VERTEX", TYPE_VEC2},
  934. { "UV", TYPE_VEC2},
  935. { "COLOR", TYPE_VEC4},
  936. { "VAR1", TYPE_VEC4},
  937. { "VAR2", TYPE_VEC4},
  938. { "POINT_SIZE", TYPE_FLOAT},
  939. //builtins
  940. { "WORLD_MATRIX", TYPE_MAT4},
  941. { "PROJECTION_MATRIX", TYPE_MAT4},
  942. { "EXTRA_MATRIX", TYPE_MAT4},
  943. { "TIME", TYPE_FLOAT},
  944. { NULL, TYPE_VOID},
  945. };
  946. const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_fragment_builtins_defs[]={
  947. { "SRC_COLOR", TYPE_VEC4},
  948. { "POSITION", TYPE_VEC4},
  949. { "NORMAL", TYPE_VEC3},
  950. { "UV", TYPE_VEC2},
  951. { "COLOR", TYPE_VEC4},
  952. { "TEXTURE", TYPE_TEXTURE},
  953. { "TEXTURE_PIXEL_SIZE", TYPE_VEC2},
  954. { "VAR1", TYPE_VEC4},
  955. { "VAR2", TYPE_VEC4},
  956. { "SCREEN_UV", TYPE_VEC2},
  957. { "POINT_COORD", TYPE_VEC2},
  958. // { "SCREEN_POS", TYPE_VEC2},
  959. // { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
  960. { "TIME", TYPE_FLOAT},
  961. { NULL, TYPE_VOID}
  962. };
  963. const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={
  964. { "COLOR", TYPE_VEC4},
  965. { "NORMAL", TYPE_VEC3},
  966. { "LIGHT_DIR", TYPE_VEC2},
  967. { "LIGHT_DISTANCE", TYPE_FLOAT},
  968. { "LIGHT", TYPE_VEC3},
  969. { "POINT_COORD", TYPE_VEC2},
  970. // { "SCREEN_POS", TYPE_VEC2},
  971. // { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
  972. { "TIME", TYPE_FLOAT},
  973. { NULL, TYPE_VOID}
  974. };
  975. const ShaderLanguage::BuiltinsDef ShaderLanguage::postprocess_fragment_builtins_defs[]={
  976. { "IN_COLOR", TYPE_VEC3},
  977. { "IN_POSITION", TYPE_VEC3},
  978. { "OUT_COLOR", TYPE_VEC3},
  979. { "SCREEN_POS", TYPE_VEC2},
  980. { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
  981. { "TIME", TYPE_FLOAT},
  982. { NULL, TYPE_VOID}
  983. };
  984. ShaderLanguage::DataType ShaderLanguage::compute_node_type(Node *p_node) {
  985. switch(p_node->type) {
  986. case Node::TYPE_PROGRAM: ERR_FAIL_V(TYPE_VOID);
  987. case Node::TYPE_FUNCTION: return static_cast<FunctionNode*>(p_node)->return_type;
  988. case Node::TYPE_BLOCK: ERR_FAIL_V(TYPE_VOID);
  989. case Node::TYPE_VARIABLE: return static_cast<VariableNode*>(p_node)->datatype_cache;
  990. case Node::TYPE_CONSTANT: return static_cast<ConstantNode*>(p_node)->datatype;
  991. case Node::TYPE_OPERATOR: return static_cast<OperatorNode*>(p_node)->return_cache;
  992. case Node::TYPE_CONTROL_FLOW: ERR_FAIL_V(TYPE_VOID);
  993. case Node::TYPE_MEMBER: return static_cast<MemberNode*>(p_node)->datatype;
  994. }
  995. return TYPE_VOID;
  996. }
  997. ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, OperatorNode *p_func) {
  998. ERR_FAIL_COND_V(p_func->op!=OP_CALL && p_func->op!=OP_CONSTRUCT,NULL);
  999. Vector<DataType> args;
  1000. ERR_FAIL_COND_V( p_func->arguments[0]->type!=Node::TYPE_VARIABLE, NULL );
  1001. String name = static_cast<VariableNode*>(p_func->arguments[0])->name.operator String();
  1002. bool all_const=true;
  1003. for(int i=1;i<p_func->arguments.size();i++) {
  1004. if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT)
  1005. all_const=false;
  1006. args.push_back(compute_node_type(p_func->arguments[i]));
  1007. }
  1008. int argcount=args.size();
  1009. bool found_intrinsic=false;
  1010. if (argcount<=4) {
  1011. // test intrinsics
  1012. int idx=0;
  1013. while (intrinsic_func_defs[idx].name) {
  1014. if (name==intrinsic_func_defs[idx].name) {
  1015. bool fail=false;
  1016. for(int i=0;i<argcount;i++) {
  1017. if (args[i]!=intrinsic_func_defs[idx].args[i]) {
  1018. fail=true;
  1019. break;
  1020. }
  1021. }
  1022. if (!fail && argcount<4 && intrinsic_func_defs[idx].args[argcount]!=TYPE_VOID)
  1023. fail=true; //make sure the number of arguments matches
  1024. if (!fail) {
  1025. p_func->return_cache=intrinsic_func_defs[idx].rettype;
  1026. found_intrinsic=true;
  1027. break;
  1028. }
  1029. }
  1030. idx++;
  1031. }
  1032. }
  1033. if (found_intrinsic) {
  1034. if (p_func->op==OP_CONSTRUCT && all_const) {
  1035. bool all_const=false;
  1036. Vector<float> cdata;
  1037. for(int i=0;i<argcount;i++) {
  1038. Variant v = static_cast<ConstantNode*>(p_func->arguments[i+1])->value;
  1039. switch(v.get_type()) {
  1040. case Variant::REAL: cdata.push_back(v); break;
  1041. case Variant::VECTOR2: { Vector2 v2=v; cdata.push_back(v2.x); cdata.push_back(v2.y); } break;
  1042. case Variant::VECTOR3: { Vector3 v3=v; cdata.push_back(v3.x); cdata.push_back(v3.y); cdata.push_back(v3.z);} break;
  1043. case Variant::PLANE: { Plane v4=v; cdata.push_back(v4.normal.x); cdata.push_back(v4.normal.y); cdata.push_back(v4.normal.z); cdata.push_back(v4.d); } break;
  1044. default: ERR_FAIL_V(NULL);
  1045. }
  1046. }
  1047. ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);
  1048. Variant data;
  1049. switch(p_func->return_cache) {
  1050. case TYPE_FLOAT: data = cdata[0]; break;
  1051. case TYPE_VEC2:
  1052. if (cdata.size()==1)
  1053. data = Vector2(cdata[0],cdata[0]);
  1054. else
  1055. data = Vector2(cdata[0],cdata[1]);
  1056. break;
  1057. case TYPE_VEC3:
  1058. if (cdata.size()==1)
  1059. data = Vector3(cdata[0],cdata[0],cdata[0]);
  1060. else
  1061. data = Vector3(cdata[0],cdata[1],cdata[2]);
  1062. break;
  1063. case TYPE_VEC4:
  1064. if (cdata.size()==1)
  1065. data = Plane(cdata[0],cdata[0],cdata[0],cdata[0]);
  1066. else
  1067. data = Plane(cdata[0],cdata[1],cdata[2],cdata[3]);
  1068. break;
  1069. }
  1070. cn->datatype=p_func->return_cache;
  1071. cn->value=data;
  1072. return cn;
  1073. }
  1074. return p_func;
  1075. }
  1076. // try existing functions..
  1077. FunctionNode *exclude_function=NULL; //exclude current function (in case inside one)
  1078. Node *node = p_func;
  1079. while(node->parent) {
  1080. if (node->type==Node::TYPE_FUNCTION) {
  1081. exclude_function = (FunctionNode*)node;
  1082. }
  1083. node=node->parent;
  1084. }
  1085. ERR_FAIL_COND_V(node->type!=Node::TYPE_PROGRAM,NULL);
  1086. ProgramNode *program = (ProgramNode*)node;
  1087. for(int i=0;i<program->functions.size();i++) {
  1088. if (program->functions[i].function==exclude_function)
  1089. continue;
  1090. FunctionNode *pfunc = program->functions[i].function;
  1091. if (pfunc->arguments.size()!=args.size())
  1092. continue;
  1093. bool fail=false;
  1094. for(int i=0;i<args.size();i++) {
  1095. if (args[i]!=pfunc->arguments[i].type) {
  1096. fail=true;
  1097. break;
  1098. }
  1099. }
  1100. if (!fail) {
  1101. p_func->return_cache=pfunc->return_type;
  1102. return p_func;
  1103. }
  1104. }
  1105. return NULL;
  1106. }
  1107. ShaderLanguage::Node * ShaderLanguage::validate_operator(Parser& parser,OperatorNode *p_func) {
  1108. int argcount = p_func->arguments.size();
  1109. ERR_FAIL_COND_V(argcount>2,NULL);
  1110. DataType argtype[2]={TYPE_VOID,TYPE_VOID};
  1111. bool all_const=true;
  1112. for(int i=0;i<argcount;i++) {
  1113. argtype[i]=compute_node_type(p_func->arguments[i]);
  1114. if (p_func->arguments[i]->type!=Node::TYPE_CONSTANT)
  1115. all_const=false;
  1116. }
  1117. int idx=0;
  1118. bool valid=false;
  1119. while(operator_defs[idx].op!=OP_MAX) {
  1120. if (p_func->op==operator_defs[idx].op) {
  1121. if (operator_defs[idx].args[0]==argtype[0] && operator_defs[idx].args[1]==argtype[1]) {
  1122. p_func->return_cache=operator_defs[idx].rettype;
  1123. valid=true;
  1124. break;
  1125. }
  1126. }
  1127. idx++;
  1128. }
  1129. if (!valid)
  1130. return NULL;
  1131. #define _RCO2(m_op,m_vop)\
  1132. case m_op: {\
  1133. ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);\
  1134. cn->datatype=p_func->return_cache; \
  1135. Variant::evaluate(m_vop,static_cast<ConstantNode*>(p_func->arguments[0])->value,static_cast<ConstantNode*>(p_func->arguments[1])->value,cn->value,valid);\
  1136. if (!valid)\
  1137. return NULL;\
  1138. return cn;\
  1139. } break;
  1140. #define _RCO1(m_op,m_vop)\
  1141. case m_op: {\
  1142. ConstantNode *cn = parser.create_node<ConstantNode>(p_func->parent);\
  1143. cn->datatype=p_func->return_cache; \
  1144. Variant::evaluate(m_vop,static_cast<ConstantNode*>(p_func->arguments[0])->value,Variant(),cn->value,valid);\
  1145. if (!valid)\
  1146. return NULL;\
  1147. return cn;\
  1148. } break;
  1149. if (all_const) {
  1150. //reduce constant operator
  1151. switch(p_func->op) {
  1152. _RCO2(OP_ADD,Variant::OP_ADD);
  1153. _RCO2(OP_SUB,Variant::OP_SUBSTRACT);
  1154. _RCO2(OP_MUL,Variant::OP_MULTIPLY);
  1155. _RCO2(OP_DIV,Variant::OP_DIVIDE);
  1156. _RCO1(OP_NEG,Variant::OP_NEGATE);
  1157. _RCO1(OP_NOT,Variant::OP_NOT);
  1158. _RCO2(OP_CMP_EQ,Variant::OP_EQUAL);
  1159. _RCO2(OP_CMP_NEQ,Variant::OP_NOT_EQUAL);
  1160. _RCO2(OP_CMP_LEQ,Variant::OP_LESS_EQUAL);
  1161. _RCO2(OP_CMP_GEQ,Variant::OP_GREATER_EQUAL);
  1162. _RCO2(OP_CMP_LESS,Variant::OP_LESS);
  1163. _RCO2(OP_CMP_GREATER,Variant::OP_GREATER);
  1164. _RCO2(OP_CMP_OR,Variant::OP_OR);
  1165. _RCO2(OP_CMP_AND,Variant::OP_AND);
  1166. default: {}
  1167. }
  1168. }
  1169. return p_func;
  1170. }
  1171. bool ShaderLanguage::is_token_operator(TokenType p_type) {
  1172. return (p_type==TK_OP_EQUAL) ||
  1173. (p_type==TK_OP_NOT_EQUAL) ||
  1174. (p_type==TK_OP_LESS) ||
  1175. (p_type==TK_OP_LESS_EQUAL) ||
  1176. (p_type==TK_OP_GREATER) ||
  1177. (p_type==TK_OP_GREATER_EQUAL) ||
  1178. (p_type==TK_OP_AND) ||
  1179. (p_type==TK_OP_OR) ||
  1180. (p_type==TK_OP_NOT) ||
  1181. (p_type==TK_OP_ADD) ||
  1182. (p_type==TK_OP_SUB) ||
  1183. (p_type==TK_OP_MUL) ||
  1184. (p_type==TK_OP_DIV) ||
  1185. (p_type==TK_OP_NEG) ||
  1186. (p_type==TK_OP_ASSIGN) ||
  1187. (p_type==TK_OP_ASSIGN_ADD) ||
  1188. (p_type==TK_OP_ASSIGN_SUB) ||
  1189. (p_type==TK_OP_ASSIGN_MUL) ||
  1190. (p_type==TK_OP_ASSIGN_DIV);
  1191. }
  1192. ShaderLanguage::Operator ShaderLanguage::get_token_operator(TokenType p_type) {
  1193. switch(p_type) {
  1194. case TK_OP_EQUAL: return OP_CMP_EQ ;
  1195. case TK_OP_NOT_EQUAL: return OP_CMP_NEQ;
  1196. case TK_OP_LESS: return OP_CMP_LESS ;
  1197. case TK_OP_LESS_EQUAL: return OP_CMP_LEQ ;
  1198. case TK_OP_GREATER: return OP_CMP_GREATER ;
  1199. case TK_OP_GREATER_EQUAL: return OP_CMP_GEQ ;
  1200. case TK_OP_AND: return OP_CMP_AND ;
  1201. case TK_OP_OR: return OP_CMP_OR ;
  1202. case TK_OP_NOT: return OP_NOT ;
  1203. case TK_OP_ADD: return OP_ADD ;
  1204. case TK_OP_SUB: return OP_SUB ;
  1205. case TK_OP_MUL: return OP_MUL ;
  1206. case TK_OP_DIV: return OP_DIV ;
  1207. case TK_OP_NEG: return OP_NEG ;
  1208. case TK_OP_ASSIGN: return OP_ASSIGN ;
  1209. case TK_OP_ASSIGN_ADD: return OP_ASSIGN_ADD ;
  1210. case TK_OP_ASSIGN_SUB: return OP_ASSIGN_SUB ;
  1211. case TK_OP_ASSIGN_MUL: return OP_ASSIGN_MUL ;
  1212. case TK_OP_ASSIGN_DIV: return OP_ASSIGN_DIV ;
  1213. default: ERR_FAIL_V(OP_MAX);
  1214. }
  1215. return OP_MAX;
  1216. }
  1217. Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_expr) {
  1218. Vector<Expression> expression;
  1219. //Vector<TokenType> operators;
  1220. while(true) {
  1221. Node *expr=NULL;
  1222. if (parser.get_token_type()==TK_PARENTHESIS_OPEN) {
  1223. //handle subexpression
  1224. parser.advance();
  1225. Error err = parse_expression(parser,p_parent,&expr);
  1226. if (err)
  1227. return err;
  1228. if (parser.get_token_type()!=TK_PARENTHESIS_CLOSE) {
  1229. parser.set_error("Expected ')' in expression");
  1230. return ERR_PARSE_ERROR;
  1231. }
  1232. parser.advance();
  1233. } else if (parser.get_token_type()==TK_REAL_CONSTANT) {
  1234. ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
  1235. constant->value=parser.get_token().text.operator String().to_double();
  1236. constant->datatype=TYPE_FLOAT;
  1237. expr=constant;
  1238. parser.advance();
  1239. } else if (parser.get_token_type()==TK_TRUE) {
  1240. //print_line("found true");
  1241. //handle true constant
  1242. ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
  1243. constant->value=true;
  1244. constant->datatype=TYPE_BOOL;
  1245. expr=constant;
  1246. parser.advance();
  1247. } else if (parser.get_token_type()==TK_FALSE) {
  1248. //handle false constant
  1249. ConstantNode *constant = parser.create_node<ConstantNode>(p_parent);
  1250. constant->value=false;
  1251. constant->datatype=TYPE_BOOL;
  1252. expr=constant;
  1253. parser.advance();
  1254. } else if (parser.get_token_type()==TK_TYPE_VOID) {
  1255. //make sure void is not used in expression
  1256. parser.set_error("Void value not allowed in Expression");
  1257. return ERR_PARSE_ERROR;
  1258. } else if (parser.get_token_type(1)==TK_PARENTHESIS_OPEN && (is_token_nonvoid_datatype(parser.get_token_type()) || parser.get_token_type()==TK_INDENTIFIER)) {
  1259. //function or constructor
  1260. StringName name;
  1261. DataType constructor=TYPE_VOID;
  1262. if (is_token_nonvoid_datatype(parser.get_token_type())) {
  1263. constructor=get_token_datatype(parser.get_token_type());
  1264. switch(get_token_datatype(parser.get_token_type())) {
  1265. case TYPE_BOOL: name="bool"; break;
  1266. case TYPE_FLOAT: name="float"; break;
  1267. case TYPE_VEC2: name="vec2"; break;
  1268. case TYPE_VEC3: name="vec3"; break;
  1269. case TYPE_VEC4: name="vec4"; break;
  1270. case TYPE_MAT3: name="mat3"; break;
  1271. case TYPE_MAT4: name="mat4"; break;
  1272. default: ERR_FAIL_V(ERR_BUG);
  1273. }
  1274. } else {
  1275. name=parser.get_token().text;
  1276. }
  1277. if (!test_existing_identifier(p_parent,name)) {
  1278. parser.set_error("Unknown identifier in expression: "+name);
  1279. return ERR_PARSE_ERROR;
  1280. }
  1281. parser.advance(2);
  1282. OperatorNode *func = parser.create_node<OperatorNode>(p_parent);
  1283. func->op=constructor!=TYPE_VOID?OP_CONSTRUCT:OP_CALL;
  1284. VariableNode *funcname = parser.create_node<VariableNode>(func);
  1285. funcname->name=name;
  1286. func->arguments.push_back(funcname);
  1287. //parse parameters
  1288. if (parser.get_token_type()==TK_PARENTHESIS_CLOSE) {
  1289. parser.advance();
  1290. } else {
  1291. while(true) {
  1292. Node *arg=NULL;
  1293. Error err = parse_expression(parser,func,&arg);
  1294. if (err)
  1295. return err;
  1296. func->arguments.push_back(arg);
  1297. if (parser.get_token_type()==TK_PARENTHESIS_CLOSE) {
  1298. parser.advance();
  1299. break;
  1300. } else if (parser.get_token_type()==TK_COMMA) {
  1301. if (parser.get_token_type(1)==TK_PARENTHESIS_CLOSE) {
  1302. parser.set_error("Expression expected");
  1303. return ERR_PARSE_ERROR;
  1304. }
  1305. parser.advance();
  1306. } else {
  1307. // something is broken
  1308. parser.set_error("Expected ',' or ')'");
  1309. return ERR_PARSE_ERROR;
  1310. }
  1311. }
  1312. }
  1313. expr=validate_function_call(parser,func);
  1314. if (!expr) {
  1315. parser.set_error("Invalid arguments to function/constructor: "+StringName(name));
  1316. return ERR_PARSE_ERROR;
  1317. }
  1318. } else if (parser.get_token_type()==TK_INDENTIFIER) {
  1319. //probably variable
  1320. Node *node =p_parent;
  1321. bool existing=false;
  1322. DataType datatype;
  1323. StringName identifier=parser.get_token().text;
  1324. while(node) {
  1325. if (node->type==Node::TYPE_BLOCK) {
  1326. BlockNode *block = (BlockNode*)node;
  1327. if (block->variables.has(identifier)) {
  1328. existing=true;
  1329. datatype=block->variables[identifier];
  1330. break;
  1331. }
  1332. }
  1333. if (node->type==Node::TYPE_FUNCTION) {
  1334. FunctionNode *function=(FunctionNode*)node;
  1335. for(int i=0;i<function->arguments.size();i++) {
  1336. if (function->arguments[i].name==identifier) {
  1337. existing=true;
  1338. datatype=function->arguments[i].type;
  1339. break;
  1340. }
  1341. }
  1342. if (existing)
  1343. break;
  1344. }
  1345. if (node->type==Node::TYPE_PROGRAM) {
  1346. ProgramNode *program = (ProgramNode*)node;
  1347. if (program->builtin_variables.has(identifier)) {
  1348. datatype = program->builtin_variables[identifier];
  1349. existing=true;
  1350. break;
  1351. }
  1352. if (program->uniforms.has(identifier)) {
  1353. datatype = program->uniforms[identifier].type;
  1354. existing=true;
  1355. break;
  1356. }
  1357. }
  1358. node=node->parent;
  1359. }
  1360. if (!existing) {
  1361. parser.set_error("Unexisting identifier in expression: "+identifier);
  1362. return ERR_PARSE_ERROR;
  1363. }
  1364. VariableNode *varname = parser.create_node<VariableNode>(p_parent);
  1365. varname->name=identifier;
  1366. varname->datatype_cache=datatype;
  1367. parser.advance();
  1368. expr=varname;
  1369. } else if (parser.get_token_type()==TK_OP_SUB || parser.get_token_type()==TK_OP_NOT) {
  1370. //single prefix operators
  1371. TokenType token_type=parser.get_token_type();
  1372. parser.advance();
  1373. //Node *subexpr=NULL;
  1374. //Error err = parse_expression(parser,p_parent,&subexpr);
  1375. //if (err)
  1376. // return err;
  1377. //OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
  1378. Expression e;
  1379. e.is_op=true;
  1380. switch(token_type) {
  1381. case TK_OP_SUB: e.op=TK_OP_NEG; break;
  1382. case TK_OP_NOT: e.op=TK_OP_NOT; break;
  1383. //case TK_OP_PLUS_PLUS: op->op=OP_PLUS_PLUS; break;
  1384. //case TK_OP_MINUS_MINUS: op->op=OP_MINUS_MINUS; break;
  1385. default: ERR_FAIL_V(ERR_BUG);
  1386. }
  1387. expression.push_back(e);
  1388. continue;
  1389. } else {
  1390. print_line("found bug?");
  1391. print_line("misplaced token: "+String(token_names[parser.get_token_type()]));
  1392. parser.set_error("Error parsing expression, misplaced: "+String(token_names[parser.get_token_type()]));
  1393. return ERR_PARSE_ERROR;
  1394. //nothing
  1395. }
  1396. ERR_FAIL_COND_V(!expr,ERR_BUG);
  1397. /* OK now see what's NEXT to the operator.. */
  1398. /* OK now see what's NEXT to the operator.. */
  1399. /* OK now see what's NEXT to the operator.. */
  1400. if (parser.get_token_type()==TK_PERIOD) {
  1401. if (parser.get_token_type(1)!=TK_INDENTIFIER) {
  1402. parser.set_error("Expected identifier as member");
  1403. return ERR_PARSE_ERROR;
  1404. }
  1405. DataType dt = compute_node_type(expr);
  1406. String ident = parser.get_token(1).text;
  1407. bool ok=true;
  1408. DataType member_type;
  1409. switch(dt) {
  1410. case TYPE_VEC2: {
  1411. int l = ident.length();
  1412. if (l==1) {
  1413. member_type=TYPE_FLOAT;
  1414. } else if (l==2) {
  1415. member_type=TYPE_VEC2;
  1416. } else {
  1417. ok=false;
  1418. break;
  1419. }
  1420. const CharType *c=ident.ptr();
  1421. for(int i=0;i<l;i++) {
  1422. switch(c[i]) {
  1423. case 'r':
  1424. case 'g':
  1425. case 'x':
  1426. case 'y':
  1427. break;
  1428. default:
  1429. ok=false;
  1430. break;
  1431. }
  1432. }
  1433. } break;
  1434. case TYPE_VEC3: {
  1435. int l = ident.length();
  1436. if (l==1) {
  1437. member_type=TYPE_FLOAT;
  1438. } else if (l==2) {
  1439. member_type=TYPE_VEC2;
  1440. } else if (l==3) {
  1441. member_type=TYPE_VEC3;
  1442. } else {
  1443. ok=false;
  1444. break;
  1445. }
  1446. const CharType *c=ident.ptr();
  1447. for(int i=0;i<l;i++) {
  1448. switch(c[i]) {
  1449. case 'r':
  1450. case 'g':
  1451. case 'b':
  1452. case 'x':
  1453. case 'y':
  1454. case 'z':
  1455. break;
  1456. default:
  1457. ok=false;
  1458. break;
  1459. }
  1460. }
  1461. } break;
  1462. case TYPE_VEC4: {
  1463. int l = ident.length();
  1464. if (l==1) {
  1465. member_type=TYPE_FLOAT;
  1466. } else if (l==2) {
  1467. member_type=TYPE_VEC2;
  1468. } else if (l==3) {
  1469. member_type=TYPE_VEC3;
  1470. } else if (l==4) {
  1471. member_type=TYPE_VEC4;
  1472. } else {
  1473. ok=false;
  1474. break;
  1475. }
  1476. const CharType *c=ident.ptr();
  1477. for(int i=0;i<l;i++) {
  1478. switch(c[i]) {
  1479. case 'r':
  1480. case 'g':
  1481. case 'b':
  1482. case 'a':
  1483. case 'x':
  1484. case 'y':
  1485. case 'z':
  1486. case 'w':
  1487. break;
  1488. default:
  1489. ok=false;
  1490. break;
  1491. }
  1492. }
  1493. } break;
  1494. case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break;
  1495. case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break;
  1496. default: {}
  1497. }
  1498. if (!ok) {
  1499. parser.set_error("Invalid member for expression: ."+ident);
  1500. return ERR_PARSE_ERROR;
  1501. }
  1502. MemberNode *mn = parser.create_node<MemberNode>(p_parent);
  1503. mn->basetype=dt;
  1504. mn->datatype=member_type;
  1505. mn->name=ident;
  1506. mn->owner=expr;
  1507. expr=mn;
  1508. parser.advance(2);
  1509. //todo
  1510. //member (period) has priority over any operator
  1511. //creates a subindexing expression in place
  1512. } else if (parser.get_token_type()==TK_BRACKET_OPEN) {
  1513. //todo
  1514. //subindexing has priority over any operator
  1515. //creates a subindexing expression in place
  1516. } /*else if (parser.get_token_type()==TK_OP_PLUS_PLUS || parser.get_token_type()==TK_OP_MINUS_MINUS) {
  1517. //todo
  1518. //inc/dec operators have priority over any operator
  1519. //creates a subindexing expression in place
  1520. //return OK; //wtfs
  1521. } */
  1522. Expression e;
  1523. e.is_op=false;
  1524. e.node=expr;
  1525. expression.push_back(e);
  1526. if (is_token_operator(parser.get_token_type())) {
  1527. Expression o;
  1528. o.is_op=true;
  1529. o.op=parser.get_token_type();
  1530. expression.push_back(o);
  1531. parser.advance();
  1532. } else {
  1533. break;
  1534. }
  1535. }
  1536. /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
  1537. while(expression.size()>1) {
  1538. int next_op=-1;
  1539. int min_priority=0xFFFFF;
  1540. bool is_unary=false;
  1541. for(int i=0;i<expression.size();i++) {
  1542. if (!expression[i].is_op) {
  1543. continue;
  1544. }
  1545. bool unary=false;
  1546. int priority;
  1547. switch(expression[i].op) {
  1548. case TK_OP_NOT: priority=0; unary=true; break;
  1549. case TK_OP_NEG: priority=0; unary=true; break;
  1550. case TK_OP_MUL: priority=1; break;
  1551. case TK_OP_DIV: priority=1; break;
  1552. case TK_OP_ADD: priority=2; break;
  1553. case TK_OP_SUB: priority=2; break;
  1554. // shift left/right =2
  1555. case TK_OP_LESS: priority=4; break;
  1556. case TK_OP_LESS_EQUAL: priority=4; break;
  1557. case TK_OP_GREATER: priority=4; break;
  1558. case TK_OP_GREATER_EQUAL: priority=4; break;
  1559. case TK_OP_EQUAL: priority=5; break;
  1560. case TK_OP_NOT_EQUAL: priority=5; break;
  1561. //bit and =5
  1562. //bit xor =6
  1563. //bit or=7
  1564. case TK_OP_AND: priority=8; break;
  1565. case TK_OP_OR: priority=9; break;
  1566. // ?: = 10
  1567. case TK_OP_ASSIGN_ADD: priority=11; break;
  1568. case TK_OP_ASSIGN_SUB: priority=11; break;
  1569. case TK_OP_ASSIGN_MUL: priority=11; break;
  1570. case TK_OP_ASSIGN_DIV: priority=11; break;
  1571. case TK_OP_ASSIGN: priority=11; break;
  1572. default: ERR_FAIL_V(ERR_BUG); //unexpected operator
  1573. }
  1574. if (priority<min_priority) {
  1575. // < is used for left to right (default)
  1576. // <= is used for right to left
  1577. next_op=i;
  1578. min_priority=priority;
  1579. is_unary=unary;
  1580. }
  1581. }
  1582. ERR_FAIL_COND_V(next_op==-1,ERR_BUG);
  1583. // OK! create operator..
  1584. // OK! create operator..
  1585. if (is_unary) {
  1586. int expr_pos=next_op;
  1587. while(expression[expr_pos].is_op) {
  1588. expr_pos++;
  1589. if (expr_pos==expression.size()) {
  1590. //can happen..
  1591. parser.set_error("Unexpected end of expression..");
  1592. return ERR_BUG;
  1593. }
  1594. }
  1595. //consecutively do unary opeators
  1596. for(int i=expr_pos-1;i>=next_op;i--) {
  1597. OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
  1598. op->op=get_token_operator(expression[i].op);
  1599. op->arguments.push_back(expression[i+1].node);
  1600. expression[i].is_op=false;
  1601. expression[i].node=validate_operator(parser,op);
  1602. if (!expression[i].node) {
  1603. String at;
  1604. for(int i=0;i<op->arguments.size();i++) {
  1605. if (i>0)
  1606. at+=" and ";
  1607. at+=get_datatype_name(compute_node_type(op->arguments[i]));
  1608. }
  1609. parser.set_error("Invalid argument to unary operator "+String(token_names[op->op])+": "+at);
  1610. return ERR_PARSE_ERROR;
  1611. }
  1612. expression.remove(i+1);
  1613. }
  1614. } else {
  1615. if (next_op <1 || next_op>=(expression.size()-1)) {
  1616. parser.set_error("Parser bug..");
  1617. ERR_FAIL_V(ERR_BUG);
  1618. }
  1619. OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
  1620. op->op=get_token_operator(expression[next_op].op);
  1621. if (expression[next_op-1].is_op) {
  1622. parser.set_error("Parser bug..");
  1623. ERR_FAIL_V(ERR_BUG);
  1624. }
  1625. if (expression[next_op+1].is_op) {
  1626. // this is not invalid and can really appear
  1627. // but it becomes invalid anyway because no binary op
  1628. // can be followed by an unary op in a valid combination,
  1629. // due to how precedence works, unaries will always dissapear first
  1630. parser.set_error("Parser bug..");
  1631. }
  1632. op->arguments.push_back(expression[next_op-1].node); //expression goes as left
  1633. op->arguments.push_back(expression[next_op+1].node); //next expression goes as right
  1634. //replace all 3 nodes by this operator and make it an expression
  1635. expression[next_op-1].node=validate_operator(parser,op);
  1636. if (!expression[next_op-1].node) {
  1637. String at;
  1638. for(int i=0;i<op->arguments.size();i++) {
  1639. if (i>0)
  1640. at+=" and ";
  1641. at+=get_datatype_name(compute_node_type(op->arguments[i]));
  1642. }
  1643. parser.set_error("Invalid arguments to operator "+String(token_names[op->op])+": "+at);
  1644. return ERR_PARSE_ERROR;
  1645. }
  1646. expression.remove(next_op);
  1647. expression.remove(next_op);
  1648. }
  1649. #if 0
  1650. OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
  1651. op->op=get_token_operator(operators[next_op]);
  1652. op->arguments.push_back(expressions[next_op]); //expression goes as left
  1653. op->arguments.push_back(expressions[next_op+1]); //next expression goes as right
  1654. expressions[next_op]=validate_operator(parser,op);
  1655. if (!expressions[next_op]) {
  1656. String at;
  1657. for(int i=0;i<op->arguments.size();i++) {
  1658. if (i>0)
  1659. at+=" and ";
  1660. at+=get_datatype_name(compute_node_type(op->arguments[i]));
  1661. }
  1662. parser.set_error("Invalid arguments to operator "+String(token_names[operators[next_op]])+": "+at);
  1663. return ERR_PARSE_ERROR;
  1664. }
  1665. expressions.remove(next_op+1);
  1666. operators.remove(next_op);
  1667. #endif
  1668. }
  1669. *r_expr=expression[0].node;
  1670. return OK;
  1671. /*
  1672. TokenType token_type=parser.get_token_type();
  1673. OperatorNode *op = parser.create_node<OperatorNode>(p_parent);
  1674. op->op=get_token_operator(parser.get_token_type());
  1675. op->arguments.push_back(*r_expr); //expression goes as left
  1676. parser.advance();
  1677. Node *right_expr=NULL;
  1678. Error err = parse_expression(parser,p_parent,&right_expr);
  1679. if (err)
  1680. return err;
  1681. op->arguments.push_back(right_expr);
  1682. if (!validate_operator(op)) {
  1683. parser.set_error("Invalid arguments to operator "+String(token_names[token_type]));
  1684. return ERR_PARSE_ERROR;
  1685. }
  1686. */
  1687. }
  1688. Error ShaderLanguage::parse_variable_declaration(Parser& parser,BlockNode *p_block) {
  1689. bool uniform = parser.get_token(-1).type==TK_UNIFORM;
  1690. DataType type=get_token_datatype(parser.get_token_type(0));
  1691. bool iscolor = parser.get_token_type(0)==TK_TYPE_COLOR;
  1692. if (type==TYPE_VOID) {
  1693. parser.set_error("Cannot Declare a 'void' Variable");
  1694. return ERR_PARSE_ERROR;
  1695. }
  1696. if (type==TYPE_TEXTURE && !uniform) {
  1697. parser.set_error("Cannot Declare a Non-Uniform Texture");
  1698. return ERR_PARSE_ERROR;
  1699. }
  1700. if (type==TYPE_CUBEMAP && !uniform) {
  1701. parser.set_error("Cannot Declare a Non-Uniform Cubemap");
  1702. return ERR_PARSE_ERROR;
  1703. }
  1704. parser.advance();
  1705. int found=0;
  1706. while(true) {
  1707. if (found && parser.get_token_type()!=TK_COMMA) {
  1708. break;
  1709. }
  1710. if (parser.get_token_type()!=TK_INDENTIFIER) {
  1711. parser.set_error("Identifier Expected");
  1712. return ERR_PARSE_ERROR;
  1713. }
  1714. StringName name = parser.get_token().text;
  1715. if (test_existing_identifier(p_block,name)) {
  1716. parser.set_error("Duplicate Identifier (existing variable/function): "+name);
  1717. return ERR_PARSE_ERROR;
  1718. }
  1719. found=true;
  1720. parser.advance();
  1721. //see if declaration has an initializer
  1722. if (parser.get_token_type()==TK_OP_ASSIGN) {
  1723. parser.advance();
  1724. OperatorNode * op = parser.create_node<OperatorNode>(p_block);
  1725. VariableNode * var = parser.create_node<VariableNode>(op);
  1726. var->name=name;
  1727. var->datatype_cache=type;
  1728. var->uniform=uniform;
  1729. Node *expr;
  1730. Error err = parse_expression(parser,p_block,&expr);
  1731. if (err)
  1732. return err;
  1733. if (var->uniform) {
  1734. if (expr->type!=Node::TYPE_CONSTANT) {
  1735. parser.set_error("Uniform can only be initialized to a constant.");
  1736. return ERR_PARSE_ERROR;
  1737. }
  1738. Uniform u;
  1739. u.order=parser.program->uniforms.size();
  1740. u.type=type;
  1741. u.default_value=static_cast<ConstantNode*>(expr)->value;
  1742. if (iscolor && u.default_value.get_type()==Variant::PLANE) {
  1743. Color c;
  1744. Plane p = u.default_value;
  1745. c=Color(p.normal.x,p.normal.y,p.normal.z,p.d);
  1746. u.default_value=c;
  1747. }
  1748. parser.program->uniforms[var->name]=u;
  1749. } else {
  1750. op->op=OP_ASSIGN;
  1751. op->arguments.push_back(var);
  1752. op->arguments.push_back(expr);
  1753. Node *n=validate_operator(parser,op);
  1754. if (!n) {
  1755. parser.set_error("Invalid initializer for variable: "+name);
  1756. return ERR_PARSE_ERROR;
  1757. }
  1758. p_block->statements.push_back(n);
  1759. }
  1760. } else {
  1761. //initialize it EMPTY
  1762. OperatorNode * op = parser.create_node<OperatorNode>(p_block);
  1763. VariableNode * var = parser.create_node<VariableNode>(op);
  1764. ConstantNode * con = parser.create_node<ConstantNode>(op);
  1765. var->name=name;
  1766. var->datatype_cache=type;
  1767. var->uniform=uniform;
  1768. con->datatype=type;
  1769. switch(type) {
  1770. case TYPE_BOOL: con->value=false; break;
  1771. case TYPE_FLOAT: con->value=0.0; break;
  1772. case TYPE_VEC2: con->value=Vector2(); break;
  1773. case TYPE_VEC3: con->value=Vector3(); break;
  1774. case TYPE_VEC4: con->value=iscolor?Variant(Color()):Variant(Plane()); break;
  1775. case TYPE_MAT3: con->value=Matrix3(); break;
  1776. case TYPE_MAT4: con->value=Transform(); break;
  1777. case TYPE_TEXTURE:
  1778. case TYPE_CUBEMAP: con->value=RID(); break;
  1779. default: {}
  1780. }
  1781. if (uniform) {
  1782. Uniform u;
  1783. u.type=type;
  1784. u.default_value=con->value;
  1785. u.order=parser.program->uniforms.size();
  1786. parser.program->uniforms[var->name]=u;
  1787. } else {
  1788. op->op=OP_ASSIGN;
  1789. op->arguments.push_back(var);
  1790. op->arguments.push_back(con);
  1791. p_block->statements.push_back(op);
  1792. }
  1793. }
  1794. if (!uniform)
  1795. p_block->variables[name]=type;
  1796. }
  1797. if (parser.get_token_type()!=TK_SEMICOLON) {
  1798. parser.set_error("Expected ';'");
  1799. return ERR_PARSE_ERROR;
  1800. }
  1801. return OK;
  1802. }
  1803. Error ShaderLanguage::parse_flow_if(Parser& parser,Node *p_parent,Node **r_statement) {
  1804. ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
  1805. cf->flow_op=FLOW_OP_IF;
  1806. parser.advance();
  1807. if (parser.get_token_type()!=TK_PARENTHESIS_OPEN) {
  1808. parser.set_error("Expected '(' after 'if'");
  1809. return ERR_PARSE_ERROR;
  1810. }
  1811. parser.advance();
  1812. Node *expression=NULL;
  1813. Error err = parse_expression(parser,cf,&expression);
  1814. if (err)
  1815. return err;
  1816. if (compute_node_type(expression)!=TYPE_BOOL) {
  1817. parser.set_error("Expression for 'if' is not boolean");
  1818. return ERR_PARSE_ERROR;
  1819. }
  1820. cf->statements.push_back(expression);
  1821. if (parser.get_token_type()!=TK_PARENTHESIS_CLOSE) {
  1822. parser.set_error("Expected ')' after expression");
  1823. return ERR_PARSE_ERROR;
  1824. }
  1825. parser.advance();
  1826. Node *substatement=NULL;
  1827. err = parse_statement(parser,cf,&substatement);
  1828. if (err)
  1829. return err;
  1830. cf->statements.push_back(substatement);
  1831. if (parser.get_token_type()==TK_CF_ELSE) {
  1832. parser.advance();
  1833. substatement=NULL;
  1834. err = parse_statement(parser,cf,&substatement);
  1835. if (err)
  1836. return err;
  1837. cf->statements.push_back(substatement);
  1838. }
  1839. *r_statement=cf;
  1840. return OK;
  1841. }
  1842. Error ShaderLanguage::parse_flow_return(Parser& parser,Node *p_parent,Node **r_statement) {
  1843. FunctionNode *function=NULL;
  1844. Node *parent=p_parent;
  1845. while(parent) {
  1846. if (parent->type==Node::TYPE_FUNCTION) {
  1847. function=(FunctionNode*)parent;
  1848. break;
  1849. }
  1850. parent=parent->parent;
  1851. }
  1852. if (!function) {
  1853. parser.set_error("'return' must be inside a function");
  1854. return ERR_PARSE_ERROR;
  1855. }
  1856. ControlFlowNode *cf = parser.create_node<ControlFlowNode>(p_parent);
  1857. cf->flow_op=FLOW_OP_RETURN;
  1858. parser.advance();
  1859. if (function->return_type!=TYPE_VOID) {
  1860. // should expect a return expression.
  1861. Node *expr=NULL;
  1862. Error err = parse_expression(parser,cf,&expr);
  1863. if (err)
  1864. return err;
  1865. if (compute_node_type(expr)!=function->return_type) {
  1866. parser.set_error("Invalid type for 'return' expression");
  1867. return ERR_PARSE_ERROR;
  1868. }
  1869. cf->statements.push_back(expr);
  1870. }
  1871. *r_statement=cf;
  1872. if (parser.get_token_type()!=TK_SEMICOLON) {
  1873. parser.set_error("Expected ';'");
  1874. return ERR_PARSE_ERROR;
  1875. }
  1876. return OK;
  1877. }
  1878. Error ShaderLanguage::parse_statement(Parser& parser,Node *p_parent,Node **r_statement) {
  1879. *r_statement=NULL;
  1880. TokenType token_type = parser.get_token_type();
  1881. if (token_type==TK_CURLY_BRACKET_OPEN) {
  1882. //sub-block
  1883. parser.advance();
  1884. BlockNode *block = parser.create_node<BlockNode>(p_parent);
  1885. *r_statement=block;
  1886. return parse_block(parser,block);
  1887. } else if (token_type==TK_SEMICOLON) {
  1888. // empty ;
  1889. parser.advance();
  1890. return OK;
  1891. } else if (token_type==TK_CF_IF) {
  1892. return parse_flow_if(parser,p_parent,r_statement);
  1893. } else if (token_type==TK_CF_RETURN) {
  1894. return parse_flow_return(parser,p_parent,r_statement);
  1895. } else {
  1896. Error err=parse_expression(parser,p_parent,r_statement);
  1897. if (err)
  1898. return err;
  1899. if (parser.get_token_type()!=TK_SEMICOLON) {
  1900. parser.set_error("Expected ';'");
  1901. return ERR_PARSE_ERROR;
  1902. }
  1903. }
  1904. return OK;
  1905. }
  1906. Error ShaderLanguage::parse_block(Parser& parser,BlockNode *p_block) {
  1907. while(true) {
  1908. if (parser.is_at_end()) {
  1909. if (p_block->parent->type!=Node::TYPE_PROGRAM) {
  1910. parser.set_error("Unexpected End of File");
  1911. return ERR_PARSE_ERROR;
  1912. }
  1913. return OK; //bye
  1914. }
  1915. TokenType token_type = parser.get_token_type();
  1916. if (token_type==TK_CURLY_BRACKET_CLOSE) {
  1917. if (p_block->parent->type==Node::TYPE_PROGRAM) {
  1918. parser.set_error("Unexpected '}'");
  1919. return ERR_PARSE_ERROR;
  1920. }
  1921. parser.advance();
  1922. return OK; // exit block
  1923. } else if (token_type==TK_UNIFORM) {
  1924. if (p_block!=parser.program->body) {
  1925. parser.set_error("Uniform only allowed in main program body.");
  1926. return ERR_PARSE_ERROR;
  1927. }
  1928. parser.advance();
  1929. Error err=parse_variable_declaration(parser,p_block);
  1930. if (err)
  1931. return err;
  1932. } else if (is_token_datatype(token_type)) {
  1933. Error err=OK;
  1934. if (parser_is_at_function(parser))
  1935. err = parse_function(parser,p_block);
  1936. else {
  1937. err = parse_variable_declaration(parser,p_block);
  1938. }
  1939. if (err)
  1940. return err;
  1941. } else {
  1942. // must be a statement
  1943. Node *statement=NULL;
  1944. Error err = parse_statement(parser,p_block,&statement);
  1945. if (err)
  1946. return err;
  1947. if (statement) {
  1948. p_block->statements.push_back(statement);
  1949. }
  1950. }
  1951. }
  1952. return OK;
  1953. }
  1954. Error ShaderLanguage::parse(const Vector<Token>& p_tokens,ShaderType p_type,CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column) {
  1955. uint64_t t = OS::get_singleton()->get_ticks_usec();
  1956. Parser parser(p_tokens);
  1957. parser.program = parser.create_node<ProgramNode>(NULL);
  1958. parser.program->body = parser.create_node<BlockNode>(parser.program);
  1959. //add builtins
  1960. switch(p_type) {
  1961. case SHADER_MATERIAL_VERTEX: {
  1962. int idx=0;
  1963. while (vertex_builtins_defs[idx].name) {
  1964. parser.program->builtin_variables[vertex_builtins_defs[idx].name]=vertex_builtins_defs[idx].type;
  1965. idx++;
  1966. }
  1967. } break;
  1968. case SHADER_MATERIAL_FRAGMENT: {
  1969. int idx=0;
  1970. while (fragment_builtins_defs[idx].name) {
  1971. parser.program->builtin_variables[fragment_builtins_defs[idx].name]=fragment_builtins_defs[idx].type;
  1972. idx++;
  1973. }
  1974. } break;
  1975. case SHADER_MATERIAL_LIGHT: {
  1976. int idx=0;
  1977. while (light_builtins_defs[idx].name) {
  1978. parser.program->builtin_variables[light_builtins_defs[idx].name]=light_builtins_defs[idx].type;
  1979. idx++;
  1980. }
  1981. } break;
  1982. case SHADER_CANVAS_ITEM_VERTEX: {
  1983. int idx=0;
  1984. while (ci_vertex_builtins_defs[idx].name) {
  1985. parser.program->builtin_variables[ci_vertex_builtins_defs[idx].name]=ci_vertex_builtins_defs[idx].type;
  1986. idx++;
  1987. }
  1988. } break;
  1989. case SHADER_CANVAS_ITEM_FRAGMENT: {
  1990. int idx=0;
  1991. while (ci_fragment_builtins_defs[idx].name) {
  1992. parser.program->builtin_variables[ci_fragment_builtins_defs[idx].name]=ci_fragment_builtins_defs[idx].type;
  1993. idx++;
  1994. }
  1995. } break;
  1996. case SHADER_CANVAS_ITEM_LIGHT: {
  1997. int idx=0;
  1998. while (ci_light_builtins_defs[idx].name) {
  1999. parser.program->builtin_variables[ci_light_builtins_defs[idx].name]=ci_light_builtins_defs[idx].type;
  2000. idx++;
  2001. }
  2002. } break;
  2003. case SHADER_POST_PROCESS: {
  2004. int idx=0;
  2005. while (postprocess_fragment_builtins_defs[idx].name) {
  2006. parser.program->builtin_variables[postprocess_fragment_builtins_defs[idx].name]=postprocess_fragment_builtins_defs[idx].type;
  2007. idx++;
  2008. }
  2009. } break;
  2010. }
  2011. Error err = parse_block(parser,parser.program->body);
  2012. if (err) {
  2013. parser.get_error(r_error,r_err_line,r_err_column);
  2014. return err;
  2015. }
  2016. double tf = (OS::get_singleton()->get_ticks_usec()-t)/1000.0;
  2017. //print_line("parse time: "+rtos(tf));
  2018. t = OS::get_singleton()->get_ticks_usec();
  2019. if (p_compile_func) {
  2020. err = p_compile_func(p_userdata,parser.program);
  2021. }
  2022. tf = (OS::get_singleton()->get_ticks_usec()-t)/1000.0;
  2023. //print_line("compile time: "+rtos(tf));
  2024. //clean up nodes created
  2025. while(parser.nodegc.size()) {
  2026. memdelete( parser.nodegc.front()->get() );
  2027. parser.nodegc.pop_front();
  2028. }
  2029. return err;
  2030. }
  2031. Error ShaderLanguage::compile(const String& p_code,ShaderType p_type,CompileFunc p_compile_func,void *p_userdata,String *r_error,int *r_err_line,int *r_err_column) {
  2032. *r_error="";
  2033. *r_err_line=0;
  2034. *r_err_column=0;
  2035. Vector<Token> tokens;
  2036. uint64_t t = OS::get_singleton()->get_ticks_usec();
  2037. Error err = tokenize(p_code,&tokens,r_error,r_err_line,r_err_column);
  2038. if (err!=OK) {
  2039. print_line("tokenizer error!");
  2040. }
  2041. double tf = (OS::get_singleton()->get_ticks_usec()-t)/1000.0;
  2042. //print_line("tokenize time: "+rtos(tf));
  2043. if (err!=OK) {
  2044. return err;
  2045. }
  2046. err = parse(tokens,p_type,p_compile_func,p_userdata,r_error,r_err_line,r_err_column);
  2047. if (err!=OK) {
  2048. //print_line("LDEBUG: "+lex_debug(p_code));
  2049. return err;
  2050. }
  2051. return OK;
  2052. }
  2053. void ShaderLanguage::get_keyword_list(ShaderType p_type, List<String> *p_keywords) {
  2054. int idx=0;
  2055. while(intrinsic_func_defs[idx].name) {
  2056. p_keywords->push_back(intrinsic_func_defs[idx].name);
  2057. idx++;
  2058. }
  2059. switch(p_type) {
  2060. case SHADER_MATERIAL_VERTEX: {
  2061. idx=0;
  2062. while (vertex_builtins_defs[idx].name) {
  2063. p_keywords->push_back(vertex_builtins_defs[idx].name);
  2064. idx++;
  2065. }
  2066. } break;
  2067. case SHADER_MATERIAL_FRAGMENT: {
  2068. idx=0;
  2069. while (fragment_builtins_defs[idx].name) {
  2070. p_keywords->push_back(fragment_builtins_defs[idx].name);
  2071. idx++;
  2072. }
  2073. } break;
  2074. case SHADER_MATERIAL_LIGHT: {
  2075. idx=0;
  2076. while (light_builtins_defs[idx].name) {
  2077. p_keywords->push_back(light_builtins_defs[idx].name);
  2078. idx++;
  2079. }
  2080. } break;
  2081. case SHADER_CANVAS_ITEM_VERTEX: {
  2082. idx=0;
  2083. while (ci_vertex_builtins_defs[idx].name) {
  2084. p_keywords->push_back(ci_vertex_builtins_defs[idx].name);
  2085. idx++;
  2086. }
  2087. } break;
  2088. case SHADER_CANVAS_ITEM_FRAGMENT: {
  2089. idx=0;
  2090. while (ci_fragment_builtins_defs[idx].name) {
  2091. p_keywords->push_back(ci_fragment_builtins_defs[idx].name);
  2092. idx++;
  2093. }
  2094. } break;
  2095. case SHADER_CANVAS_ITEM_LIGHT: {
  2096. idx=0;
  2097. while (ci_light_builtins_defs[idx].name) {
  2098. p_keywords->push_back(ci_light_builtins_defs[idx].name);
  2099. idx++;
  2100. }
  2101. } break;
  2102. case SHADER_POST_PROCESS: {
  2103. idx=0;
  2104. while (postprocess_fragment_builtins_defs[idx].name) {
  2105. p_keywords->push_back(postprocess_fragment_builtins_defs[idx].name);
  2106. idx++;
  2107. }
  2108. } break;
  2109. }
  2110. }