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- using Godot;
- partial class Generic<T> : GodotObject
- {
- private int _field;
- }
- // Generic again but different generic parameters
- partial class Generic<T, R> : GodotObject
- {
- private int _field;
- }
- // Generic again but without generic parameters
- partial class Generic : GodotObject
- {
- private int _field;
- }
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