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- import os
- import sys
- def is_active():
- return True
-
- def get_name():
- return "Windows"
- def can_build():
-
-
- if (os.name=="nt"):
- #building natively on windows!
- if (os.getenv("VSINSTALLDIR")):
- return True
- else:
- print("MSVC Not detected, attempting mingw.")
- return True
-
-
-
- if (os.name=="posix"):
-
- if os.system("i586-mingw32msvc-gcc --version") == 0:
- return True
-
- return False
-
- def get_opts():
- mwp=""
- mwp64=""
- if (os.name!="nt"):
- mwp="i586-mingw32msvc-"
- mwp64="x86_64-w64-mingw32-"
- return [
- ('force_64_bits','Force 64 bits binary','no'),
- ('force_32_bits','Force 32 bits binary','no'),
- ('mingw_prefix','Mingw Prefix',mwp),
- ('mingw_prefix_64','Mingw Prefix 64 bits',mwp64),
- ]
-
- def get_flags():
- return [
- ('freetype','builtin'), #use builtin freetype
- ]
-
- def configure(env):
- if os.name == "posix":
- env['OBJSUFFIX'] = ".win"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".win"+env['LIBSUFFIX']
- env.Append(CPPPATH=['#platform/windows'])
- if (env["tools"]=="no"):
- #no tools suffix
- env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
- #env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
- env['platform_libsuffix'] = ".nt"+env['LIBSUFFIX']
- if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
- #build using visual studio
- env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CPPPATH=['#platform/windows/include'])
- env.Append(LIBPATH=['#platform/windows/lib'])
- if (env["freetype"]!="no"):
- env.Append(CCFLAGS=['/DFREETYPE_ENABLED'])
- env.Append(CPPPATH=['#tools/freetype'])
- env.Append(CPPPATH=['#tools/freetype/freetype/include'])
- if (env["target"]=="release"):
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
- elif (env["target"]=="test"):
- env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO','/O1'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
- elif (env["target"]=="profile"):
- env.Append(CCFLAGS=['-g','-pg'])
- env.Append(LINKFLAGS=['-pg'])
- env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES2_ENABLED'])
- env.Append(CCFLAGS=['/DGLES1_ENABLED'])
- env.Append(CCFLAGS=['/DGLEW_ENABLED'])
- env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32','wsock32'])
-
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
- if (os.getenv("DXSDK_DIR")):
- DIRECTX_PATH=os.getenv("DXSDK_DIR")
- else:
- DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)"
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH=os.getenv("VCINSTALLDIR")
- else:
- VC_PATH=""
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
- env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
- env['ENV'] = os.environ;
- else:
- #build using mingw
- if (os.name=="nt"):
- env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
- mingw_prefix=""
- if (env["force_32_bits"]!="no"):
- env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX']
- env.Append(CCFLAGS=['-m32'])
- env.Append(LINKFLAGS=['-m32'])
- if (env["force_64_bits"]!="no"):
- mingw_prefix=env["mingw_prefix_64"];
- env['OBJSUFFIX'] = ".64"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".64"+env['LIBSUFFIX']
- env.Append(LINKFLAGS=['-static'])
- else:
- mingw_prefix=env["mingw_prefix"];
- if (env["target"]=="release"):
-
- env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
- env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
- elif (env["target"]=="release_debug"):
- env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
- env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX']
- elif (env["target"]=="debug"):
-
- env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED'])
- elif (env["target"]=="release_tools"):
- env.Append(CCFLAGS=['-O2','-Wall','-DDEBUG_ENABLED'])
- if (env["freetype"]!="no"):
- env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
- env.Append(CPPPATH=['#tools/freetype'])
- env.Append(CPPPATH=['#tools/freetype/freetype/include'])
- env["CC"]=mingw_prefix+"gcc"
- env['AS']=mingw_prefix+"as"
- env['CXX'] = mingw_prefix+"g++"
- env['AR'] = mingw_prefix+"ar"
- env['RANLIB'] = mingw_prefix+"ranlib"
- env['LD'] = mingw_prefix+"g++"
- #env['CC'] = "winegcc"
- #env['CXX'] = "wineg++"
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
- env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLEW_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','wsock32','kernel32'])
- #'d3dx9d'
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- env.Append(LINKFLAGS=['-g'])
- import methods
- env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
- env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
-
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