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- #include "rendering_device_binds.h"
- Error RDShaderFile::parse_versions_from_text(const String &p_text, OpenIncludeFunction p_include_func, void *p_include_func_userdata) {
- Vector<String> lines = p_text.split("\n");
- bool reading_versions = false;
- bool stage_found[RD::SHADER_STAGE_MAX] = { false, false, false, false, false };
- RD::ShaderStage stage = RD::SHADER_STAGE_MAX;
- static const char *stage_str[RD::SHADER_STAGE_MAX] = {
- "vertex",
- "fragment",
- "tesselation_control",
- "tesselation_evaluation",
- "compute"
- };
- String stage_code[RD::SHADER_STAGE_MAX];
- int stages_found = 0;
- Map<StringName, String> version_texts;
- versions.clear();
- base_error = "";
- for (int lidx = 0; lidx < lines.size(); lidx++) {
- String line = lines[lidx];
- {
- String ls = line.strip_edges();
- if (ls.begins_with("[") && ls.ends_with("]")) {
- String section = ls.substr(1, ls.length() - 2).strip_edges();
- if (section == "versions") {
- if (stages_found) {
- base_error = "Invalid shader file, [version] must be the first section found.";
- break;
- }
- reading_versions = true;
- } else {
- for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
- if (section == stage_str[i]) {
- if (stage_found[i]) {
- base_error = "Invalid shader file, stage appears twice: " + section;
- break;
- }
- stage_found[i] = true;
- stages_found++;
- stage = RD::ShaderStage(i);
- reading_versions = false;
- break;
- }
- }
- if (base_error != String()) {
- break;
- }
- }
- continue;
- }
- }
- if (reading_versions) {
- String l = line.strip_edges();
- if (l != "") {
- int eqpos = l.find("=");
- if (eqpos == -1) {
- base_error = "Version syntax is version=\"<defines with C escaping>\".";
- break;
- }
- String version = l.get_slice("=", 0).strip_edges();
- if (!version.is_valid_identifier()) {
- base_error = "Version names must be valid identifiers, found '" + version + "' instead.";
- break;
- }
- String define = l.get_slice("=", 1).strip_edges();
- if (!define.begins_with("\"") || !define.ends_with("\"")) {
- base_error = "Version text must be quoted using \"\", instead found '" + define + "'.";
- break;
- }
- define = "\n" + define.substr(1, define.length() - 2).c_unescape() + "\n"; //add newline before and after jsut in case
- version_texts[version] = define;
- }
- } else {
- if (stage == RD::SHADER_STAGE_MAX && line.strip_edges() != "") {
- base_error = "Text was found that does not belong to a valid section: " + line;
- break;
- }
- if (stage != RD::SHADER_STAGE_MAX) {
- if (line.strip_edges().begins_with("#include")) {
- if (p_include_func) {
- //process include
- String include = line.replace("#include", "").strip_edges();
- if (!include.begins_with("\"") || !include.ends_with("\"")) {
- base_error = "Malformed #include syntax, expected #include \"<path>\", found instad: " + include;
- break;
- }
- include = include.substr(1, include.length() - 2).strip_edges();
- String include_text = p_include_func(include, p_include_func_userdata);
- if (include_text != String()) {
- stage_code[stage] += "\n" + include_text + "\n";
- } else {
- base_error = "#include failed for file '" + include + "'";
- }
- } else {
- base_error = "#include used, but no include function provided.";
- }
- } else {
- stage_code[stage] += line + "\n";
- }
- }
- }
- }
- Ref<RDShaderFile> shader_file;
- shader_file.instance();
- if (base_error == "") {
- if (stage_found[RD::SHADER_STAGE_COMPUTE] && stages_found > 1) {
- ERR_FAIL_V_MSG(ERR_PARSE_ERROR, "When writing compute shaders, [compute] mustbe the only stage present.");
- }
- if (version_texts.empty()) {
- version_texts[""] = ""; //make sure a default version exists
- }
- bool errors_found = false;
- /* STEP 2, Compile the versions, add to shader file */
- for (Map<StringName, String>::Element *E = version_texts.front(); E; E = E->next()) {
- Ref<RDShaderBytecode> bytecode;
- bytecode.instance();
- for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
- String code = stage_code[i];
- if (code == String()) {
- continue;
- }
- code = code.replace("VERSION_DEFINES", E->get());
- String error;
- Vector<uint8_t> spirv = RenderingDevice::get_singleton()->shader_compile_from_source(RD::ShaderStage(i), code, RD::SHADER_LANGUAGE_GLSL, &error, false);
- bytecode->set_stage_bytecode(RD::ShaderStage(i), spirv);
- if (error != "") {
- error += String() + "\n\nStage '" + stage_str[i] + "' source code: \n\n";
- Vector<String> sclines = code.split("\n");
- for (int j = 0; j < sclines.size(); j++) {
- error += itos(j + 1) + "\t\t" + sclines[j] + "\n";
- }
- errors_found = true;
- }
- bytecode->set_stage_compile_error(RD::ShaderStage(i), error);
- }
- set_bytecode(bytecode, E->key());
- }
- return errors_found ? ERR_PARSE_ERROR : OK;
- } else {
- return ERR_PARSE_ERROR;
- }
- }
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