gdscript.h 23 KB

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  1. /**************************************************************************/
  2. /* gdscript.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GDSCRIPT_H
  31. #define GDSCRIPT_H
  32. #include "gdscript_function.h"
  33. #include "core/debugger/engine_debugger.h"
  34. #include "core/debugger/script_debugger.h"
  35. #include "core/doc_data.h"
  36. #include "core/io/resource_loader.h"
  37. #include "core/io/resource_saver.h"
  38. #include "core/object/script_language.h"
  39. #include "core/templates/rb_set.h"
  40. class GDScriptNativeClass : public RefCounted {
  41. GDCLASS(GDScriptNativeClass, RefCounted);
  42. StringName name;
  43. protected:
  44. bool _get(const StringName &p_name, Variant &r_ret) const;
  45. static void _bind_methods();
  46. public:
  47. _FORCE_INLINE_ const StringName &get_name() const { return name; }
  48. Variant _new();
  49. Object *instantiate();
  50. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  51. GDScriptNativeClass(const StringName &p_name);
  52. };
  53. class GDScript : public Script {
  54. GDCLASS(GDScript, Script);
  55. bool tool = false;
  56. bool valid = false;
  57. bool reloading = false;
  58. struct MemberInfo {
  59. int index = 0;
  60. StringName setter;
  61. StringName getter;
  62. GDScriptDataType data_type;
  63. };
  64. struct ClearData {
  65. RBSet<GDScriptFunction *> functions;
  66. RBSet<Ref<Script>> scripts;
  67. void clear() {
  68. functions.clear();
  69. scripts.clear();
  70. }
  71. };
  72. friend class GDScriptInstance;
  73. friend class GDScriptFunction;
  74. friend class GDScriptAnalyzer;
  75. friend class GDScriptCompiler;
  76. friend class GDScriptDocGen;
  77. friend class GDScriptLanguage;
  78. friend struct GDScriptUtilityFunctionsDefinitions;
  79. Ref<GDScriptNativeClass> native;
  80. Ref<GDScript> base;
  81. GDScript *_base = nullptr; //fast pointer access
  82. GDScript *_owner = nullptr; //for subclasses
  83. HashSet<StringName> members; //members are just indices to the instantiated script.
  84. HashMap<StringName, Variant> constants;
  85. HashMap<StringName, MemberInfo> static_variables_indices;
  86. Vector<Variant> static_variables;
  87. HashMap<StringName, GDScriptFunction *> member_functions;
  88. HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
  89. HashMap<StringName, Ref<GDScript>> subclasses;
  90. HashMap<StringName, Vector<StringName>> _signals;
  91. Dictionary rpc_config;
  92. #ifdef TOOLS_ENABLED
  93. // For static data storage during hot-reloading.
  94. HashMap<StringName, MemberInfo> old_static_variables_indices;
  95. Vector<Variant> old_static_variables;
  96. void _save_old_static_data();
  97. void _restore_old_static_data();
  98. HashMap<StringName, int> member_lines;
  99. HashMap<StringName, Variant> member_default_values;
  100. List<PropertyInfo> members_cache;
  101. HashMap<StringName, Variant> member_default_values_cache;
  102. Ref<GDScript> base_cache;
  103. HashSet<ObjectID> inheriters_cache;
  104. bool source_changed_cache = false;
  105. bool placeholder_fallback_enabled = false;
  106. void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
  107. DocData::ClassDoc doc;
  108. Vector<DocData::ClassDoc> docs;
  109. void _clear_doc();
  110. void _add_doc(const DocData::ClassDoc &p_inner_class);
  111. #endif
  112. HashMap<StringName, PropertyInfo> member_info;
  113. GDScriptFunction *implicit_initializer = nullptr;
  114. GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
  115. GDScriptFunction *implicit_ready = nullptr;
  116. GDScriptFunction *static_initializer = nullptr;
  117. Error _static_init();
  118. int subclass_count = 0;
  119. RBSet<Object *> instances;
  120. bool destructing = false;
  121. bool clearing = false;
  122. //exported members
  123. String source;
  124. String path;
  125. String name;
  126. String fully_qualified_name;
  127. SelfList<GDScript> script_list;
  128. SelfList<GDScriptFunctionState>::List pending_func_states;
  129. GDScriptFunction *_super_constructor(GDScript *p_script);
  130. void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error);
  131. GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
  132. String _get_debug_path() const;
  133. #ifdef TOOLS_ENABLED
  134. HashSet<PlaceHolderScriptInstance *> placeholders;
  135. //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
  136. virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
  137. #endif
  138. #ifdef DEBUG_ENABLED
  139. HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
  140. #endif
  141. bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr);
  142. void _save_orphaned_subclasses(GDScript::ClearData *p_clear_data);
  143. void _init_rpc_methods_properties();
  144. void _get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const;
  145. void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;
  146. void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const;
  147. // This method will map the class name from "RefCounted" to "MyClass.InnerClass".
  148. static String _get_gdscript_reference_class_name(const GDScript *p_gdscript);
  149. GDScript *_get_gdscript_from_variant(const Variant &p_variant);
  150. void _get_dependencies(RBSet<GDScript *> &p_dependencies, const GDScript *p_except);
  151. protected:
  152. bool _get(const StringName &p_name, Variant &r_ret) const;
  153. bool _set(const StringName &p_name, const Variant &p_value);
  154. void _get_property_list(List<PropertyInfo> *p_properties) const;
  155. Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  156. static void _bind_methods();
  157. public:
  158. void clear(GDScript::ClearData *p_clear_data = nullptr);
  159. virtual bool is_valid() const override { return valid; }
  160. bool inherits_script(const Ref<Script> &p_script) const override;
  161. GDScript *find_class(const String &p_qualified_name);
  162. bool has_class(const GDScript *p_script);
  163. GDScript *get_root_script();
  164. bool is_root_script() const { return _owner == nullptr; }
  165. String get_fully_qualified_name() const { return fully_qualified_name; }
  166. const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
  167. const HashMap<StringName, Variant> &get_constants() const { return constants; }
  168. const HashSet<StringName> &get_members() const { return members; }
  169. const GDScriptDataType &get_member_type(const StringName &p_member) const {
  170. CRASH_COND(!member_indices.has(p_member));
  171. return member_indices[p_member].data_type;
  172. }
  173. const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
  174. const Ref<GDScriptNativeClass> &get_native() const { return native; }
  175. const String &get_script_class_name() const { return name; }
  176. RBSet<GDScript *> get_dependencies();
  177. RBSet<GDScript *> get_inverted_dependencies();
  178. RBSet<GDScript *> get_must_clear_dependencies();
  179. virtual bool has_script_signal(const StringName &p_signal) const override;
  180. virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
  181. bool is_tool() const override { return tool; }
  182. Ref<GDScript> get_base() const;
  183. const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
  184. const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
  185. StringName debug_get_member_by_index(int p_idx) const;
  186. StringName debug_get_static_var_by_index(int p_idx) const;
  187. Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  188. virtual bool can_instantiate() const override;
  189. virtual Ref<Script> get_base_script() const override;
  190. virtual StringName get_global_name() const override;
  191. virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
  192. virtual ScriptInstance *instance_create(Object *p_this) override;
  193. virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
  194. virtual bool instance_has(const Object *p_this) const override;
  195. virtual bool has_source_code() const override;
  196. virtual String get_source_code() const override;
  197. virtual void set_source_code(const String &p_code) override;
  198. virtual void update_exports() override;
  199. #ifdef TOOLS_ENABLED
  200. virtual Vector<DocData::ClassDoc> get_documentation() const override {
  201. return docs;
  202. }
  203. #endif // TOOLS_ENABLED
  204. virtual Error reload(bool p_keep_state = false) override;
  205. virtual void set_path(const String &p_path, bool p_take_over = false) override;
  206. String get_script_path() const;
  207. Error load_source_code(const String &p_path);
  208. bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
  209. virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
  210. virtual bool has_method(const StringName &p_method) const override;
  211. virtual MethodInfo get_method_info(const StringName &p_method) const override;
  212. virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
  213. virtual ScriptLanguage *get_language() const override;
  214. virtual int get_member_line(const StringName &p_member) const override {
  215. #ifdef TOOLS_ENABLED
  216. if (member_lines.has(p_member)) {
  217. return member_lines[p_member];
  218. }
  219. #endif
  220. return -1;
  221. }
  222. virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
  223. virtual void get_members(HashSet<StringName> *p_members) override;
  224. virtual const Variant get_rpc_config() const override;
  225. void unload_static() const;
  226. #ifdef TOOLS_ENABLED
  227. virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
  228. #endif
  229. GDScript();
  230. ~GDScript();
  231. };
  232. class GDScriptInstance : public ScriptInstance {
  233. friend class GDScript;
  234. friend class GDScriptFunction;
  235. friend class GDScriptLambdaCallable;
  236. friend class GDScriptLambdaSelfCallable;
  237. friend class GDScriptCompiler;
  238. friend class GDScriptCache;
  239. friend struct GDScriptUtilityFunctionsDefinitions;
  240. ObjectID owner_id;
  241. Object *owner = nullptr;
  242. Ref<GDScript> script;
  243. #ifdef DEBUG_ENABLED
  244. HashMap<StringName, int> member_indices_cache; //used only for hot script reloading
  245. #endif
  246. Vector<Variant> members;
  247. bool base_ref_counted;
  248. SelfList<GDScriptFunctionState>::List pending_func_states;
  249. public:
  250. virtual Object *get_owner() { return owner; }
  251. virtual bool set(const StringName &p_name, const Variant &p_value);
  252. virtual bool get(const StringName &p_name, Variant &r_ret) const;
  253. virtual void get_property_list(List<PropertyInfo> *p_properties) const;
  254. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
  255. virtual bool property_can_revert(const StringName &p_name) const;
  256. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const;
  257. virtual void get_method_list(List<MethodInfo> *p_list) const;
  258. virtual bool has_method(const StringName &p_method) const;
  259. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  260. Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
  261. virtual void notification(int p_notification);
  262. String to_string(bool *r_valid);
  263. virtual Ref<Script> get_script() const;
  264. virtual ScriptLanguage *get_language();
  265. void set_path(const String &p_path);
  266. void reload_members();
  267. virtual const Variant get_rpc_config() const;
  268. GDScriptInstance();
  269. ~GDScriptInstance();
  270. };
  271. class GDScriptLanguage : public ScriptLanguage {
  272. friend class GDScriptFunctionState;
  273. static GDScriptLanguage *singleton;
  274. Variant *_global_array = nullptr;
  275. Vector<Variant> global_array;
  276. HashMap<StringName, int> globals;
  277. HashMap<StringName, Variant> named_globals;
  278. struct CallLevel {
  279. Variant *stack = nullptr;
  280. GDScriptFunction *function = nullptr;
  281. GDScriptInstance *instance = nullptr;
  282. int *ip = nullptr;
  283. int *line = nullptr;
  284. };
  285. int _debug_parse_err_line;
  286. String _debug_parse_err_file;
  287. String _debug_error;
  288. int _debug_call_stack_pos;
  289. int _debug_max_call_stack;
  290. CallLevel *_call_stack = nullptr;
  291. void _add_global(const StringName &p_name, const Variant &p_value);
  292. friend class GDScriptInstance;
  293. Mutex mutex;
  294. friend class GDScript;
  295. SelfList<GDScript>::List script_list;
  296. friend class GDScriptFunction;
  297. SelfList<GDScriptFunction>::List function_list;
  298. bool profiling;
  299. uint64_t script_frame_time;
  300. HashMap<String, ObjectID> orphan_subclasses;
  301. public:
  302. int calls;
  303. bool debug_break(const String &p_error, bool p_allow_continue = true);
  304. bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
  305. _FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
  306. if (Thread::get_main_id() != Thread::get_caller_id()) {
  307. return; //no support for other threads than main for now
  308. }
  309. if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
  310. EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() + 1);
  311. }
  312. if (_debug_call_stack_pos >= _debug_max_call_stack) {
  313. //stack overflow
  314. _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
  315. EngineDebugger::get_script_debugger()->debug(this);
  316. return;
  317. }
  318. _call_stack[_debug_call_stack_pos].stack = p_stack;
  319. _call_stack[_debug_call_stack_pos].instance = p_instance;
  320. _call_stack[_debug_call_stack_pos].function = p_function;
  321. _call_stack[_debug_call_stack_pos].ip = p_ip;
  322. _call_stack[_debug_call_stack_pos].line = p_line;
  323. _debug_call_stack_pos++;
  324. }
  325. _FORCE_INLINE_ void exit_function() {
  326. if (Thread::get_main_id() != Thread::get_caller_id()) {
  327. return; //no support for other threads than main for now
  328. }
  329. if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
  330. EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
  331. }
  332. if (_debug_call_stack_pos == 0) {
  333. _debug_error = "Stack Underflow (Engine Bug)";
  334. EngineDebugger::get_script_debugger()->debug(this);
  335. return;
  336. }
  337. _debug_call_stack_pos--;
  338. }
  339. virtual Vector<StackInfo> debug_get_current_stack_info() override {
  340. if (Thread::get_main_id() != Thread::get_caller_id()) {
  341. return Vector<StackInfo>();
  342. }
  343. Vector<StackInfo> csi;
  344. csi.resize(_debug_call_stack_pos);
  345. for (int i = 0; i < _debug_call_stack_pos; i++) {
  346. csi.write[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0;
  347. if (_call_stack[i].function) {
  348. csi.write[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name();
  349. csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_script_path();
  350. }
  351. }
  352. return csi;
  353. }
  354. struct {
  355. StringName _init;
  356. StringName _static_init;
  357. StringName _notification;
  358. StringName _set;
  359. StringName _get;
  360. StringName _get_property_list;
  361. StringName _property_can_revert;
  362. StringName _property_get_revert;
  363. StringName _script_source;
  364. } strings;
  365. _FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
  366. _FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
  367. _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
  368. _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
  369. // These two functions should be used when behavior needs to be consistent between in-editor and running the scene
  370. bool has_any_global_constant(const StringName &p_name) { return named_globals.has(p_name) || globals.has(p_name); }
  371. Variant get_any_global_constant(const StringName &p_name);
  372. _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
  373. virtual String get_name() const override;
  374. /* LANGUAGE FUNCTIONS */
  375. virtual void init() override;
  376. virtual String get_type() const override;
  377. virtual String get_extension() const override;
  378. virtual void finish() override;
  379. /* EDITOR FUNCTIONS */
  380. virtual void get_reserved_words(List<String> *p_words) const override;
  381. virtual bool is_control_flow_keyword(String p_keywords) const override;
  382. virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
  383. virtual void get_string_delimiters(List<String> *p_delimiters) const override;
  384. virtual bool is_using_templates() override;
  385. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
  386. virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
  387. virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
  388. virtual Script *create_script() const override;
  389. virtual bool has_named_classes() const override;
  390. virtual bool supports_builtin_mode() const override;
  391. virtual bool supports_documentation() const override;
  392. virtual bool can_inherit_from_file() const override { return true; }
  393. virtual int find_function(const String &p_function, const String &p_code) const override;
  394. virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
  395. virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
  396. #ifdef TOOLS_ENABLED
  397. virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
  398. #endif
  399. virtual String _get_indentation() const;
  400. virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
  401. virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
  402. virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
  403. virtual void remove_named_global_constant(const StringName &p_name) override;
  404. /* DEBUGGER FUNCTIONS */
  405. virtual String debug_get_error() const override;
  406. virtual int debug_get_stack_level_count() const override;
  407. virtual int debug_get_stack_level_line(int p_level) const override;
  408. virtual String debug_get_stack_level_function(int p_level) const override;
  409. virtual String debug_get_stack_level_source(int p_level) const override;
  410. virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
  411. virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
  412. virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override;
  413. virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
  414. virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
  415. virtual void reload_all_scripts() override;
  416. virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
  417. virtual void frame() override;
  418. virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
  419. virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
  420. virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
  421. virtual void profiling_start() override;
  422. virtual void profiling_stop() override;
  423. virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
  424. virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
  425. /* LOADER FUNCTIONS */
  426. virtual void get_recognized_extensions(List<String> *p_extensions) const override;
  427. /* GLOBAL CLASSES */
  428. virtual bool handles_global_class_type(const String &p_type) const override;
  429. virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override;
  430. void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
  431. Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
  432. Ref<GDScript> get_script_by_fully_qualified_name(const String &p_name);
  433. GDScriptLanguage();
  434. ~GDScriptLanguage();
  435. };
  436. class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
  437. public:
  438. virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
  439. virtual void get_recognized_extensions(List<String> *p_extensions) const;
  440. virtual bool handles_type(const String &p_type) const;
  441. virtual String get_resource_type(const String &p_path) const;
  442. virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
  443. };
  444. class ResourceFormatSaverGDScript : public ResourceFormatSaver {
  445. public:
  446. virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
  447. virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
  448. virtual bool recognize(const Ref<Resource> &p_resource) const;
  449. };
  450. #endif // GDSCRIPT_H