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- using Xunit;
- namespace Godot.SourceGenerators.Tests;
- public class ScriptMethodsGeneratorTests
- {
- [Fact]
- public async void Methods()
- {
- await CSharpSourceGeneratorVerifier<ScriptMethodsGenerator>.Verify(
- "Methods.cs",
- "Methods_ScriptMethods.generated.cs"
- );
- }
- [Fact]
- public async void ScriptBoilerplate()
- {
- await CSharpSourceGeneratorVerifier<ScriptMethodsGenerator>.Verify(
- "ScriptBoilerplate.cs",
- "ScriptBoilerplate_ScriptMethods.generated.cs", "OuterClass.NestedClass_ScriptMethods.generated.cs"
- );
- }
- }
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