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- /*************************************************************************/
- /* os_javascript.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OS_JAVASCRIPT_H
- #define OS_JAVASCRIPT_H
- #include "os/input.h"
- #include "drivers/unix/os_unix.h"
- #include "os/main_loop.h"
- #include "servers/physics/physics_server_sw.h"
- #include "servers/spatial_sound/spatial_sound_server_sw.h"
- #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
- #include "servers/audio/audio_server_sw.h"
- #include "servers/physics_2d/physics_2d_server_sw.h"
- #include "servers/visual/rasterizer.h"
- #include "audio_server_javascript.h"
- #include "audio_driver_javascript.h"
- typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs);
- typedef int (*OpenURIFunc)(const String&);
- typedef String (*GetDataDirFunc)();
- typedef String (*GetLocaleFunc)();
- class OS_JavaScript : public OS_Unix {
- public:
- struct TouchPos {
- int id;
- Point2 pos;
- };
- private:
- Vector<TouchPos> touch;
- Point2 last_mouse;
- unsigned int last_id;
- GFXInitFunc gfx_init_func;
- void*gfx_init_ud;
- bool use_gl2;
- int64_t time_to_save_sync;
- int64_t last_sync_time;
- Rasterizer *rasterizer;
- VisualServer *visual_server;
- AudioServerJavascript *audio_server;
- //SampleManagerMallocSW *sample_manager;
- SpatialSoundServerSW *spatial_sound_server;
- SpatialSound2DServerSW *spatial_sound_2d_server;
- PhysicsServer *physics_server;
- Physics2DServer *physics_2d_server;
- AudioDriverJavaScript audio_driver_javascript;
- const char* gl_extensions;
- InputDefault *input;
- VideoMode default_videomode;
- MainLoop * main_loop;
- OpenURIFunc open_uri_func;
- GetDataDirFunc get_data_dir_func;
- GetLocaleFunc get_locale_func;
- static void _close_notification_funcs(const String& p_file,int p_flags);
- public:
- // functions used by main to initialize/deintialize the OS
- virtual int get_video_driver_count() const;
- virtual const char * get_video_driver_name(int p_driver) const;
- virtual VideoMode get_default_video_mode() const;
- virtual int get_audio_driver_count() const;
- virtual const char * get_audio_driver_name(int p_driver) const;
- virtual void initialize_core();
- virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
- virtual void set_main_loop( MainLoop * p_main_loop );
- virtual void delete_main_loop();
- virtual void finalize();
- typedef int64_t ProcessID;
- //static OS* get_singleton();
- virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false);
- virtual void print(const char *p_format, ... );
- virtual void alert(const String& p_alert);
- virtual void set_mouse_show(bool p_show);
- virtual void set_mouse_grab(bool p_grab);
- virtual bool is_mouse_grab_enabled() const;
- virtual Point2 get_mouse_pos() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String& p_title);
- //virtual void set_clipboard(const String& p_text);
- //virtual String get_clipboard() const;
- virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
- virtual VideoMode get_video_mode(int p_screen=0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
- virtual Size2 get_window_size() const;
- virtual String get_name();
- virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- void main_loop_begin();
- bool main_loop_iterate();
- void main_loop_request_quit();
- void main_loop_end();
- void main_loop_focusout();
- void main_loop_focusin();
- virtual bool has_touchscreen_ui_hint() const;
- void set_opengl_extensions(const char* p_gl_extensions);
- void set_display_size(Size2 p_size);
- void reload_gfx();
- virtual Error shell_open(String p_uri);
- virtual String get_data_dir() const;
- virtual String get_resource_dir() const;
- virtual String get_locale() const;
- void process_accelerometer(const Vector3& p_accelerometer);
- void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
- void push_input(const InputEvent& p_ev);
- OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func);
- ~OS_JavaScript();
- };
- #endif
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