script_language.cpp 8.7 KB

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  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "script_language.h"
  30. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  31. int ScriptServer::_language_count=0;
  32. bool ScriptServer::scripting_enabled=true;
  33. void Script::_notification( int p_what) {
  34. if (p_what==NOTIFICATION_POSTINITIALIZE) {
  35. if (ScriptDebugger::get_singleton())
  36. ScriptDebugger::get_singleton()->set_break_language(get_language());
  37. }
  38. }
  39. void Script::_bind_methods() {
  40. ObjectTypeDB::bind_method(_MD("can_instance"),&Script::can_instance);
  41. //ObjectTypeDB::bind_method(_MD("instance_create","base_object"),&Script::instance_create);
  42. ObjectTypeDB::bind_method(_MD("instance_has","base_object"),&Script::instance_has);
  43. ObjectTypeDB::bind_method(_MD("has_source_code"),&Script::has_source_code);
  44. ObjectTypeDB::bind_method(_MD("get_source_code"),&Script::get_source_code);
  45. ObjectTypeDB::bind_method(_MD("set_source_code","source"),&Script::set_source_code);
  46. ObjectTypeDB::bind_method(_MD("reload"),&Script::reload);
  47. }
  48. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  49. scripting_enabled=p_enabled;
  50. }
  51. bool ScriptServer::is_scripting_enabled() {
  52. return scripting_enabled;
  53. }
  54. int ScriptServer::get_language_count() {
  55. return _language_count;
  56. }
  57. ScriptLanguage* ScriptServer::get_language(int p_idx) {
  58. ERR_FAIL_INDEX_V(p_idx,_language_count,NULL);
  59. return _languages[p_idx];
  60. }
  61. void ScriptServer::register_language(ScriptLanguage *p_language) {
  62. ERR_FAIL_COND( _language_count >= MAX_LANGUAGES );
  63. _languages[_language_count++]=p_language;
  64. }
  65. void ScriptServer::init_languages() {
  66. for(int i=0;i<_language_count;i++) {
  67. _languages[i]->init();
  68. }
  69. }
  70. void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
  71. List<PropertyInfo> pinfo;
  72. get_property_list(&pinfo);
  73. for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
  74. if (E->get().usage&PROPERTY_USAGE_STORAGE) {
  75. Pair<StringName,Variant> p;
  76. p.first=E->get().name;
  77. if (get(p.first,p.second))
  78. state.push_back(p);
  79. }
  80. }
  81. }
  82. Variant ScriptInstance::call(const StringName& p_method,VARIANT_ARG_DECLARE) {
  83. VARIANT_ARGPTRS;
  84. int argc=0;
  85. for(int i=0;i<VARIANT_ARG_MAX;i++) {
  86. if (argptr[i]->get_type()==Variant::NIL)
  87. break;
  88. argc++;
  89. }
  90. Variant::CallError error;
  91. return call(p_method,argptr,argc,error);
  92. }
  93. void ScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
  94. Variant::CallError ce;
  95. call(p_method,p_args,p_argcount,ce); // script may not support multilevel calls
  96. }
  97. void ScriptInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
  98. Variant::CallError ce;
  99. call(p_method,p_args,p_argcount,ce); // script may not support multilevel calls
  100. }
  101. void ScriptInstance::call_multilevel(const StringName& p_method,VARIANT_ARG_DECLARE) {
  102. VARIANT_ARGPTRS;
  103. int argc=0;
  104. for(int i=0;i<VARIANT_ARG_MAX;i++) {
  105. if (argptr[i]->get_type()==Variant::NIL)
  106. break;
  107. argc++;
  108. }
  109. Variant::CallError error;
  110. call_multilevel(p_method,argptr,argc);
  111. }
  112. ScriptInstance::~ScriptInstance() {
  113. }
  114. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton=NULL;
  115. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  116. singleton=this;
  117. }
  118. void ScriptLanguage::frame() {
  119. }
  120. ScriptDebugger * ScriptDebugger::singleton=NULL;
  121. void ScriptDebugger::set_lines_left(int p_left) {
  122. lines_left=p_left;
  123. }
  124. int ScriptDebugger::get_lines_left() const {
  125. return lines_left;
  126. }
  127. void ScriptDebugger::set_depth(int p_depth) {
  128. depth=p_depth;
  129. }
  130. int ScriptDebugger::get_depth() const {
  131. return depth;
  132. }
  133. void ScriptDebugger::insert_breakpoint(int p_line, const StringName& p_source) {
  134. if (!breakpoints.has(p_line))
  135. breakpoints[p_line]=Set<StringName>();
  136. breakpoints[p_line].insert(p_source);
  137. }
  138. void ScriptDebugger::remove_breakpoint(int p_line, const StringName& p_source) {
  139. if (!breakpoints.has(p_line))
  140. return;
  141. breakpoints[p_line].erase(p_source);
  142. if (breakpoints[p_line].size()==0)
  143. breakpoints.erase(p_line);
  144. }
  145. bool ScriptDebugger::is_breakpoint(int p_line,const StringName& p_source) const {
  146. if (!breakpoints.has(p_line))
  147. return false;
  148. return breakpoints[p_line].has(p_source);
  149. }
  150. bool ScriptDebugger::is_breakpoint_line(int p_line) const {
  151. return breakpoints.has(p_line);
  152. }
  153. String ScriptDebugger::breakpoint_find_source(const String& p_source) const {
  154. return p_source;
  155. }
  156. void ScriptDebugger::clear_breakpoints() {
  157. breakpoints.clear();
  158. }
  159. void ScriptDebugger::idle_poll() {
  160. }
  161. void ScriptDebugger::line_poll() {
  162. }
  163. void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) {
  164. break_lang=p_lang;
  165. }
  166. ScriptLanguage* ScriptDebugger::get_break_language() const{
  167. return break_lang;
  168. }
  169. ScriptDebugger::ScriptDebugger() {
  170. singleton=this;
  171. lines_left=-1;
  172. depth=-1;
  173. break_lang=NULL;
  174. }
  175. bool PlaceHolderScriptInstance::set(const StringName& p_name, const Variant& p_value) {
  176. if (values.has(p_name)) {
  177. values[p_name]=p_value;
  178. return true;
  179. }
  180. return false;
  181. }
  182. bool PlaceHolderScriptInstance::get(const StringName& p_name, Variant &r_ret) const {
  183. if (values.has(p_name)) {
  184. r_ret=values[p_name];
  185. return true;
  186. } return false;
  187. }
  188. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  189. for(const List<PropertyInfo>::Element *E=properties.front();E;E=E->next()) {
  190. p_properties->push_back(E->get());
  191. }
  192. }
  193. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const {
  194. if (values.has(p_name)) {
  195. if (r_is_valid)
  196. *r_is_valid=true;
  197. return values[p_name].get_type();
  198. }
  199. if (r_is_valid)
  200. *r_is_valid=false;
  201. return Variant::NIL;
  202. }
  203. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties,const Map<StringName,Variant>& p_values) {
  204. Set<StringName> new_values;
  205. for(const List<PropertyInfo>::Element *E=p_properties.front();E;E=E->next()) {
  206. StringName n = E->get().name;
  207. new_values.insert(n);
  208. if (!values.has(n) || values[n].get_type()!=E->get().type) {
  209. if (p_values.has(n))
  210. values[n]=p_values[n];
  211. }
  212. }
  213. properties=p_properties;
  214. List<StringName> to_remove;
  215. for(Map<StringName,Variant>::Element *E=values.front();E;E=E->next()) {
  216. if (!new_values.has(E->key()))
  217. to_remove.push_back(E->key());
  218. }
  219. while(to_remove.size()) {
  220. values.erase(to_remove.front()->get());
  221. to_remove.pop_front();
  222. }
  223. if (owner && owner->get_script_instance()==this) {
  224. owner->_change_notify();
  225. }
  226. //change notify
  227. }
  228. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script,Object *p_owner) {
  229. language=p_language;
  230. script=p_script;
  231. owner=p_owner;
  232. }
  233. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  234. if (script.is_valid()) {
  235. script->_placeholder_erased(this);
  236. }
  237. }