| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277 | /*************************************************************************//*  http_client_javascript.cpp                                           *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "core/io/http_client.h"#include "http_request.h"Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {	close();	if (p_ssl && !p_verify_host) {		WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");	}	port = p_port;	use_tls = p_ssl;	host = p_host;	String host_lower = host.to_lower();	if (host_lower.begins_with("http://")) {		host = host.substr(7, host.length() - 7);	} else if (host_lower.begins_with("https://")) {		use_tls = true;		host = host.substr(8, host.length() - 8);	}	ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);	if (port < 0) {		if (use_tls) {			port = PORT_HTTPS;		} else {			port = PORT_HTTP;		}	}	status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING;	return OK;}void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {	ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");}Ref<StreamPeer> HTTPClient::get_connection() const {	ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");}Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) {	ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);	ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");	ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);	ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED);	ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);	ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);	String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;	godot_xhr_reset(xhr_id);	godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),			username.is_empty() ? nullptr : username.utf8().get_data(),			password.is_empty() ? nullptr : password.utf8().get_data());	for (int i = 0; i < p_headers.size(); i++) {		int header_separator = p_headers[i].find(": ");		ERR_FAIL_COND_V(header_separator < 0, ERR_INVALID_PARAMETER);		godot_xhr_set_request_header(xhr_id,				p_headers[i].left(header_separator).utf8().get_data(),				p_headers[i].right(header_separator + 2).utf8().get_data());	}	response_read_offset = 0;	status = STATUS_REQUESTING;	return OK;}Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {	Error err = prepare_request(p_method, p_url, p_headers);	if (err != OK)		return err;	if (p_body.is_empty()) {		godot_xhr_send(xhr_id, nullptr, 0);	} else {		godot_xhr_send(xhr_id, p_body.ptr(), p_body.size());	}	return OK;}Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {	Error err = prepare_request(p_method, p_url, p_headers);	if (err != OK)		return err;	if (p_body.is_empty()) {		godot_xhr_send(xhr_id, nullptr, 0);	} else {		const CharString cs = p_body.utf8();		godot_xhr_send(xhr_id, cs.get_data(), cs.length());	}	return OK;}void HTTPClient::close() {	host = "";	port = -1;	use_tls = false;	status = STATUS_DISCONNECTED;	polled_response.resize(0);	polled_response_code = 0;	polled_response_header = String();	godot_xhr_reset(xhr_id);}HTTPClient::Status HTTPClient::get_status() const {	return status;}bool HTTPClient::has_response() const {	return !polled_response_header.is_empty();}bool HTTPClient::is_response_chunked() const {	// TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream	return false;}int HTTPClient::get_response_code() const {	return polled_response_code;}Error HTTPClient::get_response_headers(List<String> *r_response) {	if (polled_response_header.is_empty())		return ERR_INVALID_PARAMETER;	Vector<String> header_lines = polled_response_header.split("\r\n", false);	for (int i = 0; i < header_lines.size(); ++i) {		r_response->push_back(header_lines[i]);	}	polled_response_header = String();	return OK;}int HTTPClient::get_response_body_length() const {	return polled_response.size();}PackedByteArray HTTPClient::read_response_body_chunk() {	ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());	int to_read = MIN(read_limit, polled_response.size() - response_read_offset);	PackedByteArray chunk;	chunk.resize(to_read);	memcpy(chunk.ptrw(), polled_response.ptr() + response_read_offset, to_read);	response_read_offset += to_read;	if (response_read_offset == polled_response.size()) {		status = STATUS_CONNECTED;		polled_response.resize(0);		godot_xhr_reset(xhr_id);	}	return chunk;}void HTTPClient::set_blocking_mode(bool p_enable) {	ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");}bool HTTPClient::is_blocking_mode_enabled() const {	return false;}void HTTPClient::set_read_chunk_size(int p_size) {	read_limit = p_size;}int HTTPClient::get_read_chunk_size() const {	return read_limit;}Error HTTPClient::poll() {	switch (status) {		case STATUS_DISCONNECTED:			return ERR_UNCONFIGURED;		case STATUS_RESOLVING:			status = STATUS_CONNECTING;			return OK;		case STATUS_CONNECTING:			status = STATUS_CONNECTED;			return OK;		case STATUS_CONNECTED:		case STATUS_BODY:			return OK;		case STATUS_CONNECTION_ERROR:			return ERR_CONNECTION_ERROR;		case STATUS_REQUESTING: {#ifdef DEBUG_ENABLED			if (!has_polled) {				has_polled = true;			} else {				// forcing synchronous requests is not possible on the web				if (last_polling_frame == Engine::get_singleton()->get_process_frames()) {					WARN_PRINT("HTTPClient polled multiple times in one frame, "							   "but request cannot progress more than once per "							   "frame on the HTML5 platform.");				}			}			last_polling_frame = Engine::get_singleton()->get_process_frames();#endif			polled_response_code = godot_xhr_get_status(xhr_id);			if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) {				return OK;			} else if (!polled_response_code) {				status = STATUS_CONNECTION_ERROR;				return ERR_CONNECTION_ERROR;			}			status = STATUS_BODY;			PackedByteArray bytes;			int len = godot_xhr_get_response_headers_length(xhr_id);			bytes.resize(len + 1);			godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(bytes.ptrw()), len);			bytes.ptrw()[len] = 0;			polled_response_header = String::utf8(reinterpret_cast<const char *>(bytes.ptr()));			polled_response.resize(godot_xhr_get_response_length(xhr_id));			godot_xhr_get_response(xhr_id, polled_response.ptrw(), polled_response.size());			break;		}		default:			ERR_FAIL_V(ERR_BUG);	}	return OK;}HTTPClient::HTTPClient() {	xhr_id = godot_xhr_new();}HTTPClient::~HTTPClient() {	godot_xhr_free(xhr_id);}
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