editor_property_name_processor.cpp 16 KB

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  1. /**************************************************************************/
  2. /* editor_property_name_processor.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "editor_property_name_processor.h"
  31. #include "core/string/translation_server.h"
  32. #include "editor_settings.h"
  33. EditorPropertyNameProcessor *EditorPropertyNameProcessor::singleton = nullptr;
  34. EditorPropertyNameProcessor::Style EditorPropertyNameProcessor::get_default_inspector_style() {
  35. if (!EditorSettings::get_singleton()) {
  36. return STYLE_CAPITALIZED;
  37. }
  38. const Style style = (Style)EDITOR_GET("interface/inspector/default_property_name_style").operator int();
  39. if (style == STYLE_LOCALIZED && !is_localization_available()) {
  40. return STYLE_CAPITALIZED;
  41. }
  42. return style;
  43. }
  44. EditorPropertyNameProcessor::Style EditorPropertyNameProcessor::get_settings_style() {
  45. if (!EditorSettings::get_singleton()) {
  46. return STYLE_LOCALIZED;
  47. }
  48. const bool translate = EDITOR_GET("interface/editor/localize_settings");
  49. return translate ? STYLE_LOCALIZED : STYLE_CAPITALIZED;
  50. }
  51. EditorPropertyNameProcessor::Style EditorPropertyNameProcessor::get_tooltip_style(Style p_style) {
  52. return p_style == STYLE_LOCALIZED ? STYLE_CAPITALIZED : STYLE_LOCALIZED;
  53. }
  54. bool EditorPropertyNameProcessor::is_localization_available() {
  55. return EditorSettings::get_singleton() && EDITOR_GET("interface/editor/editor_language") != "en";
  56. }
  57. String EditorPropertyNameProcessor::_capitalize_name(const String &p_name) const {
  58. HashMap<String, String>::ConstIterator cached = capitalize_string_cache.find(p_name);
  59. if (cached) {
  60. return cached->value;
  61. }
  62. Vector<String> parts = p_name.split("_", false);
  63. for (int i = 0; i < parts.size(); i++) {
  64. // Articles/conjunctions/prepositions which should only be capitalized when not at beginning and end.
  65. if (i > 0 && i + 1 < parts.size() && stop_words.has(parts[i])) {
  66. continue;
  67. }
  68. HashMap<String, String>::ConstIterator remap = capitalize_string_remaps.find(parts[i]);
  69. if (remap) {
  70. parts.write[i] = remap->value;
  71. } else {
  72. parts.write[i] = parts[i].capitalize();
  73. }
  74. }
  75. const String capitalized = String(" ").join(parts);
  76. capitalize_string_cache[p_name] = capitalized;
  77. return capitalized;
  78. }
  79. StringName EditorPropertyNameProcessor::_get_context(const String &p_name, const String &p_property, const StringName &p_class) const {
  80. if (p_property.is_empty() && p_class == StringName()) {
  81. return StringName();
  82. }
  83. const HashMap<String, StringName> *context_map = translation_contexts.getptr(p_name);
  84. if (context_map == nullptr) {
  85. return StringName();
  86. }
  87. // It's expected that full property path is enough to distinguish between usages.
  88. // In case a class name is needed, all usages should be prefixed with the class name.
  89. const StringName *context = context_map->getptr(p_property);
  90. if (context == nullptr && p_class != StringName()) {
  91. context = context_map->getptr(String(p_class) + "::" + p_property);
  92. }
  93. if (context == nullptr) {
  94. return StringName();
  95. }
  96. return *context;
  97. }
  98. String EditorPropertyNameProcessor::process_name(const String &p_name, Style p_style, const String &p_property, const StringName &p_class) const {
  99. switch (p_style) {
  100. case STYLE_RAW: {
  101. return p_name;
  102. } break;
  103. case STYLE_CAPITALIZED: {
  104. return _capitalize_name(p_name);
  105. } break;
  106. case STYLE_LOCALIZED: {
  107. const String capitalized = _capitalize_name(p_name);
  108. if (TranslationServer::get_singleton()) {
  109. return TranslationServer::get_singleton()->property_translate(capitalized, _get_context(p_name, p_property, p_class));
  110. }
  111. return capitalized;
  112. } break;
  113. }
  114. ERR_FAIL_V_MSG(p_name, "Unexpected property name style.");
  115. }
  116. String EditorPropertyNameProcessor::translate_group_name(const String &p_name) const {
  117. if (TranslationServer::get_singleton()) {
  118. return TranslationServer::get_singleton()->property_translate(p_name);
  119. }
  120. return p_name;
  121. }
  122. EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
  123. ERR_FAIL_COND(singleton != nullptr);
  124. singleton = this;
  125. // The following initialization is parsed by the l10n extraction script with a regex.
  126. // The map name and value definition format should be kept synced with the regex.
  127. // https://github.com/godotengine/godot-editor-l10n/blob/main/scripts/common.py
  128. capitalize_string_remaps["2d"] = "2D";
  129. capitalize_string_remaps["3d"] = "3D";
  130. capitalize_string_remaps["4d"] = "4D";
  131. capitalize_string_remaps["aa"] = "AA";
  132. capitalize_string_remaps["aabb"] = "AABB";
  133. capitalize_string_remaps["adb"] = "ADB";
  134. capitalize_string_remaps["ao"] = "AO";
  135. capitalize_string_remaps["api"] = "API";
  136. capitalize_string_remaps["apk"] = "APK";
  137. capitalize_string_remaps["arm32"] = "arm32";
  138. capitalize_string_remaps["arm64"] = "arm64";
  139. capitalize_string_remaps["arm64-v8a"] = "arm64-v8a";
  140. capitalize_string_remaps["armeabi-v7a"] = "armeabi-v7a";
  141. capitalize_string_remaps["arvr"] = "ARVR";
  142. capitalize_string_remaps["astc"] = "ASTC";
  143. capitalize_string_remaps["bbcode"] = "BBCode";
  144. capitalize_string_remaps["bg"] = "BG";
  145. capitalize_string_remaps["bidi"] = "BiDi";
  146. capitalize_string_remaps["bp"] = "BP";
  147. capitalize_string_remaps["bpc"] = "BPC";
  148. capitalize_string_remaps["bpm"] = "BPM";
  149. capitalize_string_remaps["bptc"] = "BPTC";
  150. capitalize_string_remaps["bvh"] = "BVH";
  151. capitalize_string_remaps["ca"] = "CA";
  152. capitalize_string_remaps["ccdik"] = "CCDIK";
  153. capitalize_string_remaps["cd"] = "CD";
  154. capitalize_string_remaps["cpu"] = "CPU";
  155. capitalize_string_remaps["csg"] = "CSG";
  156. capitalize_string_remaps["d3d12"] = "D3D12";
  157. capitalize_string_remaps["db"] = "dB";
  158. capitalize_string_remaps["dof"] = "DoF";
  159. capitalize_string_remaps["dpi"] = "DPI";
  160. capitalize_string_remaps["dtls"] = "DTLS";
  161. capitalize_string_remaps["eol"] = "EOL";
  162. capitalize_string_remaps["erp"] = "ERP";
  163. capitalize_string_remaps["etc2"] = "ETC2";
  164. capitalize_string_remaps["fabrik"] = "FABRIK";
  165. capitalize_string_remaps["fbx"] = "FBX";
  166. capitalize_string_remaps["fbx2gltf"] = "FBX2glTF";
  167. capitalize_string_remaps["fft"] = "FFT";
  168. capitalize_string_remaps["fg"] = "FG";
  169. capitalize_string_remaps["filesystem"] = "FileSystem";
  170. capitalize_string_remaps["fov"] = "FOV";
  171. capitalize_string_remaps["fps"] = "FPS";
  172. capitalize_string_remaps["fs"] = "FS";
  173. capitalize_string_remaps["fsr"] = "FSR";
  174. capitalize_string_remaps["fxaa"] = "FXAA";
  175. capitalize_string_remaps["gdscript"] = "GDScript";
  176. capitalize_string_remaps["ggx"] = "GGX";
  177. capitalize_string_remaps["gi"] = "GI";
  178. capitalize_string_remaps["gl"] = "GL";
  179. capitalize_string_remaps["glb"] = "GLB";
  180. capitalize_string_remaps["gles"] = "GLES";
  181. capitalize_string_remaps["gles2"] = "GLES2";
  182. capitalize_string_remaps["gles3"] = "GLES3";
  183. capitalize_string_remaps["gltf"] = "glTF";
  184. capitalize_string_remaps["gridmap"] = "GridMap";
  185. capitalize_string_remaps["gpu"] = "GPU";
  186. capitalize_string_remaps["gui"] = "GUI";
  187. capitalize_string_remaps["guid"] = "GUID";
  188. capitalize_string_remaps["hdr"] = "HDR";
  189. capitalize_string_remaps["hidpi"] = "hiDPI";
  190. capitalize_string_remaps["hipass"] = "High-pass";
  191. capitalize_string_remaps["hl"] = "HL";
  192. capitalize_string_remaps["hsv"] = "HSV";
  193. capitalize_string_remaps["html"] = "HTML";
  194. capitalize_string_remaps["http"] = "HTTP";
  195. capitalize_string_remaps["id"] = "ID";
  196. capitalize_string_remaps["ids"] = "IDs";
  197. capitalize_string_remaps["igd"] = "IGD";
  198. capitalize_string_remaps["ik"] = "IK";
  199. capitalize_string_remaps["image@2x"] = "Image @2x";
  200. capitalize_string_remaps["image@3x"] = "Image @3x";
  201. capitalize_string_remaps["iod"] = "IOD";
  202. capitalize_string_remaps["ios"] = "iOS";
  203. capitalize_string_remaps["ip"] = "IP";
  204. capitalize_string_remaps["ipad"] = "iPad";
  205. capitalize_string_remaps["iphone"] = "iPhone";
  206. capitalize_string_remaps["ipv6"] = "IPv6";
  207. capitalize_string_remaps["ir"] = "IR";
  208. capitalize_string_remaps["itunes"] = "iTunes";
  209. capitalize_string_remaps["jit"] = "JIT";
  210. capitalize_string_remaps["k1"] = "K1";
  211. capitalize_string_remaps["k2"] = "K2";
  212. capitalize_string_remaps["kb"] = "(KB)"; // Unit.
  213. capitalize_string_remaps["lcd"] = "LCD";
  214. capitalize_string_remaps["ldr"] = "LDR";
  215. capitalize_string_remaps["linuxbsd"] = "Linux/*BSD";
  216. capitalize_string_remaps["lod"] = "LOD";
  217. capitalize_string_remaps["lods"] = "LODs";
  218. capitalize_string_remaps["loongarch64"] = "loongarch64";
  219. capitalize_string_remaps["lowpass"] = "Low-pass";
  220. capitalize_string_remaps["macos"] = "macOS";
  221. capitalize_string_remaps["mb"] = "(MB)"; // Unit.
  222. capitalize_string_remaps["mjpeg"] = "MJPEG";
  223. capitalize_string_remaps["mms"] = "MMS";
  224. capitalize_string_remaps["ms"] = "(ms)"; // Unit
  225. capitalize_string_remaps["msaa"] = "MSAA";
  226. capitalize_string_remaps["msdf"] = "MSDF";
  227. // Not used for now as AudioEffectReverb has a `msec` property.
  228. //capitalize_string_remaps["msec"] = "(msec)"; // Unit.
  229. capitalize_string_remaps["navmesh"] = "NavMesh";
  230. capitalize_string_remaps["nfc"] = "NFC";
  231. capitalize_string_remaps["oidn"] = "OIDN";
  232. capitalize_string_remaps["ok"] = "OK";
  233. capitalize_string_remaps["opengl"] = "OpenGL";
  234. capitalize_string_remaps["opengl3"] = "OpenGL 3";
  235. capitalize_string_remaps["opentype"] = "OpenType";
  236. capitalize_string_remaps["openxr"] = "OpenXR";
  237. capitalize_string_remaps["osslsigncode"] = "osslsigncode";
  238. capitalize_string_remaps["pck"] = "PCK";
  239. capitalize_string_remaps["png"] = "PNG";
  240. capitalize_string_remaps["po2"] = "(Power of 2)"; // Unit.
  241. capitalize_string_remaps["ppc64"] = "ppc64";
  242. capitalize_string_remaps["pvrtc"] = "PVRTC";
  243. capitalize_string_remaps["pvs"] = "PVS";
  244. capitalize_string_remaps["rcedit"] = "rcedit";
  245. capitalize_string_remaps["rcodesign"] = "rcodesign";
  246. capitalize_string_remaps["rdo"] = "RDO";
  247. capitalize_string_remaps["rgb"] = "RGB";
  248. capitalize_string_remaps["rid"] = "RID";
  249. capitalize_string_remaps["rmb"] = "RMB";
  250. capitalize_string_remaps["rpc"] = "RPC";
  251. capitalize_string_remaps["rv64"] = "rv64";
  252. capitalize_string_remaps["s3tc"] = "S3TC";
  253. capitalize_string_remaps["scp"] = "SCP";
  254. capitalize_string_remaps["sdf"] = "SDF";
  255. capitalize_string_remaps["sdfgi"] = "SDFGI";
  256. capitalize_string_remaps["sdk"] = "SDK";
  257. capitalize_string_remaps["sec"] = "(sec)"; // Unit.
  258. capitalize_string_remaps["signtool"] = "signtool";
  259. capitalize_string_remaps["smaa"] = "SMAA";
  260. capitalize_string_remaps["sms"] = "SMS";
  261. capitalize_string_remaps["srgb"] = "sRGB";
  262. capitalize_string_remaps["ssao"] = "SSAO";
  263. capitalize_string_remaps["ssh"] = "SSH";
  264. capitalize_string_remaps["ssil"] = "SSIL";
  265. capitalize_string_remaps["ssl"] = "SSL";
  266. capitalize_string_remaps["sss"] = "SSS";
  267. capitalize_string_remaps["stderr"] = "stderr";
  268. capitalize_string_remaps["stdout"] = "stdout";
  269. capitalize_string_remaps["sv"] = "SV";
  270. capitalize_string_remaps["svg"] = "SVG";
  271. capitalize_string_remaps["taa"] = "TAA";
  272. capitalize_string_remaps["tcp"] = "TCP";
  273. capitalize_string_remaps["textfile"] = "TextFile";
  274. capitalize_string_remaps["tls"] = "TLS";
  275. capitalize_string_remaps["tv"] = "TV";
  276. capitalize_string_remaps["uastc"] = "UASTC";
  277. capitalize_string_remaps["ui"] = "UI";
  278. capitalize_string_remaps["uri"] = "URI";
  279. capitalize_string_remaps["url"] = "URL";
  280. capitalize_string_remaps["urls"] = "URLs";
  281. capitalize_string_remaps["us"] = U"(µs)"; // Unit.
  282. capitalize_string_remaps["usb"] = "USB";
  283. capitalize_string_remaps["usec"] = U"(µsec)"; // Unit.
  284. capitalize_string_remaps["uid"] = "UID";
  285. capitalize_string_remaps["uuid"] = "UUID";
  286. capitalize_string_remaps["uv"] = "UV";
  287. capitalize_string_remaps["uv1"] = "UV1";
  288. capitalize_string_remaps["uv2"] = "UV2";
  289. capitalize_string_remaps["vector2"] = "Vector2";
  290. capitalize_string_remaps["vpn"] = "VPN";
  291. capitalize_string_remaps["vram"] = "VRAM";
  292. capitalize_string_remaps["vrs"] = "VRS";
  293. capitalize_string_remaps["vsync"] = "V-Sync";
  294. capitalize_string_remaps["wap"] = "WAP";
  295. capitalize_string_remaps["webp"] = "WebP";
  296. capitalize_string_remaps["webrtc"] = "WebRTC";
  297. capitalize_string_remaps["websocket"] = "WebSocket";
  298. capitalize_string_remaps["wine"] = "wine";
  299. capitalize_string_remaps["wintab"] = "WinTab";
  300. capitalize_string_remaps["winink"] = "Windows Ink";
  301. capitalize_string_remaps["wifi"] = "Wi-Fi";
  302. capitalize_string_remaps["x86"] = "x86";
  303. capitalize_string_remaps["x86_32"] = "x86_32";
  304. capitalize_string_remaps["x86_64"] = "x86_64";
  305. capitalize_string_remaps["xr"] = "XR";
  306. capitalize_string_remaps["xray"] = "X-Ray";
  307. capitalize_string_remaps["xy"] = "XY";
  308. capitalize_string_remaps["xz"] = "XZ";
  309. capitalize_string_remaps["yz"] = "YZ";
  310. // Articles, conjunctions, prepositions.
  311. // The following initialization is parsed in `editor/translations/scripts/common.py` with a regex.
  312. // The word definition format should be kept synced with the regex.
  313. stop_words = LocalVector<String>({
  314. "a",
  315. "an",
  316. "and",
  317. "as",
  318. "at",
  319. "by",
  320. "for",
  321. "in",
  322. "not",
  323. "of",
  324. "on",
  325. "or",
  326. "over",
  327. "per",
  328. "the",
  329. "then",
  330. "to",
  331. });
  332. // Translation context associated with a name.
  333. // The second key is either:
  334. // - `full/property/path`
  335. // - `Class::full/property/path`
  336. // In case a class name is needed to distinguish between usages, all usages should use the second format.
  337. //
  338. // The following initialization is parsed in `editor/translations/scripts/common.py` with a regex.
  339. // The map name and value definition format should be kept synced with the regex.
  340. translation_contexts["force"]["constant_force"] = "Physics";
  341. translation_contexts["force"]["force/8_bit"] = "Enforce";
  342. translation_contexts["force"]["force/mono"] = "Enforce";
  343. translation_contexts["force"]["force/max_rate"] = "Enforce";
  344. translation_contexts["force"]["force/max_rate_hz"] = "Enforce";
  345. translation_contexts["normal"]["theme_override_styles/normal"] = "Ordinary";
  346. translation_contexts["normal"]["TextureButton::texture_normal"] = "Ordinary";
  347. translation_contexts["normal"]["Decal::texture_normal"] = "Geometry";
  348. translation_contexts["normal"]["detail_normal"] = "Geometry";
  349. translation_contexts["normal"]["normal"] = "Geometry";
  350. }
  351. EditorPropertyNameProcessor::~EditorPropertyNameProcessor() {
  352. singleton = nullptr;
  353. }