grid_map.cpp 46 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844
  1. /*************************************************************************/
  2. /* grid_map.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "grid_map.h"
  30. #include "servers/visual_server.h"
  31. #include "scene/resources/surface_tool.h"
  32. #include "message_queue.h"
  33. #include "scene/3d/light.h"
  34. #include "scene/3d/baked_light_instance.h"
  35. #include "io/marshalls.h"
  36. #include "scene/scene_string_names.h"
  37. #include "os/os.h"
  38. #include "scene/resources/mesh_library.h"
  39. bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
  40. String name=p_name;
  41. if (name=="theme/theme") {
  42. set_theme(p_value);
  43. } else if (name=="cell/size") {
  44. set_cell_size(p_value);
  45. } else if (name=="cell/octant_size") {
  46. set_octant_size(p_value);
  47. } else if (name=="cell/center_x") {
  48. set_center_x(p_value);
  49. } else if (name=="cell/center_y") {
  50. set_center_y(p_value);
  51. } else if (name=="cell/center_z") {
  52. set_center_z(p_value);
  53. } else if (name=="cell/scale") {
  54. set_cell_scale(p_value);
  55. } else if (name=="lighting/bake") {
  56. set_use_baked_light(p_value);
  57. } else if (name=="theme/bake") {
  58. set_bake(p_value);
  59. /* } else if (name=="cells") {
  60. DVector<int> cells = p_value;
  61. int amount=cells.size();
  62. DVector<int>::Read r = cells.read();
  63. ERR_FAIL_COND_V(amount&1,false); // not even
  64. cell_map.clear();;
  65. for(int i=0;i<amount/3;i++) {
  66. IndexKey ik;
  67. ik.key=decode_uint64(&r[i*3]);
  68. Cell cell;
  69. cell.cell=uint32_t(r[i*+1]);
  70. cell_map[ik]=cell;
  71. }
  72. _recreate_octant_data();*/
  73. } else if (name=="data") {
  74. Dictionary d = p_value;
  75. Dictionary baked;
  76. if (d.has("baked"))
  77. baked=d["baked"];
  78. if (d.has("cells")) {
  79. DVector<int> cells = d["cells"];
  80. int amount=cells.size();
  81. DVector<int>::Read r = cells.read();
  82. ERR_FAIL_COND_V(amount%3,false); // not even
  83. cell_map.clear();;
  84. for(int i=0;i<amount/3;i++) {
  85. IndexKey ik;
  86. ik.key=decode_uint64((const uint8_t*)&r[i*3]);
  87. Cell cell;
  88. cell.cell=decode_uint32((const uint8_t*)&r[i*3+2]);
  89. cell_map[ik]=cell;
  90. }
  91. }
  92. baked_lock=baked.size()!=0;
  93. _recreate_octant_data();
  94. baked_lock=false;
  95. if (!baked.empty()) {
  96. List<Variant> kl;
  97. baked.get_key_list(&kl);
  98. for (List<Variant>::Element *E=kl.front();E;E=E->next()) {
  99. Plane ikv = E->get();
  100. Ref<Mesh> b=baked[ikv];
  101. ERR_CONTINUE(!b.is_valid());
  102. OctantKey ok;
  103. ok.x=ikv.normal.x;
  104. ok.y=ikv.normal.y;
  105. ok.z=ikv.normal.z;
  106. ok.area=ikv.d;
  107. ERR_CONTINUE(!octant_map.has(ok));
  108. Octant &g = *octant_map[ok];
  109. g.baked=b;
  110. g.bake_instance=VS::get_singleton()->instance_create();;
  111. VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
  112. VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
  113. }
  114. }
  115. } else if (name.begins_with("areas/")) {
  116. int which = name.get_slicec('/',1).to_int();
  117. String what=name.get_slicec('/',2);
  118. if (what=="bounds") {
  119. ERR_FAIL_COND_V(area_map.has(which),false);
  120. create_area(which,p_value);
  121. return true;
  122. }
  123. ERR_FAIL_COND_V(!area_map.has(which),false);
  124. if (what=="name")
  125. area_set_name(which,p_value);
  126. else if (what=="disable_distance")
  127. area_set_portal_disable_distance(which,p_value);
  128. else if (what=="exterior_portal")
  129. area_set_portal_disable_color(which,p_value);
  130. else
  131. return false;
  132. } else
  133. return false;
  134. return true;
  135. }
  136. bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
  137. String name=p_name;
  138. if (name=="theme/theme") {
  139. r_ret= get_theme();
  140. } else if (name=="cell/size") {
  141. r_ret= get_cell_size();
  142. } else if (name=="cell/octant_size") {
  143. r_ret= get_octant_size();
  144. } else if (name=="cell/center_x") {
  145. r_ret= get_center_x();
  146. } else if (name=="cell/center_y") {
  147. r_ret= get_center_y();
  148. } else if (name=="cell/center_z") {
  149. r_ret= get_center_z();
  150. } else if (name=="cell/scale") {
  151. r_ret= cell_scale;
  152. } else if (name=="lighting/bake") {
  153. r_ret=is_using_baked_light();
  154. } else if (name=="theme/bake") {
  155. r_ret= bake;
  156. } else if (name=="data") {
  157. Dictionary d;
  158. DVector<int> cells;
  159. cells.resize(cell_map.size()*3);
  160. {
  161. DVector<int>::Write w = cells.write();
  162. int i=0;
  163. for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next(),i++) {
  164. encode_uint64(E->key().key,(uint8_t*)&w[i*3]);
  165. encode_uint32(E->get().cell,(uint8_t*)&w[i*3+2]);
  166. }
  167. }
  168. d["cells"]=cells;
  169. Dictionary baked;
  170. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  171. Octant &g=*E->get();
  172. if (g.baked.is_valid()) {
  173. baked[Plane(E->key().x,E->key().y,E->key().z,E->key().area)]=g.baked;
  174. }
  175. }
  176. if (baked.size()) {
  177. d["baked"]=baked;
  178. }
  179. r_ret= d;
  180. } else if (name.begins_with("areas/")) {
  181. int which = name.get_slicec('/',1).to_int();
  182. String what=name.get_slicec('/',2);
  183. if (what=="bounds")
  184. r_ret= area_get_bounds(which);
  185. else if (what=="name")
  186. r_ret= area_get_name(which);
  187. else if (what=="disable_distance")
  188. r_ret= area_get_portal_disable_distance(which);
  189. else if (what=="exterior_portal")
  190. r_ret= area_is_exterior_portal(which);
  191. else
  192. return false;
  193. } else
  194. return false;
  195. return true;
  196. }
  197. void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
  198. p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
  199. p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
  200. p_list->push_back( PropertyInfo( Variant::BOOL, "lighting/bake"));
  201. p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
  202. p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
  203. p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
  204. p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_y") );
  205. p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_z") );
  206. p_list->push_back( PropertyInfo( Variant::REAL, "cell/scale") );
  207. p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  208. for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  209. String base="areas/"+itos(E->key())+"/";
  210. p_list->push_back( PropertyInfo( Variant::_AABB, base+"bounds", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  211. p_list->push_back( PropertyInfo( Variant::STRING, base+"name", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  212. p_list->push_back( PropertyInfo( Variant::REAL, base+"disable_distance", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  213. p_list->push_back( PropertyInfo( Variant::COLOR, base+"disable_color", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  214. p_list->push_back( PropertyInfo( Variant::BOOL, base+"exterior_portal", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
  215. }
  216. }
  217. void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) {
  218. if (!theme.is_null())
  219. theme->unregister_owner(this);
  220. theme=p_theme;
  221. if (!theme.is_null())
  222. theme->register_owner(this);
  223. _recreate_octant_data();
  224. _change_notify("theme");
  225. }
  226. Ref<MeshLibrary> GridMap::get_theme() const{
  227. return theme;
  228. }
  229. void GridMap::set_cell_size(float p_size){
  230. cell_size=p_size;
  231. _recreate_octant_data();
  232. }
  233. float GridMap::get_cell_size() const{
  234. return cell_size;
  235. }
  236. void GridMap::set_octant_size(int p_size){
  237. octant_size=p_size;
  238. _recreate_octant_data();
  239. }
  240. int GridMap::get_octant_size() const{
  241. return octant_size;
  242. }
  243. void GridMap::set_center_x(bool p_enable) {
  244. center_x=p_enable;
  245. _recreate_octant_data();
  246. }
  247. bool GridMap::get_center_x() const {
  248. return center_x;
  249. }
  250. void GridMap::set_center_y(bool p_enable) {
  251. center_y=p_enable;
  252. _recreate_octant_data();
  253. }
  254. bool GridMap::get_center_y() const {
  255. return center_y;
  256. }
  257. void GridMap::set_center_z(bool p_enable) {
  258. center_z=p_enable;
  259. _recreate_octant_data();
  260. }
  261. bool GridMap::get_center_z() const {
  262. return center_z;
  263. }
  264. int GridMap::_find_area(const IndexKey& p_pos) const {
  265. for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  266. //this should somehow be faster...
  267. const Area& a=*E->get();
  268. if ( p_pos.x>=a.from.x && p_pos.x<a.to.x &&
  269. p_pos.y>=a.from.y && p_pos.y<a.to.y &&
  270. p_pos.z>=a.from.z && p_pos.z<a.to.z ) {
  271. return E->key();
  272. }
  273. }
  274. return 0;
  275. }
  276. void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
  277. ERR_FAIL_INDEX(ABS(p_x),1<<20);
  278. ERR_FAIL_INDEX(ABS(p_y),1<<20);
  279. ERR_FAIL_INDEX(ABS(p_z),1<<20);
  280. IndexKey key;
  281. key.x=p_x;
  282. key.y=p_y;
  283. key.z=p_z;
  284. OctantKey ok;
  285. ok.x=p_x/octant_size;
  286. ok.y=p_y/octant_size;
  287. ok.z=p_z/octant_size;
  288. ok.area = _find_area(key);
  289. if (cell_map.has(key)) {
  290. int prev_item=cell_map[key].item;
  291. OctantKey octantkey=ok;
  292. ERR_FAIL_COND(!octant_map.has(octantkey));
  293. Octant& g = *octant_map[octantkey];
  294. ERR_FAIL_COND(!g.items.has(prev_item));
  295. ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
  296. g.items[prev_item].cells.erase(key);
  297. if (g.items[prev_item].cells.size()==0) {
  298. VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
  299. g.items.erase(prev_item);
  300. }
  301. if (g.items.empty() || !baked_lock) {
  302. //unbake just in case
  303. if (g.baked.is_valid()) {
  304. VS::get_singleton()->free(g.bake_instance);
  305. g.bake_instance=RID();
  306. g.baked=Ref<Mesh>();
  307. }
  308. }
  309. if (g.items.empty()) {
  310. PhysicsServer::get_singleton()->free(g.static_body);
  311. if (g.collision_debug.is_valid()) {
  312. PhysicsServer::get_singleton()->free(g.collision_debug);
  313. PhysicsServer::get_singleton()->free(g.collision_debug_instance);
  314. }
  315. memdelete(&g);
  316. octant_map.erase(octantkey);
  317. } else {
  318. g.dirty=true;
  319. }
  320. cell_map.erase(key);
  321. _queue_dirty_map();
  322. }
  323. if (p_item<0)
  324. return;
  325. OctantKey octantkey=ok;
  326. //add later
  327. if (!octant_map.has(octantkey)) {
  328. Octant *g = memnew( Octant );
  329. g->dirty=true;
  330. g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
  331. PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body,get_instance_ID());
  332. if (is_inside_world())
  333. PhysicsServer::get_singleton()->body_set_space(g->static_body,get_world()->get_space());
  334. SceneTree *st=SceneTree::get_singleton();
  335. if (st && st->is_debugging_collisions_hint()) {
  336. g->collision_debug=VisualServer::get_singleton()->mesh_create();
  337. g->collision_debug_instance=VisualServer::get_singleton()->instance_create();
  338. VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance,g->collision_debug);
  339. if (is_inside_world()) {
  340. VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance,get_world()->get_scenario());
  341. VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance,get_global_transform());
  342. }
  343. }
  344. octant_map[octantkey]=g;
  345. }
  346. Octant& g = *octant_map[octantkey];
  347. if (!g.items.has(p_item)) {
  348. Octant::ItemInstances ii;
  349. if (theme.is_valid() && theme->has_item(p_item)) {
  350. ii.mesh=theme->get_item_mesh(p_item);
  351. ii.shape=theme->get_item_shape(p_item);
  352. ii.navmesh=theme->get_item_navmesh(p_item);
  353. }
  354. ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
  355. ii.multimesh->set_mesh(ii.mesh);
  356. ii.multimesh_instance = VS::get_singleton()->instance_create();
  357. VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
  358. VS::get_singleton()->instance_geometry_set_baked_light(ii.multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
  359. if (!baked_lock) {
  360. //unbake just in case
  361. if (g.bake_instance.is_valid())
  362. VS::get_singleton()->free(g.bake_instance);
  363. g.baked=Ref<Mesh>();
  364. if (is_inside_world()) {
  365. VS::get_singleton()->instance_set_scenario(ii.multimesh_instance,get_world()->get_scenario());
  366. if (ok.area) {
  367. VS::get_singleton()->instance_set_room( ii.multimesh_instance,area_map[ok.area]->instance);
  368. }
  369. }
  370. }
  371. g.items[p_item]=ii;
  372. }
  373. Octant::ItemInstances &ii = g.items[p_item];
  374. ii.cells.insert(key);
  375. g.dirty=true;
  376. _queue_dirty_map();
  377. cell_map[key]=Cell();
  378. Cell &c=cell_map[key];
  379. c.item=p_item;
  380. c.rot=p_rot;
  381. }
  382. int GridMap::get_cell_item(int p_x,int p_y,int p_z) const{
  383. ERR_FAIL_INDEX_V(ABS(p_x),1<<20,INVALID_CELL_ITEM);
  384. ERR_FAIL_INDEX_V(ABS(p_y),1<<20,INVALID_CELL_ITEM);
  385. ERR_FAIL_INDEX_V(ABS(p_z),1<<20,INVALID_CELL_ITEM);
  386. IndexKey key;
  387. key.x=p_x;
  388. key.y=p_y;
  389. key.z=p_z;
  390. if (!cell_map.has(key))
  391. return INVALID_CELL_ITEM;
  392. return cell_map[key].item;
  393. }
  394. int GridMap::get_cell_item_orientation(int p_x,int p_y,int p_z) const{
  395. ERR_FAIL_INDEX_V(ABS(p_x),1<<20,-1);
  396. ERR_FAIL_INDEX_V(ABS(p_y),1<<20,-1);
  397. ERR_FAIL_INDEX_V(ABS(p_z),1<<20,-1);
  398. IndexKey key;
  399. key.x=p_x;
  400. key.y=p_y;
  401. key.z=p_z;
  402. if (!cell_map.has(key))
  403. return -1;
  404. return cell_map[key].rot;
  405. }
  406. void GridMap::_octant_enter_tree(const OctantKey &p_key){
  407. ERR_FAIL_COND(!octant_map.has(p_key));
  408. if(navigation){
  409. Octant&g = *octant_map[p_key];
  410. Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
  411. _octant_clear_navmesh(p_key);
  412. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  413. Octant::ItemInstances &ii=E->get();
  414. for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
  415. IndexKey ik=F->get();
  416. Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
  417. ERR_CONTINUE(!C);
  418. Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
  419. Transform xform;
  420. if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) {
  421. xform.basis.set_zero();
  422. } else {
  423. xform.basis.set_orthogonal_index(C->get().rot);
  424. }
  425. xform.set_origin( cellpos*cell_size+ofs);
  426. xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
  427. // add the item's navmesh at given xform to GridMap's Navigation ancestor
  428. if(ii.navmesh.is_valid()){
  429. int nm_id = navigation->navmesh_create(ii.navmesh,xform,this);
  430. Octant::NavMesh nm;
  431. nm.id=nm_id;
  432. nm.xform=xform;
  433. g.navmesh_ids[ik]=nm;
  434. }
  435. }
  436. }
  437. }
  438. }
  439. void GridMap::_octant_enter_world(const OctantKey &p_key) {
  440. ERR_FAIL_COND(!octant_map.has(p_key));
  441. Octant&g = *octant_map[p_key];
  442. PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
  443. PhysicsServer::get_singleton()->body_set_space(g.static_body,get_world()->get_space());
  444. //print_line("BODYPOS: "+get_global_transform());
  445. if (g.collision_debug_instance.is_valid()) {
  446. VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,get_world()->get_scenario());
  447. VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
  448. if (area_map.has(p_key.area)) {
  449. VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance);
  450. }
  451. }
  452. if (g.baked.is_valid()) {
  453. Transform xf = get_global_transform();
  454. xf.translate(_octant_get_offset(p_key));
  455. VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
  456. VS::get_singleton()->instance_set_scenario(g.bake_instance,get_world()->get_scenario());
  457. if (area_map.has(p_key.area)) {
  458. VS::get_singleton()->instance_set_room(g.bake_instance,area_map[p_key.area]->instance);
  459. }
  460. } else {
  461. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  462. VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
  463. VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
  464. //print_line("INSTANCEPOS: "+get_global_transform());
  465. if (area_map.has(p_key.area)) {
  466. VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
  467. }
  468. }
  469. }
  470. }
  471. void GridMap::_octant_transform(const OctantKey &p_key) {
  472. ERR_FAIL_COND(!octant_map.has(p_key));
  473. Octant&g = *octant_map[p_key];
  474. PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
  475. if (g.collision_debug_instance.is_valid()) {
  476. VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
  477. }
  478. if (g.baked.is_valid()) {
  479. Transform xf = get_global_transform();
  480. xf.origin+=_octant_get_offset(p_key);
  481. VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
  482. } else {
  483. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  484. VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
  485. //print_line("UPDATEPOS: "+get_global_transform());
  486. }
  487. }
  488. }
  489. void GridMap::_octant_clear_navmesh(const OctantKey &p_key){
  490. Octant&g = *octant_map[p_key];
  491. if (navigation) {
  492. for(Map<IndexKey,Octant::NavMesh>::Element *E=g.navmesh_ids.front();E;E=E->next()) {
  493. Octant::NavMesh *nvm = &E->get();
  494. if(nvm && nvm->id){
  495. navigation->navmesh_remove(E->get().id);
  496. }
  497. }
  498. g.navmesh_ids.clear();
  499. }
  500. }
  501. void GridMap::_octant_update(const OctantKey &p_key) {
  502. ERR_FAIL_COND(!octant_map.has(p_key));
  503. Octant&g = *octant_map[p_key];
  504. if (!g.dirty)
  505. return;
  506. Ref<Mesh> mesh;
  507. _octant_clear_navmesh(p_key);
  508. PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
  509. if (g.collision_debug.is_valid()) {
  510. VS::get_singleton()->mesh_clear(g.collision_debug);
  511. }
  512. DVector<Vector3> col_debug;
  513. /*
  514. * foreach item in this octant,
  515. * set item's multimesh's instance count to number of cells which have this item
  516. * and set said multimesh bounding box to one containing all cells which have this item
  517. */
  518. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  519. Octant::ItemInstances &ii=E->get();
  520. ii.multimesh->set_instance_count(ii.cells.size());
  521. AABB aabb;
  522. AABB mesh_aabb = ii.mesh.is_null()?AABB():ii.mesh->get_aabb();
  523. Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
  524. //print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
  525. int idx=0;
  526. // foreach cell containing this item type
  527. for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
  528. IndexKey ik=F->get();
  529. Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
  530. ERR_CONTINUE(!C);
  531. Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
  532. Transform xform;
  533. if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) {
  534. xform.basis.set_zero();
  535. } else {
  536. xform.basis.set_orthogonal_index(C->get().rot);
  537. }
  538. xform.set_origin( cellpos*cell_size+ofs);
  539. xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
  540. ii.multimesh->set_instance_transform(idx,xform);
  541. //ii.multimesh->set_instance_transform(idx,Transform() );
  542. ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
  543. //print_line("MMINST: "+xform);
  544. if(idx==0) {
  545. aabb=xform.xform(mesh_aabb);
  546. } else {
  547. aabb.merge_with(xform.xform(mesh_aabb));
  548. }
  549. // add the item's shape at given xform to octant's static_body
  550. if (ii.shape.is_valid()) {
  551. // add the item's shape
  552. PhysicsServer::get_singleton()->body_add_shape(g.static_body,ii.shape->get_rid(),xform);
  553. if (g.collision_debug.is_valid()) {
  554. ii.shape->add_vertices_to_array(col_debug,xform);
  555. }
  556. // print_line("PHIS x: "+xform);
  557. }
  558. // add the item's navmesh at given xform to GridMap's Navigation ancestor
  559. if(navigation){
  560. if(ii.navmesh.is_valid()){
  561. int nm_id = navigation->navmesh_create(ii.navmesh,xform,this);
  562. Octant::NavMesh nm;
  563. nm.id=nm_id;
  564. nm.xform=xform;
  565. g.navmesh_ids[ik]=nm;
  566. }
  567. }
  568. idx++;
  569. }
  570. ii.multimesh->set_aabb(aabb);
  571. }
  572. if (col_debug.size()) {
  573. Array arr;
  574. arr.resize(VS::ARRAY_MAX);
  575. arr[VS::ARRAY_VERTEX]=col_debug;
  576. VS::get_singleton()->mesh_add_surface(g.collision_debug,VS::PRIMITIVE_LINES,arr);
  577. SceneTree *st=SceneTree::get_singleton();
  578. if (st) {
  579. VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() );
  580. }
  581. }
  582. g.dirty=false;
  583. }
  584. void GridMap::_octant_exit_world(const OctantKey &p_key) {
  585. ERR_FAIL_COND(!octant_map.has(p_key));
  586. Octant&g = *octant_map[p_key];
  587. PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
  588. PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
  589. if (g.baked.is_valid()) {
  590. VS::get_singleton()->instance_set_room(g.bake_instance,RID());
  591. VS::get_singleton()->instance_set_scenario(g.bake_instance,RID());
  592. }
  593. if (g.collision_debug_instance.is_valid()) {
  594. VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID());
  595. VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,RID());
  596. }
  597. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  598. VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,RID());
  599. // VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
  600. VS::get_singleton()->instance_set_room(E->get().multimesh_instance,RID());
  601. }
  602. }
  603. void GridMap::_octant_clear_baked(const OctantKey &p_key) {
  604. ERR_FAIL_COND(!octant_map.has(p_key));
  605. Octant&g = *octant_map[p_key];
  606. if (!g.baked.is_valid())
  607. return;
  608. VS::get_singleton()->free(g.bake_instance);
  609. g.bake_instance=RID();
  610. g.baked=Ref<Mesh>();
  611. if (is_inside_tree())
  612. _octant_enter_world(p_key);
  613. g.dirty=true;
  614. _queue_dirty_map();
  615. }
  616. void GridMap::_octant_bake(const OctantKey &p_key, const Ref<TriangleMesh>& p_tmesh,const Vector<BakeLight> &p_lights,List<Vector3> *p_prebake) {
  617. ERR_FAIL_COND(!octant_map.has(p_key));
  618. Octant&g = *octant_map[p_key];
  619. Ref<TriangleMesh> tm=p_tmesh;
  620. if (!p_prebake && is_inside_world())
  621. _octant_exit_world(p_key);
  622. Map< Ref<Material>, Ref<SurfaceTool> > surfaces;
  623. Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
  624. Vector3 octant_ofs=_octant_get_offset(p_key);
  625. for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
  626. Octant::ItemInstances &ii=E->get();
  627. if (ii.mesh.is_null())
  628. continue;
  629. for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
  630. IndexKey ik=F->get();
  631. Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
  632. ERR_CONTINUE(!C);
  633. Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
  634. Transform xform;
  635. xform.basis.set_orthogonal_index(C->get().rot);
  636. xform.set_origin( cellpos*cell_size+ofs);
  637. if (!p_prebake)
  638. xform.origin-=octant_ofs;
  639. for(int i=0;i<ii.mesh->get_surface_count();i++) {
  640. if (p_prebake) {
  641. if (ii.mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
  642. continue;
  643. Array a = ii.mesh->surface_get_arrays(i);
  644. DVector<Vector3> av=a[VS::ARRAY_VERTEX];
  645. int avs = av.size();
  646. DVector<Vector3>::Read vr = av.read();
  647. DVector<int> ai=a[VS::ARRAY_INDEX];
  648. int ais=ai.size();
  649. if (ais) {
  650. DVector<int>::Read ir=ai.read();
  651. for(int j=0;j<ais;j++) {
  652. p_prebake->push_back(xform.xform(vr[ir[j]]));
  653. //print_line("V SET: "+xform.xform(vr[ir[j]]));
  654. }
  655. } else {
  656. for(int j=0;j<avs;j++) {
  657. p_prebake->push_back(xform.xform(vr[j]));
  658. }
  659. }
  660. } else {
  661. Ref<Material> m = ii.mesh->surface_get_material(i);
  662. Map< Ref<Material>, Ref<SurfaceTool> >::Element *S=surfaces.find(m);
  663. if (!S) {
  664. S=surfaces.insert(m,Ref<SurfaceTool>( memnew( SurfaceTool )));
  665. }
  666. Ref<SurfaceTool> st = S->get();
  667. List<SurfaceTool::Vertex>::Element *V=st->get_vertex_array().back();
  668. st->append_from(ii.mesh,i,xform);
  669. st->set_material(m);
  670. if (tm.is_valid()) {
  671. if (V)
  672. V=V->next();
  673. else
  674. V=st->get_vertex_array().front();;
  675. int lc = p_lights.size();
  676. const BakeLight* bl = p_lights.ptr();
  677. float ofs = cell_size*0.02;
  678. for(;V;V=V->next()) {
  679. SurfaceTool::Vertex &v=V->get();
  680. Vector3 vertex = v.vertex + octant_ofs;
  681. //print_line("V GET: "+vertex);
  682. Vector3 normal = tm->get_area_normal( AABB( Vector3(-ofs,-ofs,-ofs)+vertex,Vector3(ofs,ofs,ofs)*2.0));
  683. if (normal==Vector3()) {
  684. print_line("couldn't find for vertex: "+vertex);
  685. }
  686. ERR_CONTINUE( normal== Vector3());
  687. float max_l=1.0;
  688. float max_dist=1.0;
  689. if (lc) {
  690. for(int j=0;j<lc;j++) {
  691. const BakeLight &l=bl[j];
  692. switch(l.type) {
  693. case VS::LIGHT_DIRECTIONAL: {
  694. Vector3 ray_from=vertex + normal *ofs;
  695. Vector3 ray_to=l.dir*5000;
  696. Vector3 n;
  697. Vector3 p;
  698. if (tm->intersect_segment(ray_from,ray_to,p,n)) {
  699. float dist = 1.0-l.param[VS::LIGHT_PARAM_SHADOW_DARKENING];
  700. if (dist<=max_dist) {
  701. max_dist=dist;
  702. max_l=1.0-dist;
  703. }
  704. }
  705. } break;
  706. }
  707. }
  708. }
  709. v.color=Color(max_l,max_l,max_l,1.0);
  710. }
  711. st->add_to_format(VS::ARRAY_FORMAT_COLOR);
  712. if (m.is_valid()) {
  713. Ref<FixedMaterial> fm = m;
  714. if (fm.is_valid())
  715. fm->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
  716. }
  717. }
  718. }
  719. }
  720. }
  721. }
  722. if (p_prebake)
  723. return;
  724. g.baked = Ref<Mesh>( memnew( Mesh ));
  725. for(Map< Ref<Material>, Ref<SurfaceTool> >::Element *E=surfaces.front();E;E=E->next()) {
  726. Ref<SurfaceTool> st = E->get();
  727. st->commit(g.baked);
  728. }
  729. g.bake_instance = VS::get_singleton()->instance_create();
  730. VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
  731. if (is_inside_world())
  732. _octant_enter_world(p_key);
  733. g.dirty=true;
  734. _queue_dirty_map();
  735. }
  736. void GridMap::_notification(int p_what) {
  737. switch(p_what) {
  738. case NOTIFICATION_ENTER_WORLD: {
  739. _update_area_instances();
  740. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  741. // IndexKey ik;
  742. // ik.key = E->key().indexkey;
  743. _octant_enter_world(E->key());
  744. _octant_update(E->key());
  745. }
  746. awaiting_update=false;
  747. last_transform=get_global_transform();
  748. if (use_baked_light) {
  749. _find_baked_light();
  750. }
  751. } break;
  752. case NOTIFICATION_TRANSFORM_CHANGED: {
  753. Transform new_xform = get_global_transform();
  754. if (new_xform==last_transform)
  755. break;
  756. //update run
  757. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  758. _octant_transform(E->key());
  759. }
  760. last_transform=new_xform;
  761. } break;
  762. case NOTIFICATION_EXIT_WORLD: {
  763. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  764. _octant_exit_world(E->key());
  765. }
  766. if (use_baked_light) {
  767. if (baked_light_instance) {
  768. baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
  769. baked_light_instance=NULL;
  770. }
  771. _baked_light_changed();
  772. }
  773. //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
  774. //_update_dirty_map_callback();
  775. //_update_area_instances();
  776. } break;
  777. case NOTIFICATION_ENTER_TREE: {
  778. Spatial *c=this;
  779. while(c) {
  780. navigation=c->cast_to<Navigation>();
  781. if (navigation) {
  782. break;
  783. }
  784. c=c->get_parent()->cast_to<Spatial>();
  785. }
  786. if(navigation){
  787. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  788. if (navigation) {
  789. _octant_enter_tree(E->key());
  790. }
  791. }
  792. }
  793. _queue_dirty_map();
  794. } break;
  795. case NOTIFICATION_EXIT_TREE: {
  796. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  797. if (navigation) {
  798. _octant_clear_navmesh(E->key());
  799. }
  800. }
  801. navigation=NULL;
  802. } break;
  803. }
  804. }
  805. void GridMap::_queue_dirty_map() {
  806. if (awaiting_update)
  807. return;
  808. if (is_inside_world()) {
  809. MessageQueue::get_singleton()->push_call(this,"_update_dirty_map_callback");
  810. awaiting_update=true;
  811. }
  812. }
  813. void GridMap::_recreate_octant_data() {
  814. Map<IndexKey,Cell> cell_copy=cell_map;
  815. _clear_internal(true);
  816. for (Map<IndexKey,Cell>::Element *E=cell_copy.front();E;E=E->next()) {
  817. set_cell_item(E->key().x,E->key().y,E->key().z,E->get().item,E->get().rot);
  818. }
  819. }
  820. void GridMap::_clear_internal(bool p_keep_areas) {
  821. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  822. if (is_inside_world())
  823. _octant_exit_world(E->key());
  824. for (Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
  825. VS::get_singleton()->free(F->get().multimesh_instance);
  826. }
  827. //unbake just in case
  828. if (E->get()->bake_instance.is_valid())
  829. VS::get_singleton()->free(E->get()->bake_instance);
  830. if (E->get()->collision_debug.is_valid())
  831. VS::get_singleton()->free(E->get()->collision_debug);
  832. if (E->get()->collision_debug_instance.is_valid())
  833. VS::get_singleton()->free(E->get()->collision_debug_instance);
  834. PhysicsServer::get_singleton()->free(E->get()->static_body);
  835. memdelete(E->get());
  836. }
  837. octant_map.clear();
  838. cell_map.clear();
  839. if (p_keep_areas)
  840. return;
  841. for (Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  842. VS::get_singleton()->free(E->get()->base_portal);
  843. VS::get_singleton()->free(E->get()->instance);
  844. for(int i=0;i<E->get()->portals.size();i++) {
  845. VS::get_singleton()->free(E->get()->portals[i].instance);
  846. }
  847. memdelete(E->get());
  848. }
  849. }
  850. void GridMap::clear() {
  851. _clear_internal();
  852. }
  853. void GridMap::resource_changed(const RES& p_res) {
  854. _recreate_octant_data();
  855. }
  856. void GridMap::_update_dirty_map_callback() {
  857. if (!awaiting_update)
  858. return;
  859. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  860. _octant_update(E->key());
  861. }
  862. awaiting_update=false;
  863. }
  864. void GridMap::_bind_methods() {
  865. ObjectTypeDB::bind_method(_MD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
  866. ObjectTypeDB::bind_method(_MD("get_theme:MeshLibrary"),&GridMap::get_theme);
  867. ObjectTypeDB::bind_method(_MD("set_bake","enable"),&GridMap::set_bake);
  868. ObjectTypeDB::bind_method(_MD("is_baking_enabled"),&GridMap::is_baking_enabled);
  869. ObjectTypeDB::bind_method(_MD("set_cell_size","size"),&GridMap::set_cell_size);
  870. ObjectTypeDB::bind_method(_MD("get_cell_size"),&GridMap::get_cell_size);
  871. ObjectTypeDB::bind_method(_MD("set_octant_size","size"),&GridMap::set_octant_size);
  872. ObjectTypeDB::bind_method(_MD("get_octant_size"),&GridMap::get_octant_size);
  873. ObjectTypeDB::bind_method(_MD("set_cell_item","x","y","z","item","orientation"),&GridMap::set_cell_item,DEFVAL(0));
  874. ObjectTypeDB::bind_method(_MD("get_cell_item","x","y","z"),&GridMap::get_cell_item);
  875. ObjectTypeDB::bind_method(_MD("get_cell_item_orientation","x","y","z"),&GridMap::get_cell_item_orientation);
  876. // ObjectTypeDB::bind_method(_MD("_recreate_octants"),&GridMap::_recreate_octants);
  877. ObjectTypeDB::bind_method(_MD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback);
  878. ObjectTypeDB::bind_method(_MD("resource_changed","resource"),&GridMap::resource_changed);
  879. ObjectTypeDB::bind_method(_MD("set_center_x","enable"),&GridMap::set_center_x);
  880. ObjectTypeDB::bind_method(_MD("get_center_x"),&GridMap::get_center_x);
  881. ObjectTypeDB::bind_method(_MD("set_center_y","enable"),&GridMap::set_center_y);
  882. ObjectTypeDB::bind_method(_MD("get_center_y"),&GridMap::get_center_y);
  883. ObjectTypeDB::bind_method(_MD("set_center_z","enable"),&GridMap::set_center_z);
  884. ObjectTypeDB::bind_method(_MD("get_center_z"),&GridMap::get_center_z);
  885. ObjectTypeDB::bind_method(_MD("set_clip","enabled","clipabove","floor","axis"),&GridMap::set_clip,DEFVAL(true),DEFVAL(0),DEFVAL(Vector3::AXIS_X));
  886. ObjectTypeDB::bind_method(_MD("create_area","id","area"),&GridMap::create_area);
  887. ObjectTypeDB::bind_method(_MD("area_get_bounds","area","bounds"),&GridMap::area_get_bounds);
  888. ObjectTypeDB::bind_method(_MD("area_set_exterior_portal","area","enable"),&GridMap::area_set_exterior_portal);
  889. ObjectTypeDB::bind_method(_MD("area_set_name","area","name"),&GridMap::area_set_name);
  890. ObjectTypeDB::bind_method(_MD("area_get_name","area"),&GridMap::area_get_name);
  891. ObjectTypeDB::bind_method(_MD("area_is_exterior_portal","area"),&GridMap::area_is_exterior_portal);
  892. ObjectTypeDB::bind_method(_MD("area_set_portal_disable_distance","area","distance"),&GridMap::area_set_portal_disable_distance);
  893. ObjectTypeDB::bind_method(_MD("area_get_portal_disable_distance","area"),&GridMap::area_get_portal_disable_distance);
  894. ObjectTypeDB::bind_method(_MD("area_set_portal_disable_color","area","color"),&GridMap::area_set_portal_disable_color);
  895. ObjectTypeDB::bind_method(_MD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
  896. ObjectTypeDB::bind_method(_MD("erase_area","area"),&GridMap::erase_area);
  897. ObjectTypeDB::bind_method(_MD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
  898. ObjectTypeDB::bind_method(_MD("bake_geometry"),&GridMap::bake_geometry);
  899. ObjectTypeDB::bind_method(_MD("_baked_light_changed"),&GridMap::_baked_light_changed);
  900. ObjectTypeDB::bind_method(_MD("set_use_baked_light","use"),&GridMap::set_use_baked_light);
  901. ObjectTypeDB::bind_method(_MD("is_using_baked_light","use"),&GridMap::is_using_baked_light);
  902. ObjectTypeDB::bind_method(_MD("_get_baked_light_meshes"),&GridMap::_get_baked_light_meshes);
  903. ObjectTypeDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
  904. ObjectTypeDB::bind_method(_MD("clear"),&GridMap::clear);
  905. BIND_CONSTANT( INVALID_CELL_ITEM );
  906. }
  907. void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
  908. if (!p_enabled && !clip)
  909. return;
  910. if (clip && p_enabled && clip_floor==p_floor && p_clip_above==clip_above && p_axis==clip_axis)
  911. return;
  912. clip=p_enabled;
  913. clip_floor=p_floor;
  914. clip_axis=p_axis;
  915. clip_above=p_clip_above;
  916. //make it all update
  917. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  918. Octant *g=E->get();
  919. g->dirty=true;
  920. }
  921. awaiting_update=true;
  922. _update_dirty_map_callback();
  923. }
  924. void GridMap::_update_areas() {
  925. //clear the portals
  926. for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  927. //this should somehow be faster...
  928. Area& a=*E->get();
  929. a.portals.clear();
  930. if (a.instance.is_valid()) {
  931. VisualServer::get_singleton()->free(a.instance);
  932. a.instance=RID();
  933. }
  934. }
  935. //test all areas against all areas and create portals - this sucks (slow :( )
  936. for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  937. Area& a=*E->get();
  938. if (a.exterior_portal) //that's pretty much all it does... yes it is
  939. continue;
  940. Vector3 from_a(a.from.x,a.from.y,a.from.z);
  941. Vector3 to_a(a.to.x,a.to.y,a.to.z);
  942. for(Map<int,Area*>::Element *F=area_map.front();F;F=F->next()) {
  943. Area& b=*F->get();
  944. Vector3 from_b(b.from.x,b.from.y,b.from.z);
  945. Vector3 to_b(b.to.x,b.to.y,b.to.z);
  946. // initially test intersection and discards
  947. int axis=-1;
  948. float sign=0;
  949. bool valid=true;
  950. Vector3 axmin,axmax;
  951. for(int i=0;i<3;i++) {
  952. if (from_a[i]==to_b[i]) {
  953. if (axis!=-1) {
  954. valid=false;
  955. break;
  956. }
  957. axis=i;
  958. sign=-1;
  959. } else if (from_b[i]==to_a[i]) {
  960. if (axis!=-1) {
  961. valid=false;
  962. break;
  963. }
  964. axis=i;
  965. sign=+1;
  966. }
  967. if (from_a[i] > to_b[i] || to_a[i] < from_b[i] ) {
  968. valid=false;
  969. break;
  970. } else {
  971. axmin[i]= ( from_a[i] > from_b[i] ) ? from_a[i] :from_b[i];
  972. axmax[i]= ( to_a[i] < to_b[i] ) ? to_a[i] :to_b[i];
  973. }
  974. }
  975. if (axis==-1 || !valid)
  976. continue;
  977. Transform xf;
  978. for(int i=0;i<3;i++) {
  979. int ax=(axis+i)%3;
  980. Vector3 axis_vec;
  981. float scale = (i==0)?sign:((axmax[ax]-axmin[ax])*cell_size);
  982. axis_vec[ax]=scale;
  983. xf.basis.set_axis((2+i)%3,axis_vec);
  984. xf.origin[i]=axmin[i]*cell_size;
  985. }
  986. Area::Portal portal;
  987. portal.xform=xf;
  988. a.portals.push_back(portal);
  989. }
  990. }
  991. _update_area_instances();
  992. }
  993. void GridMap::_update_area_instances() {
  994. Transform base_xform;
  995. if (_in_tree)
  996. base_xform=get_global_transform();
  997. for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  998. //this should somehow be faster...
  999. Area& a=*E->get();
  1000. if (a.instance.is_valid()!=_in_tree) {
  1001. if (!_in_tree) {
  1002. for(int i=0;i<a.portals.size();i++) {
  1003. Area::Portal&p=a.portals[i];
  1004. ERR_CONTINUE(!p.instance.is_valid());
  1005. VisualServer::get_singleton()->free(p.instance);
  1006. p.instance=RID();
  1007. }
  1008. VisualServer::get_singleton()->free(a.instance);
  1009. a.instance=RID();
  1010. } else {
  1011. //a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario());
  1012. for(int i=0;i<a.portals.size();i++) {
  1013. Area::Portal&p=a.portals[i];
  1014. ERR_CONTINUE(p.instance.is_valid());
  1015. p.instance=VisualServer::get_singleton()->instance_create2(a.base_portal,get_world()->get_scenario());
  1016. VisualServer::get_singleton()->instance_set_room(p.instance,a.instance);
  1017. }
  1018. }
  1019. }
  1020. if (a.instance.is_valid()) {
  1021. Transform xform;
  1022. Vector3 from_a(a.from.x,a.from.y,a.from.z);
  1023. Vector3 to_a(a.to.x,a.to.y,a.to.z);
  1024. for(int i=0;i<3;i++) {
  1025. xform.origin[i]=from_a[i]*cell_size;
  1026. Vector3 s;
  1027. s[i]=(to_a[i]-from_a[i])*cell_size;
  1028. xform.basis.set_axis(i,s);
  1029. }
  1030. VisualServer::get_singleton()->instance_set_transform(a.instance,base_xform * xform);
  1031. for(int i=0;i<a.portals.size();i++) {
  1032. Area::Portal&p=a.portals[i];
  1033. ERR_CONTINUE(!p.instance.is_valid());
  1034. VisualServer::get_singleton()->instance_set_transform(p.instance,base_xform * xform);
  1035. }
  1036. }
  1037. }
  1038. }
  1039. Error GridMap::create_area(int p_id,const AABB& p_bounds) {
  1040. ERR_FAIL_COND_V(area_map.has(p_id),ERR_ALREADY_EXISTS);
  1041. ERR_EXPLAIN("ID 0 is taken as global area, start from 1");
  1042. ERR_FAIL_COND_V(p_id==0,ERR_INVALID_PARAMETER);
  1043. ERR_FAIL_COND_V(p_bounds.has_no_area(),ERR_INVALID_PARAMETER);
  1044. // FIRST VALIDATE AREA
  1045. IndexKey from,to;
  1046. from.x=p_bounds.pos.x;
  1047. from.y=p_bounds.pos.y;
  1048. from.z=p_bounds.pos.z;
  1049. to.x=p_bounds.pos.x+p_bounds.size.x;
  1050. to.y=p_bounds.pos.y+p_bounds.size.y;
  1051. to.z=p_bounds.pos.z+p_bounds.size.z;
  1052. for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  1053. //this should somehow be faster...
  1054. Area& a=*E->get();
  1055. //does it interset with anything else?
  1056. if ( from.x >= a.to.x ||
  1057. to.x <= a.from.x ||
  1058. from.y >= a.to.y ||
  1059. to.y <= a.from.y ||
  1060. from.z >= a.to.z ||
  1061. to.z <= a.from.z ) {
  1062. // all good
  1063. } else {
  1064. return ERR_INVALID_PARAMETER;
  1065. }
  1066. }
  1067. Area *area = memnew( Area );
  1068. area->from=from;
  1069. area->to=to;
  1070. area->portal_disable_distance=0;
  1071. area->exterior_portal=false;
  1072. area->name="Area "+itos(p_id);
  1073. area_map[p_id]=area;
  1074. _recreate_octant_data();
  1075. return OK;
  1076. }
  1077. AABB GridMap::area_get_bounds(int p_area) const {
  1078. ERR_FAIL_COND_V(!area_map.has(p_area),AABB());
  1079. const Area *a = area_map[p_area];
  1080. AABB aabb;
  1081. aabb.pos=Vector3(a->from.x,a->from.y,a->from.z);
  1082. aabb.size=Vector3(a->to.x,a->to.y,a->to.z)-aabb.pos;
  1083. return aabb;
  1084. }
  1085. void GridMap::area_set_name(int p_area,const String& p_name) {
  1086. ERR_FAIL_COND(!area_map.has(p_area));
  1087. Area *a = area_map[p_area];
  1088. a->name=p_name;
  1089. }
  1090. String GridMap::area_get_name(int p_area) const {
  1091. ERR_FAIL_COND_V(!area_map.has(p_area),"");
  1092. const Area *a = area_map[p_area];
  1093. return a->name;
  1094. }
  1095. void GridMap::area_set_exterior_portal(int p_area,bool p_enable) {
  1096. ERR_FAIL_COND(!area_map.has(p_area));
  1097. Area *a = area_map[p_area];
  1098. if (a->exterior_portal==p_enable)
  1099. return;
  1100. a->exterior_portal=p_enable;
  1101. _recreate_octant_data();
  1102. }
  1103. bool GridMap::area_is_exterior_portal(int p_area) const {
  1104. ERR_FAIL_COND_V(!area_map.has(p_area),false);
  1105. const Area *a = area_map[p_area];
  1106. return a->exterior_portal;
  1107. }
  1108. void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) {
  1109. ERR_FAIL_COND(!area_map.has(p_area));
  1110. Area *a = area_map[p_area];
  1111. a->portal_disable_distance=p_distance;
  1112. }
  1113. float GridMap::area_get_portal_disable_distance(int p_area) const {
  1114. ERR_FAIL_COND_V(!area_map.has(p_area),0);
  1115. const Area *a = area_map[p_area];
  1116. return a->portal_disable_distance;
  1117. }
  1118. void GridMap::area_set_portal_disable_color(int p_area, Color p_color) {
  1119. ERR_FAIL_COND(!area_map.has(p_area));
  1120. Area *a = area_map[p_area];
  1121. a->portal_disable_color=p_color;
  1122. }
  1123. Color GridMap::area_get_portal_disable_color(int p_area) const {
  1124. ERR_FAIL_COND_V(!area_map.has(p_area),Color());
  1125. const Area *a = area_map[p_area];
  1126. return a->portal_disable_color;
  1127. }
  1128. void GridMap::get_area_list(List<int> *p_areas) const {
  1129. for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
  1130. p_areas->push_back(E->key());
  1131. }
  1132. }
  1133. GridMap::Area::Portal::~Portal() {
  1134. if (instance.is_valid())
  1135. VisualServer::get_singleton()->free(instance);
  1136. }
  1137. GridMap::Area::Area() {
  1138. base_portal=VisualServer::get_singleton()->portal_create();
  1139. Vector< Point2 > points;
  1140. points.push_back( Point2( 0, 1 ) );
  1141. points.push_back( Point2( 1, 1 ) );
  1142. points.push_back( Point2( 1, 0 ) );
  1143. points.push_back( Point2( 0, 0 ) );
  1144. VisualServer::get_singleton()->portal_set_shape(base_portal,points);
  1145. }
  1146. GridMap::Area::~Area() {
  1147. if (instance.is_valid())
  1148. VisualServer::get_singleton()->free(instance);
  1149. VisualServer::get_singleton()->free(base_portal);
  1150. }
  1151. void GridMap::erase_area(int p_area) {
  1152. ERR_FAIL_COND(!area_map.has(p_area));
  1153. Area* a=area_map[p_area];
  1154. memdelete(a);
  1155. area_map.erase(p_area);
  1156. _recreate_octant_data();
  1157. }
  1158. int GridMap::get_unused_area_id() const {
  1159. if (area_map.empty())
  1160. return 1;
  1161. else
  1162. return area_map.back()->key()+1;
  1163. }
  1164. void GridMap::set_bake(bool p_bake) {
  1165. bake=p_bake;
  1166. if (bake==false) {
  1167. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  1168. _octant_clear_baked(E->key());
  1169. }
  1170. }
  1171. }
  1172. bool GridMap::is_baking_enabled() const {
  1173. return bake;
  1174. }
  1175. void GridMap::set_cell_scale(float p_scale) {
  1176. cell_scale=p_scale;
  1177. _queue_dirty_map();
  1178. }
  1179. float GridMap::get_cell_scale() const{
  1180. return cell_scale;
  1181. }
  1182. void GridMap::bake_geometry() {
  1183. //used to compute vertex occlusion
  1184. Ref<TriangleMesh> tmesh;
  1185. Vector<BakeLight> lights;
  1186. if (true) {
  1187. List<Vector3> vertices;
  1188. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  1189. _octant_bake(E->key(),tmesh,lights,&vertices);
  1190. }
  1191. DVector<Vector3> vv;
  1192. vv.fill_with(vertices);
  1193. //print_line("TOTAL VERTICES: "+itos(vv.size()));
  1194. tmesh = Ref<TriangleMesh>( memnew( TriangleMesh ));
  1195. tmesh->create(vv);
  1196. for(int i=0;i<get_child_count();i++) {
  1197. if (get_child(i)->cast_to<Light>()) {
  1198. Light *l = get_child(i)->cast_to<Light>();
  1199. BakeLight bl;
  1200. for(int i=0;i<Light::PARAM_MAX;i++) {
  1201. bl.param[i]=l->get_parameter(Light::Parameter(i));
  1202. }
  1203. Transform t=l->get_global_transform();
  1204. bl.pos=t.origin;
  1205. bl.dir=t.basis.get_axis(2);
  1206. bl.type=l->get_light_type();
  1207. lights.push_back(bl);
  1208. }
  1209. }
  1210. }
  1211. int idx=0;
  1212. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  1213. if (E->get()->baked.is_valid())
  1214. _octant_clear_baked(E->key());
  1215. _octant_bake(E->key(),tmesh,lights);
  1216. print_line("baking "+itos(idx)+"/"+itos(octant_map.size()));
  1217. idx++;
  1218. }
  1219. }
  1220. void GridMap::_baked_light_changed() {
  1221. // if (!baked_light_instance)
  1222. // VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
  1223. // else
  1224. // VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
  1225. for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
  1226. for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
  1227. VS::get_singleton()->instance_geometry_set_baked_light(F->get().multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
  1228. }
  1229. }
  1230. }
  1231. void GridMap::_find_baked_light() {
  1232. Node *n=get_parent();
  1233. while(n) {
  1234. BakedLightInstance *bl=n->cast_to<BakedLightInstance>();
  1235. if (bl) {
  1236. baked_light_instance=bl;
  1237. baked_light_instance->connect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
  1238. _baked_light_changed();
  1239. return;
  1240. }
  1241. n=n->get_parent();
  1242. }
  1243. _baked_light_changed();
  1244. }
  1245. Array GridMap::_get_baked_light_meshes() {
  1246. if (theme.is_null())
  1247. return Array();
  1248. Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
  1249. Array meshes;
  1250. for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next()) {
  1251. int id = E->get().item;
  1252. if (!theme->has_item(id))
  1253. continue;
  1254. Ref<Mesh> mesh=theme->get_item_mesh(id);
  1255. if (mesh.is_null())
  1256. continue;
  1257. IndexKey ik=E->key();
  1258. Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
  1259. Transform xform;
  1260. xform.basis.set_orthogonal_index(E->get().rot);
  1261. xform.set_origin( cellpos*cell_size+ofs);
  1262. xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
  1263. meshes.push_back(xform);
  1264. meshes.push_back(mesh);
  1265. }
  1266. return meshes;
  1267. }
  1268. void GridMap::set_use_baked_light(bool p_use) {
  1269. if (use_baked_light==p_use)
  1270. return;
  1271. use_baked_light=p_use;
  1272. if (is_inside_world()) {
  1273. if (!p_use) {
  1274. if (baked_light_instance) {
  1275. baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
  1276. baked_light_instance=NULL;
  1277. }
  1278. _baked_light_changed();
  1279. } else {
  1280. _find_baked_light();
  1281. }
  1282. }
  1283. }
  1284. bool GridMap::is_using_baked_light() const{
  1285. return use_baked_light;
  1286. }
  1287. GridMap::GridMap() {
  1288. cell_size=2;
  1289. octant_size=4;
  1290. awaiting_update=false;
  1291. _in_tree=false;
  1292. center_x=true;
  1293. center_y=true;
  1294. center_z=true;
  1295. clip=false;
  1296. clip_floor=0;
  1297. clip_axis=Vector3::AXIS_Z;
  1298. clip_above=true;
  1299. baked_lock=false;
  1300. bake=false;
  1301. cell_scale=1.0;
  1302. baked_light_instance=NULL;
  1303. use_baked_light=false;
  1304. navigation = NULL;
  1305. }
  1306. GridMap::~GridMap() {
  1307. if (!theme.is_null())
  1308. theme->unregister_owner(this);
  1309. clear();
  1310. }