texture_region_editor_plugin.cpp 41 KB

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  1. /*************************************************************************/
  2. /* texture_region_editor_plugin.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "texture_region_editor_plugin.h"
  31. #include "core/core_string_names.h"
  32. #include "core/input/input.h"
  33. #include "core/os/keyboard.h"
  34. #include "editor/editor_scale.h"
  35. #include "scene/gui/check_box.h"
  36. /**
  37. @author Mariano Suligoy
  38. */
  39. void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
  40. Vector2 line = (to - from).normalized() * 10;
  41. // Draw a translucent background line to make the foreground line visible on any background.
  42. edit_draw->draw_line(
  43. from,
  44. to,
  45. EditorNode::get_singleton()->get_theme_base()->get_theme_color(SNAME("mono_color"), SNAME("Editor")).inverted() * Color(1, 1, 1, 0.5),
  46. Math::round(2 * EDSCALE));
  47. while ((to - from).length_squared() > 200) {
  48. edit_draw->draw_line(
  49. from,
  50. from + line,
  51. EditorNode::get_singleton()->get_theme_base()->get_theme_color(SNAME("mono_color"), SNAME("Editor")),
  52. Math::round(2 * EDSCALE));
  53. from += line * 2;
  54. }
  55. }
  56. void TextureRegionEditor::_region_draw() {
  57. Ref<Texture2D> base_tex = nullptr;
  58. if (node_sprite) {
  59. base_tex = node_sprite->get_texture();
  60. } else if (node_sprite_3d) {
  61. base_tex = node_sprite_3d->get_texture();
  62. } else if (node_ninepatch) {
  63. base_tex = node_ninepatch->get_texture();
  64. } else if (obj_styleBox.is_valid()) {
  65. base_tex = obj_styleBox->get_texture();
  66. } else if (atlas_tex.is_valid()) {
  67. base_tex = atlas_tex->get_atlas();
  68. }
  69. if (base_tex.is_null()) {
  70. return;
  71. }
  72. Transform2D mtx;
  73. mtx.elements[2] = -draw_ofs * draw_zoom;
  74. mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
  75. RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
  76. edit_draw->draw_texture(base_tex, Point2());
  77. RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
  78. if (snap_mode == SNAP_GRID) {
  79. Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
  80. Size2 s = edit_draw->get_size();
  81. int last_cell = 0;
  82. if (snap_step.x != 0) {
  83. if (snap_separation.x == 0) {
  84. for (int i = 0; i < s.width; i++) {
  85. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
  86. if (i == 0) {
  87. last_cell = cell;
  88. }
  89. if (last_cell != cell) {
  90. edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
  91. }
  92. last_cell = cell;
  93. }
  94. } else {
  95. for (int i = 0; i < s.width; i++) {
  96. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x)));
  97. if (i == 0) {
  98. last_cell = cell;
  99. }
  100. if (last_cell != cell) {
  101. edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
  102. }
  103. last_cell = cell;
  104. }
  105. }
  106. }
  107. if (snap_step.y != 0) {
  108. if (snap_separation.y == 0) {
  109. for (int i = 0; i < s.height; i++) {
  110. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
  111. if (i == 0) {
  112. last_cell = cell;
  113. }
  114. if (last_cell != cell) {
  115. edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
  116. }
  117. last_cell = cell;
  118. }
  119. } else {
  120. for (int i = 0; i < s.height; i++) {
  121. int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y)));
  122. if (i == 0) {
  123. last_cell = cell;
  124. }
  125. if (last_cell != cell) {
  126. edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
  127. }
  128. last_cell = cell;
  129. }
  130. }
  131. }
  132. } else if (snap_mode == SNAP_AUTOSLICE) {
  133. for (const Rect2 &r : autoslice_cache) {
  134. Vector2 endpoints[4] = {
  135. mtx.basis_xform(r.position),
  136. mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
  137. mtx.basis_xform(r.position + r.size),
  138. mtx.basis_xform(r.position + Vector2(0, r.size.y))
  139. };
  140. for (int i = 0; i < 4; i++) {
  141. int next = (i + 1) % 4;
  142. edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
  143. }
  144. }
  145. }
  146. Ref<Texture2D> select_handle = get_theme_icon(SNAME("EditorHandle"), SNAME("EditorIcons"));
  147. Rect2 scroll_rect(Point2(), base_tex->get_size());
  148. const Vector2 raw_endpoints[4] = {
  149. rect.position,
  150. rect.position + Vector2(rect.size.x, 0),
  151. rect.position + rect.size,
  152. rect.position + Vector2(0, rect.size.y)
  153. };
  154. const Vector2 endpoints[4] = {
  155. mtx.basis_xform(raw_endpoints[0]),
  156. mtx.basis_xform(raw_endpoints[1]),
  157. mtx.basis_xform(raw_endpoints[2]),
  158. mtx.basis_xform(raw_endpoints[3])
  159. };
  160. Color color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
  161. for (int i = 0; i < 4; i++) {
  162. int prev = (i + 3) % 4;
  163. int next = (i + 1) % 4;
  164. Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
  165. ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
  166. edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
  167. if (snap_mode != SNAP_AUTOSLICE) {
  168. edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
  169. }
  170. ofs = (endpoints[next] - endpoints[i]) / 2;
  171. ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
  172. if (snap_mode != SNAP_AUTOSLICE) {
  173. edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
  174. }
  175. scroll_rect.expand_to(raw_endpoints[i]);
  176. }
  177. const Size2 scroll_margin = edit_draw->get_size() / draw_zoom;
  178. scroll_rect.position -= scroll_margin;
  179. scroll_rect.size += scroll_margin * 2;
  180. updating_scroll = true;
  181. hscroll->set_min(scroll_rect.position.x);
  182. hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
  183. if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= scroll_margin.x) {
  184. hscroll->hide();
  185. } else {
  186. hscroll->show();
  187. hscroll->set_page(scroll_margin.x);
  188. hscroll->set_value(draw_ofs.x);
  189. }
  190. vscroll->set_min(scroll_rect.position.y);
  191. vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
  192. if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= scroll_margin.y) {
  193. vscroll->hide();
  194. draw_ofs.y = scroll_rect.position.y;
  195. } else {
  196. vscroll->show();
  197. vscroll->set_page(scroll_margin.y);
  198. vscroll->set_value(draw_ofs.y);
  199. }
  200. Size2 hmin = hscroll->get_combined_minimum_size();
  201. Size2 vmin = vscroll->get_combined_minimum_size();
  202. // Avoid scrollbar overlapping.
  203. hscroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, vscroll->is_visible() ? -vmin.width : 0);
  204. vscroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, hscroll->is_visible() ? -hmin.height : 0);
  205. updating_scroll = false;
  206. if (node_ninepatch || obj_styleBox.is_valid()) {
  207. float margins[4] = { 0 };
  208. if (node_ninepatch) {
  209. margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
  210. margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
  211. margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
  212. margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
  213. } else if (obj_styleBox.is_valid()) {
  214. margins[0] = obj_styleBox->get_margin_size(SIDE_TOP);
  215. margins[1] = obj_styleBox->get_margin_size(SIDE_BOTTOM);
  216. margins[2] = obj_styleBox->get_margin_size(SIDE_LEFT);
  217. margins[3] = obj_styleBox->get_margin_size(SIDE_RIGHT);
  218. }
  219. Vector2 pos[4] = {
  220. mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),
  221. -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom),
  222. mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0),
  223. -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0)
  224. };
  225. draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0));
  226. draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0));
  227. draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y));
  228. draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y));
  229. }
  230. }
  231. void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
  232. Transform2D mtx;
  233. mtx.elements[2] = -draw_ofs * draw_zoom;
  234. mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
  235. const real_t handle_radius = 8 * EDSCALE;
  236. const real_t handle_offset = 4 * EDSCALE;
  237. // Position of selection handles.
  238. const Vector2 endpoints[8] = {
  239. mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset),
  240. mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset),
  241. mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset),
  242. mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0),
  243. mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset),
  244. mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset),
  245. mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset),
  246. mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0)
  247. };
  248. Ref<InputEventMouseButton> mb = p_input;
  249. if (mb.is_valid()) {
  250. if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
  251. if (mb->is_pressed()) {
  252. if (node_ninepatch || obj_styleBox.is_valid()) {
  253. edited_margin = -1;
  254. float margins[4] = { 0 };
  255. if (node_ninepatch) {
  256. margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
  257. margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
  258. margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
  259. margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
  260. } else if (obj_styleBox.is_valid()) {
  261. margins[0] = obj_styleBox->get_margin_size(SIDE_TOP);
  262. margins[1] = obj_styleBox->get_margin_size(SIDE_BOTTOM);
  263. margins[2] = obj_styleBox->get_margin_size(SIDE_LEFT);
  264. margins[3] = obj_styleBox->get_margin_size(SIDE_RIGHT);
  265. }
  266. Vector2 pos[4] = {
  267. mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
  268. mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
  269. mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
  270. mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
  271. };
  272. if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
  273. edited_margin = 0;
  274. prev_margin = margins[0];
  275. } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
  276. edited_margin = 1;
  277. prev_margin = margins[1];
  278. } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
  279. edited_margin = 2;
  280. prev_margin = margins[2];
  281. } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
  282. edited_margin = 3;
  283. prev_margin = margins[3];
  284. }
  285. if (edited_margin >= 0) {
  286. drag_from = Vector2(mb->get_position().x, mb->get_position().y);
  287. drag = true;
  288. }
  289. }
  290. if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
  291. Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
  292. for (const Rect2 &E : autoslice_cache) {
  293. if (E.has_point(point)) {
  294. rect = E;
  295. if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
  296. Rect2 r;
  297. if (node_sprite) {
  298. r = node_sprite->get_region_rect();
  299. } else if (node_sprite_3d) {
  300. r = node_sprite_3d->get_region_rect();
  301. } else if (node_ninepatch) {
  302. r = node_ninepatch->get_region_rect();
  303. } else if (obj_styleBox.is_valid()) {
  304. r = obj_styleBox->get_region_rect();
  305. } else if (atlas_tex.is_valid()) {
  306. r = atlas_tex->get_region();
  307. }
  308. rect.expand_to(r.position);
  309. rect.expand_to(r.position + r.size);
  310. }
  311. undo_redo->create_action(TTR("Set Region Rect"));
  312. if (node_sprite) {
  313. undo_redo->add_do_method(node_sprite, "set_region_rect", rect);
  314. undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
  315. } else if (node_sprite_3d) {
  316. undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
  317. undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
  318. } else if (node_ninepatch) {
  319. undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
  320. undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
  321. } else if (obj_styleBox.is_valid()) {
  322. undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect);
  323. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
  324. } else if (atlas_tex.is_valid()) {
  325. undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
  326. undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
  327. }
  328. undo_redo->add_do_method(this, "_update_rect");
  329. undo_redo->add_undo_method(this, "_update_rect");
  330. undo_redo->add_do_method(edit_draw, "update");
  331. undo_redo->add_undo_method(edit_draw, "update");
  332. undo_redo->commit_action();
  333. break;
  334. }
  335. }
  336. } else if (edited_margin < 0) {
  337. drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
  338. if (snap_mode == SNAP_PIXEL) {
  339. drag_from = drag_from.snapped(Vector2(1, 1));
  340. } else if (snap_mode == SNAP_GRID) {
  341. drag_from = snap_point(drag_from);
  342. }
  343. drag = true;
  344. if (node_sprite) {
  345. rect_prev = node_sprite->get_region_rect();
  346. } else if (node_sprite_3d) {
  347. rect_prev = node_sprite_3d->get_region_rect();
  348. } else if (node_ninepatch) {
  349. rect_prev = node_ninepatch->get_region_rect();
  350. } else if (obj_styleBox.is_valid()) {
  351. rect_prev = obj_styleBox->get_region_rect();
  352. } else if (atlas_tex.is_valid()) {
  353. rect_prev = atlas_tex->get_region();
  354. }
  355. for (int i = 0; i < 8; i++) {
  356. Vector2 tuv = endpoints[i];
  357. if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < handle_radius) {
  358. drag_index = i;
  359. }
  360. }
  361. if (drag_index == -1) {
  362. creating = true;
  363. rect = Rect2(drag_from, Size2());
  364. }
  365. }
  366. } else if (drag) {
  367. if (edited_margin >= 0) {
  368. undo_redo->create_action(TTR("Set Margin"));
  369. static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
  370. if (node_ninepatch) {
  371. undo_redo->add_do_method(node_ninepatch, "set_patch_margin", side[edited_margin], node_ninepatch->get_patch_margin(side[edited_margin]));
  372. undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", side[edited_margin], prev_margin);
  373. } else if (obj_styleBox.is_valid()) {
  374. undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", side[edited_margin], obj_styleBox->get_margin_size(side[edited_margin]));
  375. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", side[edited_margin], prev_margin);
  376. obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed);
  377. }
  378. edited_margin = -1;
  379. } else {
  380. undo_redo->create_action(TTR("Set Region Rect"));
  381. if (node_sprite) {
  382. undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
  383. undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev);
  384. } else if (node_sprite_3d) {
  385. undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
  386. undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev);
  387. } else if (atlas_tex.is_valid()) {
  388. undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
  389. undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev);
  390. } else if (node_ninepatch) {
  391. undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
  392. undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
  393. } else if (obj_styleBox.is_valid()) {
  394. undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
  395. undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
  396. }
  397. drag_index = -1;
  398. }
  399. undo_redo->add_do_method(this, "_update_rect");
  400. undo_redo->add_undo_method(this, "_update_rect");
  401. undo_redo->add_do_method(edit_draw, "update");
  402. undo_redo->add_undo_method(edit_draw, "update");
  403. undo_redo->commit_action();
  404. drag = false;
  405. creating = false;
  406. }
  407. } else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
  408. if (drag) {
  409. drag = false;
  410. if (edited_margin >= 0) {
  411. static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
  412. if (node_ninepatch) {
  413. node_ninepatch->set_patch_margin(side[edited_margin], prev_margin);
  414. }
  415. if (obj_styleBox.is_valid()) {
  416. obj_styleBox->set_margin_size(side[edited_margin], prev_margin);
  417. }
  418. edited_margin = -1;
  419. } else {
  420. apply_rect(rect_prev);
  421. rect = rect_prev;
  422. edit_draw->update();
  423. drag_index = -1;
  424. }
  425. }
  426. } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
  427. _zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position());
  428. } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
  429. _zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position());
  430. }
  431. }
  432. Ref<InputEventMouseMotion> mm = p_input;
  433. if (mm.is_valid()) {
  434. if (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
  435. Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom);
  436. hscroll->set_value(hscroll->get_value() - dragged.x);
  437. vscroll->set_value(vscroll->get_value() - dragged.y);
  438. } else if (drag) {
  439. if (edited_margin >= 0) {
  440. float new_margin = 0;
  441. if (snap_mode != SNAP_GRID) {
  442. if (edited_margin == 0) {
  443. new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom;
  444. } else if (edited_margin == 1) {
  445. new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom;
  446. } else if (edited_margin == 2) {
  447. new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom;
  448. } else if (edited_margin == 3) {
  449. new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom;
  450. } else {
  451. ERR_PRINT("Unexpected edited_margin");
  452. }
  453. if (snap_mode == SNAP_PIXEL) {
  454. new_margin = Math::round(new_margin);
  455. }
  456. } else {
  457. Vector2 pos_snapped = snap_point(mtx.affine_inverse().xform(mm->get_position()));
  458. Rect2 rect_rounded = Rect2(rect.position.round(), rect.size.round());
  459. if (edited_margin == 0) {
  460. new_margin = pos_snapped.y - rect_rounded.position.y;
  461. } else if (edited_margin == 1) {
  462. new_margin = rect_rounded.size.y + rect_rounded.position.y - pos_snapped.y;
  463. } else if (edited_margin == 2) {
  464. new_margin = pos_snapped.x - rect_rounded.position.x;
  465. } else if (edited_margin == 3) {
  466. new_margin = rect_rounded.size.x + rect_rounded.position.x - pos_snapped.x;
  467. } else {
  468. ERR_PRINT("Unexpected edited_margin");
  469. }
  470. }
  471. if (new_margin < 0) {
  472. new_margin = 0;
  473. }
  474. static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
  475. if (node_ninepatch) {
  476. node_ninepatch->set_patch_margin(side[edited_margin], new_margin);
  477. }
  478. if (obj_styleBox.is_valid()) {
  479. obj_styleBox->set_margin_size(side[edited_margin], new_margin);
  480. }
  481. } else {
  482. Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
  483. if (snap_mode == SNAP_PIXEL) {
  484. new_pos = new_pos.snapped(Vector2(1, 1));
  485. } else if (snap_mode == SNAP_GRID) {
  486. new_pos = snap_point(new_pos);
  487. }
  488. if (creating) {
  489. rect = Rect2(drag_from, Size2());
  490. rect.expand_to(new_pos);
  491. apply_rect(rect);
  492. edit_draw->update();
  493. return;
  494. }
  495. switch (drag_index) {
  496. case 0: {
  497. Vector2 p = rect_prev.position + rect_prev.size;
  498. rect = Rect2(p, Size2());
  499. rect.expand_to(new_pos);
  500. apply_rect(rect);
  501. } break;
  502. case 1: {
  503. Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
  504. rect = Rect2(p, Size2(rect_prev.size.x, 0));
  505. rect.expand_to(new_pos);
  506. apply_rect(rect);
  507. } break;
  508. case 2: {
  509. Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
  510. rect = Rect2(p, Size2());
  511. rect.expand_to(new_pos);
  512. apply_rect(rect);
  513. } break;
  514. case 3: {
  515. Vector2 p = rect_prev.position;
  516. rect = Rect2(p, Size2(0, rect_prev.size.y));
  517. rect.expand_to(new_pos);
  518. apply_rect(rect);
  519. } break;
  520. case 4: {
  521. Vector2 p = rect_prev.position;
  522. rect = Rect2(p, Size2());
  523. rect.expand_to(new_pos);
  524. apply_rect(rect);
  525. } break;
  526. case 5: {
  527. Vector2 p = rect_prev.position;
  528. rect = Rect2(p, Size2(rect_prev.size.x, 0));
  529. rect.expand_to(new_pos);
  530. apply_rect(rect);
  531. } break;
  532. case 6: {
  533. Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
  534. rect = Rect2(p, Size2());
  535. rect.expand_to(new_pos);
  536. apply_rect(rect);
  537. } break;
  538. case 7: {
  539. Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
  540. rect = Rect2(p, Size2(0, rect_prev.size.y));
  541. rect.expand_to(new_pos);
  542. apply_rect(rect);
  543. } break;
  544. }
  545. }
  546. edit_draw->update();
  547. }
  548. }
  549. Ref<InputEventMagnifyGesture> magnify_gesture = p_input;
  550. if (magnify_gesture.is_valid()) {
  551. _zoom_on_position(draw_zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
  552. }
  553. Ref<InputEventPanGesture> pan_gesture = p_input;
  554. if (pan_gesture.is_valid()) {
  555. hscroll->set_value(hscroll->get_value() + hscroll->get_page() * pan_gesture->get_delta().x / 8);
  556. vscroll->set_value(vscroll->get_value() + vscroll->get_page() * pan_gesture->get_delta().y / 8);
  557. }
  558. }
  559. void TextureRegionEditor::_scroll_changed(float) {
  560. if (updating_scroll) {
  561. return;
  562. }
  563. draw_ofs.x = hscroll->get_value();
  564. draw_ofs.y = vscroll->get_value();
  565. edit_draw->update();
  566. }
  567. void TextureRegionEditor::_set_snap_mode(int p_mode) {
  568. snap_mode = p_mode;
  569. if (snap_mode == SNAP_GRID) {
  570. hb_grid->show();
  571. } else {
  572. hb_grid->hide();
  573. }
  574. if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
  575. _update_autoslice();
  576. }
  577. edit_draw->update();
  578. }
  579. void TextureRegionEditor::_set_snap_off_x(float p_val) {
  580. snap_offset.x = p_val;
  581. edit_draw->update();
  582. }
  583. void TextureRegionEditor::_set_snap_off_y(float p_val) {
  584. snap_offset.y = p_val;
  585. edit_draw->update();
  586. }
  587. void TextureRegionEditor::_set_snap_step_x(float p_val) {
  588. snap_step.x = p_val;
  589. edit_draw->update();
  590. }
  591. void TextureRegionEditor::_set_snap_step_y(float p_val) {
  592. snap_step.y = p_val;
  593. edit_draw->update();
  594. }
  595. void TextureRegionEditor::_set_snap_sep_x(float p_val) {
  596. snap_separation.x = p_val;
  597. edit_draw->update();
  598. }
  599. void TextureRegionEditor::_set_snap_sep_y(float p_val) {
  600. snap_separation.y = p_val;
  601. edit_draw->update();
  602. }
  603. void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
  604. if (p_zoom < 0.25 || p_zoom > 8) {
  605. return;
  606. }
  607. float prev_zoom = draw_zoom;
  608. draw_zoom = p_zoom;
  609. Point2 ofs = p_position;
  610. ofs = ofs / prev_zoom - ofs / draw_zoom;
  611. draw_ofs.x = Math::round(draw_ofs.x + ofs.x);
  612. draw_ofs.y = Math::round(draw_ofs.y + ofs.y);
  613. edit_draw->update();
  614. }
  615. void TextureRegionEditor::_zoom_in() {
  616. _zoom_on_position(draw_zoom * 1.5, edit_draw->get_size() / 2.0);
  617. }
  618. void TextureRegionEditor::_zoom_reset() {
  619. _zoom_on_position(1.0, edit_draw->get_size() / 2.0);
  620. }
  621. void TextureRegionEditor::_zoom_out() {
  622. _zoom_on_position(draw_zoom / 1.5, edit_draw->get_size() / 2.0);
  623. }
  624. void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
  625. if (node_sprite) {
  626. node_sprite->set_region_rect(p_rect);
  627. } else if (node_sprite_3d) {
  628. node_sprite_3d->set_region_rect(p_rect);
  629. } else if (node_ninepatch) {
  630. node_ninepatch->set_region_rect(p_rect);
  631. } else if (obj_styleBox.is_valid()) {
  632. obj_styleBox->set_region_rect(p_rect);
  633. } else if (atlas_tex.is_valid()) {
  634. atlas_tex->set_region(p_rect);
  635. }
  636. }
  637. void TextureRegionEditor::_update_rect() {
  638. if (node_sprite) {
  639. rect = node_sprite->get_region_rect();
  640. } else if (node_sprite_3d) {
  641. rect = node_sprite_3d->get_region_rect();
  642. } else if (node_ninepatch) {
  643. rect = node_ninepatch->get_region_rect();
  644. if (rect == Rect2()) {
  645. rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size());
  646. }
  647. } else if (obj_styleBox.is_valid()) {
  648. rect = obj_styleBox->get_region_rect();
  649. } else if (atlas_tex.is_valid()) {
  650. rect = atlas_tex->get_region();
  651. }
  652. }
  653. void TextureRegionEditor::_update_autoslice() {
  654. autoslice_is_dirty = false;
  655. autoslice_cache.clear();
  656. Ref<Texture2D> texture = nullptr;
  657. if (node_sprite) {
  658. texture = node_sprite->get_texture();
  659. } else if (node_sprite_3d) {
  660. texture = node_sprite_3d->get_texture();
  661. } else if (node_ninepatch) {
  662. texture = node_ninepatch->get_texture();
  663. } else if (obj_styleBox.is_valid()) {
  664. texture = obj_styleBox->get_texture();
  665. } else if (atlas_tex.is_valid()) {
  666. texture = atlas_tex->get_atlas();
  667. }
  668. if (texture.is_null()) {
  669. return;
  670. }
  671. for (int y = 0; y < texture->get_height(); y++) {
  672. for (int x = 0; x < texture->get_width(); x++) {
  673. if (texture->is_pixel_opaque(x, y)) {
  674. bool found = false;
  675. for (Rect2 &E : autoslice_cache) {
  676. Rect2 grown = E.grow(1.5);
  677. if (grown.has_point(Point2(x, y))) {
  678. E.expand_to(Point2(x, y));
  679. E.expand_to(Point2(x + 1, y + 1));
  680. x = E.position.x + E.size.x - 1;
  681. bool merged = true;
  682. while (merged) {
  683. merged = false;
  684. bool queue_erase = false;
  685. for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) {
  686. if (queue_erase) {
  687. autoslice_cache.erase(F->prev());
  688. queue_erase = false;
  689. }
  690. if (F->get() == E) {
  691. continue;
  692. }
  693. if (E.grow(1).intersects(F->get())) {
  694. E.expand_to(F->get().position);
  695. E.expand_to(F->get().position + F->get().size);
  696. if (F->prev()) {
  697. F = F->prev();
  698. autoslice_cache.erase(F->next());
  699. } else {
  700. queue_erase = true;
  701. // Can't delete the first rect in the list.
  702. }
  703. merged = true;
  704. }
  705. }
  706. }
  707. found = true;
  708. break;
  709. }
  710. }
  711. if (!found) {
  712. Rect2 new_rect(x, y, 1, 1);
  713. autoslice_cache.push_back(new_rect);
  714. }
  715. }
  716. }
  717. }
  718. cache_map[texture->get_rid()] = autoslice_cache;
  719. }
  720. void TextureRegionEditor::_notification(int p_what) {
  721. switch (p_what) {
  722. case NOTIFICATION_ENTER_TREE:
  723. case NOTIFICATION_THEME_CHANGED: {
  724. edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
  725. } break;
  726. case NOTIFICATION_READY: {
  727. zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
  728. zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
  729. zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons")));
  730. vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE);
  731. hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE);
  732. } break;
  733. case NOTIFICATION_VISIBILITY_CHANGED: {
  734. if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
  735. _update_autoslice();
  736. }
  737. } break;
  738. case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
  739. // This happens when the user leaves the Editor and returns,
  740. // they could have changed the textures, so the cache is cleared.
  741. cache_map.clear();
  742. _edit_region();
  743. } break;
  744. }
  745. }
  746. void TextureRegionEditor::_node_removed(Object *p_obj) {
  747. if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
  748. node_sprite = nullptr;
  749. node_sprite_3d = nullptr;
  750. node_ninepatch = nullptr;
  751. obj_styleBox = Ref<StyleBox>(nullptr);
  752. atlas_tex = Ref<AtlasTexture>(nullptr);
  753. hide();
  754. }
  755. }
  756. void TextureRegionEditor::_bind_methods() {
  757. ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
  758. ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed);
  759. ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position);
  760. ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
  761. }
  762. bool TextureRegionEditor::is_stylebox() {
  763. return obj_styleBox.is_valid();
  764. }
  765. bool TextureRegionEditor::is_atlas_texture() {
  766. return atlas_tex.is_valid();
  767. }
  768. bool TextureRegionEditor::is_ninepatch() {
  769. return node_ninepatch != nullptr;
  770. }
  771. Sprite3D *TextureRegionEditor::get_sprite_3d() {
  772. return node_sprite_3d;
  773. }
  774. Sprite2D *TextureRegionEditor::get_sprite() {
  775. return node_sprite;
  776. }
  777. void TextureRegionEditor::edit(Object *p_obj) {
  778. if (node_sprite) {
  779. node_sprite->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  780. }
  781. if (node_sprite_3d) {
  782. node_sprite_3d->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  783. }
  784. if (node_ninepatch) {
  785. node_ninepatch->disconnect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  786. }
  787. if (obj_styleBox.is_valid()) {
  788. obj_styleBox->disconnect("changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  789. }
  790. if (atlas_tex.is_valid()) {
  791. atlas_tex->disconnect("changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  792. }
  793. if (p_obj) {
  794. node_sprite = Object::cast_to<Sprite2D>(p_obj);
  795. node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
  796. node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
  797. bool is_resource = false;
  798. if (Object::cast_to<StyleBoxTexture>(p_obj)) {
  799. obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
  800. is_resource = true;
  801. }
  802. if (Object::cast_to<AtlasTexture>(p_obj)) {
  803. atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
  804. is_resource = true;
  805. }
  806. if (is_resource) {
  807. p_obj->connect("changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  808. } else {
  809. p_obj->connect("texture_changed", callable_mp(this, &TextureRegionEditor::_texture_changed));
  810. }
  811. _edit_region();
  812. } else {
  813. node_sprite = nullptr;
  814. node_sprite_3d = nullptr;
  815. node_ninepatch = nullptr;
  816. obj_styleBox = Ref<StyleBoxTexture>(nullptr);
  817. atlas_tex = Ref<AtlasTexture>(nullptr);
  818. }
  819. edit_draw->update();
  820. if ((node_sprite && !node_sprite->is_region_enabled()) || (node_sprite_3d && !node_sprite_3d->is_region_enabled())) {
  821. set_process(true);
  822. }
  823. if (!p_obj) {
  824. set_process(false);
  825. }
  826. }
  827. void TextureRegionEditor::_texture_changed() {
  828. if (!is_visible()) {
  829. return;
  830. }
  831. _edit_region();
  832. }
  833. void TextureRegionEditor::_edit_region() {
  834. Ref<Texture2D> texture = nullptr;
  835. if (node_sprite) {
  836. texture = node_sprite->get_texture();
  837. } else if (node_sprite_3d) {
  838. texture = node_sprite_3d->get_texture();
  839. } else if (node_ninepatch) {
  840. texture = node_ninepatch->get_texture();
  841. } else if (obj_styleBox.is_valid()) {
  842. texture = obj_styleBox->get_texture();
  843. } else if (atlas_tex.is_valid()) {
  844. texture = atlas_tex->get_atlas();
  845. }
  846. if (texture.is_null()) {
  847. _zoom_reset();
  848. hscroll->hide();
  849. vscroll->hide();
  850. edit_draw->update();
  851. return;
  852. }
  853. if (cache_map.has(texture->get_rid())) {
  854. autoslice_cache = cache_map[texture->get_rid()];
  855. autoslice_is_dirty = false;
  856. } else {
  857. if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
  858. _update_autoslice();
  859. } else {
  860. autoslice_is_dirty = true;
  861. }
  862. }
  863. _update_rect();
  864. edit_draw->update();
  865. }
  866. Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
  867. if (snap_mode == SNAP_GRID) {
  868. p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
  869. p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
  870. }
  871. return p_target;
  872. }
  873. TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
  874. node_sprite = nullptr;
  875. node_sprite_3d = nullptr;
  876. node_ninepatch = nullptr;
  877. obj_styleBox = Ref<StyleBoxTexture>(nullptr);
  878. atlas_tex = Ref<AtlasTexture>(nullptr);
  879. editor = p_editor;
  880. undo_redo = editor->get_undo_redo();
  881. snap_step = Vector2(10, 10);
  882. snap_separation = Vector2(0, 0);
  883. snap_mode = SNAP_NONE;
  884. edited_margin = -1;
  885. drag_index = -1;
  886. drag = false;
  887. HBoxContainer *hb_tools = memnew(HBoxContainer);
  888. add_child(hb_tools);
  889. hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
  890. snap_mode_button = memnew(OptionButton);
  891. hb_tools->add_child(snap_mode_button);
  892. snap_mode_button->add_item(TTR("None"), 0);
  893. snap_mode_button->add_item(TTR("Pixel Snap"), 1);
  894. snap_mode_button->add_item(TTR("Grid Snap"), 2);
  895. snap_mode_button->add_item(TTR("Auto Slice"), 3);
  896. snap_mode_button->select(0);
  897. snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
  898. hb_grid = memnew(HBoxContainer);
  899. hb_tools->add_child(hb_grid);
  900. hb_grid->add_child(memnew(VSeparator));
  901. hb_grid->add_child(memnew(Label(TTR("Offset:"))));
  902. sb_off_x = memnew(SpinBox);
  903. sb_off_x->set_min(-256);
  904. sb_off_x->set_max(256);
  905. sb_off_x->set_step(1);
  906. sb_off_x->set_value(snap_offset.x);
  907. sb_off_x->set_suffix("px");
  908. sb_off_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_off_x));
  909. hb_grid->add_child(sb_off_x);
  910. sb_off_y = memnew(SpinBox);
  911. sb_off_y->set_min(-256);
  912. sb_off_y->set_max(256);
  913. sb_off_y->set_step(1);
  914. sb_off_y->set_value(snap_offset.y);
  915. sb_off_y->set_suffix("px");
  916. sb_off_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_off_y));
  917. hb_grid->add_child(sb_off_y);
  918. hb_grid->add_child(memnew(VSeparator));
  919. hb_grid->add_child(memnew(Label(TTR("Step:"))));
  920. sb_step_x = memnew(SpinBox);
  921. sb_step_x->set_min(-256);
  922. sb_step_x->set_max(256);
  923. sb_step_x->set_step(1);
  924. sb_step_x->set_value(snap_step.x);
  925. sb_step_x->set_suffix("px");
  926. sb_step_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_step_x));
  927. hb_grid->add_child(sb_step_x);
  928. sb_step_y = memnew(SpinBox);
  929. sb_step_y->set_min(-256);
  930. sb_step_y->set_max(256);
  931. sb_step_y->set_step(1);
  932. sb_step_y->set_value(snap_step.y);
  933. sb_step_y->set_suffix("px");
  934. sb_step_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_step_y));
  935. hb_grid->add_child(sb_step_y);
  936. hb_grid->add_child(memnew(VSeparator));
  937. hb_grid->add_child(memnew(Label(TTR("Separation:"))));
  938. sb_sep_x = memnew(SpinBox);
  939. sb_sep_x->set_min(0);
  940. sb_sep_x->set_max(256);
  941. sb_sep_x->set_step(1);
  942. sb_sep_x->set_value(snap_separation.x);
  943. sb_sep_x->set_suffix("px");
  944. sb_sep_x->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_sep_x));
  945. hb_grid->add_child(sb_sep_x);
  946. sb_sep_y = memnew(SpinBox);
  947. sb_sep_y->set_min(0);
  948. sb_sep_y->set_max(256);
  949. sb_sep_y->set_step(1);
  950. sb_sep_y->set_value(snap_separation.y);
  951. sb_sep_y->set_suffix("px");
  952. sb_sep_y->connect("value_changed", callable_mp(this, &TextureRegionEditor::_set_snap_sep_y));
  953. hb_grid->add_child(sb_sep_y);
  954. hb_grid->hide();
  955. edit_draw = memnew(Panel);
  956. add_child(edit_draw);
  957. edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
  958. edit_draw->connect("draw", callable_mp(this, &TextureRegionEditor::_region_draw));
  959. edit_draw->connect("gui_input", callable_mp(this, &TextureRegionEditor::_region_input));
  960. draw_zoom = 1.0;
  961. edit_draw->set_clip_contents(true);
  962. HBoxContainer *zoom_hb = memnew(HBoxContainer);
  963. edit_draw->add_child(zoom_hb);
  964. zoom_hb->set_begin(Point2(5, 5));
  965. zoom_out = memnew(Button);
  966. zoom_out->set_flat(true);
  967. zoom_out->set_tooltip(TTR("Zoom Out"));
  968. zoom_out->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_out));
  969. zoom_hb->add_child(zoom_out);
  970. zoom_reset = memnew(Button);
  971. zoom_reset->set_flat(true);
  972. zoom_reset->set_tooltip(TTR("Zoom Reset"));
  973. zoom_reset->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_reset));
  974. zoom_hb->add_child(zoom_reset);
  975. zoom_in = memnew(Button);
  976. zoom_in->set_flat(true);
  977. zoom_in->set_tooltip(TTR("Zoom In"));
  978. zoom_in->connect("pressed", callable_mp(this, &TextureRegionEditor::_zoom_in));
  979. zoom_hb->add_child(zoom_in);
  980. vscroll = memnew(VScrollBar);
  981. vscroll->set_step(0.001);
  982. edit_draw->add_child(vscroll);
  983. vscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
  984. hscroll = memnew(HScrollBar);
  985. hscroll->set_step(0.001);
  986. edit_draw->add_child(hscroll);
  987. hscroll->connect("value_changed", callable_mp(this, &TextureRegionEditor::_scroll_changed));
  988. updating_scroll = false;
  989. autoslice_is_dirty = true;
  990. }
  991. void TextureRegionEditorPlugin::edit(Object *p_object) {
  992. region_editor->edit(p_object);
  993. }
  994. bool TextureRegionEditorPlugin::handles(Object *p_object) const {
  995. return p_object->is_class("Sprite2D") || p_object->is_class("Sprite3D") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
  996. }
  997. void TextureRegionEditorPlugin::_editor_visiblity_changed() {
  998. manually_hidden = !region_editor->is_visible_in_tree();
  999. }
  1000. void TextureRegionEditorPlugin::make_visible(bool p_visible) {
  1001. if (p_visible) {
  1002. texture_region_button->show();
  1003. bool is_node_configured = region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region_enabled()) || (region_editor->get_sprite_3d() && region_editor->get_sprite_3d()->is_region_enabled());
  1004. if ((is_node_configured && !manually_hidden) || texture_region_button->is_pressed()) {
  1005. editor->make_bottom_panel_item_visible(region_editor);
  1006. }
  1007. } else {
  1008. if (region_editor->is_visible_in_tree()) {
  1009. editor->hide_bottom_panel();
  1010. manually_hidden = false;
  1011. }
  1012. texture_region_button->hide();
  1013. region_editor->edit(nullptr);
  1014. }
  1015. }
  1016. Dictionary TextureRegionEditorPlugin::get_state() const {
  1017. Dictionary state;
  1018. state["snap_offset"] = region_editor->snap_offset;
  1019. state["snap_step"] = region_editor->snap_step;
  1020. state["snap_separation"] = region_editor->snap_separation;
  1021. state["snap_mode"] = region_editor->snap_mode;
  1022. return state;
  1023. }
  1024. void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
  1025. Dictionary state = p_state;
  1026. if (state.has("snap_step")) {
  1027. Vector2 s = state["snap_step"];
  1028. region_editor->sb_step_x->set_value(s.x);
  1029. region_editor->sb_step_y->set_value(s.y);
  1030. region_editor->snap_step = s;
  1031. }
  1032. if (state.has("snap_offset")) {
  1033. Vector2 ofs = state["snap_offset"];
  1034. region_editor->sb_off_x->set_value(ofs.x);
  1035. region_editor->sb_off_y->set_value(ofs.y);
  1036. region_editor->snap_offset = ofs;
  1037. }
  1038. if (state.has("snap_separation")) {
  1039. Vector2 sep = state["snap_separation"];
  1040. region_editor->sb_sep_x->set_value(sep.x);
  1041. region_editor->sb_sep_y->set_value(sep.y);
  1042. region_editor->snap_separation = sep;
  1043. }
  1044. if (state.has("snap_mode")) {
  1045. region_editor->_set_snap_mode(state["snap_mode"]);
  1046. region_editor->snap_mode_button->select(state["snap_mode"]);
  1047. }
  1048. }
  1049. void TextureRegionEditorPlugin::_bind_methods() {
  1050. }
  1051. TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
  1052. manually_hidden = false;
  1053. editor = p_node;
  1054. region_editor = memnew(TextureRegionEditor(p_node));
  1055. region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
  1056. region_editor->hide();
  1057. region_editor->connect("visibility_changed", callable_mp(this, &TextureRegionEditorPlugin::_editor_visiblity_changed));
  1058. texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
  1059. texture_region_button->hide();
  1060. }