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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "SDL_hints_c.h"
- #include "SDL_properties_c.h"
- typedef struct
- {
- SDL_PropertyType type;
- union {
- void *pointer_value;
- char *string_value;
- Sint64 number_value;
- float float_value;
- bool boolean_value;
- } value;
- char *string_storage;
- SDL_CleanupPropertyCallback cleanup;
- void *userdata;
- } SDL_Property;
- typedef struct
- {
- SDL_HashTable *props;
- SDL_Mutex *lock;
- } SDL_Properties;
- static SDL_InitState SDL_properties_init;
- static SDL_HashTable *SDL_properties;
- static SDL_AtomicU32 SDL_last_properties_id;
- static SDL_AtomicU32 SDL_global_properties;
- static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, bool cleanup)
- {
- SDL_Property *property = (SDL_Property *)value;
- if (property) {
- switch (property->type) {
- case SDL_PROPERTY_TYPE_POINTER:
- if (property->cleanup && cleanup) {
- property->cleanup(property->userdata, property->value.pointer_value);
- }
- break;
- case SDL_PROPERTY_TYPE_STRING:
- SDL_free(property->value.string_value);
- break;
- default:
- break;
- }
- SDL_free(property->string_storage);
- }
- SDL_free((void *)key);
- SDL_free((void *)value);
- }
- static void SDLCALL SDL_FreeProperty(void *data, const void *key, const void *value)
- {
- SDL_FreePropertyWithCleanup(key, value, data, true);
- }
- static void SDL_FreeProperties(SDL_Properties *properties)
- {
- if (properties) {
- SDL_DestroyHashTable(properties->props);
- SDL_DestroyMutex(properties->lock);
- SDL_free(properties);
- }
- }
- bool SDL_InitProperties(void)
- {
- if (!SDL_ShouldInit(&SDL_properties_init)) {
- return true;
- }
- SDL_properties = SDL_CreateHashTable(0, true, SDL_HashID, SDL_KeyMatchID, NULL, NULL);
- const bool initialized = (SDL_properties != NULL);
- SDL_SetInitialized(&SDL_properties_init, initialized);
- return initialized;
- }
- static bool SDLCALL FreeOneProperties(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
- {
- SDL_FreeProperties((SDL_Properties *)value);
- return true; // keep iterating.
- }
- void SDL_QuitProperties(void)
- {
- if (!SDL_ShouldQuit(&SDL_properties_init)) {
- return;
- }
- SDL_PropertiesID props;
- do {
- props = SDL_GetAtomicU32(&SDL_global_properties);
- } while (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, props, 0));
- if (props) {
- SDL_DestroyProperties(props);
- }
- // this can't just DestroyHashTable with SDL_FreeProperties as the destructor, because
- // other destructors under this might cause use to attempt a recursive lock on SDL_properties,
- // which isn't allowed with rwlocks. So manually iterate and free everything.
- SDL_HashTable *properties = SDL_properties;
- SDL_properties = NULL;
- SDL_IterateHashTable(properties, FreeOneProperties, NULL);
- SDL_DestroyHashTable(properties);
- SDL_SetInitialized(&SDL_properties_init, false);
- }
- static bool SDL_CheckInitProperties(void)
- {
- return SDL_InitProperties();
- }
- SDL_PropertiesID SDL_GetGlobalProperties(void)
- {
- SDL_PropertiesID props = SDL_GetAtomicU32(&SDL_global_properties);
- if (!props) {
- props = SDL_CreateProperties();
- if (!SDL_CompareAndSwapAtomicU32(&SDL_global_properties, 0, props)) {
- // Somebody else created global properties before us, just use those
- SDL_DestroyProperties(props);
- props = SDL_GetAtomicU32(&SDL_global_properties);
- }
- }
- return props;
- }
- SDL_PropertiesID SDL_CreateProperties(void)
- {
- if (!SDL_CheckInitProperties()) {
- return 0;
- }
- SDL_Properties *properties = (SDL_Properties *)SDL_calloc(1, sizeof(*properties));
- if (!properties) {
- return 0;
- }
- properties->lock = SDL_CreateMutex();
- if (!properties->lock) {
- SDL_free(properties);
- return 0;
- }
- properties->props = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, NULL);
- if (!properties->props) {
- SDL_DestroyMutex(properties->lock);
- SDL_free(properties);
- return 0;
- }
- SDL_PropertiesID props = 0;
- while (true) {
- props = (SDL_GetAtomicU32(&SDL_last_properties_id) + 1);
- if (props == 0) {
- continue;
- } else if (SDL_CompareAndSwapAtomicU32(&SDL_last_properties_id, props - 1, props)) {
- break;
- }
- }
- SDL_assert(!SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, NULL)); // should NOT be in the hash table already.
- if (!SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties, false)) {
- SDL_FreeProperties(properties);
- return 0;
- }
- return props; // All done!
- }
- typedef struct CopyOnePropertyData
- {
- SDL_Properties *dst_properties;
- bool result;
- } CopyOnePropertyData;
- static bool SDLCALL CopyOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
- {
- const SDL_Property *src_property = (const SDL_Property *)value;
- if (src_property->cleanup) {
- // Can't copy properties with cleanup functions, we don't know how to duplicate the data
- return true; // keep iterating.
- }
- CopyOnePropertyData *data = (CopyOnePropertyData *) userdata;
- SDL_Properties *dst_properties = data->dst_properties;
- const char *src_name = (const char *)key;
- SDL_Property *dst_property;
- char *dst_name = SDL_strdup(src_name);
- if (!dst_name) {
- data->result = false;
- return true; // keep iterating (I guess...?)
- }
- dst_property = (SDL_Property *)SDL_malloc(sizeof(*dst_property));
- if (!dst_property) {
- SDL_free(dst_name);
- data->result = false;
- return true; // keep iterating (I guess...?)
- }
- SDL_copyp(dst_property, src_property);
- if (src_property->type == SDL_PROPERTY_TYPE_STRING) {
- dst_property->value.string_value = SDL_strdup(src_property->value.string_value);
- if (!dst_property->value.string_value) {
- SDL_free(dst_name);
- SDL_free(dst_property);
- data->result = false;
- return true; // keep iterating (I guess...?)
- }
- }
- if (!SDL_InsertIntoHashTable(dst_properties->props, dst_name, dst_property, true)) {
- SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, false);
- data->result = false;
- }
- return true; // keep iterating.
- }
- bool SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst)
- {
- if (!src) {
- return SDL_InvalidParamError("src");
- }
- if (!dst) {
- return SDL_InvalidParamError("dst");
- }
- SDL_Properties *src_properties = NULL;
- SDL_Properties *dst_properties = NULL;
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)src, (const void **)&src_properties);
- if (!src_properties) {
- return SDL_InvalidParamError("src");
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)dst, (const void **)&dst_properties);
- if (!dst_properties) {
- return SDL_InvalidParamError("dst");
- }
- bool result = true;
- SDL_LockMutex(src_properties->lock);
- SDL_LockMutex(dst_properties->lock);
- {
- CopyOnePropertyData data = { dst_properties, true };
- SDL_IterateHashTable(src_properties->props, CopyOneProperty, &data);
- result = data.result;
- }
- SDL_UnlockMutex(dst_properties->lock);
- SDL_UnlockMutex(src_properties->lock);
- return result;
- }
- bool SDL_LockProperties(SDL_PropertiesID props)
- {
- SDL_Properties *properties = NULL;
- if (!props) {
- return SDL_InvalidParamError("props");
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return SDL_InvalidParamError("props");
- }
- SDL_LockMutex(properties->lock);
- return true;
- }
- void SDL_UnlockProperties(SDL_PropertiesID props)
- {
- SDL_Properties *properties = NULL;
- if (!props) {
- return;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return;
- }
- SDL_UnlockMutex(properties->lock);
- }
- static bool SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_Property *property)
- {
- SDL_Properties *properties = NULL;
- bool result = true;
- if (!props) {
- SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
- return SDL_InvalidParamError("props");
- }
- if (!name || !*name) {
- SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
- return SDL_InvalidParamError("name");
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
- return SDL_InvalidParamError("props");
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_RemoveFromHashTable(properties->props, name);
- if (property) {
- char *key = SDL_strdup(name);
- if (!key || !SDL_InsertIntoHashTable(properties->props, key, property, false)) {
- SDL_FreePropertyWithCleanup(key, property, NULL, true);
- result = false;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return result;
- }
- bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata)
- {
- SDL_Property *property;
- if (!value) {
- if (cleanup) {
- cleanup(userdata, value);
- }
- return SDL_ClearProperty(props, name);
- }
- property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- if (cleanup) {
- cleanup(userdata, value);
- }
- SDL_FreePropertyWithCleanup(NULL, property, NULL, false);
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_POINTER;
- property->value.pointer_value = value;
- property->cleanup = cleanup;
- property->userdata = userdata;
- return SDL_PrivateSetProperty(props, name, property);
- }
- bool SDL_SetPointerProperty(SDL_PropertiesID props, const char *name, void *value)
- {
- SDL_Property *property;
- if (!value) {
- return SDL_ClearProperty(props, name);
- }
- property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_POINTER;
- property->value.pointer_value = value;
- return SDL_PrivateSetProperty(props, name, property);
- }
- static void SDLCALL CleanupFreeableProperty(void *userdata, void *value)
- {
- SDL_free(value);
- }
- bool SDL_SetFreeableProperty(SDL_PropertiesID props, const char *name, void *value)
- {
- return SDL_SetPointerPropertyWithCleanup(props, name, value, CleanupFreeableProperty, NULL);
- }
- static void SDLCALL CleanupSurface(void *userdata, void *value)
- {
- SDL_Surface *surface = (SDL_Surface *)value;
- //SDL_DestroySurface(surface);
- }
- bool SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface)
- {
- return SDL_SetPointerPropertyWithCleanup(props, name, surface, CleanupSurface, NULL);
- }
- bool SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value)
- {
- SDL_Property *property;
- if (!value) {
- return SDL_ClearProperty(props, name);
- }
- property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_STRING;
- property->value.string_value = SDL_strdup(value);
- if (!property->value.string_value) {
- SDL_free(property);
- return false;
- }
- return SDL_PrivateSetProperty(props, name, property);
- }
- bool SDL_SetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 value)
- {
- SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_NUMBER;
- property->value.number_value = value;
- return SDL_PrivateSetProperty(props, name, property);
- }
- bool SDL_SetFloatProperty(SDL_PropertiesID props, const char *name, float value)
- {
- SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_FLOAT;
- property->value.float_value = value;
- return SDL_PrivateSetProperty(props, name, property);
- }
- bool SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, bool value)
- {
- SDL_Property *property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
- if (!property) {
- return false;
- }
- property->type = SDL_PROPERTY_TYPE_BOOLEAN;
- property->value.boolean_value = value ? true : false;
- return SDL_PrivateSetProperty(props, name, property);
- }
- bool SDL_HasProperty(SDL_PropertiesID props, const char *name)
- {
- return (SDL_GetPropertyType(props, name) != SDL_PROPERTY_TYPE_INVALID);
- }
- SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID props, const char *name)
- {
- SDL_Properties *properties = NULL;
- SDL_PropertyType type = SDL_PROPERTY_TYPE_INVALID;
- if (!props) {
- return SDL_PROPERTY_TYPE_INVALID;
- }
- if (!name || !*name) {
- return SDL_PROPERTY_TYPE_INVALID;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return SDL_PROPERTY_TYPE_INVALID;
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- type = property->type;
- }
- }
- SDL_UnlockMutex(properties->lock);
- return type;
- }
- void *SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value)
- {
- SDL_Properties *properties = NULL;
- void *value = default_value;
- if (!props) {
- return value;
- }
- if (!name || !*name) {
- return value;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return value;
- }
- // Note that taking the lock here only guarantees that we won't read the
- // hashtable while it's being modified. The value itself can easily be
- // freed from another thread after it is returned here.
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- if (property->type == SDL_PROPERTY_TYPE_POINTER) {
- value = property->value.pointer_value;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return value;
- }
- const char *SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value)
- {
- SDL_Properties *properties = NULL;
- const char *value = default_value;
- if (!props) {
- return value;
- }
- if (!name || !*name) {
- return value;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return value;
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- switch (property->type) {
- case SDL_PROPERTY_TYPE_STRING:
- value = property->value.string_value;
- break;
- case SDL_PROPERTY_TYPE_NUMBER:
- if (property->string_storage) {
- value = property->string_storage;
- } else {
- SDL_asprintf(&property->string_storage, "%" SDL_PRIs64, property->value.number_value);
- if (property->string_storage) {
- value = property->string_storage;
- }
- }
- break;
- case SDL_PROPERTY_TYPE_FLOAT:
- if (property->string_storage) {
- value = property->string_storage;
- } else {
- SDL_asprintf(&property->string_storage, "%f", property->value.float_value);
- if (property->string_storage) {
- value = property->string_storage;
- }
- }
- break;
- case SDL_PROPERTY_TYPE_BOOLEAN:
- value = property->value.boolean_value ? "true" : "false";
- break;
- default:
- break;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return value;
- }
- Sint64 SDL_GetNumberProperty(SDL_PropertiesID props, const char *name, Sint64 default_value)
- {
- SDL_Properties *properties = NULL;
- Sint64 value = default_value;
- if (!props) {
- return value;
- }
- if (!name || !*name) {
- return value;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return value;
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- switch (property->type) {
- case SDL_PROPERTY_TYPE_STRING:
- value = (Sint64)SDL_strtoll(property->value.string_value, NULL, 0);
- break;
- case SDL_PROPERTY_TYPE_NUMBER:
- value = property->value.number_value;
- break;
- case SDL_PROPERTY_TYPE_FLOAT:
- value = (Sint64)SDL_round((double)property->value.float_value);
- break;
- case SDL_PROPERTY_TYPE_BOOLEAN:
- value = property->value.boolean_value;
- break;
- default:
- break;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return value;
- }
- float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float default_value)
- {
- SDL_Properties *properties = NULL;
- float value = default_value;
- if (!props) {
- return value;
- }
- if (!name || !*name) {
- return value;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return value;
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- switch (property->type) {
- case SDL_PROPERTY_TYPE_STRING:
- value = (float)SDL_atof(property->value.string_value);
- break;
- case SDL_PROPERTY_TYPE_NUMBER:
- value = (float)property->value.number_value;
- break;
- case SDL_PROPERTY_TYPE_FLOAT:
- value = property->value.float_value;
- break;
- case SDL_PROPERTY_TYPE_BOOLEAN:
- value = (float)property->value.boolean_value;
- break;
- default:
- break;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return value;
- }
- bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, bool default_value)
- {
- SDL_Properties *properties = NULL;
- bool value = default_value ? true : false;
- if (!props) {
- return value;
- }
- if (!name || !*name) {
- return value;
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return value;
- }
- SDL_LockMutex(properties->lock);
- {
- SDL_Property *property = NULL;
- if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
- switch (property->type) {
- case SDL_PROPERTY_TYPE_STRING:
- value = SDL_GetStringBoolean(property->value.string_value, default_value);
- break;
- case SDL_PROPERTY_TYPE_NUMBER:
- value = (property->value.number_value != 0);
- break;
- case SDL_PROPERTY_TYPE_FLOAT:
- value = (property->value.float_value != 0.0f);
- break;
- case SDL_PROPERTY_TYPE_BOOLEAN:
- value = property->value.boolean_value;
- break;
- default:
- break;
- }
- }
- }
- SDL_UnlockMutex(properties->lock);
- return value;
- }
- bool SDL_ClearProperty(SDL_PropertiesID props, const char *name)
- {
- return SDL_PrivateSetProperty(props, name, NULL);
- }
- typedef struct EnumerateOnePropertyData
- {
- SDL_EnumeratePropertiesCallback callback;
- void *userdata;
- SDL_PropertiesID props;
- } EnumerateOnePropertyData;
- static bool SDLCALL EnumerateOneProperty(void *userdata, const SDL_HashTable *table, const void *key, const void *value)
- {
- (void) table;
- (void) value;
- const EnumerateOnePropertyData *data = (const EnumerateOnePropertyData *) userdata;
- data->callback(data->userdata, data->props, (const char *)key);
- return true; // keep iterating.
- }
- bool SDL_EnumerateProperties(SDL_PropertiesID props, SDL_EnumeratePropertiesCallback callback, void *userdata)
- {
- SDL_Properties *properties = NULL;
- if (!props) {
- return SDL_InvalidParamError("props");
- }
- if (!callback) {
- return SDL_InvalidParamError("callback");
- }
- SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
- if (!properties) {
- return SDL_InvalidParamError("props");
- }
- SDL_LockMutex(properties->lock);
- {
- EnumerateOnePropertyData data = { callback, userdata, props };
- SDL_IterateHashTable(properties->props, EnumerateOneProperty, &data);
- }
- SDL_UnlockMutex(properties->lock);
- return true;
- }
- static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID props, const char *name)
- {
- switch (SDL_GetPropertyType(props, name)) {
- case SDL_PROPERTY_TYPE_POINTER:
- SDL_Log("%s: %p", name, SDL_GetPointerProperty(props, name, NULL));
- break;
- case SDL_PROPERTY_TYPE_STRING:
- SDL_Log("%s: \"%s\"", name, SDL_GetStringProperty(props, name, ""));
- break;
- case SDL_PROPERTY_TYPE_NUMBER:
- {
- Sint64 value = SDL_GetNumberProperty(props, name, 0);
- SDL_Log("%s: %" SDL_PRIs64 " (%" SDL_PRIx64 ")", name, value, value);
- }
- break;
- case SDL_PROPERTY_TYPE_FLOAT:
- SDL_Log("%s: %g", name, SDL_GetFloatProperty(props, name, 0.0f));
- break;
- case SDL_PROPERTY_TYPE_BOOLEAN:
- SDL_Log("%s: %s", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
- break;
- default:
- SDL_Log("%s UNKNOWN TYPE", name);
- break;
- }
- }
- bool SDL_DumpProperties(SDL_PropertiesID props)
- {
- return SDL_EnumerateProperties(props, SDL_DumpPropertiesCallback, NULL);
- }
- void SDL_DestroyProperties(SDL_PropertiesID props)
- {
- if (props) {
- // this can't just use RemoveFromHashTable with SDL_FreeProperties as the destructor, because
- // other destructors under this might cause use to attempt a recursive lock on SDL_properties,
- // which isn't allowed with rwlocks. So manually look it up and remove/free it.
- SDL_Properties *properties = NULL;
- if (SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties)) {
- SDL_FreeProperties(properties);
- SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props);
- }
- }
- }
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