os_uwp.cpp 23 KB

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  1. /*************************************************************************/
  2. /* os_uwp.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_uwp.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/marshalls.h"
  33. #include "drivers/unix/ip_unix.h"
  34. #include "drivers/unix/net_socket_posix.h"
  35. #include "drivers/windows/dir_access_windows.h"
  36. #include "drivers/windows/file_access_windows.h"
  37. #include "drivers/windows/mutex_windows.h"
  38. #include "drivers/windows/semaphore_windows.h"
  39. #include "main/main.h"
  40. #include "platform/windows/windows_terminal_logger.h"
  41. #include "servers/audio_server.h"
  42. #include "servers/rendering/rendering_server_default.h"
  43. #include <ppltasks.h>
  44. #include <wrl.h>
  45. using namespace Windows::ApplicationModel::Core;
  46. using namespace Windows::ApplicationModel::Activation;
  47. using namespace Windows::UI::Core;
  48. using namespace Windows::UI::Input;
  49. using namespace Windows::UI::Popups;
  50. using namespace Windows::Foundation;
  51. using namespace Windows::Graphics::Display;
  52. using namespace Microsoft::WRL;
  53. using namespace Windows::UI::ViewManagement;
  54. using namespace Windows::Devices::Input;
  55. using namespace Windows::Devices::Sensors;
  56. using namespace Windows::ApplicationModel::DataTransfer;
  57. using namespace concurrency;
  58. static const float earth_gravity = 9.80665;
  59. int OS_UWP::get_video_driver_count() const {
  60. return 2;
  61. }
  62. Size2 OS_UWP::get_window_size() const {
  63. Size2 size;
  64. size.width = video_mode.width;
  65. size.height = video_mode.height;
  66. return size;
  67. }
  68. int OS_UWP::get_current_video_driver() const {
  69. return video_driver_index;
  70. }
  71. void OS_UWP::set_window_size(const Size2 p_size) {
  72. Windows::Foundation::Size new_size;
  73. new_size.Width = p_size.width;
  74. new_size.Height = p_size.height;
  75. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  76. if (view->TryResizeView(new_size)) {
  77. video_mode.width = p_size.width;
  78. video_mode.height = p_size.height;
  79. }
  80. }
  81. void OS_UWP::set_window_fullscreen(bool p_enabled) {
  82. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  83. video_mode.fullscreen = view->IsFullScreenMode;
  84. if (video_mode.fullscreen == p_enabled)
  85. return;
  86. if (p_enabled) {
  87. video_mode.fullscreen = view->TryEnterFullScreenMode();
  88. } else {
  89. view->ExitFullScreenMode();
  90. video_mode.fullscreen = false;
  91. }
  92. }
  93. bool OS_UWP::is_window_fullscreen() const {
  94. return ApplicationView::GetForCurrentView()->IsFullScreenMode;
  95. }
  96. void OS_UWP::set_keep_screen_on(bool p_enabled) {
  97. if (is_keep_screen_on() == p_enabled)
  98. return;
  99. if (p_enabled)
  100. display_request->RequestActive();
  101. else
  102. display_request->RequestRelease();
  103. OS::set_keep_screen_on(p_enabled);
  104. }
  105. void OS_UWP::initialize_core() {
  106. //RedirectIOToConsole();
  107. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
  108. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
  109. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
  110. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
  111. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
  112. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
  113. NetSocketPosix::make_default();
  114. // We need to know how often the clock is updated
  115. if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
  116. ticks_per_second = 1000;
  117. // If timeAtGameStart is 0 then we get the time since
  118. // the start of the computer when we call GetGameTime()
  119. ticks_start = 0;
  120. ticks_start = get_ticks_usec();
  121. IPUnix::make_default();
  122. cursor_shape = CURSOR_ARROW;
  123. }
  124. void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
  125. window = p_window;
  126. }
  127. void OS_UWP::screen_size_changed() {
  128. gl_context->reset();
  129. };
  130. Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  131. main_loop = nullptr;
  132. outside = true;
  133. // FIXME: Hardcoded for now, add Vulkan support.
  134. p_video_driver = VIDEO_DRIVER_GLES2;
  135. ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
  136. bool gl_initialization_error = false;
  137. gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
  138. if (gl_context->initialize() != OK) {
  139. memdelete(gl_context);
  140. gl_context = nullptr;
  141. gl_initialization_error = true;
  142. }
  143. if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
  144. if (RasterizerGLES2::is_viable() == OK) {
  145. RasterizerGLES2::register_config();
  146. RasterizerGLES2::make_current();
  147. } else {
  148. gl_initialization_error = true;
  149. }
  150. }
  151. if (gl_initialization_error) {
  152. OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
  153. "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
  154. "Unable to initialize video driver");
  155. return ERR_UNAVAILABLE;
  156. }
  157. video_driver_index = p_video_driver;
  158. gl_context->make_current();
  159. gl_context->set_use_vsync(video_mode.use_vsync);
  160. VideoMode vm;
  161. vm.width = gl_context->get_window_width();
  162. vm.height = gl_context->get_window_height();
  163. vm.resizable = false;
  164. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  165. vm.fullscreen = view->IsFullScreenMode;
  166. view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
  167. view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
  168. if (p_desired.fullscreen != view->IsFullScreenMode) {
  169. if (p_desired.fullscreen) {
  170. vm.fullscreen = view->TryEnterFullScreenMode();
  171. } else {
  172. view->ExitFullScreenMode();
  173. vm.fullscreen = false;
  174. }
  175. }
  176. Windows::Foundation::Size desired;
  177. desired.Width = p_desired.width;
  178. desired.Height = p_desired.height;
  179. view->PreferredLaunchViewSize = desired;
  180. if (view->TryResizeView(desired)) {
  181. vm.width = view->VisibleBounds.Width;
  182. vm.height = view->VisibleBounds.Height;
  183. }
  184. set_video_mode(vm);
  185. rendering_server = memnew(RenderingServerDefault);
  186. // FIXME: Reimplement threaded rendering
  187. if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
  188. rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
  189. }
  190. rendering_server->init();
  191. input = memnew(InputDefault);
  192. joypad = ref new JoypadUWP(input);
  193. joypad->register_events();
  194. AudioDriverManager::initialize(p_audio_driver);
  195. managed_object->update_clipboard();
  196. Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
  197. accelerometer = Accelerometer::GetDefault();
  198. if (accelerometer != nullptr) {
  199. // 60 FPS
  200. accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
  201. accelerometer->ReadingChanged +=
  202. ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
  203. }
  204. magnetometer = Magnetometer::GetDefault();
  205. if (magnetometer != nullptr) {
  206. // 60 FPS
  207. magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
  208. magnetometer->ReadingChanged +=
  209. ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
  210. }
  211. gyrometer = Gyrometer::GetDefault();
  212. if (gyrometer != nullptr) {
  213. // 60 FPS
  214. gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
  215. gyrometer->ReadingChanged +=
  216. ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
  217. }
  218. _ensure_user_data_dir();
  219. if (is_keep_screen_on())
  220. display_request->RequestActive();
  221. set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
  222. return OK;
  223. }
  224. void OS_UWP::set_clipboard(const String &p_text) {
  225. DataPackage ^ clip = ref new DataPackage();
  226. clip->RequestedOperation = DataPackageOperation::Copy;
  227. clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
  228. Clipboard::SetContent(clip);
  229. };
  230. String OS_UWP::get_clipboard() const {
  231. if (managed_object->clipboard != nullptr)
  232. return managed_object->clipboard->Data();
  233. else
  234. return "";
  235. };
  236. void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
  237. input->parse_input_event(p_event);
  238. };
  239. void OS_UWP::delete_main_loop() {
  240. if (main_loop)
  241. memdelete(main_loop);
  242. main_loop = nullptr;
  243. }
  244. void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
  245. input->set_main_loop(p_main_loop);
  246. main_loop = p_main_loop;
  247. }
  248. void OS_UWP::finalize() {
  249. if (main_loop)
  250. memdelete(main_loop);
  251. main_loop = nullptr;
  252. rendering_server->finish();
  253. memdelete(rendering_server);
  254. #ifdef OPENGL_ENABLED
  255. if (gl_context)
  256. memdelete(gl_context);
  257. #endif
  258. memdelete(input);
  259. joypad = nullptr;
  260. }
  261. void OS_UWP::finalize_core() {
  262. NetSocketPosix::cleanup();
  263. }
  264. void OS_UWP::alert(const String &p_alert, const String &p_title) {
  265. Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data()));
  266. Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data()));
  267. MessageDialog ^ msg = ref new MessageDialog(alert, title);
  268. UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
  269. msg->Commands->Append(close);
  270. msg->DefaultCommandIndex = 0;
  271. managed_object->alert_close_handle = true;
  272. msg->ShowAsync();
  273. }
  274. void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
  275. alert_close_handle = false;
  276. }
  277. void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
  278. update_clipboard();
  279. }
  280. void OS_UWP::ManagedType::update_clipboard() {
  281. DataPackageView ^ data = Clipboard::GetContent();
  282. if (data->Contains(StandardDataFormats::Text)) {
  283. create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
  284. this->clipboard = clipboard_content;
  285. });
  286. }
  287. }
  288. void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
  289. AccelerometerReading ^ reading = args->Reading;
  290. os->input->set_accelerometer(Vector3(
  291. reading->AccelerationX * earth_gravity,
  292. reading->AccelerationY * earth_gravity,
  293. reading->AccelerationZ * earth_gravity));
  294. }
  295. void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
  296. MagnetometerReading ^ reading = args->Reading;
  297. os->input->set_magnetometer(Vector3(
  298. reading->MagneticFieldX,
  299. reading->MagneticFieldY,
  300. reading->MagneticFieldZ));
  301. }
  302. void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
  303. GyrometerReading ^ reading = args->Reading;
  304. os->input->set_magnetometer(Vector3(
  305. reading->AngularVelocityX,
  306. reading->AngularVelocityY,
  307. reading->AngularVelocityZ));
  308. }
  309. void OS_UWP::set_mouse_mode(MouseMode p_mode) {
  310. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  311. CoreWindow::GetForCurrentThread()->SetPointerCapture();
  312. } else {
  313. CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
  314. }
  315. if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
  316. CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
  317. } else {
  318. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
  319. }
  320. mouse_mode = p_mode;
  321. SetEvent(mouse_mode_changed);
  322. }
  323. OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
  324. return mouse_mode;
  325. }
  326. Point2 OS_UWP::get_mouse_position() const {
  327. return Point2(old_x, old_y);
  328. }
  329. MouseButton OS_UWP::get_mouse_button_state() const {
  330. return last_button_state;
  331. }
  332. void OS_UWP::set_window_title(const String &p_title) {
  333. }
  334. void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  335. video_mode = p_video_mode;
  336. }
  337. OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
  338. return video_mode;
  339. }
  340. void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  341. }
  342. String OS_UWP::get_name() const {
  343. return "UWP";
  344. }
  345. OS::Date OS_UWP::get_date(bool utc) const {
  346. SYSTEMTIME systemtime;
  347. if (utc)
  348. GetSystemTime(&systemtime);
  349. else
  350. GetLocalTime(&systemtime);
  351. Date date;
  352. date.day = systemtime.wDay;
  353. date.month = Month(systemtime.wMonth);
  354. date.weekday = Weekday(systemtime.wDayOfWeek);
  355. date.year = systemtime.wYear;
  356. date.dst = false;
  357. return date;
  358. }
  359. OS::Time OS_UWP::get_time(bool utc) const {
  360. SYSTEMTIME systemtime;
  361. if (utc)
  362. GetSystemTime(&systemtime);
  363. else
  364. GetLocalTime(&systemtime);
  365. Time time;
  366. time.hour = systemtime.wHour;
  367. time.min = systemtime.wMinute;
  368. time.sec = systemtime.wSecond;
  369. return time;
  370. }
  371. OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
  372. TIME_ZONE_INFORMATION info;
  373. bool daylight = false;
  374. if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
  375. daylight = true;
  376. TimeZoneInfo ret;
  377. if (daylight) {
  378. ret.name = info.DaylightName;
  379. } else {
  380. ret.name = info.StandardName;
  381. }
  382. // Bias value returned by GetTimeZoneInformation is inverted of what we expect
  383. // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
  384. ret.bias = -info.Bias;
  385. return ret;
  386. }
  387. uint64_t OS_UWP::get_unix_time() const {
  388. FILETIME ft;
  389. SYSTEMTIME st;
  390. GetSystemTime(&st);
  391. SystemTimeToFileTime(&st, &ft);
  392. SYSTEMTIME ep;
  393. ep.wYear = 1970;
  394. ep.wMonth = 1;
  395. ep.wDayOfWeek = 4;
  396. ep.wDay = 1;
  397. ep.wHour = 0;
  398. ep.wMinute = 0;
  399. ep.wSecond = 0;
  400. ep.wMilliseconds = 0;
  401. FILETIME fep;
  402. SystemTimeToFileTime(&ep, &fep);
  403. return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
  404. };
  405. void OS_UWP::delay_usec(uint32_t p_usec) const {
  406. int msec = p_usec < 1000 ? 1 : p_usec / 1000;
  407. // no Sleep()
  408. WaitForSingleObjectEx(GetCurrentThread(), msec, false);
  409. }
  410. uint64_t OS_UWP::get_ticks_usec() const {
  411. uint64_t ticks;
  412. // This is the number of clock ticks since start
  413. QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
  414. // Divide by frequency to get the time in seconds
  415. // original calculation shown below is subject to overflow
  416. // with high ticks_per_second and a number of days since the last reboot.
  417. // time = ticks * 1000000L / ticks_per_second;
  418. // we can prevent this by either using 128 bit math
  419. // or separating into a calculation for seconds, and the fraction
  420. uint64_t seconds = ticks / ticks_per_second;
  421. // compiler will optimize these two into one divide
  422. uint64_t leftover = ticks % ticks_per_second;
  423. // remainder
  424. uint64_t time = (leftover * 1000000L) / ticks_per_second;
  425. // seconds
  426. time += seconds * 1000000L;
  427. // Subtract the time at game start to get
  428. // the time since the game started
  429. time -= ticks_start;
  430. return time;
  431. }
  432. void OS_UWP::process_events() {
  433. joypad->process_controllers();
  434. process_key_events();
  435. }
  436. void OS_UWP::process_key_events() {
  437. for (int i = 0; i < key_event_pos; i++) {
  438. KeyEvent &kev = key_event_buffer[i];
  439. Ref<InputEventKey> key_event;
  440. key_event.instantiate();
  441. key_event->set_alt_pressed(kev.alt);
  442. key_event->set_shift_pressed(kev.shift);
  443. key_event->set_ctrl_pressed(kev.control);
  444. key_event->set_echo(kev.echo);
  445. key_event->set_keycode(kev.keycode);
  446. key_event->set_physical_keycode((Key)kev.physical_keycode);
  447. key_event->set_unicode(kev.unicode);
  448. key_event->set_pressed(kev.pressed);
  449. input_event(key_event);
  450. }
  451. key_event_pos = 0;
  452. }
  453. void OS_UWP::queue_key_event(KeyEvent &p_event) {
  454. // This merges Char events with the previous Key event, so
  455. // the unicode can be retrieved without sending duplicate events.
  456. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
  457. KeyEvent &old = key_event_buffer[key_event_pos - 1];
  458. ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
  459. key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
  460. return;
  461. }
  462. ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
  463. key_event_buffer[key_event_pos++] = p_event;
  464. }
  465. void OS_UWP::set_cursor_shape(CursorShape p_shape) {
  466. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  467. if (cursor_shape == p_shape)
  468. return;
  469. static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
  470. CoreCursorType::Arrow,
  471. CoreCursorType::IBeam,
  472. CoreCursorType::Hand,
  473. CoreCursorType::Cross,
  474. CoreCursorType::Wait,
  475. CoreCursorType::Wait,
  476. CoreCursorType::Arrow,
  477. CoreCursorType::Arrow,
  478. CoreCursorType::UniversalNo,
  479. CoreCursorType::SizeNorthSouth,
  480. CoreCursorType::SizeWestEast,
  481. CoreCursorType::SizeNortheastSouthwest,
  482. CoreCursorType::SizeNorthwestSoutheast,
  483. CoreCursorType::SizeAll,
  484. CoreCursorType::SizeNorthSouth,
  485. CoreCursorType::SizeWestEast,
  486. CoreCursorType::Help
  487. };
  488. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
  489. cursor_shape = p_shape;
  490. }
  491. OS::CursorShape OS_UWP::get_cursor_shape() const {
  492. return cursor_shape;
  493. }
  494. void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  495. // TODO
  496. }
  497. Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
  498. return FAILED;
  499. };
  500. Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
  501. return FAILED;
  502. };
  503. Error OS_UWP::kill(const ProcessID &p_pid) {
  504. return FAILED;
  505. };
  506. Error OS_UWP::set_cwd(const String &p_cwd) {
  507. return FAILED;
  508. }
  509. String OS_UWP::get_executable_path() const {
  510. return "";
  511. }
  512. void OS_UWP::set_icon(const Ref<Image> &p_icon) {
  513. }
  514. bool OS_UWP::has_environment(const String &p_var) const {
  515. return false;
  516. };
  517. String OS_UWP::get_environment(const String &p_var) const {
  518. return "";
  519. };
  520. bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
  521. return false;
  522. }
  523. String OS_UWP::get_stdin_string(bool p_block) {
  524. return String();
  525. }
  526. void OS_UWP::move_window_to_foreground() {
  527. }
  528. Error OS_UWP::shell_open(String p_uri) {
  529. return FAILED;
  530. }
  531. String OS_UWP::get_locale() const {
  532. #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
  533. return "en";
  534. #else
  535. Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
  536. return String(language->Data()).replace("-", "_");
  537. #endif
  538. }
  539. void OS_UWP::release_rendering_thread() {
  540. gl_context->release_current();
  541. }
  542. void OS_UWP::make_rendering_thread() {
  543. gl_context->make_current();
  544. }
  545. void OS_UWP::swap_buffers() {
  546. gl_context->swap_buffers();
  547. }
  548. bool OS_UWP::has_touchscreen_ui_hint() const {
  549. TouchCapabilities ^ tc = ref new TouchCapabilities();
  550. return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  551. }
  552. bool OS_UWP::has_virtual_keyboard() const {
  553. return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  554. }
  555. void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  556. InputPane ^ pane = InputPane::GetForCurrentView();
  557. pane->TryShow();
  558. }
  559. void OS_UWP::hide_virtual_keyboard() {
  560. InputPane ^ pane = InputPane::GetForCurrentView();
  561. pane->TryHide();
  562. }
  563. static String format_error_message(DWORD id) {
  564. LPWSTR messageBuffer = nullptr;
  565. size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
  566. nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
  567. String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
  568. LocalFree(messageBuffer);
  569. return msg;
  570. }
  571. Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
  572. String full_path = "game/" + p_path;
  573. p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
  574. ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
  575. return OK;
  576. }
  577. Error OS_UWP::close_dynamic_library(void *p_library_handle) {
  578. if (!FreeLibrary((HMODULE)p_library_handle)) {
  579. return FAILED;
  580. }
  581. return OK;
  582. }
  583. Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
  584. p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
  585. if (!p_symbol_handle) {
  586. if (!p_optional) {
  587. ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
  588. } else {
  589. return ERR_CANT_RESOLVE;
  590. }
  591. }
  592. return OK;
  593. }
  594. void OS_UWP::run() {
  595. if (!main_loop)
  596. return;
  597. main_loop->init();
  598. uint64_t last_ticks = get_ticks_usec();
  599. int frames = 0;
  600. uint64_t frame = 0;
  601. while (!force_quit) {
  602. CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
  603. if (managed_object->alert_close_handle)
  604. continue;
  605. process_events(); // get rid of pending events
  606. if (Main::iteration())
  607. break;
  608. };
  609. main_loop->finish();
  610. }
  611. MainLoop *OS_UWP::get_main_loop() const {
  612. return main_loop;
  613. }
  614. String OS_UWP::get_user_data_dir() const {
  615. Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
  616. return String(data_folder->Path->Data()).replace("\\", "/");
  617. }
  618. bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
  619. return p_feature == "pc";
  620. }
  621. OS_UWP::OS_UWP() {
  622. key_event_pos = 0;
  623. force_quit = false;
  624. alt_mem = false;
  625. gr_mem = false;
  626. shift_mem = false;
  627. control_mem = false;
  628. meta_mem = false;
  629. minimized = false;
  630. pressrc = 0;
  631. old_invalid = true;
  632. mouse_mode = MOUSE_MODE_VISIBLE;
  633. #ifdef STDOUT_FILE
  634. stdo = fopen("stdout.txt", "wb");
  635. #endif
  636. gl_context = nullptr;
  637. display_request = ref new Windows::System::Display::DisplayRequest();
  638. managed_object = ref new ManagedType;
  639. managed_object->os = this;
  640. mouse_mode_changed = CreateEvent(nullptr, TRUE, FALSE, L"os_mouse_mode_changed");
  641. AudioDriverManager::add_driver(&audio_driver);
  642. Vector<Logger *> loggers;
  643. loggers.push_back(memnew(WindowsTerminalLogger));
  644. _set_logger(memnew(CompositeLogger(loggers)));
  645. }
  646. OS_UWP::~OS_UWP() {
  647. #ifdef STDOUT_FILE
  648. fclose(stdo);
  649. #endif
  650. }