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- using Xunit;
- namespace Godot.SourceGenerators.Tests;
- public class ScriptPropertyDefValGeneratorTests
- {
- [Fact]
- public async void ExportedFields()
- {
- await CSharpSourceGeneratorVerifier<ScriptPropertyDefValGenerator>.Verify(
- new string[] { "ExportedFields.cs", "MoreExportedFields.cs" },
- new string[] { "ExportedFields_ScriptPropertyDefVal.generated.cs" }
- );
- }
- [Fact]
- public async void ExportedProperties()
- {
- await CSharpSourceGeneratorVerifier<ScriptPropertyDefValGenerator>.Verify(
- "ExportedProperties.cs",
- "ExportedProperties_ScriptPropertyDefVal.generated.cs"
- );
- }
- }
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