123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358 |
- /**************************************************************************/
- /* display_server_wayland.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #ifdef WAYLAND_ENABLED
- #include "wayland/wayland_thread.h"
- #ifdef RD_ENABLED
- #include "servers/rendering/rendering_device.h"
- #ifdef VULKAN_ENABLED
- #include "wayland/rendering_context_driver_vulkan_wayland.h"
- #endif
- #endif //RD_ENABLED
- #ifdef GLES3_ENABLED
- #include "drivers/egl/egl_manager.h"
- #endif
- #if defined(SPEECHD_ENABLED)
- #include "tts_linux.h"
- #endif
- #ifdef DBUS_ENABLED
- #include "freedesktop_at_spi_monitor.h"
- #include "freedesktop_portal_desktop.h"
- #include "freedesktop_screensaver.h"
- #endif
- #include "core/config/project_settings.h"
- #include "core/input/input.h"
- #include "servers/display_server.h"
- #include <limits.h>
- #include <stdio.h>
- #undef CursorShape
- class DisplayServerWayland : public DisplayServer {
- GDSOFTCLASS(DisplayServerWayland, DisplayServer);
- struct WindowData {
- WindowID id = INVALID_WINDOW_ID;
- WindowID parent_id = INVALID_WINDOW_ID;
- // For popups.
- WindowID root_id = INVALID_WINDOW_ID;
- // For toplevels.
- List<WindowID> popup_stack;
- Rect2i rect;
- Size2i max_size;
- Size2i min_size;
- Rect2i safe_rect;
- bool emulate_vsync = false;
- #ifdef GLES3_ENABLED
- struct wl_egl_window *wl_egl_window = nullptr;
- #endif
- // Flags whether we have allocated a buffer through the video drivers.
- bool visible = false;
- DisplayServer::VSyncMode vsync_mode = VSYNC_ENABLED;
- uint32_t flags = 0;
- DisplayServer::WindowMode mode = WINDOW_MODE_WINDOWED;
- Callable rect_changed_callback;
- Callable window_event_callback;
- Callable input_event_callback;
- Callable drop_files_callback;
- Callable input_text_callback;
- String title;
- ObjectID instance_id;
- };
- struct CustomCursor {
- Ref<Resource> resource;
- Point2i hotspot;
- };
- enum class SuspendState {
- NONE, // Unsuspended.
- TIMEOUT, // Legacy fallback.
- CAPABILITY, // New "suspended" wm_capability flag.
- };
- CursorShape cursor_shape = CURSOR_ARROW;
- DisplayServer::MouseMode mouse_mode = DisplayServer::MOUSE_MODE_VISIBLE;
- DisplayServer::MouseMode mouse_mode_base = MOUSE_MODE_VISIBLE;
- DisplayServer::MouseMode mouse_mode_override = MOUSE_MODE_VISIBLE;
- bool mouse_mode_override_enabled = false;
- void _mouse_update_mode();
- HashMap<CursorShape, CustomCursor> custom_cursors;
- HashMap<WindowID, WindowData> windows;
- WindowID window_id_counter = MAIN_WINDOW_ID;
- WaylandThread wayland_thread;
- Context context;
- bool swap_cancel_ok = false;
- // NOTE: These are the based on WINDOW_FLAG_POPUP, which does NOT imply what it
- // seems. It's particularly confusing for our usecase, but just know that these
- // are the "take all input thx" windows while the `popup_stack` variable keeps
- // track of all the generic floating window concept.
- List<WindowID> popup_menu_list;
- BitField<MouseButtonMask> last_mouse_monitor_mask = MouseButtonMask::NONE;
- String ime_text;
- Vector2i ime_selection;
- SuspendState suspend_state = SuspendState::NONE;
- String rendering_driver;
- #ifdef RD_ENABLED
- RenderingContextDriver *rendering_context = nullptr;
- RenderingDevice *rendering_device = nullptr;
- #endif
- #ifdef GLES3_ENABLED
- EGLManager *egl_manager = nullptr;
- #endif
- #ifdef SPEECHD_ENABLED
- TTS_Linux *tts = nullptr;
- #endif
- NativeMenu *native_menu = nullptr;
- #if DBUS_ENABLED
- FreeDesktopPortalDesktop *portal_desktop = nullptr;
- FreeDesktopAtSPIMonitor *atspi_monitor = nullptr;
- FreeDesktopScreenSaver *screensaver = nullptr;
- bool screensaver_inhibited = false;
- #endif
- static String _get_app_id_from_context(Context p_context);
- void _send_window_event(WindowEvent p_event, WindowID p_window_id = MAIN_WINDOW_ID);
- static void dispatch_input_events(const Ref<InputEvent> &p_event);
- void _dispatch_input_event(const Ref<InputEvent> &p_event);
- void _update_window_rect(const Rect2i &p_rect, WindowID p_window_id = MAIN_WINDOW_ID);
- void try_suspend();
- void initialize_tts() const;
- public:
- virtual bool has_feature(Feature p_feature) const override;
- virtual String get_name() const override;
- #ifdef SPEECHD_ENABLED
- virtual bool tts_is_speaking() const override;
- virtual bool tts_is_paused() const override;
- virtual TypedArray<Dictionary> tts_get_voices() const override;
- virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
- virtual void tts_pause() override;
- virtual void tts_resume() override;
- virtual void tts_stop() override;
- #endif
- #ifdef DBUS_ENABLED
- virtual bool is_dark_mode_supported() const override;
- virtual bool is_dark_mode() const override;
- virtual Color get_accent_color() const override;
- virtual void set_system_theme_change_callback(const Callable &p_callable) override;
- virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, WindowID p_window_id) override;
- virtual Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, WindowID p_window_id) override;
- #endif
- virtual void beep() const override;
- virtual void mouse_set_mode(MouseMode p_mode) override;
- virtual MouseMode mouse_get_mode() const override;
- virtual void mouse_set_mode_override(MouseMode p_mode) override;
- virtual MouseMode mouse_get_mode_override() const override;
- virtual void mouse_set_mode_override_enabled(bool p_override_enabled) override;
- virtual bool mouse_is_mode_override_enabled() const override;
- virtual void warp_mouse(const Point2i &p_to) override;
- virtual Point2i mouse_get_position() const override;
- virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
- virtual void clipboard_set(const String &p_text) override;
- virtual String clipboard_get() const override;
- virtual Ref<Image> clipboard_get_image() const override;
- virtual void clipboard_set_primary(const String &p_text) override;
- virtual String clipboard_get_primary() const override;
- virtual int get_screen_count() const override;
- virtual int get_primary_screen() const override;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual void screen_set_keep_on(bool p_enable) override;
- virtual bool screen_is_kept_on() const override;
- virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, WindowID p_transient_parent = INVALID_WINDOW_ID) override;
- virtual void show_window(WindowID p_id) override;
- virtual void delete_sub_window(WindowID p_id) override;
- virtual WindowID window_get_active_popup() const override;
- virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override;
- virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override;
- virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual ObjectID window_get_attached_instance_id(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_title(const String &p_title, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_current_screen(int p_screen, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual Point2i window_get_position_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_max_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
- virtual void window_set_transient(WindowID p_window_id, WindowID p_parent) override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_min_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_size_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual WindowMode window_get_mode(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual void window_request_attention(WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_move_to_foreground(WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_can_draw(WindowID p_window_id = MAIN_WINDOW_ID) const override;
- virtual bool can_any_window_draw() const override;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual int accessibility_should_increase_contrast() const override;
- virtual int accessibility_screen_reader_active() const override;
- virtual Point2i ime_get_selection() const override;
- virtual String ime_get_text() const override;
- virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window_id = MAIN_WINDOW_ID) override;
- virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_window_id) const override;
- virtual void window_start_drag(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_start_resize(WindowResizeEdge p_edge, WindowID p_window) override;
- virtual void cursor_set_shape(CursorShape p_shape) override;
- virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
- virtual bool get_swap_cancel_ok() override;
- virtual int keyboard_get_layout_count() const override;
- virtual int keyboard_get_current_layout() const override;
- virtual void keyboard_set_current_layout(int p_index) override;
- virtual String keyboard_get_layout_language(int p_index) const override;
- virtual String keyboard_get_layout_name(int p_index) const override;
- virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
- virtual bool color_picker(const Callable &p_callback) override;
- virtual void process_events() override;
- virtual void release_rendering_thread() override;
- virtual void swap_buffers() override;
- virtual void set_context(Context p_context) override;
- virtual bool is_window_transparency_available() const override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error);
- static Vector<String> get_rendering_drivers_func();
- static void register_wayland_driver();
- DisplayServerWayland(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Context p_context, int64_t p_parent_window, Error &r_error);
- ~DisplayServerWayland();
- };
- #endif // WAYLAND_ENABLED
|