Generic.cs 315 B

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  1. using Godot;
  2. partial class Generic<T> : GodotObject
  3. {
  4. private int _field;
  5. }
  6. // Generic again but different generic parameters
  7. partial class Generic<T, R> : GodotObject
  8. {
  9. private int _field;
  10. }
  11. // Generic again but without generic parameters
  12. partial class Generic : GodotObject
  13. {
  14. private int _field;
  15. }