Rémi Verschelde 1da02fa7be Sync controller mappings DB with SDL 2 community repo 1 年之前
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SCsub 0ce9b6fd1d Add two new COMSTR environment variables 1 年之前
default_controller_mappings.h d95794ec8a One Copyright Update to rule them all 2 年之前
gamecontrollerdb.txt 1da02fa7be Sync controller mappings DB with SDL 2 community repo 1 年之前
godotcontrollerdb.txt 8de6405288 UWP: Remove platform port, needs to be redone from scratch for 4.x 2 年之前
input.cpp 41e70db8b1 Fix action_press() by clamping strength to 0, 1 1 年之前
input.h cd2032a90b Optimise Object's `get_argument_options` 1 年之前
input_builders.py 4933fa8bf5 [Buildsystem] Fix encoding when reading files 1 年之前
input_enums.h 39d79ce217 Fix mouse-button-mask on button release in unit test 2 年之前
input_event.cpp 6818e50adc Expose `DEVICE_ID_EMULATION` constant in InputEvent 1 年之前
input_event.h 2235a1cbd0 Add screen-related attributes to mouse input events 1 年之前
input_map.cpp c988bec4b3 Add 'Skip to next (text) occurrence' feature to text editor 1 年之前
input_map.h 70b428041b Add autocompletion for InputMap's methods 1 年之前
shortcut.cpp d95794ec8a One Copyright Update to rule them all 2 年之前
shortcut.h d95794ec8a One Copyright Update to rule them all 2 年之前