gdscript_parser.h 43 KB

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  1. /**************************************************************************/
  2. /* gdscript_parser.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GDSCRIPT_PARSER_H
  31. #define GDSCRIPT_PARSER_H
  32. #include "core/io/resource.h"
  33. #include "core/object/ref_counted.h"
  34. #include "core/object/script_language.h"
  35. #include "core/string/string_name.h"
  36. #include "core/string/ustring.h"
  37. #include "core/templates/hash_map.h"
  38. #include "core/templates/list.h"
  39. #include "core/templates/rb_map.h"
  40. #include "core/templates/vector.h"
  41. #include "core/variant/variant.h"
  42. #include "gdscript_cache.h"
  43. #include "gdscript_tokenizer.h"
  44. #ifdef DEBUG_ENABLED
  45. #include "core/string/string_builder.h"
  46. #include "gdscript_warning.h"
  47. #endif // DEBUG_ENABLED
  48. class GDScriptParser {
  49. struct AnnotationInfo;
  50. public:
  51. // Forward-declare all parser nodes, to avoid ordering issues.
  52. struct AnnotationNode;
  53. struct ArrayNode;
  54. struct AssertNode;
  55. struct AssignableNode;
  56. struct AssignmentNode;
  57. struct AwaitNode;
  58. struct BinaryOpNode;
  59. struct BreakNode;
  60. struct BreakpointNode;
  61. struct CallNode;
  62. struct CastNode;
  63. struct ClassNode;
  64. struct ConstantNode;
  65. struct ContinueNode;
  66. struct DictionaryNode;
  67. struct EnumNode;
  68. struct ExpressionNode;
  69. struct ForNode;
  70. struct FunctionNode;
  71. struct GetNodeNode;
  72. struct IdentifierNode;
  73. struct IfNode;
  74. struct LambdaNode;
  75. struct LiteralNode;
  76. struct MatchNode;
  77. struct MatchBranchNode;
  78. struct ParameterNode;
  79. struct PassNode;
  80. struct PatternNode;
  81. struct PreloadNode;
  82. struct ReturnNode;
  83. struct SelfNode;
  84. struct SignalNode;
  85. struct SubscriptNode;
  86. struct SuiteNode;
  87. struct TernaryOpNode;
  88. struct TypeNode;
  89. struct UnaryOpNode;
  90. struct VariableNode;
  91. struct WhileNode;
  92. class DataType {
  93. private:
  94. // Private access so we can control memory management.
  95. DataType *container_element_type = nullptr;
  96. public:
  97. enum Kind {
  98. BUILTIN,
  99. NATIVE,
  100. SCRIPT,
  101. CLASS, // GDScript.
  102. ENUM, // Enumeration.
  103. VARIANT, // Can be any type.
  104. RESOLVING, // Currently resolving.
  105. UNRESOLVED,
  106. };
  107. Kind kind = UNRESOLVED;
  108. enum TypeSource {
  109. UNDETECTED, // Can be any type.
  110. INFERRED, // Has inferred type, but still dynamic.
  111. ANNOTATED_EXPLICIT, // Has a specific type annotated.
  112. ANNOTATED_INFERRED, // Has a static type but comes from the assigned value.
  113. };
  114. TypeSource type_source = UNDETECTED;
  115. bool is_constant = false;
  116. bool is_read_only = false;
  117. bool is_meta_type = false;
  118. bool is_coroutine = false; // For function calls.
  119. Variant::Type builtin_type = Variant::NIL;
  120. StringName native_type;
  121. StringName enum_type; // Enum name or the value name in an enum.
  122. Ref<Script> script_type;
  123. String script_path;
  124. ClassNode *class_type = nullptr;
  125. MethodInfo method_info; // For callable/signals.
  126. HashMap<StringName, int64_t> enum_values; // For enums.
  127. _FORCE_INLINE_ bool is_set() const { return kind != RESOLVING && kind != UNRESOLVED; }
  128. _FORCE_INLINE_ bool is_resolving() const { return kind == RESOLVING; }
  129. _FORCE_INLINE_ bool has_no_type() const { return type_source == UNDETECTED; }
  130. _FORCE_INLINE_ bool is_variant() const { return kind == VARIANT || kind == RESOLVING || kind == UNRESOLVED; }
  131. _FORCE_INLINE_ bool is_hard_type() const { return type_source > INFERRED; }
  132. String to_string() const;
  133. _FORCE_INLINE_ void set_container_element_type(const DataType &p_type) {
  134. container_element_type = memnew(DataType(p_type));
  135. }
  136. _FORCE_INLINE_ DataType get_container_element_type() const {
  137. ERR_FAIL_COND_V(container_element_type == nullptr, DataType());
  138. return *container_element_type;
  139. }
  140. _FORCE_INLINE_ bool has_container_element_type() const {
  141. return container_element_type != nullptr;
  142. }
  143. _FORCE_INLINE_ void unset_container_element_type() {
  144. if (container_element_type) {
  145. memdelete(container_element_type);
  146. };
  147. container_element_type = nullptr;
  148. }
  149. bool is_typed_container_type() const;
  150. GDScriptParser::DataType get_typed_container_type() const;
  151. bool operator==(const DataType &p_other) const {
  152. if (type_source == UNDETECTED || p_other.type_source == UNDETECTED) {
  153. return true; // Can be consireded equal for parsing purposes.
  154. }
  155. if (type_source == INFERRED || p_other.type_source == INFERRED) {
  156. return true; // Can be consireded equal for parsing purposes.
  157. }
  158. if (kind != p_other.kind) {
  159. return false;
  160. }
  161. switch (kind) {
  162. case VARIANT:
  163. return true; // All variants are the same.
  164. case BUILTIN:
  165. return builtin_type == p_other.builtin_type;
  166. case NATIVE:
  167. case ENUM: // Enums use native_type to identify the enum and its base class.
  168. return native_type == p_other.native_type;
  169. case SCRIPT:
  170. return script_type == p_other.script_type;
  171. case CLASS:
  172. return class_type == p_other.class_type || class_type->fqcn == p_other.class_type->fqcn;
  173. case RESOLVING:
  174. case UNRESOLVED:
  175. break;
  176. }
  177. return false;
  178. }
  179. bool operator!=(const DataType &p_other) const {
  180. return !(this->operator==(p_other));
  181. }
  182. void operator=(const DataType &p_other) {
  183. kind = p_other.kind;
  184. type_source = p_other.type_source;
  185. is_read_only = p_other.is_read_only;
  186. is_constant = p_other.is_constant;
  187. is_meta_type = p_other.is_meta_type;
  188. is_coroutine = p_other.is_coroutine;
  189. builtin_type = p_other.builtin_type;
  190. native_type = p_other.native_type;
  191. enum_type = p_other.enum_type;
  192. script_type = p_other.script_type;
  193. script_path = p_other.script_path;
  194. class_type = p_other.class_type;
  195. method_info = p_other.method_info;
  196. enum_values = p_other.enum_values;
  197. unset_container_element_type();
  198. if (p_other.has_container_element_type()) {
  199. set_container_element_type(p_other.get_container_element_type());
  200. }
  201. }
  202. DataType() = default;
  203. DataType(const DataType &p_other) {
  204. *this = p_other;
  205. }
  206. ~DataType() {
  207. unset_container_element_type();
  208. }
  209. };
  210. struct ParserError {
  211. // TODO: Do I really need a "type"?
  212. // enum Type {
  213. // NO_ERROR,
  214. // EMPTY_FILE,
  215. // CLASS_NAME_USED_TWICE,
  216. // EXTENDS_USED_TWICE,
  217. // EXPECTED_END_STATEMENT,
  218. // };
  219. // Type type = NO_ERROR;
  220. String message;
  221. int line = 0, column = 0;
  222. };
  223. struct Node {
  224. enum Type {
  225. NONE,
  226. ANNOTATION,
  227. ARRAY,
  228. ASSERT,
  229. ASSIGNMENT,
  230. AWAIT,
  231. BINARY_OPERATOR,
  232. BREAK,
  233. BREAKPOINT,
  234. CALL,
  235. CAST,
  236. CLASS,
  237. CONSTANT,
  238. CONTINUE,
  239. DICTIONARY,
  240. ENUM,
  241. FOR,
  242. FUNCTION,
  243. GET_NODE,
  244. IDENTIFIER,
  245. IF,
  246. LAMBDA,
  247. LITERAL,
  248. MATCH,
  249. MATCH_BRANCH,
  250. PARAMETER,
  251. PASS,
  252. PATTERN,
  253. PRELOAD,
  254. RETURN,
  255. SELF,
  256. SIGNAL,
  257. SUBSCRIPT,
  258. SUITE,
  259. TERNARY_OPERATOR,
  260. TYPE,
  261. UNARY_OPERATOR,
  262. VARIABLE,
  263. WHILE,
  264. };
  265. Type type = NONE;
  266. int start_line = 0, end_line = 0;
  267. int start_column = 0, end_column = 0;
  268. int leftmost_column = 0, rightmost_column = 0;
  269. Node *next = nullptr;
  270. List<AnnotationNode *> annotations;
  271. Vector<uint32_t> ignored_warnings;
  272. DataType datatype;
  273. virtual DataType get_datatype() const { return datatype; }
  274. virtual void set_datatype(const DataType &p_datatype) { datatype = p_datatype; }
  275. virtual bool is_expression() const { return false; }
  276. virtual ~Node() {}
  277. };
  278. struct ExpressionNode : public Node {
  279. // Base type for all expression kinds.
  280. bool reduced = false;
  281. bool is_constant = false;
  282. Variant reduced_value;
  283. virtual bool is_expression() const override { return true; }
  284. virtual ~ExpressionNode() {}
  285. protected:
  286. ExpressionNode() {}
  287. };
  288. struct AnnotationNode : public Node {
  289. StringName name;
  290. Vector<ExpressionNode *> arguments;
  291. Vector<Variant> resolved_arguments;
  292. AnnotationInfo *info = nullptr;
  293. PropertyInfo export_info;
  294. bool apply(GDScriptParser *p_this, Node *p_target) const;
  295. bool applies_to(uint32_t p_target_kinds) const;
  296. AnnotationNode() {
  297. type = ANNOTATION;
  298. }
  299. };
  300. struct ArrayNode : public ExpressionNode {
  301. Vector<ExpressionNode *> elements;
  302. ArrayNode() {
  303. type = ARRAY;
  304. }
  305. };
  306. struct AssertNode : public Node {
  307. ExpressionNode *condition = nullptr;
  308. ExpressionNode *message = nullptr;
  309. AssertNode() {
  310. type = ASSERT;
  311. }
  312. };
  313. struct AssignableNode : public Node {
  314. IdentifierNode *identifier = nullptr;
  315. ExpressionNode *initializer = nullptr;
  316. TypeNode *datatype_specifier = nullptr;
  317. bool infer_datatype = false;
  318. bool use_conversion_assign = false;
  319. int usages = 0;
  320. virtual ~AssignableNode() {}
  321. protected:
  322. AssignableNode() {}
  323. };
  324. struct AssignmentNode : public ExpressionNode {
  325. // Assignment is not really an expression but it's easier to parse as if it were.
  326. enum Operation {
  327. OP_NONE,
  328. OP_ADDITION,
  329. OP_SUBTRACTION,
  330. OP_MULTIPLICATION,
  331. OP_DIVISION,
  332. OP_MODULO,
  333. OP_POWER,
  334. OP_BIT_SHIFT_LEFT,
  335. OP_BIT_SHIFT_RIGHT,
  336. OP_BIT_AND,
  337. OP_BIT_OR,
  338. OP_BIT_XOR,
  339. };
  340. Operation operation = OP_NONE;
  341. Variant::Operator variant_op = Variant::OP_MAX;
  342. ExpressionNode *assignee = nullptr;
  343. ExpressionNode *assigned_value = nullptr;
  344. bool use_conversion_assign = false;
  345. AssignmentNode() {
  346. type = ASSIGNMENT;
  347. }
  348. };
  349. struct AwaitNode : public ExpressionNode {
  350. ExpressionNode *to_await = nullptr;
  351. AwaitNode() {
  352. type = AWAIT;
  353. }
  354. };
  355. struct BinaryOpNode : public ExpressionNode {
  356. enum OpType {
  357. OP_ADDITION,
  358. OP_SUBTRACTION,
  359. OP_MULTIPLICATION,
  360. OP_DIVISION,
  361. OP_MODULO,
  362. OP_POWER,
  363. OP_BIT_LEFT_SHIFT,
  364. OP_BIT_RIGHT_SHIFT,
  365. OP_BIT_AND,
  366. OP_BIT_OR,
  367. OP_BIT_XOR,
  368. OP_LOGIC_AND,
  369. OP_LOGIC_OR,
  370. OP_TYPE_TEST,
  371. OP_CONTENT_TEST,
  372. OP_COMP_EQUAL,
  373. OP_COMP_NOT_EQUAL,
  374. OP_COMP_LESS,
  375. OP_COMP_LESS_EQUAL,
  376. OP_COMP_GREATER,
  377. OP_COMP_GREATER_EQUAL,
  378. };
  379. OpType operation = OpType::OP_ADDITION;
  380. Variant::Operator variant_op = Variant::OP_MAX;
  381. ExpressionNode *left_operand = nullptr;
  382. ExpressionNode *right_operand = nullptr;
  383. BinaryOpNode() {
  384. type = BINARY_OPERATOR;
  385. }
  386. };
  387. struct BreakNode : public Node {
  388. BreakNode() {
  389. type = BREAK;
  390. }
  391. };
  392. struct BreakpointNode : public Node {
  393. BreakpointNode() {
  394. type = BREAKPOINT;
  395. }
  396. };
  397. struct CallNode : public ExpressionNode {
  398. ExpressionNode *callee = nullptr;
  399. Vector<ExpressionNode *> arguments;
  400. StringName function_name;
  401. bool is_super = false;
  402. CallNode() {
  403. type = CALL;
  404. }
  405. Type get_callee_type() const {
  406. if (callee == nullptr) {
  407. return Type::NONE;
  408. } else {
  409. return callee->type;
  410. }
  411. }
  412. };
  413. struct CastNode : public ExpressionNode {
  414. ExpressionNode *operand = nullptr;
  415. TypeNode *cast_type = nullptr;
  416. CastNode() {
  417. type = CAST;
  418. }
  419. };
  420. struct EnumNode : public Node {
  421. struct Value {
  422. IdentifierNode *identifier = nullptr;
  423. ExpressionNode *custom_value = nullptr;
  424. EnumNode *parent_enum = nullptr;
  425. int index = -1;
  426. bool resolved = false;
  427. int64_t value = 0;
  428. int line = 0;
  429. int leftmost_column = 0;
  430. int rightmost_column = 0;
  431. #ifdef TOOLS_ENABLED
  432. String doc_description;
  433. #endif // TOOLS_ENABLED
  434. };
  435. IdentifierNode *identifier = nullptr;
  436. Vector<Value> values;
  437. Variant dictionary;
  438. #ifdef TOOLS_ENABLED
  439. String doc_description;
  440. #endif // TOOLS_ENABLED
  441. EnumNode() {
  442. type = ENUM;
  443. }
  444. };
  445. struct ClassNode : public Node {
  446. struct Member {
  447. enum Type {
  448. UNDEFINED,
  449. CLASS,
  450. CONSTANT,
  451. FUNCTION,
  452. SIGNAL,
  453. VARIABLE,
  454. ENUM,
  455. ENUM_VALUE, // For unnamed enums.
  456. GROUP, // For member grouping.
  457. };
  458. Type type = UNDEFINED;
  459. union {
  460. ClassNode *m_class = nullptr;
  461. ConstantNode *constant;
  462. FunctionNode *function;
  463. SignalNode *signal;
  464. VariableNode *variable;
  465. EnumNode *m_enum;
  466. AnnotationNode *annotation;
  467. };
  468. EnumNode::Value enum_value;
  469. String get_name() const {
  470. switch (type) {
  471. case UNDEFINED:
  472. return "<undefined member>";
  473. case CLASS:
  474. // All class-type members have an id.
  475. return m_class->identifier->name;
  476. case CONSTANT:
  477. return constant->identifier->name;
  478. case FUNCTION:
  479. return function->identifier->name;
  480. case SIGNAL:
  481. return signal->identifier->name;
  482. case VARIABLE:
  483. return variable->identifier->name;
  484. case ENUM:
  485. // All enum-type members have an id.
  486. return m_enum->identifier->name;
  487. case ENUM_VALUE:
  488. return enum_value.identifier->name;
  489. case GROUP:
  490. return annotation->export_info.name;
  491. }
  492. return "";
  493. }
  494. String get_type_name() const {
  495. switch (type) {
  496. case UNDEFINED:
  497. return "???";
  498. case CLASS:
  499. return "class";
  500. case CONSTANT:
  501. return "constant";
  502. case FUNCTION:
  503. return "function";
  504. case SIGNAL:
  505. return "signal";
  506. case VARIABLE:
  507. return "variable";
  508. case ENUM:
  509. return "enum";
  510. case ENUM_VALUE:
  511. return "enum value";
  512. case GROUP:
  513. return "group";
  514. }
  515. return "";
  516. }
  517. int get_line() const {
  518. switch (type) {
  519. case CLASS:
  520. return m_class->start_line;
  521. case CONSTANT:
  522. return constant->start_line;
  523. case FUNCTION:
  524. return function->start_line;
  525. case VARIABLE:
  526. return variable->start_line;
  527. case ENUM_VALUE:
  528. return enum_value.line;
  529. case ENUM:
  530. return m_enum->start_line;
  531. case SIGNAL:
  532. return signal->start_line;
  533. case GROUP:
  534. return annotation->start_line;
  535. case UNDEFINED:
  536. ERR_FAIL_V_MSG(-1, "Reaching undefined member type.");
  537. }
  538. ERR_FAIL_V_MSG(-1, "Reaching unhandled type.");
  539. }
  540. DataType get_datatype() const {
  541. switch (type) {
  542. case CLASS:
  543. return m_class->get_datatype();
  544. case CONSTANT:
  545. return constant->get_datatype();
  546. case FUNCTION:
  547. return function->get_datatype();
  548. case VARIABLE:
  549. return variable->get_datatype();
  550. case ENUM:
  551. return m_enum->get_datatype();
  552. case ENUM_VALUE:
  553. return enum_value.identifier->get_datatype();
  554. case SIGNAL:
  555. return signal->get_datatype();
  556. case GROUP:
  557. return DataType();
  558. case UNDEFINED:
  559. return DataType();
  560. }
  561. ERR_FAIL_V_MSG(DataType(), "Reaching unhandled type.");
  562. }
  563. Node *get_source_node() const {
  564. switch (type) {
  565. case CLASS:
  566. return m_class;
  567. case CONSTANT:
  568. return constant;
  569. case FUNCTION:
  570. return function;
  571. case VARIABLE:
  572. return variable;
  573. case ENUM:
  574. return m_enum;
  575. case ENUM_VALUE:
  576. return enum_value.identifier;
  577. case SIGNAL:
  578. return signal;
  579. case GROUP:
  580. return annotation;
  581. case UNDEFINED:
  582. return nullptr;
  583. }
  584. ERR_FAIL_V_MSG(nullptr, "Reaching unhandled type.");
  585. }
  586. Member() {}
  587. Member(ClassNode *p_class) {
  588. type = CLASS;
  589. m_class = p_class;
  590. }
  591. Member(ConstantNode *p_constant) {
  592. type = CONSTANT;
  593. constant = p_constant;
  594. }
  595. Member(VariableNode *p_variable) {
  596. type = VARIABLE;
  597. variable = p_variable;
  598. }
  599. Member(SignalNode *p_signal) {
  600. type = SIGNAL;
  601. signal = p_signal;
  602. }
  603. Member(FunctionNode *p_function) {
  604. type = FUNCTION;
  605. function = p_function;
  606. }
  607. Member(EnumNode *p_enum) {
  608. type = ENUM;
  609. m_enum = p_enum;
  610. }
  611. Member(const EnumNode::Value &p_enum_value) {
  612. type = ENUM_VALUE;
  613. enum_value = p_enum_value;
  614. }
  615. Member(AnnotationNode *p_annotation) {
  616. type = GROUP;
  617. annotation = p_annotation;
  618. }
  619. };
  620. IdentifierNode *identifier = nullptr;
  621. String icon_path;
  622. Vector<Member> members;
  623. HashMap<StringName, int> members_indices;
  624. ClassNode *outer = nullptr;
  625. bool extends_used = false;
  626. bool onready_used = false;
  627. String extends_path;
  628. Vector<StringName> extends; // List for indexing: extends A.B.C
  629. DataType base_type;
  630. String fqcn; // Fully-qualified class name. Identifies uniquely any class in the project.
  631. #ifdef TOOLS_ENABLED
  632. String doc_description;
  633. String doc_brief_description;
  634. Vector<Pair<String, String>> doc_tutorials;
  635. // EnumValue docs are parsed after itself, so we need a method to add/modify the doc property later.
  636. void set_enum_value_doc(const StringName &p_name, const String &p_doc_description) {
  637. ERR_FAIL_INDEX(members_indices[p_name], members.size());
  638. members.write[members_indices[p_name]].enum_value.doc_description = p_doc_description;
  639. }
  640. #endif // TOOLS_ENABLED
  641. bool resolved_interface = false;
  642. bool resolved_body = false;
  643. Member get_member(const StringName &p_name) const {
  644. return members[members_indices[p_name]];
  645. }
  646. bool has_member(const StringName &p_name) const {
  647. return members_indices.has(p_name);
  648. }
  649. bool has_function(const StringName &p_name) const {
  650. return has_member(p_name) && members[members_indices[p_name]].type == Member::FUNCTION;
  651. }
  652. template <class T>
  653. void add_member(T *p_member_node) {
  654. members_indices[p_member_node->identifier->name] = members.size();
  655. members.push_back(Member(p_member_node));
  656. }
  657. void add_member(const EnumNode::Value &p_enum_value) {
  658. members_indices[p_enum_value.identifier->name] = members.size();
  659. members.push_back(Member(p_enum_value));
  660. }
  661. void add_member_group(AnnotationNode *p_annotation_node) {
  662. members_indices[p_annotation_node->export_info.name] = members.size();
  663. members.push_back(Member(p_annotation_node));
  664. }
  665. ClassNode() {
  666. type = CLASS;
  667. }
  668. };
  669. struct ConstantNode : public AssignableNode {
  670. #ifdef TOOLS_ENABLED
  671. String doc_description;
  672. #endif // TOOLS_ENABLED
  673. ConstantNode() {
  674. type = CONSTANT;
  675. }
  676. };
  677. struct ContinueNode : public Node {
  678. ContinueNode() {
  679. type = CONTINUE;
  680. }
  681. };
  682. struct DictionaryNode : public ExpressionNode {
  683. struct Pair {
  684. ExpressionNode *key = nullptr;
  685. ExpressionNode *value = nullptr;
  686. };
  687. Vector<Pair> elements;
  688. enum Style {
  689. LUA_TABLE,
  690. PYTHON_DICT,
  691. };
  692. Style style = PYTHON_DICT;
  693. DictionaryNode() {
  694. type = DICTIONARY;
  695. }
  696. };
  697. struct ForNode : public Node {
  698. IdentifierNode *variable = nullptr;
  699. ExpressionNode *list = nullptr;
  700. SuiteNode *loop = nullptr;
  701. ForNode() {
  702. type = FOR;
  703. }
  704. };
  705. struct FunctionNode : public Node {
  706. IdentifierNode *identifier = nullptr;
  707. Vector<ParameterNode *> parameters;
  708. HashMap<StringName, int> parameters_indices;
  709. TypeNode *return_type = nullptr;
  710. SuiteNode *body = nullptr;
  711. bool is_static = false;
  712. bool is_coroutine = false;
  713. Variant rpc_config;
  714. MethodInfo info;
  715. LambdaNode *source_lambda = nullptr;
  716. #ifdef TOOLS_ENABLED
  717. Vector<Variant> default_arg_values;
  718. String doc_description;
  719. #endif // TOOLS_ENABLED
  720. bool resolved_signature = false;
  721. bool resolved_body = false;
  722. FunctionNode() {
  723. type = FUNCTION;
  724. }
  725. };
  726. struct GetNodeNode : public ExpressionNode {
  727. String full_path;
  728. #ifdef DEBUG_ENABLED
  729. bool use_dollar = true;
  730. #endif
  731. GetNodeNode() {
  732. type = GET_NODE;
  733. }
  734. };
  735. struct IdentifierNode : public ExpressionNode {
  736. StringName name;
  737. enum Source {
  738. UNDEFINED_SOURCE,
  739. FUNCTION_PARAMETER,
  740. LOCAL_CONSTANT,
  741. LOCAL_VARIABLE,
  742. LOCAL_ITERATOR, // `for` loop iterator.
  743. LOCAL_BIND, // Pattern bind.
  744. MEMBER_SIGNAL,
  745. MEMBER_VARIABLE,
  746. MEMBER_CONSTANT,
  747. INHERITED_VARIABLE,
  748. };
  749. Source source = UNDEFINED_SOURCE;
  750. union {
  751. ParameterNode *parameter_source = nullptr;
  752. ConstantNode *constant_source;
  753. VariableNode *variable_source;
  754. IdentifierNode *bind_source;
  755. };
  756. FunctionNode *source_function = nullptr;
  757. int usages = 0; // Useful for binds/iterator variable.
  758. IdentifierNode() {
  759. type = IDENTIFIER;
  760. }
  761. };
  762. struct IfNode : public Node {
  763. ExpressionNode *condition = nullptr;
  764. SuiteNode *true_block = nullptr;
  765. SuiteNode *false_block = nullptr;
  766. IfNode() {
  767. type = IF;
  768. }
  769. };
  770. struct LambdaNode : public ExpressionNode {
  771. FunctionNode *function = nullptr;
  772. FunctionNode *parent_function = nullptr;
  773. Vector<IdentifierNode *> captures;
  774. HashMap<StringName, int> captures_indices;
  775. bool use_self = false;
  776. bool has_name() const {
  777. return function && function->identifier;
  778. }
  779. LambdaNode() {
  780. type = LAMBDA;
  781. }
  782. };
  783. struct LiteralNode : public ExpressionNode {
  784. Variant value;
  785. LiteralNode() {
  786. type = LITERAL;
  787. }
  788. };
  789. struct MatchNode : public Node {
  790. ExpressionNode *test = nullptr;
  791. Vector<MatchBranchNode *> branches;
  792. MatchNode() {
  793. type = MATCH;
  794. }
  795. };
  796. struct MatchBranchNode : public Node {
  797. Vector<PatternNode *> patterns;
  798. SuiteNode *block = nullptr;
  799. bool has_wildcard = false;
  800. MatchBranchNode() {
  801. type = MATCH_BRANCH;
  802. }
  803. };
  804. struct ParameterNode : public AssignableNode {
  805. ParameterNode() {
  806. type = PARAMETER;
  807. }
  808. };
  809. struct PassNode : public Node {
  810. PassNode() {
  811. type = PASS;
  812. }
  813. };
  814. struct PatternNode : public Node {
  815. enum Type {
  816. PT_LITERAL,
  817. PT_EXPRESSION,
  818. PT_BIND,
  819. PT_ARRAY,
  820. PT_DICTIONARY,
  821. PT_REST,
  822. PT_WILDCARD,
  823. };
  824. Type pattern_type = PT_LITERAL;
  825. union {
  826. LiteralNode *literal = nullptr;
  827. IdentifierNode *bind;
  828. ExpressionNode *expression;
  829. };
  830. Vector<PatternNode *> array;
  831. bool rest_used = false; // For array/dict patterns.
  832. struct Pair {
  833. ExpressionNode *key = nullptr;
  834. PatternNode *value_pattern = nullptr;
  835. };
  836. Vector<Pair> dictionary;
  837. HashMap<StringName, IdentifierNode *> binds;
  838. bool has_bind(const StringName &p_name);
  839. IdentifierNode *get_bind(const StringName &p_name);
  840. PatternNode() {
  841. type = PATTERN;
  842. }
  843. };
  844. struct PreloadNode : public ExpressionNode {
  845. ExpressionNode *path = nullptr;
  846. String resolved_path;
  847. Ref<Resource> resource;
  848. PreloadNode() {
  849. type = PRELOAD;
  850. }
  851. };
  852. struct ReturnNode : public Node {
  853. ExpressionNode *return_value = nullptr;
  854. bool void_return = false;
  855. ReturnNode() {
  856. type = RETURN;
  857. }
  858. };
  859. struct SelfNode : public ExpressionNode {
  860. ClassNode *current_class = nullptr;
  861. SelfNode() {
  862. type = SELF;
  863. }
  864. };
  865. struct SignalNode : public Node {
  866. IdentifierNode *identifier = nullptr;
  867. Vector<ParameterNode *> parameters;
  868. HashMap<StringName, int> parameters_indices;
  869. #ifdef TOOLS_ENABLED
  870. String doc_description;
  871. #endif // TOOLS_ENABLED
  872. SignalNode() {
  873. type = SIGNAL;
  874. }
  875. };
  876. struct SubscriptNode : public ExpressionNode {
  877. ExpressionNode *base = nullptr;
  878. union {
  879. ExpressionNode *index = nullptr;
  880. IdentifierNode *attribute;
  881. };
  882. bool is_attribute = false;
  883. SubscriptNode() {
  884. type = SUBSCRIPT;
  885. }
  886. };
  887. struct SuiteNode : public Node {
  888. SuiteNode *parent_block = nullptr;
  889. Vector<Node *> statements;
  890. struct Local {
  891. enum Type {
  892. UNDEFINED,
  893. CONSTANT,
  894. VARIABLE,
  895. PARAMETER,
  896. FOR_VARIABLE,
  897. PATTERN_BIND,
  898. };
  899. Type type = UNDEFINED;
  900. union {
  901. ConstantNode *constant = nullptr;
  902. VariableNode *variable;
  903. ParameterNode *parameter;
  904. IdentifierNode *bind;
  905. };
  906. StringName name;
  907. FunctionNode *source_function = nullptr;
  908. int start_line = 0, end_line = 0;
  909. int start_column = 0, end_column = 0;
  910. int leftmost_column = 0, rightmost_column = 0;
  911. DataType get_datatype() const;
  912. String get_name() const;
  913. Local() {}
  914. Local(ConstantNode *p_constant, FunctionNode *p_source_function) {
  915. type = CONSTANT;
  916. constant = p_constant;
  917. name = p_constant->identifier->name;
  918. source_function = p_source_function;
  919. start_line = p_constant->start_line;
  920. end_line = p_constant->end_line;
  921. start_column = p_constant->start_column;
  922. end_column = p_constant->end_column;
  923. leftmost_column = p_constant->leftmost_column;
  924. rightmost_column = p_constant->rightmost_column;
  925. }
  926. Local(VariableNode *p_variable, FunctionNode *p_source_function) {
  927. type = VARIABLE;
  928. variable = p_variable;
  929. name = p_variable->identifier->name;
  930. source_function = p_source_function;
  931. start_line = p_variable->start_line;
  932. end_line = p_variable->end_line;
  933. start_column = p_variable->start_column;
  934. end_column = p_variable->end_column;
  935. leftmost_column = p_variable->leftmost_column;
  936. rightmost_column = p_variable->rightmost_column;
  937. }
  938. Local(ParameterNode *p_parameter, FunctionNode *p_source_function) {
  939. type = PARAMETER;
  940. parameter = p_parameter;
  941. name = p_parameter->identifier->name;
  942. source_function = p_source_function;
  943. start_line = p_parameter->start_line;
  944. end_line = p_parameter->end_line;
  945. start_column = p_parameter->start_column;
  946. end_column = p_parameter->end_column;
  947. leftmost_column = p_parameter->leftmost_column;
  948. rightmost_column = p_parameter->rightmost_column;
  949. }
  950. Local(IdentifierNode *p_identifier, FunctionNode *p_source_function) {
  951. type = FOR_VARIABLE;
  952. bind = p_identifier;
  953. name = p_identifier->name;
  954. source_function = p_source_function;
  955. start_line = p_identifier->start_line;
  956. end_line = p_identifier->end_line;
  957. start_column = p_identifier->start_column;
  958. end_column = p_identifier->end_column;
  959. leftmost_column = p_identifier->leftmost_column;
  960. rightmost_column = p_identifier->rightmost_column;
  961. }
  962. };
  963. Local empty;
  964. Vector<Local> locals;
  965. HashMap<StringName, int> locals_indices;
  966. FunctionNode *parent_function = nullptr;
  967. IfNode *parent_if = nullptr;
  968. bool has_return = false;
  969. bool has_continue = false;
  970. bool has_unreachable_code = false; // Just so warnings aren't given more than once per block.
  971. bool is_loop = false;
  972. bool has_local(const StringName &p_name) const;
  973. const Local &get_local(const StringName &p_name) const;
  974. template <class T>
  975. void add_local(T *p_local, FunctionNode *p_source_function) {
  976. locals_indices[p_local->identifier->name] = locals.size();
  977. locals.push_back(Local(p_local, p_source_function));
  978. }
  979. void add_local(const Local &p_local) {
  980. locals_indices[p_local.name] = locals.size();
  981. locals.push_back(p_local);
  982. }
  983. SuiteNode() {
  984. type = SUITE;
  985. }
  986. };
  987. struct TernaryOpNode : public ExpressionNode {
  988. // Only one ternary operation exists, so no abstraction here.
  989. ExpressionNode *condition = nullptr;
  990. ExpressionNode *true_expr = nullptr;
  991. ExpressionNode *false_expr = nullptr;
  992. TernaryOpNode() {
  993. type = TERNARY_OPERATOR;
  994. }
  995. };
  996. struct TypeNode : public Node {
  997. Vector<IdentifierNode *> type_chain;
  998. TypeNode *container_type = nullptr;
  999. TypeNode() {
  1000. type = TYPE;
  1001. }
  1002. };
  1003. struct UnaryOpNode : public ExpressionNode {
  1004. enum OpType {
  1005. OP_POSITIVE,
  1006. OP_NEGATIVE,
  1007. OP_COMPLEMENT,
  1008. OP_LOGIC_NOT,
  1009. };
  1010. OpType operation = OP_POSITIVE;
  1011. Variant::Operator variant_op = Variant::OP_MAX;
  1012. ExpressionNode *operand = nullptr;
  1013. UnaryOpNode() {
  1014. type = UNARY_OPERATOR;
  1015. }
  1016. };
  1017. struct VariableNode : public AssignableNode {
  1018. enum PropertyStyle {
  1019. PROP_NONE,
  1020. PROP_INLINE,
  1021. PROP_SETGET,
  1022. };
  1023. PropertyStyle property = PROP_NONE;
  1024. union {
  1025. FunctionNode *setter = nullptr;
  1026. IdentifierNode *setter_pointer;
  1027. };
  1028. IdentifierNode *setter_parameter = nullptr;
  1029. union {
  1030. FunctionNode *getter = nullptr;
  1031. IdentifierNode *getter_pointer;
  1032. };
  1033. bool exported = false;
  1034. bool onready = false;
  1035. PropertyInfo export_info;
  1036. int assignments = 0;
  1037. #ifdef TOOLS_ENABLED
  1038. String doc_description;
  1039. #endif // TOOLS_ENABLED
  1040. VariableNode() {
  1041. type = VARIABLE;
  1042. }
  1043. };
  1044. struct WhileNode : public Node {
  1045. ExpressionNode *condition = nullptr;
  1046. SuiteNode *loop = nullptr;
  1047. WhileNode() {
  1048. type = WHILE;
  1049. }
  1050. };
  1051. enum CompletionType {
  1052. COMPLETION_NONE,
  1053. COMPLETION_ANNOTATION, // Annotation (following @).
  1054. COMPLETION_ANNOTATION_ARGUMENTS, // Annotation arguments hint.
  1055. COMPLETION_ASSIGN, // Assignment based on type (e.g. enum values).
  1056. COMPLETION_ATTRIBUTE, // After id.| to look for members.
  1057. COMPLETION_ATTRIBUTE_METHOD, // After id.| to look for methods.
  1058. COMPLETION_BUILT_IN_TYPE_CONSTANT_OR_STATIC_METHOD, // Constants inside a built-in type (e.g. Color.BLUE) or static methods (e.g. Color.html).
  1059. COMPLETION_CALL_ARGUMENTS, // Complete with nodes, input actions, enum values (or usual expressions).
  1060. // TODO: COMPLETION_DECLARATION, // Potential declaration (var, const, func).
  1061. COMPLETION_GET_NODE, // Get node with $ notation.
  1062. COMPLETION_IDENTIFIER, // List available identifiers in scope.
  1063. COMPLETION_INHERIT_TYPE, // Type after extends. Exclude non-viable types (built-ins, enums, void). Includes subtypes using the argument index.
  1064. COMPLETION_METHOD, // List available methods in scope.
  1065. COMPLETION_OVERRIDE_METHOD, // Override implementation, also for native virtuals.
  1066. COMPLETION_PROPERTY_DECLARATION, // Property declaration (get, set).
  1067. COMPLETION_PROPERTY_DECLARATION_OR_TYPE, // Property declaration (get, set) or a type hint.
  1068. COMPLETION_PROPERTY_METHOD, // Property setter or getter (list available methods).
  1069. COMPLETION_RESOURCE_PATH, // For load/preload.
  1070. COMPLETION_SUBSCRIPT, // Inside id[|].
  1071. COMPLETION_SUPER_METHOD, // After super.
  1072. COMPLETION_TYPE_ATTRIBUTE, // Attribute in type name (Type.|).
  1073. COMPLETION_TYPE_NAME, // Name of type (after :).
  1074. COMPLETION_TYPE_NAME_OR_VOID, // Same as TYPE_NAME, but allows void (in function return type).
  1075. };
  1076. struct CompletionContext {
  1077. CompletionType type = COMPLETION_NONE;
  1078. ClassNode *current_class = nullptr;
  1079. FunctionNode *current_function = nullptr;
  1080. SuiteNode *current_suite = nullptr;
  1081. int current_line = -1;
  1082. int current_argument = -1;
  1083. Variant::Type builtin_type = Variant::VARIANT_MAX;
  1084. Node *node = nullptr;
  1085. Object *base = nullptr;
  1086. List<Ref<GDScriptParserRef>> dependent_parsers;
  1087. };
  1088. struct CompletionCall {
  1089. Node *call = nullptr;
  1090. int argument = -1;
  1091. };
  1092. private:
  1093. friend class GDScriptAnalyzer;
  1094. bool _is_tool = false;
  1095. String script_path;
  1096. bool for_completion = false;
  1097. bool panic_mode = false;
  1098. bool can_break = false;
  1099. bool can_continue = false;
  1100. List<bool> multiline_stack;
  1101. ClassNode *head = nullptr;
  1102. Node *list = nullptr;
  1103. List<ParserError> errors;
  1104. #ifdef DEBUG_ENABLED
  1105. bool is_ignoring_warnings = false;
  1106. List<GDScriptWarning> warnings;
  1107. HashSet<String> ignored_warnings;
  1108. HashSet<uint32_t> ignored_warning_codes;
  1109. HashSet<int> unsafe_lines;
  1110. #endif
  1111. GDScriptTokenizer tokenizer;
  1112. GDScriptTokenizer::Token previous;
  1113. GDScriptTokenizer::Token current;
  1114. ClassNode *current_class = nullptr;
  1115. FunctionNode *current_function = nullptr;
  1116. SuiteNode *current_suite = nullptr;
  1117. CompletionContext completion_context;
  1118. CompletionCall completion_call;
  1119. List<CompletionCall> completion_call_stack;
  1120. bool passed_cursor = false;
  1121. bool in_lambda = false;
  1122. bool lambda_ended = false; // Marker for when a lambda ends, to apply an end of statement if needed.
  1123. typedef bool (GDScriptParser::*AnnotationAction)(const AnnotationNode *p_annotation, Node *p_target);
  1124. struct AnnotationInfo {
  1125. enum TargetKind {
  1126. NONE = 0,
  1127. SCRIPT = 1 << 0,
  1128. CLASS = 1 << 1,
  1129. VARIABLE = 1 << 2,
  1130. CONSTANT = 1 << 3,
  1131. SIGNAL = 1 << 4,
  1132. FUNCTION = 1 << 5,
  1133. STATEMENT = 1 << 6,
  1134. STANDALONE = 1 << 7,
  1135. CLASS_LEVEL = CLASS | VARIABLE | FUNCTION,
  1136. };
  1137. uint32_t target_kind = 0; // Flags.
  1138. AnnotationAction apply = nullptr;
  1139. MethodInfo info;
  1140. };
  1141. HashMap<StringName, AnnotationInfo> valid_annotations;
  1142. List<AnnotationNode *> annotation_stack;
  1143. typedef ExpressionNode *(GDScriptParser::*ParseFunction)(ExpressionNode *p_previous_operand, bool p_can_assign);
  1144. // Higher value means higher precedence (i.e. is evaluated first).
  1145. enum Precedence {
  1146. PREC_NONE,
  1147. PREC_ASSIGNMENT,
  1148. PREC_CAST,
  1149. PREC_TERNARY,
  1150. PREC_LOGIC_OR,
  1151. PREC_LOGIC_AND,
  1152. PREC_LOGIC_NOT,
  1153. PREC_CONTENT_TEST,
  1154. PREC_COMPARISON,
  1155. PREC_BIT_OR,
  1156. PREC_BIT_XOR,
  1157. PREC_BIT_AND,
  1158. PREC_BIT_SHIFT,
  1159. PREC_ADDITION_SUBTRACTION,
  1160. PREC_FACTOR,
  1161. PREC_SIGN,
  1162. PREC_BIT_NOT,
  1163. PREC_POWER,
  1164. PREC_TYPE_TEST,
  1165. PREC_AWAIT,
  1166. PREC_CALL,
  1167. PREC_ATTRIBUTE,
  1168. PREC_SUBSCRIPT,
  1169. PREC_PRIMARY,
  1170. };
  1171. struct ParseRule {
  1172. ParseFunction prefix = nullptr;
  1173. ParseFunction infix = nullptr;
  1174. Precedence precedence = PREC_NONE;
  1175. };
  1176. static ParseRule *get_rule(GDScriptTokenizer::Token::Type p_token_type);
  1177. List<Node *> nodes_in_progress;
  1178. void complete_extents(Node *p_node);
  1179. void update_extents(Node *p_node);
  1180. void reset_extents(Node *p_node, GDScriptTokenizer::Token p_token);
  1181. void reset_extents(Node *p_node, Node *p_from);
  1182. template <class T>
  1183. T *alloc_node() {
  1184. T *node = memnew(T);
  1185. node->next = list;
  1186. list = node;
  1187. reset_extents(node, previous);
  1188. nodes_in_progress.push_back(node);
  1189. return node;
  1190. }
  1191. void clear();
  1192. void push_error(const String &p_message, const Node *p_origin = nullptr);
  1193. #ifdef DEBUG_ENABLED
  1194. void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols);
  1195. template <typename... Symbols>
  1196. void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Symbols &...p_symbols) {
  1197. push_warning(p_source, p_code, Vector<String>{ p_symbols... });
  1198. }
  1199. #endif
  1200. void make_completion_context(CompletionType p_type, Node *p_node, int p_argument = -1, bool p_force = false);
  1201. void make_completion_context(CompletionType p_type, Variant::Type p_builtin_type, bool p_force = false);
  1202. void push_completion_call(Node *p_call);
  1203. void pop_completion_call();
  1204. void set_last_completion_call_arg(int p_argument);
  1205. GDScriptTokenizer::Token advance();
  1206. bool match(GDScriptTokenizer::Token::Type p_token_type);
  1207. bool check(GDScriptTokenizer::Token::Type p_token_type) const;
  1208. bool consume(GDScriptTokenizer::Token::Type p_token_type, const String &p_error_message);
  1209. bool is_at_end() const;
  1210. bool is_statement_end_token() const;
  1211. bool is_statement_end() const;
  1212. void end_statement(const String &p_context);
  1213. void synchronize();
  1214. void push_multiline(bool p_state);
  1215. void pop_multiline();
  1216. // Main blocks.
  1217. void parse_program();
  1218. ClassNode *parse_class();
  1219. void parse_class_name();
  1220. void parse_extends();
  1221. void parse_class_body(bool p_is_multiline);
  1222. template <class T>
  1223. void parse_class_member(T *(GDScriptParser::*p_parse_function)(), AnnotationInfo::TargetKind p_target, const String &p_member_kind);
  1224. SignalNode *parse_signal();
  1225. EnumNode *parse_enum();
  1226. ParameterNode *parse_parameter();
  1227. FunctionNode *parse_function();
  1228. void parse_function_signature(FunctionNode *p_function, SuiteNode *p_body, const String &p_type);
  1229. SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
  1230. // Annotations
  1231. AnnotationNode *parse_annotation(uint32_t p_valid_targets);
  1232. bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
  1233. bool validate_annotation_arguments(AnnotationNode *p_annotation);
  1234. void clear_unused_annotations();
  1235. bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
  1236. bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target);
  1237. bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target);
  1238. template <PropertyHint t_hint, Variant::Type t_type>
  1239. bool export_annotations(const AnnotationNode *p_annotation, Node *p_target);
  1240. template <PropertyUsageFlags t_usage>
  1241. bool export_group_annotations(const AnnotationNode *p_annotation, Node *p_target);
  1242. bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target);
  1243. bool rpc_annotation(const AnnotationNode *p_annotation, Node *p_target);
  1244. // Statements.
  1245. Node *parse_statement();
  1246. VariableNode *parse_variable();
  1247. VariableNode *parse_variable(bool p_allow_property);
  1248. VariableNode *parse_property(VariableNode *p_variable, bool p_need_indent);
  1249. void parse_property_getter(VariableNode *p_variable);
  1250. void parse_property_setter(VariableNode *p_variable);
  1251. ConstantNode *parse_constant();
  1252. AssertNode *parse_assert();
  1253. BreakNode *parse_break();
  1254. ContinueNode *parse_continue();
  1255. ForNode *parse_for();
  1256. IfNode *parse_if(const String &p_token = "if");
  1257. MatchNode *parse_match();
  1258. MatchBranchNode *parse_match_branch();
  1259. PatternNode *parse_match_pattern(PatternNode *p_root_pattern = nullptr);
  1260. WhileNode *parse_while();
  1261. // Expressions.
  1262. ExpressionNode *parse_expression(bool p_can_assign, bool p_stop_on_assign = false);
  1263. ExpressionNode *parse_precedence(Precedence p_precedence, bool p_can_assign, bool p_stop_on_assign = false);
  1264. ExpressionNode *parse_literal(ExpressionNode *p_previous_operand, bool p_can_assign);
  1265. LiteralNode *parse_literal();
  1266. ExpressionNode *parse_self(ExpressionNode *p_previous_operand, bool p_can_assign);
  1267. ExpressionNode *parse_identifier(ExpressionNode *p_previous_operand, bool p_can_assign);
  1268. IdentifierNode *parse_identifier();
  1269. ExpressionNode *parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign);
  1270. ExpressionNode *parse_unary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
  1271. ExpressionNode *parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
  1272. ExpressionNode *parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
  1273. ExpressionNode *parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign);
  1274. ExpressionNode *parse_assignment(ExpressionNode *p_previous_operand, bool p_can_assign);
  1275. ExpressionNode *parse_array(ExpressionNode *p_previous_operand, bool p_can_assign);
  1276. ExpressionNode *parse_dictionary(ExpressionNode *p_previous_operand, bool p_can_assign);
  1277. ExpressionNode *parse_call(ExpressionNode *p_previous_operand, bool p_can_assign);
  1278. ExpressionNode *parse_get_node(ExpressionNode *p_previous_operand, bool p_can_assign);
  1279. ExpressionNode *parse_preload(ExpressionNode *p_previous_operand, bool p_can_assign);
  1280. ExpressionNode *parse_grouping(ExpressionNode *p_previous_operand, bool p_can_assign);
  1281. ExpressionNode *parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign);
  1282. ExpressionNode *parse_await(ExpressionNode *p_previous_operand, bool p_can_assign);
  1283. ExpressionNode *parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign);
  1284. ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
  1285. ExpressionNode *parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign);
  1286. ExpressionNode *parse_yield(ExpressionNode *p_previous_operand, bool p_can_assign);
  1287. ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
  1288. TypeNode *parse_type(bool p_allow_void = false);
  1289. #ifdef TOOLS_ENABLED
  1290. // Doc comments.
  1291. int class_doc_line = 0x7FFFFFFF;
  1292. bool has_comment(int p_line);
  1293. String get_doc_comment(int p_line, bool p_single_line = false);
  1294. void get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class);
  1295. #endif // TOOLS_ENABLED
  1296. public:
  1297. Error parse(const String &p_source_code, const String &p_script_path, bool p_for_completion);
  1298. ClassNode *get_tree() const { return head; }
  1299. bool is_tool() const { return _is_tool; }
  1300. ClassNode *find_class(const String &p_qualified_name) const;
  1301. bool has_class(const GDScriptParser::ClassNode *p_class) const;
  1302. static Variant::Type get_builtin_type(const StringName &p_type);
  1303. CompletionContext get_completion_context() const { return completion_context; }
  1304. CompletionCall get_completion_call() const { return completion_call; }
  1305. void get_annotation_list(List<MethodInfo> *r_annotations) const;
  1306. bool annotation_exists(const String &p_annotation_name) const;
  1307. const List<ParserError> &get_errors() const { return errors; }
  1308. const List<String> get_dependencies() const {
  1309. // TODO: Keep track of deps.
  1310. return List<String>();
  1311. }
  1312. #ifdef DEBUG_ENABLED
  1313. const List<GDScriptWarning> &get_warnings() const { return warnings; }
  1314. const HashSet<int> &get_unsafe_lines() const { return unsafe_lines; }
  1315. int get_last_line_number() const { return current.end_line; }
  1316. #endif
  1317. GDScriptParser();
  1318. ~GDScriptParser();
  1319. #ifdef DEBUG_ENABLED
  1320. class TreePrinter {
  1321. int indent_level = 0;
  1322. String indent;
  1323. StringBuilder printed;
  1324. bool pending_indent = false;
  1325. void increase_indent();
  1326. void decrease_indent();
  1327. void push_line(const String &p_line = String());
  1328. void push_text(const String &p_text);
  1329. void print_annotation(const AnnotationNode *p_annotation);
  1330. void print_array(ArrayNode *p_array);
  1331. void print_assert(AssertNode *p_assert);
  1332. void print_assignment(AssignmentNode *p_assignment);
  1333. void print_await(AwaitNode *p_await);
  1334. void print_binary_op(BinaryOpNode *p_binary_op);
  1335. void print_call(CallNode *p_call);
  1336. void print_cast(CastNode *p_cast);
  1337. void print_class(ClassNode *p_class);
  1338. void print_constant(ConstantNode *p_constant);
  1339. void print_dictionary(DictionaryNode *p_dictionary);
  1340. void print_expression(ExpressionNode *p_expression);
  1341. void print_enum(EnumNode *p_enum);
  1342. void print_for(ForNode *p_for);
  1343. void print_function(FunctionNode *p_function, const String &p_context = "Function");
  1344. void print_get_node(GetNodeNode *p_get_node);
  1345. void print_if(IfNode *p_if, bool p_is_elif = false);
  1346. void print_identifier(IdentifierNode *p_identifier);
  1347. void print_lambda(LambdaNode *p_lambda);
  1348. void print_literal(LiteralNode *p_literal);
  1349. void print_match(MatchNode *p_match);
  1350. void print_match_branch(MatchBranchNode *p_match_branch);
  1351. void print_match_pattern(PatternNode *p_match_pattern);
  1352. void print_parameter(ParameterNode *p_parameter);
  1353. void print_preload(PreloadNode *p_preload);
  1354. void print_return(ReturnNode *p_return);
  1355. void print_self(SelfNode *p_self);
  1356. void print_signal(SignalNode *p_signal);
  1357. void print_statement(Node *p_statement);
  1358. void print_subscript(SubscriptNode *p_subscript);
  1359. void print_suite(SuiteNode *p_suite);
  1360. void print_type(TypeNode *p_type);
  1361. void print_ternary_op(TernaryOpNode *p_ternary_op);
  1362. void print_unary_op(UnaryOpNode *p_unary_op);
  1363. void print_variable(VariableNode *p_variable);
  1364. void print_while(WhileNode *p_while);
  1365. public:
  1366. void print_tree(const GDScriptParser &p_parser);
  1367. };
  1368. #endif // DEBUG_ENABLED
  1369. static void cleanup();
  1370. };
  1371. #endif // GDSCRIPT_PARSER_H