java_godot_lib_jni.cpp 23 KB

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  1. /**************************************************************************/
  2. /* java_godot_lib_jni.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "java_godot_lib_jni.h"
  31. #include "android_input_handler.h"
  32. #include "api/java_class_wrapper.h"
  33. #include "dir_access_jandroid.h"
  34. #include "display_server_android.h"
  35. #include "file_access_android.h"
  36. #include "file_access_filesystem_jandroid.h"
  37. #include "java_godot_io_wrapper.h"
  38. #include "java_godot_wrapper.h"
  39. #include "jni_utils.h"
  40. #include "net_socket_android.h"
  41. #include "os_android.h"
  42. #include "plugin/godot_plugin_jni.h"
  43. #include "thread_jandroid.h"
  44. #include "tts_android.h"
  45. #include "core/config/engine.h"
  46. #include "core/config/project_settings.h"
  47. #include "core/input/input.h"
  48. #include "core/os/main_loop.h"
  49. #include "core/profiling/profiling.h"
  50. #include "main/main.h"
  51. #include "servers/rendering/rendering_server.h"
  52. #include "modules/modules_enabled.gen.h" // For camera.
  53. #ifdef MODULE_CAMERA_ENABLED
  54. #include "modules/camera/camera_android.h"
  55. #include "servers/camera/camera_server.h"
  56. #endif
  57. #ifndef XR_DISABLED
  58. #include "servers/xr/xr_server.h"
  59. #endif // XR_DISABLED
  60. #ifdef TOOLS_ENABLED
  61. #include "editor/settings/editor_settings.h"
  62. #endif
  63. #include <android/asset_manager_jni.h>
  64. #include <android/input.h>
  65. #include <android/native_window_jni.h>
  66. #include <unistd.h>
  67. static JavaClassWrapper *java_class_wrapper = nullptr;
  68. static OS_Android *os_android = nullptr;
  69. static AndroidInputHandler *input_handler = nullptr;
  70. static GodotJavaWrapper *godot_java = nullptr;
  71. static GodotIOJavaWrapper *godot_io_java = nullptr;
  72. enum StartupStep {
  73. STEP_TERMINATED = -1,
  74. STEP_SETUP,
  75. STEP_SHOW_LOGO,
  76. STEP_STARTED
  77. };
  78. static SafeNumeric<int> step; // Shared between UI and render threads
  79. static Vector3 accelerometer;
  80. static Vector3 gravity;
  81. static Vector3 magnetometer;
  82. static Vector3 gyroscope;
  83. static void _terminate(JNIEnv *env, bool p_restart = false) {
  84. if (step.get() == STEP_TERMINATED) {
  85. return;
  86. }
  87. step.set(STEP_TERMINATED); // Ensure no further steps are attempted and no further events are sent
  88. // lets cleanup
  89. // Unregister android plugins
  90. unregister_plugins_singletons();
  91. if (java_class_wrapper) {
  92. memdelete(java_class_wrapper);
  93. }
  94. if (input_handler) {
  95. delete input_handler;
  96. }
  97. // Whether restarting is handled by 'Main::cleanup()'
  98. bool restart_on_cleanup = false;
  99. if (os_android) {
  100. restart_on_cleanup = os_android->is_restart_on_exit_set();
  101. os_android->main_loop_end();
  102. Main::cleanup();
  103. delete os_android;
  104. }
  105. if (godot_io_java) {
  106. delete godot_io_java;
  107. }
  108. TTS_Android::terminate();
  109. FileAccessAndroid::terminate();
  110. DirAccessJAndroid::terminate();
  111. FileAccessFilesystemJAndroid::terminate();
  112. NetSocketAndroid::terminate();
  113. cleanup_android_class_loader();
  114. if (godot_java) {
  115. godot_java->on_godot_terminating(env);
  116. if (!restart_on_cleanup) {
  117. if (p_restart) {
  118. godot_java->restart(env);
  119. } else {
  120. godot_java->force_quit(env);
  121. }
  122. }
  123. delete godot_java;
  124. }
  125. }
  126. extern "C" {
  127. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
  128. if (godot_io_java) {
  129. godot_io_java->set_vk_height(p_height);
  130. }
  131. }
  132. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion) {
  133. godot_init_profiler();
  134. JavaVM *jvm;
  135. env->GetJavaVM(&jvm);
  136. init_thread_jandroid(jvm, env);
  137. setup_android_class_loader();
  138. // create our wrapper classes
  139. godot_java = new GodotJavaWrapper(env, p_godot_instance);
  140. godot_io_java = new GodotIOJavaWrapper(env, p_godot_io);
  141. FileAccessAndroid::setup(p_asset_manager);
  142. DirAccessJAndroid::setup(p_directory_access_handler);
  143. FileAccessFilesystemJAndroid::setup(p_file_access_handler);
  144. NetSocketAndroid::setup(p_net_utils);
  145. os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
  146. return true;
  147. }
  148. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
  149. _terminate(env, false);
  150. }
  151. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline, jobject p_godot_tts) {
  152. setup_android_thread();
  153. const char **cmdline = nullptr;
  154. jstring *j_cmdline = nullptr;
  155. int cmdlen = 0;
  156. if (p_cmdline) {
  157. cmdlen = env->GetArrayLength(p_cmdline);
  158. if (cmdlen) {
  159. cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
  160. ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
  161. cmdline[cmdlen] = nullptr;
  162. j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
  163. ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
  164. for (int i = 0; i < cmdlen; i++) {
  165. jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
  166. const char *rawString = env->GetStringUTFChars(string, nullptr);
  167. cmdline[i] = rawString;
  168. j_cmdline[i] = string;
  169. }
  170. }
  171. }
  172. Error err = Main::setup(OS_Android::ANDROID_EXEC_PATH, cmdlen, (char **)cmdline, false);
  173. if (cmdline) {
  174. if (j_cmdline) {
  175. for (int i = 0; i < cmdlen; ++i) {
  176. env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
  177. }
  178. memfree(j_cmdline);
  179. }
  180. memfree(cmdline);
  181. }
  182. // Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
  183. if (err != OK) {
  184. return false;
  185. }
  186. TTS_Android::setup(p_godot_tts);
  187. java_class_wrapper = memnew(JavaClassWrapper);
  188. return true;
  189. }
  190. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
  191. if (os_android) {
  192. os_android->set_display_size(Size2i(p_width, p_height));
  193. // No need to reset the surface during startup
  194. if (step.get() > STEP_SETUP) {
  195. if (p_surface) {
  196. ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
  197. os_android->set_native_window(native_window);
  198. }
  199. DisplayServerAndroid::get_singleton()->reset_window();
  200. DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
  201. }
  202. }
  203. }
  204. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) {
  205. if (os_android) {
  206. if (step.get() == STEP_SETUP) {
  207. // During startup
  208. if (p_surface) {
  209. ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
  210. os_android->set_native_window(native_window);
  211. }
  212. } else {
  213. // Rendering context recreated because it was lost; restart app to let it reload everything
  214. _terminate(env, true);
  215. }
  216. }
  217. }
  218. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
  219. if (step.get() <= STEP_SETUP) {
  220. return;
  221. }
  222. if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
  223. dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
  224. }
  225. }
  226. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jlong id, jint pos) {
  227. TTS_Android::_java_utterance_callback(event, id, pos);
  228. }
  229. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
  230. if (step.get() == STEP_TERMINATED) {
  231. return true;
  232. }
  233. if (step.get() == STEP_SETUP) {
  234. // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
  235. // but for Godot purposes, the main thread is the one running the game loop
  236. Main::setup2(false); // The logo is shown in the next frame otherwise we run into rendering issues
  237. input_handler = new AndroidInputHandler();
  238. step.increment();
  239. return true;
  240. }
  241. if (step.get() == STEP_SHOW_LOGO) {
  242. bool xr_enabled = false;
  243. #ifndef XR_DISABLED
  244. // Unlike PCVR, there's no additional 2D screen onto which to render the boot logo,
  245. // so we skip this step if xr is enabled.
  246. if (XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT) {
  247. xr_enabled = GLOBAL_GET_CACHED(bool, "xr/shaders/enabled");
  248. } else {
  249. xr_enabled = XRServer::get_xr_mode() == XRServer::XRMODE_ON;
  250. }
  251. #endif // XR_DISABLED
  252. if (!xr_enabled) {
  253. Main::setup_boot_logo();
  254. }
  255. step.increment();
  256. return true;
  257. }
  258. if (step.get() == STEP_STARTED) {
  259. if (Main::start() != EXIT_SUCCESS) {
  260. return true; // should exit instead and print the error
  261. }
  262. godot_java->on_godot_setup_completed(env);
  263. os_android->main_loop_begin();
  264. godot_java->on_godot_main_loop_started(env);
  265. step.increment();
  266. }
  267. DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
  268. DisplayServerAndroid::get_singleton()->process_gravity(gravity);
  269. DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
  270. DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
  271. bool should_swap_buffers = false;
  272. if (os_android->main_loop_iterate(&should_swap_buffers)) {
  273. _terminate(env, false);
  274. }
  275. return should_swap_buffers;
  276. }
  277. // Called on the UI thread
  278. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative, jfloat p_pressure, jfloat p_tilt_x, jfloat p_tilt_y) {
  279. if (step.get() <= STEP_SETUP) {
  280. return;
  281. }
  282. input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative, p_pressure, Vector2(p_tilt_x, p_tilt_y));
  283. }
  284. // Called on the UI thread
  285. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position, jboolean p_double_tap) {
  286. if (step.get() <= STEP_SETUP) {
  287. return;
  288. }
  289. Vector<AndroidInputHandler::TouchPos> points;
  290. for (int i = 0; i < pointer_count; i++) {
  291. jfloat p[6];
  292. env->GetFloatArrayRegion(position, i * 6, 6, p);
  293. AndroidInputHandler::TouchPos tp;
  294. tp.id = (int)p[0];
  295. tp.pos = Point2(p[1], p[2]);
  296. tp.pressure = p[3];
  297. tp.tilt = Vector2(p[4], p[5]);
  298. points.push_back(tp);
  299. }
  300. input_handler->process_touch_event(ev, pointer, points, p_double_tap);
  301. }
  302. // Called on the UI thread
  303. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
  304. if (step.get() <= STEP_SETUP) {
  305. return;
  306. }
  307. input_handler->process_magnify(Point2(p_x, p_y), p_factor);
  308. }
  309. // Called on the UI thread
  310. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
  311. if (step.get() <= STEP_SETUP) {
  312. return;
  313. }
  314. input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
  315. }
  316. // Called on the UI thread
  317. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
  318. if (step.get() <= STEP_SETUP) {
  319. return;
  320. }
  321. AndroidInputHandler::JoypadEvent jevent;
  322. jevent.device = p_device;
  323. jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;
  324. jevent.index = p_button;
  325. jevent.pressed = p_pressed;
  326. input_handler->process_joy_event(jevent);
  327. }
  328. // Called on the UI thread
  329. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
  330. if (step.get() <= STEP_SETUP) {
  331. return;
  332. }
  333. AndroidInputHandler::JoypadEvent jevent;
  334. jevent.device = p_device;
  335. jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;
  336. jevent.index = p_axis;
  337. jevent.value = p_value;
  338. input_handler->process_joy_event(jevent);
  339. }
  340. // Called on the UI thread
  341. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
  342. if (step.get() <= STEP_SETUP) {
  343. return;
  344. }
  345. AndroidInputHandler::JoypadEvent jevent;
  346. jevent.device = p_device;
  347. jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
  348. BitField<HatMask> hat = HatMask::CENTER;
  349. if (p_hat_x != 0) {
  350. if (p_hat_x < 0) {
  351. hat.set_flag(HatMask::LEFT);
  352. } else {
  353. hat.set_flag(HatMask::RIGHT);
  354. }
  355. }
  356. if (p_hat_y != 0) {
  357. if (p_hat_y < 0) {
  358. hat.set_flag(HatMask::UP);
  359. } else {
  360. hat.set_flag(HatMask::DOWN);
  361. }
  362. }
  363. jevent.hat = hat;
  364. input_handler->process_joy_event(jevent);
  365. }
  366. // Called on the UI thread
  367. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
  368. if (os_android) {
  369. String name = jstring_to_string(p_name, env);
  370. Input *input = Input::get_singleton();
  371. if (input) {
  372. input->joy_connection_changed(p_device, p_connected, name);
  373. }
  374. }
  375. }
  376. // Called on the UI thread
  377. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed, jboolean p_echo) {
  378. if (step.get() <= STEP_SETUP) {
  379. return;
  380. }
  381. input_handler->process_key_event(p_physical_keycode, p_unicode, p_key_label, p_pressed, p_echo);
  382. }
  383. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  384. accelerometer = Vector3(x, y, z);
  385. }
  386. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  387. gravity = Vector3(x, y, z);
  388. }
  389. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  390. magnetometer = Vector3(x, y, z);
  391. }
  392. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  393. gyroscope = Vector3(x, y, z);
  394. }
  395. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
  396. if (step.get() <= STEP_SETUP) {
  397. return;
  398. }
  399. os_android->main_loop_focusin();
  400. }
  401. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
  402. if (step.get() <= STEP_SETUP) {
  403. return;
  404. }
  405. os_android->main_loop_focusout();
  406. }
  407. JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
  408. String js = jstring_to_string(path, env);
  409. Variant setting_with_override = GLOBAL_GET(js);
  410. String setting_value = (setting_with_override.get_type() == Variant::NIL) ? "" : setting_with_override;
  411. return env->NewStringUTF(setting_value.utf8().get_data());
  412. }
  413. JNIEXPORT jobjectArray JNICALL Java_org_godotengine_godot_GodotLib_getRendererInfo(JNIEnv *env, jclass clazz) {
  414. String rendering_driver = RenderingServer::get_singleton()->get_current_rendering_driver_name();
  415. String rendering_method = RenderingServer::get_singleton()->get_current_rendering_method();
  416. jobjectArray result = env->NewObjectArray(2, jni_find_class(env, "java/lang/String"), nullptr);
  417. env->SetObjectArrayElement(result, 0, env->NewStringUTF(rendering_driver.utf8().get_data()));
  418. env->SetObjectArrayElement(result, 1, env->NewStringUTF(rendering_method.utf8().get_data()));
  419. return result;
  420. }
  421. JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
  422. String editor_setting_value = "";
  423. #ifdef TOOLS_ENABLED
  424. String godot_setting_key = jstring_to_string(p_setting_key, env);
  425. Variant editor_setting = EDITOR_GET(godot_setting_key);
  426. editor_setting_value = (editor_setting.get_type() == Variant::NIL) ? "" : editor_setting;
  427. #else
  428. WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
  429. #endif
  430. return env->NewStringUTF(editor_setting_value.utf8().get_data());
  431. }
  432. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorSetting(JNIEnv *env, jclass clazz, jstring p_key, jobject p_data) {
  433. #ifdef TOOLS_ENABLED
  434. if (EditorSettings::get_singleton() != nullptr) {
  435. String key = jstring_to_string(p_key, env);
  436. Variant data = _jobject_to_variant(env, p_data);
  437. EditorSettings::get_singleton()->set(key, data);
  438. }
  439. #else
  440. WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
  441. #endif
  442. }
  443. JNIEXPORT jobject JNICALL Java_org_godotengine_godot_GodotLib_getEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_default_value) {
  444. jvalue result;
  445. #ifdef TOOLS_ENABLED
  446. if (EditorSettings::get_singleton() != nullptr) {
  447. String section = jstring_to_string(p_section, env);
  448. String key = jstring_to_string(p_key, env);
  449. Variant default_value = _jobject_to_variant(env, p_default_value);
  450. Variant data = EditorSettings::get_singleton()->get_project_metadata(section, key, default_value);
  451. result.l = _variant_to_jobject(env, data.get_type(), &data);
  452. }
  453. #else
  454. WARN_PRINT("Access to the Editor Settings Project Metadata is only available on Editor builds");
  455. #endif
  456. return result.l;
  457. }
  458. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setEditorProjectMetadata(JNIEnv *env, jclass clazz, jstring p_section, jstring p_key, jobject p_data) {
  459. #ifdef TOOLS_ENABLED
  460. if (EditorSettings::get_singleton() != nullptr) {
  461. String section = jstring_to_string(p_section, env);
  462. String key = jstring_to_string(p_key, env);
  463. Variant data = _jobject_to_variant(env, p_data);
  464. EditorSettings::get_singleton()->set_project_metadata(section, key, data);
  465. }
  466. #else
  467. WARN_PRINT("Access to the Editor Settings Project Metadata is only available on Editor builds");
  468. #endif
  469. }
  470. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onNightModeChanged(JNIEnv *env, jclass clazz) {
  471. DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
  472. if (ds) {
  473. ds->emit_system_theme_changed();
  474. }
  475. }
  476. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hardwareKeyboardConnected(JNIEnv *env, jclass clazz, jboolean p_connected) {
  477. DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
  478. if (ds) {
  479. ds->emit_hardware_keyboard_connection_changed(p_connected);
  480. }
  481. }
  482. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_filePickerCallback(JNIEnv *env, jclass clazz, jboolean p_ok, jobjectArray p_selected_paths) {
  483. DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
  484. if (ds) {
  485. Vector<String> selected_paths;
  486. jint length = env->GetArrayLength(p_selected_paths);
  487. for (jint i = 0; i < length; ++i) {
  488. jstring java_string = (jstring)env->GetObjectArrayElement(p_selected_paths, i);
  489. String path = jstring_to_string(java_string, env);
  490. selected_paths.push_back(path);
  491. env->DeleteLocalRef(java_string);
  492. }
  493. ds->emit_file_picker_callback(p_ok, selected_paths);
  494. }
  495. }
  496. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
  497. String permission = jstring_to_string(p_permission, env);
  498. if (permission == "android.permission.RECORD_AUDIO" && p_result) {
  499. AudioDriver::get_singleton()->input_start();
  500. }
  501. if (os_android->get_main_loop()) {
  502. os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE);
  503. }
  504. }
  505. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
  506. if (step.get() <= STEP_SETUP) {
  507. return;
  508. }
  509. // We force redraw to ensure we render at least once when resuming the app.
  510. Main::force_redraw();
  511. #ifdef MODULE_CAMERA_ENABLED
  512. CameraAndroid *camera_android = Object::cast_to<CameraAndroid>(CameraServer::get_singleton());
  513. if (camera_android) {
  514. camera_android->handle_resume();
  515. }
  516. #endif // MODULE_CAMERA_ENABLED
  517. if (os_android->get_main_loop()) {
  518. os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED);
  519. }
  520. }
  521. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
  522. if (step.get() <= STEP_SETUP) {
  523. return;
  524. }
  525. #ifdef MODULE_CAMERA_ENABLED
  526. CameraAndroid *camera_android = Object::cast_to<CameraAndroid>(CameraServer::get_singleton());
  527. if (camera_android) {
  528. camera_android->handle_pause();
  529. }
  530. #endif // MODULE_CAMERA_ENABLED
  531. if (os_android->get_main_loop()) {
  532. os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED);
  533. }
  534. }
  535. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onScreenRotationChange(JNIEnv *env, jclass clazz) {
  536. if (step.get() <= STEP_SETUP) {
  537. return;
  538. }
  539. #ifdef MODULE_CAMERA_ENABLED
  540. CameraAndroid *camera_android = Object::cast_to<CameraAndroid>(CameraServer::get_singleton());
  541. if (camera_android) {
  542. camera_android->handle_rotation_change();
  543. }
  544. #endif // MODULE_CAMERA_ENABLED
  545. }
  546. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_shouldDispatchInputToRenderThread(JNIEnv *env, jclass clazz) {
  547. Input *input = Input::get_singleton();
  548. if (input) {
  549. return !input->is_agile_input_event_flushing();
  550. }
  551. return false;
  552. }
  553. JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getProjectResourceDir(JNIEnv *env, jclass clazz) {
  554. const String resource_dir = OS::get_singleton()->get_resource_dir();
  555. return env->NewStringUTF(resource_dir.utf8().get_data());
  556. }
  557. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_isEditorHint(JNIEnv *env, jclass clazz) {
  558. Engine *engine = Engine::get_singleton();
  559. if (engine) {
  560. return engine->is_editor_hint();
  561. }
  562. return false;
  563. }
  564. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_isProjectManagerHint(JNIEnv *env, jclass clazz) {
  565. Engine *engine = Engine::get_singleton();
  566. if (engine) {
  567. return engine->is_project_manager_hint();
  568. }
  569. return false;
  570. }
  571. JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_hasFeature(JNIEnv *env, jclass clazz, jstring p_feature) {
  572. OS *os = OS::get_singleton();
  573. if (os) {
  574. String feature = jstring_to_string(p_feature, env);
  575. return os->has_feature(feature);
  576. }
  577. return false;
  578. }
  579. }