oa_hash_map.h 11 KB

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  1. /**************************************************************************/
  2. /* oa_hash_map.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/os/memory.h"
  32. #include "core/templates/hashfuncs.h"
  33. #include "core/templates/pair.h"
  34. /**
  35. * A HashMap implementation that uses open addressing with Robin Hood hashing.
  36. * Robin Hood hashing swaps out entries that have a smaller probing distance
  37. * than the to-be-inserted entry, that evens out the average probing distance
  38. * and enables faster lookups. Backward shift deletion is employed to further
  39. * improve the performance and to avoid infinite loops in rare cases.
  40. *
  41. * The entries are stored inplace, so huge keys or values might fill cache lines
  42. * a lot faster.
  43. *
  44. * Only used keys and values are constructed. For free positions there's space
  45. * in the arrays for each, but that memory is kept uninitialized.
  46. *
  47. * The assignment operator copy the pairs from one map to the other.
  48. */
  49. template <typename TKey, typename TValue,
  50. typename Hasher = HashMapHasherDefault,
  51. typename Comparator = HashMapComparatorDefault<TKey>>
  52. class OAHashMap {
  53. private:
  54. TValue *values = nullptr;
  55. TKey *keys = nullptr;
  56. uint32_t *hashes = nullptr;
  57. uint32_t capacity = 0;
  58. uint32_t num_elements = 0;
  59. static const uint32_t EMPTY_HASH = 0;
  60. _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
  61. uint32_t hash = Hasher::hash(p_key);
  62. if (hash == EMPTY_HASH) {
  63. hash = EMPTY_HASH + 1;
  64. }
  65. return hash;
  66. }
  67. _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const {
  68. uint32_t original_pos = p_hash % capacity;
  69. return (p_pos - original_pos + capacity) % capacity;
  70. }
  71. _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
  72. memnew_placement(&keys[p_pos], TKey(p_key));
  73. memnew_placement(&values[p_pos], TValue(p_value));
  74. hashes[p_pos] = p_hash;
  75. num_elements++;
  76. }
  77. bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
  78. uint32_t hash = _hash(p_key);
  79. uint32_t pos = hash % capacity;
  80. uint32_t distance = 0;
  81. while (true) {
  82. if (hashes[pos] == EMPTY_HASH) {
  83. return false;
  84. }
  85. if (distance > _get_probe_length(pos, hashes[pos])) {
  86. return false;
  87. }
  88. if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
  89. r_pos = pos;
  90. return true;
  91. }
  92. pos = (pos + 1) % capacity;
  93. distance++;
  94. }
  95. }
  96. void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
  97. uint32_t hash = p_hash;
  98. uint32_t distance = 0;
  99. uint32_t pos = hash % capacity;
  100. TKey key = p_key;
  101. TValue value = p_value;
  102. while (true) {
  103. if (hashes[pos] == EMPTY_HASH) {
  104. _construct(pos, hash, key, value);
  105. return;
  106. }
  107. // not an empty slot, let's check the probing length of the existing one
  108. uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
  109. if (existing_probe_len < distance) {
  110. SWAP(hash, hashes[pos]);
  111. SWAP(key, keys[pos]);
  112. SWAP(value, values[pos]);
  113. distance = existing_probe_len;
  114. }
  115. pos = (pos + 1) % capacity;
  116. distance++;
  117. }
  118. }
  119. void _resize_and_rehash(uint32_t p_new_capacity) {
  120. uint32_t old_capacity = capacity;
  121. // Capacity can't be 0.
  122. capacity = MAX(1u, p_new_capacity);
  123. TKey *old_keys = keys;
  124. TValue *old_values = values;
  125. uint32_t *old_hashes = hashes;
  126. num_elements = 0;
  127. keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
  128. values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
  129. static_assert(EMPTY_HASH == 0, "Assuming EMPTY_HASH = 0 for alloc_static_zeroed call");
  130. hashes = static_cast<uint32_t *>(Memory::alloc_static_zeroed(sizeof(uint32_t) * capacity));
  131. if (old_capacity == 0) {
  132. // Nothing to do.
  133. return;
  134. }
  135. for (uint32_t i = 0; i < old_capacity; i++) {
  136. if (old_hashes[i] == EMPTY_HASH) {
  137. continue;
  138. }
  139. _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
  140. old_keys[i].~TKey();
  141. old_values[i].~TValue();
  142. }
  143. Memory::free_static(old_keys);
  144. Memory::free_static(old_values);
  145. Memory::free_static(old_hashes);
  146. }
  147. void _resize_and_rehash() {
  148. _resize_and_rehash(capacity * 2);
  149. }
  150. public:
  151. _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
  152. _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
  153. bool is_empty() const {
  154. return num_elements == 0;
  155. }
  156. void clear() {
  157. for (uint32_t i = 0; i < capacity; i++) {
  158. if (hashes[i] == EMPTY_HASH) {
  159. continue;
  160. }
  161. hashes[i] = EMPTY_HASH;
  162. values[i].~TValue();
  163. keys[i].~TKey();
  164. }
  165. num_elements = 0;
  166. }
  167. void insert(const TKey &p_key, const TValue &p_value) {
  168. if (num_elements + 1 > 0.9 * capacity) {
  169. _resize_and_rehash();
  170. }
  171. uint32_t hash = _hash(p_key);
  172. _insert_with_hash(hash, p_key, p_value);
  173. }
  174. void set(const TKey &p_key, const TValue &p_data) {
  175. uint32_t pos = 0;
  176. bool exists = _lookup_pos(p_key, pos);
  177. if (exists) {
  178. values[pos] = p_data;
  179. } else {
  180. insert(p_key, p_data);
  181. }
  182. }
  183. /**
  184. * returns true if the value was found, false otherwise.
  185. *
  186. * if r_data is not nullptr then the value will be written to the object
  187. * it points to.
  188. */
  189. bool lookup(const TKey &p_key, TValue &r_data) const {
  190. uint32_t pos = 0;
  191. bool exists = _lookup_pos(p_key, pos);
  192. if (exists) {
  193. r_data = values[pos];
  194. return true;
  195. }
  196. return false;
  197. }
  198. const TValue *lookup_ptr(const TKey &p_key) const {
  199. uint32_t pos = 0;
  200. bool exists = _lookup_pos(p_key, pos);
  201. if (exists) {
  202. return &values[pos];
  203. }
  204. return nullptr;
  205. }
  206. TValue *lookup_ptr(const TKey &p_key) {
  207. uint32_t pos = 0;
  208. bool exists = _lookup_pos(p_key, pos);
  209. if (exists) {
  210. return &values[pos];
  211. }
  212. return nullptr;
  213. }
  214. _FORCE_INLINE_ bool has(const TKey &p_key) const {
  215. uint32_t _pos = 0;
  216. return _lookup_pos(p_key, _pos);
  217. }
  218. void remove(const TKey &p_key) {
  219. uint32_t pos = 0;
  220. bool exists = _lookup_pos(p_key, pos);
  221. if (!exists) {
  222. return;
  223. }
  224. uint32_t next_pos = (pos + 1) % capacity;
  225. while (hashes[next_pos] != EMPTY_HASH &&
  226. _get_probe_length(next_pos, hashes[next_pos]) != 0) {
  227. SWAP(hashes[next_pos], hashes[pos]);
  228. SWAP(keys[next_pos], keys[pos]);
  229. SWAP(values[next_pos], values[pos]);
  230. pos = next_pos;
  231. next_pos = (pos + 1) % capacity;
  232. }
  233. hashes[pos] = EMPTY_HASH;
  234. values[pos].~TValue();
  235. keys[pos].~TKey();
  236. num_elements--;
  237. }
  238. /**
  239. * reserves space for a number of elements, useful to avoid many resizes and rehashes
  240. * if adding a known (possibly large) number of elements at once, must be larger than old
  241. * capacity.
  242. **/
  243. void reserve(uint32_t p_new_capacity) {
  244. ERR_FAIL_COND_MSG(p_new_capacity < get_num_elements(), "reserve() called with a capacity smaller than the current size. This is likely a mistake.");
  245. if (p_new_capacity <= capacity) {
  246. return;
  247. }
  248. _resize_and_rehash(p_new_capacity);
  249. }
  250. struct Iterator {
  251. bool valid;
  252. const TKey *key;
  253. TValue *value = nullptr;
  254. private:
  255. uint32_t pos;
  256. friend class OAHashMap;
  257. };
  258. Iterator iter() const {
  259. Iterator it;
  260. it.valid = true;
  261. it.pos = 0;
  262. return next_iter(it);
  263. }
  264. Iterator next_iter(const Iterator &p_iter) const {
  265. if (!p_iter.valid) {
  266. return p_iter;
  267. }
  268. Iterator it;
  269. it.valid = false;
  270. it.pos = p_iter.pos;
  271. it.key = nullptr;
  272. it.value = nullptr;
  273. for (uint32_t i = it.pos; i < capacity; i++) {
  274. it.pos = i + 1;
  275. if (hashes[i] == EMPTY_HASH) {
  276. continue;
  277. }
  278. it.valid = true;
  279. it.key = &keys[i];
  280. it.value = &values[i];
  281. return it;
  282. }
  283. return it;
  284. }
  285. OAHashMap(std::initializer_list<KeyValue<TKey, TValue>> p_init) {
  286. reserve(p_init.size());
  287. for (const KeyValue<TKey, TValue> &E : p_init) {
  288. set(E.key, E.value);
  289. }
  290. }
  291. OAHashMap(const OAHashMap &p_other) {
  292. (*this) = p_other;
  293. }
  294. void operator=(const OAHashMap &p_other) {
  295. if (capacity != 0) {
  296. clear();
  297. }
  298. _resize_and_rehash(p_other.capacity);
  299. for (Iterator it = p_other.iter(); it.valid; it = p_other.next_iter(it)) {
  300. set(*it.key, *it.value);
  301. }
  302. }
  303. OAHashMap(uint32_t p_initial_capacity = 64) {
  304. // Capacity can't be 0.
  305. capacity = MAX(1u, p_initial_capacity);
  306. keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
  307. values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
  308. static_assert(EMPTY_HASH == 0, "Assuming EMPTY_HASH = 0 for alloc_static_zeroed call");
  309. hashes = static_cast<uint32_t *>(Memory::alloc_static_zeroed(sizeof(uint32_t) * capacity));
  310. }
  311. ~OAHashMap() {
  312. for (uint32_t i = 0; i < capacity; i++) {
  313. if (hashes[i] == EMPTY_HASH) {
  314. continue;
  315. }
  316. values[i].~TValue();
  317. keys[i].~TKey();
  318. }
  319. Memory::free_static(keys);
  320. Memory::free_static(values);
  321. Memory::free_static(hashes);
  322. }
  323. };