display_server_android.cpp 30 KB

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  1. /**************************************************************************/
  2. /* display_server_android.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "display_server_android.h"
  31. #include "java_godot_io_wrapper.h"
  32. #include "java_godot_wrapper.h"
  33. #include "os_android.h"
  34. #include "tts_android.h"
  35. #include "core/config/project_settings.h"
  36. #if defined(RD_ENABLED)
  37. #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
  38. #include "servers/rendering/rendering_device.h"
  39. #if defined(VULKAN_ENABLED)
  40. #include "rendering_context_driver_vulkan_android.h"
  41. #endif
  42. #endif
  43. #ifdef GLES3_ENABLED
  44. #include "drivers/gles3/rasterizer_gles3.h"
  45. #include <EGL/egl.h>
  46. #endif
  47. DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
  48. return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton());
  49. }
  50. bool DisplayServerAndroid::has_feature(Feature p_feature) const {
  51. switch (p_feature) {
  52. #ifndef DISABLE_DEPRECATED
  53. case FEATURE_GLOBAL_MENU: {
  54. return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
  55. } break;
  56. #endif
  57. case FEATURE_CURSOR_SHAPE:
  58. //case FEATURE_CUSTOM_CURSOR_SHAPE:
  59. //case FEATURE_HIDPI:
  60. //case FEATURE_ICON:
  61. //case FEATURE_IME:
  62. case FEATURE_MOUSE:
  63. //case FEATURE_MOUSE_WARP:
  64. case FEATURE_NATIVE_DIALOG:
  65. case FEATURE_NATIVE_DIALOG_INPUT:
  66. case FEATURE_NATIVE_DIALOG_FILE:
  67. //case FEATURE_NATIVE_DIALOG_FILE_EXTRA:
  68. case FEATURE_NATIVE_DIALOG_FILE_MIME:
  69. //case FEATURE_NATIVE_ICON:
  70. //case FEATURE_WINDOW_TRANSPARENCY:
  71. case FEATURE_CLIPBOARD:
  72. case FEATURE_KEEP_SCREEN_ON:
  73. case FEATURE_ORIENTATION:
  74. case FEATURE_TOUCHSCREEN:
  75. case FEATURE_VIRTUAL_KEYBOARD:
  76. case FEATURE_TEXT_TO_SPEECH:
  77. return true;
  78. default:
  79. return false;
  80. }
  81. }
  82. String DisplayServerAndroid::get_name() const {
  83. return "Android";
  84. }
  85. bool DisplayServerAndroid::tts_is_speaking() const {
  86. return TTS_Android::is_speaking();
  87. }
  88. bool DisplayServerAndroid::tts_is_paused() const {
  89. return TTS_Android::is_paused();
  90. }
  91. TypedArray<Dictionary> DisplayServerAndroid::tts_get_voices() const {
  92. return TTS_Android::get_voices();
  93. }
  94. void DisplayServerAndroid::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
  95. TTS_Android::speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
  96. }
  97. void DisplayServerAndroid::tts_pause() {
  98. TTS_Android::pause();
  99. }
  100. void DisplayServerAndroid::tts_resume() {
  101. TTS_Android::resume();
  102. }
  103. void DisplayServerAndroid::tts_stop() {
  104. TTS_Android::stop();
  105. }
  106. bool DisplayServerAndroid::is_dark_mode_supported() const {
  107. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  108. ERR_FAIL_NULL_V(godot_java, false);
  109. return godot_java->is_dark_mode_supported();
  110. }
  111. bool DisplayServerAndroid::is_dark_mode() const {
  112. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  113. ERR_FAIL_NULL_V(godot_java, false);
  114. return godot_java->is_dark_mode();
  115. }
  116. void DisplayServerAndroid::set_system_theme_change_callback(const Callable &p_callable) {
  117. system_theme_changed = p_callable;
  118. }
  119. void DisplayServerAndroid::emit_system_theme_changed() {
  120. if (system_theme_changed.is_valid()) {
  121. system_theme_changed.call_deferred();
  122. }
  123. }
  124. void DisplayServerAndroid::set_hardware_keyboard_connection_change_callback(const Callable &p_callable) {
  125. hardware_keyboard_connection_changed = p_callable;
  126. }
  127. void DisplayServerAndroid::emit_hardware_keyboard_connection_changed(bool p_connected) {
  128. if (hardware_keyboard_connection_changed.is_valid()) {
  129. hardware_keyboard_connection_changed.call_deferred(p_connected);
  130. }
  131. }
  132. void DisplayServerAndroid::clipboard_set(const String &p_text) {
  133. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  134. ERR_FAIL_NULL(godot_java);
  135. if (godot_java->has_set_clipboard()) {
  136. godot_java->set_clipboard(p_text);
  137. } else {
  138. DisplayServer::clipboard_set(p_text);
  139. }
  140. }
  141. String DisplayServerAndroid::clipboard_get() const {
  142. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  143. ERR_FAIL_NULL_V(godot_java, String());
  144. if (godot_java->has_get_clipboard()) {
  145. return godot_java->get_clipboard();
  146. } else {
  147. return DisplayServer::clipboard_get();
  148. }
  149. }
  150. bool DisplayServerAndroid::clipboard_has() const {
  151. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  152. ERR_FAIL_NULL_V(godot_java, false);
  153. if (godot_java->has_has_clipboard()) {
  154. return godot_java->has_clipboard();
  155. } else {
  156. return DisplayServer::clipboard_has();
  157. }
  158. }
  159. Error DisplayServerAndroid::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
  160. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  161. ERR_FAIL_NULL_V(godot_java, FAILED);
  162. dialog_callback = p_callback;
  163. return godot_java->show_dialog(p_title, p_description, p_buttons);
  164. }
  165. void DisplayServerAndroid::emit_dialog_callback(int p_button_index) {
  166. if (dialog_callback.is_valid()) {
  167. dialog_callback.call_deferred(p_button_index);
  168. }
  169. }
  170. Error DisplayServerAndroid::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
  171. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  172. ERR_FAIL_NULL_V(godot_java, FAILED);
  173. input_dialog_callback = p_callback;
  174. return godot_java->show_input_dialog(p_title, p_description, p_partial);
  175. }
  176. void DisplayServerAndroid::emit_input_dialog_callback(String p_text) {
  177. if (input_dialog_callback.is_valid()) {
  178. input_dialog_callback.call_deferred(p_text);
  179. }
  180. }
  181. Error DisplayServerAndroid::file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, WindowID p_window_id) {
  182. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  183. ERR_FAIL_NULL_V(godot_java, FAILED);
  184. file_picker_callback = p_callback;
  185. return godot_java->show_file_picker(p_current_directory, p_filename, p_mode, p_filters);
  186. }
  187. void DisplayServerAndroid::emit_file_picker_callback(bool p_ok, const Vector<String> &p_selected_paths) {
  188. if (file_picker_callback.is_valid()) {
  189. file_picker_callback.call_deferred(p_ok, p_selected_paths, 0);
  190. }
  191. }
  192. Color DisplayServerAndroid::get_accent_color() const {
  193. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  194. ERR_FAIL_NULL_V(godot_java, Color(0, 0, 0, 0));
  195. return godot_java->get_accent_color();
  196. }
  197. Color DisplayServerAndroid::get_base_color() const {
  198. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  199. ERR_FAIL_NULL_V(godot_java, Color(0, 0, 0, 0));
  200. return godot_java->get_base_color();
  201. }
  202. TypedArray<Rect2> DisplayServerAndroid::get_display_cutouts() const {
  203. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  204. ERR_FAIL_NULL_V(godot_io_java, Array());
  205. return godot_io_java->get_display_cutouts();
  206. }
  207. Rect2i DisplayServerAndroid::get_display_safe_area() const {
  208. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  209. ERR_FAIL_NULL_V(godot_io_java, Rect2i());
  210. return godot_io_java->get_display_safe_area();
  211. }
  212. void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
  213. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  214. ERR_FAIL_NULL(godot_java);
  215. godot_java->set_keep_screen_on(p_enable);
  216. keep_screen_on = p_enable;
  217. }
  218. bool DisplayServerAndroid::screen_is_kept_on() const {
  219. return keep_screen_on;
  220. }
  221. void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
  222. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  223. ERR_FAIL_NULL(godot_io_java);
  224. godot_io_java->set_screen_orientation(p_orientation);
  225. }
  226. DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
  227. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  228. ERR_FAIL_NULL_V(godot_io_java, SCREEN_LANDSCAPE);
  229. const int orientation = godot_io_java->get_screen_orientation();
  230. ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
  231. return (ScreenOrientation)orientation;
  232. }
  233. int DisplayServerAndroid::get_screen_count() const {
  234. return 1;
  235. }
  236. int DisplayServerAndroid::get_primary_screen() const {
  237. return 0;
  238. }
  239. Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
  240. return Point2i(0, 0);
  241. }
  242. Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
  243. return OS_Android::get_singleton()->get_display_size();
  244. }
  245. Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
  246. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  247. return Rect2i(0, 0, display_size.width, display_size.height);
  248. }
  249. int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
  250. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  251. ERR_FAIL_NULL_V(godot_io_java, 0);
  252. return godot_io_java->get_screen_dpi();
  253. }
  254. float DisplayServerAndroid::screen_get_scale(int p_screen) const {
  255. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  256. ERR_FAIL_NULL_V(godot_io_java, 1.0f);
  257. float screen_scale = godot_io_java->get_scaled_density();
  258. // Update the scale to avoid cropping.
  259. Size2i screen_size = screen_get_size(p_screen);
  260. if (screen_size != Size2i()) {
  261. float width_scale = screen_size.width / (float)OS_Android::DEFAULT_WINDOW_WIDTH;
  262. float height_scale = screen_size.height / (float)OS_Android::DEFAULT_WINDOW_HEIGHT;
  263. screen_scale = MIN(screen_scale, MIN(width_scale, height_scale));
  264. }
  265. return screen_scale;
  266. }
  267. float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
  268. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  269. if (!godot_io_java) {
  270. ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
  271. return SCREEN_REFRESH_RATE_FALLBACK;
  272. }
  273. return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
  274. }
  275. bool DisplayServerAndroid::is_touchscreen_available() const {
  276. return true;
  277. }
  278. void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) {
  279. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  280. ERR_FAIL_NULL(godot_io_java);
  281. if (godot_io_java->has_vk()) {
  282. godot_io_java->show_vk(p_existing_text, (int)p_type, p_max_length, p_cursor_start, p_cursor_end);
  283. } else {
  284. ERR_PRINT("Virtual keyboard not available");
  285. }
  286. }
  287. void DisplayServerAndroid::virtual_keyboard_hide() {
  288. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  289. ERR_FAIL_NULL(godot_io_java);
  290. if (godot_io_java->has_vk()) {
  291. godot_io_java->hide_vk();
  292. } else {
  293. ERR_PRINT("Virtual keyboard not available");
  294. }
  295. }
  296. int DisplayServerAndroid::virtual_keyboard_get_height() const {
  297. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  298. ERR_FAIL_NULL_V(godot_io_java, 0);
  299. return godot_io_java->get_vk_height();
  300. }
  301. bool DisplayServerAndroid::has_hardware_keyboard() const {
  302. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  303. ERR_FAIL_NULL_V(godot_io_java, false);
  304. return godot_io_java->has_hardware_keyboard();
  305. }
  306. void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  307. window_event_callback = p_callable;
  308. }
  309. void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  310. input_event_callback = p_callable;
  311. }
  312. void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  313. input_text_callback = p_callable;
  314. }
  315. void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  316. rect_changed_callback = p_callable;
  317. }
  318. void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  319. // Not supported on Android.
  320. }
  321. void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const {
  322. if (p_callable.is_valid()) {
  323. if (p_deferred) {
  324. p_callable.call_deferred(p_arg);
  325. } else {
  326. p_callable.call(p_arg);
  327. }
  328. }
  329. }
  330. void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const {
  331. _window_callback(window_event_callback, int(p_event), p_deferred);
  332. }
  333. void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
  334. _window_callback(input_event_callback, p_event);
  335. }
  336. void DisplayServerAndroid::send_input_text(const String &p_text) const {
  337. _window_callback(input_text_callback, p_text);
  338. }
  339. void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
  340. DisplayServerAndroid::get_singleton()->send_input_event(p_event);
  341. }
  342. Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
  343. Vector<WindowID> ret;
  344. ret.push_back(MAIN_WINDOW_ID);
  345. return ret;
  346. }
  347. DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
  348. return MAIN_WINDOW_ID;
  349. }
  350. int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
  351. ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
  352. switch (p_handle_type) {
  353. case WINDOW_HANDLE: {
  354. return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity());
  355. }
  356. case WINDOW_VIEW: {
  357. return 0; // Not supported.
  358. }
  359. #ifdef GLES3_ENABLED
  360. case DISPLAY_HANDLE: {
  361. if (rendering_driver == "opengl3") {
  362. return reinterpret_cast<int64_t>(eglGetCurrentDisplay());
  363. }
  364. return 0;
  365. }
  366. case OPENGL_CONTEXT: {
  367. if (rendering_driver == "opengl3") {
  368. return reinterpret_cast<int64_t>(eglGetCurrentContext());
  369. }
  370. return 0;
  371. }
  372. case EGL_DISPLAY: {
  373. // @todo Find a way to get this from the Java side.
  374. return 0;
  375. }
  376. case EGL_CONFIG: {
  377. // @todo Find a way to get this from the Java side.
  378. return 0;
  379. }
  380. #endif
  381. default: {
  382. return 0;
  383. }
  384. }
  385. }
  386. void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
  387. window_attached_instance_id = p_instance;
  388. }
  389. ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
  390. return window_attached_instance_id;
  391. }
  392. void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
  393. // Not supported on Android.
  394. }
  395. int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
  396. return SCREEN_OF_MAIN_WINDOW;
  397. }
  398. void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
  399. // Not supported on Android.
  400. }
  401. Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
  402. return Point2i();
  403. }
  404. Point2i DisplayServerAndroid::window_get_position_with_decorations(DisplayServer::WindowID p_window) const {
  405. return Point2i();
  406. }
  407. void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
  408. // Not supported on Android.
  409. }
  410. void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
  411. // Not supported on Android.
  412. }
  413. void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  414. // Not supported on Android.
  415. }
  416. Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
  417. return Size2i();
  418. }
  419. void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  420. // Not supported on Android.
  421. }
  422. Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
  423. return Size2i();
  424. }
  425. void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  426. // Not supported on Android.
  427. }
  428. Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
  429. return OS_Android::get_singleton()->get_display_size();
  430. }
  431. Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::WindowID p_window) const {
  432. return OS_Android::get_singleton()->get_display_size();
  433. }
  434. void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
  435. OS_Android::get_singleton()->get_godot_java()->enable_immersive_mode(p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN);
  436. }
  437. DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
  438. if (OS_Android::get_singleton()->get_godot_java()->is_in_immersive_mode()) {
  439. return WINDOW_MODE_FULLSCREEN;
  440. } else {
  441. return WINDOW_MODE_MAXIMIZED;
  442. }
  443. }
  444. bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
  445. return false;
  446. }
  447. void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
  448. // Not supported on Android.
  449. }
  450. bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
  451. return false;
  452. }
  453. void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
  454. // Not supported on Android.
  455. }
  456. void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
  457. // Not supported on Android.
  458. }
  459. bool DisplayServerAndroid::window_is_focused(WindowID p_window) const {
  460. return true;
  461. }
  462. bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
  463. return true;
  464. }
  465. bool DisplayServerAndroid::can_any_window_draw() const {
  466. return true;
  467. }
  468. void DisplayServerAndroid::process_events() {
  469. Input::get_singleton()->flush_buffered_events();
  470. }
  471. Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
  472. Vector<String> drivers;
  473. #ifdef GLES3_ENABLED
  474. drivers.push_back("opengl3");
  475. #endif
  476. #ifdef VULKAN_ENABLED
  477. drivers.push_back("vulkan");
  478. #endif
  479. return drivers;
  480. }
  481. DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
  482. DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
  483. if (r_error != OK) {
  484. if (p_rendering_driver == "vulkan") {
  485. OS::get_singleton()->alert(
  486. "Your device seems not to support the required Vulkan version.\n\n"
  487. "Please try exporting your game using the 'gl_compatibility' renderer.",
  488. "Unable to initialize Vulkan video driver");
  489. } else {
  490. OS::get_singleton()->alert(
  491. "Your device seems not to support the required OpenGL ES 3.0 version.",
  492. "Unable to initialize OpenGL video driver");
  493. }
  494. }
  495. return ds;
  496. }
  497. void DisplayServerAndroid::register_android_driver() {
  498. register_create_function("android", create_func, get_rendering_drivers_func);
  499. }
  500. void DisplayServerAndroid::reset_window() {
  501. #if defined(RD_ENABLED)
  502. if (rendering_context) {
  503. if (rendering_device) {
  504. rendering_device->screen_free(MAIN_WINDOW_ID);
  505. }
  506. VSyncMode last_vsync_mode = rendering_context->window_get_vsync_mode(MAIN_WINDOW_ID);
  507. rendering_context->window_destroy(MAIN_WINDOW_ID);
  508. union {
  509. #ifdef VULKAN_ENABLED
  510. RenderingContextDriverVulkanAndroid::WindowPlatformData vulkan;
  511. #endif
  512. } wpd;
  513. #ifdef VULKAN_ENABLED
  514. if (rendering_driver == "vulkan") {
  515. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  516. ERR_FAIL_NULL(native_window);
  517. wpd.vulkan.window = native_window;
  518. }
  519. #endif
  520. if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {
  521. ERR_PRINT(vformat("Failed to reset %s window.", rendering_driver));
  522. memdelete(rendering_context);
  523. rendering_context = nullptr;
  524. return;
  525. }
  526. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  527. rendering_context->window_set_size(MAIN_WINDOW_ID, display_size.width, display_size.height);
  528. rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, last_vsync_mode);
  529. if (rendering_device) {
  530. rendering_device->screen_create(MAIN_WINDOW_ID);
  531. }
  532. }
  533. #endif
  534. }
  535. void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) {
  536. if (rect_changed_callback.is_valid()) {
  537. rect_changed_callback.call(Rect2i(0, 0, p_width, p_height));
  538. }
  539. }
  540. DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
  541. rendering_driver = p_rendering_driver;
  542. keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
  543. native_menu = memnew(NativeMenu);
  544. #if defined(RD_ENABLED)
  545. rendering_context = nullptr;
  546. rendering_device = nullptr;
  547. #if defined(VULKAN_ENABLED)
  548. if (rendering_driver == "vulkan") {
  549. rendering_context = memnew(RenderingContextDriverVulkanAndroid);
  550. }
  551. #endif
  552. if (rendering_context) {
  553. if (rendering_context->initialize() != OK) {
  554. memdelete(rendering_context);
  555. rendering_context = nullptr;
  556. #if defined(GLES3_ENABLED)
  557. bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
  558. if (fallback_to_opengl3 && rendering_driver != "opengl3") {
  559. WARN_PRINT("Your device seem not to support Vulkan, switching to OpenGL 3.");
  560. rendering_driver = "opengl3";
  561. OS::get_singleton()->set_current_rendering_method("gl_compatibility");
  562. OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
  563. } else
  564. #endif
  565. {
  566. ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
  567. r_error = ERR_UNAVAILABLE;
  568. return;
  569. }
  570. }
  571. }
  572. if (rendering_context) {
  573. union {
  574. #ifdef VULKAN_ENABLED
  575. RenderingContextDriverVulkanAndroid::WindowPlatformData vulkan;
  576. #endif
  577. } wpd;
  578. #ifdef VULKAN_ENABLED
  579. if (rendering_driver == "vulkan") {
  580. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  581. ERR_FAIL_NULL(native_window);
  582. wpd.vulkan.window = native_window;
  583. }
  584. #endif
  585. if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {
  586. ERR_PRINT(vformat("Failed to create %s window.", rendering_driver));
  587. memdelete(rendering_context);
  588. rendering_context = nullptr;
  589. r_error = ERR_UNAVAILABLE;
  590. return;
  591. }
  592. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  593. rendering_context->window_set_size(MAIN_WINDOW_ID, display_size.width, display_size.height);
  594. rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
  595. rendering_device = memnew(RenderingDevice);
  596. if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
  597. rendering_device = nullptr;
  598. memdelete(rendering_context);
  599. rendering_context = nullptr;
  600. r_error = ERR_UNAVAILABLE;
  601. return;
  602. }
  603. rendering_device->screen_create(MAIN_WINDOW_ID);
  604. RendererCompositorRD::make_current();
  605. }
  606. #endif
  607. #if defined(GLES3_ENABLED)
  608. if (rendering_driver == "opengl3") {
  609. RasterizerGLES3::make_current(false);
  610. }
  611. #endif
  612. Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
  613. r_error = OK;
  614. }
  615. DisplayServerAndroid::~DisplayServerAndroid() {
  616. if (native_menu) {
  617. memdelete(native_menu);
  618. native_menu = nullptr;
  619. }
  620. #if defined(RD_ENABLED)
  621. if (rendering_device) {
  622. memdelete(rendering_device);
  623. }
  624. if (rendering_context) {
  625. memdelete(rendering_context);
  626. }
  627. #endif
  628. }
  629. void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
  630. Input::get_singleton()->set_accelerometer(p_accelerometer);
  631. }
  632. void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
  633. Input::get_singleton()->set_gravity(p_gravity);
  634. }
  635. void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
  636. Input::get_singleton()->set_magnetometer(p_magnetometer);
  637. }
  638. void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
  639. Input::get_singleton()->set_gyroscope(p_gyroscope);
  640. }
  641. void DisplayServerAndroid::_mouse_update_mode() {
  642. MouseMode wanted_mouse_mode = mouse_mode_override_enabled
  643. ? mouse_mode_override
  644. : mouse_mode_base;
  645. if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon() || !OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_capture_pointer()) {
  646. return;
  647. }
  648. if (mouse_mode == wanted_mouse_mode) {
  649. return;
  650. }
  651. if (wanted_mouse_mode == MouseMode::MOUSE_MODE_HIDDEN) {
  652. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL);
  653. } else {
  654. cursor_set_shape(cursor_shape);
  655. }
  656. if (wanted_mouse_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  657. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
  658. } else {
  659. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
  660. }
  661. mouse_mode = wanted_mouse_mode;
  662. }
  663. void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
  664. ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
  665. if (p_mode == mouse_mode_base) {
  666. return;
  667. }
  668. mouse_mode_base = p_mode;
  669. _mouse_update_mode();
  670. }
  671. DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
  672. return mouse_mode;
  673. }
  674. void DisplayServerAndroid::mouse_set_mode_override(MouseMode p_mode) {
  675. ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
  676. if (p_mode == mouse_mode_override) {
  677. return;
  678. }
  679. mouse_mode_override = p_mode;
  680. _mouse_update_mode();
  681. }
  682. DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode_override() const {
  683. return mouse_mode_override;
  684. }
  685. void DisplayServerAndroid::mouse_set_mode_override_enabled(bool p_override_enabled) {
  686. mouse_mode_override_enabled = p_override_enabled;
  687. _mouse_update_mode();
  688. }
  689. bool DisplayServerAndroid::mouse_is_mode_override_enabled() const {
  690. return mouse_mode_override_enabled;
  691. }
  692. Point2i DisplayServerAndroid::mouse_get_position() const {
  693. return Input::get_singleton()->get_mouse_position();
  694. }
  695. BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const {
  696. return Input::get_singleton()->get_mouse_button_mask();
  697. }
  698. void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {
  699. if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) {
  700. return;
  701. }
  702. if (cursor_shape == p_shape && !force) {
  703. return;
  704. }
  705. cursor_shape = p_shape;
  706. if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) {
  707. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]);
  708. }
  709. }
  710. void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
  711. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  712. _cursor_set_shape_helper(p_shape);
  713. }
  714. DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const {
  715. return cursor_shape;
  716. }
  717. void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  718. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  719. String cursor_path = p_cursor.is_valid() ? p_cursor->get_path() : "";
  720. if (!cursor_path.is_empty()) {
  721. cursor_path = ProjectSettings::get_singleton()->globalize_path(cursor_path);
  722. }
  723. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->configure_pointer_icon(android_cursors[cursor_shape], cursor_path, p_hotspot);
  724. _cursor_set_shape_helper(p_shape, true);
  725. }
  726. void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
  727. #if defined(RD_ENABLED)
  728. if (rendering_context) {
  729. rendering_context->window_set_vsync_mode(p_window, p_vsync_mode);
  730. }
  731. #endif
  732. }
  733. DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
  734. #if defined(RD_ENABLED)
  735. if (rendering_context) {
  736. return rendering_context->window_get_vsync_mode(p_window);
  737. }
  738. #endif
  739. return DisplayServer::VSYNC_ENABLED;
  740. }
  741. void DisplayServerAndroid::reset_swap_buffers_flag() {
  742. swap_buffers_flag = false;
  743. }
  744. bool DisplayServerAndroid::should_swap_buffers() const {
  745. return swap_buffers_flag;
  746. }
  747. void DisplayServerAndroid::swap_buffers() {
  748. swap_buffers_flag = true;
  749. }
  750. void DisplayServerAndroid::set_native_icon(const String &p_filename) {
  751. // NOT SUPPORTED
  752. }
  753. void DisplayServerAndroid::set_icon(const Ref<Image> &p_icon) {
  754. // NOT SUPPORTED
  755. }