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- /**************************************************************************/
- /* worker_thread_pool.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "worker_thread_pool.h"
- #include "core/object/script_language.h"
- #include "core/os/os.h"
- #include "core/os/thread_safe.h"
- #include "core/templates/command_queue_mt.h"
- void WorkerThreadPool::Task::free_template_userdata() {
- ERR_FAIL_NULL(template_userdata);
- ERR_FAIL_NULL(native_func_userdata);
- BaseTemplateUserdata *btu = (BaseTemplateUserdata *)native_func_userdata;
- memdelete(btu);
- }
- WorkerThreadPool *WorkerThreadPool::singleton = nullptr;
- thread_local CommandQueueMT *WorkerThreadPool::flushing_cmd_queue = nullptr;
- void WorkerThreadPool::_process_task(Task *p_task) {
- #ifdef THREADS_ENABLED
- int pool_thread_index = thread_ids[Thread::get_caller_id()];
- ThreadData &curr_thread = threads[pool_thread_index];
- Task *prev_task = nullptr; // In case this is recursively called.
- bool safe_for_nodes_backup = is_current_thread_safe_for_nodes();
- {
- // Tasks must start with this unset. They are free to set-and-forget otherwise.
- set_current_thread_safe_for_nodes(false);
- // Since the WorkerThreadPool is started before the script server,
- // its pre-created threads can't have ScriptServer::thread_enter() called on them early.
- // Therefore, we do it late at the first opportunity, so in case the task
- // about to be run uses scripting, guarantees are held.
- if (!curr_thread.ready_for_scripting && ScriptServer::are_languages_initialized()) {
- ScriptServer::thread_enter();
- curr_thread.ready_for_scripting = true;
- }
- task_mutex.lock();
- p_task->pool_thread_index = pool_thread_index;
- prev_task = curr_thread.current_task;
- curr_thread.current_task = p_task;
- task_mutex.unlock();
- }
- #endif
- if (p_task->group) {
- // Handling a group
- bool do_post = false;
- while (true) {
- uint32_t work_index = p_task->group->index.postincrement();
- if (work_index >= p_task->group->max) {
- break;
- }
- if (p_task->native_group_func) {
- p_task->native_group_func(p_task->native_func_userdata, work_index);
- } else if (p_task->template_userdata) {
- p_task->template_userdata->callback_indexed(work_index);
- } else {
- p_task->callable.call(work_index);
- }
- // This is the only way to ensure posting is done when all tasks are really complete.
- uint32_t completed_amount = p_task->group->completed_index.increment();
- if (completed_amount == p_task->group->max) {
- do_post = true;
- }
- }
- if (do_post && p_task->template_userdata) {
- memdelete(p_task->template_userdata); // This is no longer needed at this point, so get rid of it.
- }
- if (do_post) {
- p_task->group->done_semaphore.post();
- p_task->group->completed.set_to(true);
- }
- uint32_t max_users = p_task->group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
- uint32_t finished_users = p_task->group->finished.increment();
- if (finished_users == max_users) {
- // Get rid of the group, because nobody else is using it.
- task_mutex.lock();
- group_allocator.free(p_task->group);
- task_mutex.unlock();
- }
- // For groups, tasks get rid of themselves.
- task_mutex.lock();
- task_allocator.free(p_task);
- } else {
- if (p_task->native_func) {
- p_task->native_func(p_task->native_func_userdata);
- } else if (p_task->template_userdata) {
- p_task->template_userdata->callback();
- memdelete(p_task->template_userdata);
- } else {
- p_task->callable.call();
- }
- task_mutex.lock();
- p_task->completed = true;
- p_task->pool_thread_index = -1;
- if (p_task->waiting_user) {
- p_task->done_semaphore.post(p_task->waiting_user);
- }
- // Let awaiters know.
- for (uint32_t i = 0; i < threads.size(); i++) {
- if (threads[i].awaited_task == p_task) {
- threads[i].cond_var.notify_one();
- threads[i].signaled = true;
- }
- }
- }
- #ifdef THREADS_ENABLED
- {
- curr_thread.current_task = prev_task;
- if (p_task->low_priority) {
- low_priority_threads_used--;
- if (_try_promote_low_priority_task()) {
- if (prev_task) { // Otherwise, this thread will catch it.
- _notify_threads(&curr_thread, 1, 0);
- }
- }
- }
- task_mutex.unlock();
- }
- set_current_thread_safe_for_nodes(safe_for_nodes_backup);
- #endif
- }
- void WorkerThreadPool::_thread_function(void *p_user) {
- ThreadData *thread_data = (ThreadData *)p_user;
- while (true) {
- Task *task_to_process = nullptr;
- {
- MutexLock lock(singleton->task_mutex);
- if (singleton->exit_threads) {
- return;
- }
- thread_data->signaled = false;
- if (singleton->task_queue.first()) {
- task_to_process = singleton->task_queue.first()->self();
- singleton->task_queue.remove(singleton->task_queue.first());
- } else {
- thread_data->cond_var.wait(lock);
- DEV_ASSERT(singleton->exit_threads || thread_data->signaled);
- }
- }
- if (task_to_process) {
- singleton->_process_task(task_to_process);
- }
- }
- }
- void WorkerThreadPool::_post_tasks_and_unlock(Task **p_tasks, uint32_t p_count, bool p_high_priority) {
- // Fall back to processing on the calling thread if there are no worker threads.
- // Separated into its own variable to make it easier to extend this logic
- // in custom builds.
- bool process_on_calling_thread = threads.size() == 0;
- if (process_on_calling_thread) {
- task_mutex.unlock();
- for (uint32_t i = 0; i < p_count; i++) {
- _process_task(p_tasks[i]);
- }
- return;
- }
- uint32_t to_process = 0;
- uint32_t to_promote = 0;
- ThreadData *caller_pool_thread = thread_ids.has(Thread::get_caller_id()) ? &threads[thread_ids[Thread::get_caller_id()]] : nullptr;
- for (uint32_t i = 0; i < p_count; i++) {
- p_tasks[i]->low_priority = !p_high_priority;
- if (p_high_priority || low_priority_threads_used < max_low_priority_threads) {
- task_queue.add_last(&p_tasks[i]->task_elem);
- if (!p_high_priority) {
- low_priority_threads_used++;
- }
- to_process++;
- } else {
- // Too many threads using low priority, must go to queue.
- low_priority_task_queue.add_last(&p_tasks[i]->task_elem);
- to_promote++;
- }
- }
- _notify_threads(caller_pool_thread, to_process, to_promote);
- task_mutex.unlock();
- }
- void WorkerThreadPool::_notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count) {
- uint32_t to_process = p_process_count;
- uint32_t to_promote = p_promote_count;
- // This is where which threads are awaken is decided according to the workload.
- // Threads that will anyway have a chance to check the situation and process/promote tasks
- // are excluded from being notified. Others will be tried anyway to try to distribute load.
- // The current thread, if is a pool thread, is also excluded depending on the promoting/processing
- // needs because it will anyway loop again. However, it will contribute to decreasing the count,
- // which helps reducing sync traffic.
- uint32_t thread_count = threads.size();
- // First round:
- // 1. For processing: notify threads that are not running tasks, to keep the stacks as shallow as possible.
- // 2. For promoting: since it's exclusive with processing, we fin threads able to promote low-prio tasks now.
- for (uint32_t i = 0;
- i < thread_count && (to_process || to_promote);
- i++, notify_index = (notify_index + 1) % thread_count) {
- ThreadData &th = threads[notify_index];
- if (th.signaled) {
- continue;
- }
- if (th.current_task) {
- // Good thread for promoting low-prio?
- if (to_promote && th.awaited_task && th.current_task->low_priority) {
- if (likely(&th != p_current_thread_data)) {
- th.cond_var.notify_one();
- }
- th.signaled = true;
- to_promote--;
- }
- } else {
- if (to_process) {
- if (likely(&th != p_current_thread_data)) {
- th.cond_var.notify_one();
- }
- th.signaled = true;
- to_process--;
- }
- }
- }
- // Second round:
- // For processing: if the first round wasn't enough, let's try now with threads processing tasks but currently awaiting.
- for (uint32_t i = 0;
- i < thread_count && to_process;
- i++, notify_index = (notify_index + 1) % thread_count) {
- ThreadData &th = threads[notify_index];
- if (th.signaled) {
- continue;
- }
- if (th.awaited_task) {
- if (likely(&th != p_current_thread_data)) {
- th.cond_var.notify_one();
- }
- th.signaled = true;
- to_process--;
- }
- }
- }
- bool WorkerThreadPool::_try_promote_low_priority_task() {
- if (low_priority_task_queue.first()) {
- Task *low_prio_task = low_priority_task_queue.first()->self();
- low_priority_task_queue.remove(low_priority_task_queue.first());
- task_queue.add_last(&low_prio_task->task_elem);
- low_priority_threads_used++;
- return true;
- } else {
- return false;
- }
- }
- WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
- return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
- }
- WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
- task_mutex.lock();
- // Get a free task
- Task *task = task_allocator.alloc();
- TaskID id = last_task++;
- task->self = id;
- task->callable = p_callable;
- task->native_func = p_func;
- task->native_func_userdata = p_userdata;
- task->description = p_description;
- task->template_userdata = p_template_userdata;
- tasks.insert(id, task);
- _post_tasks_and_unlock(&task, 1, p_high_priority);
- return id;
- }
- WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) {
- return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description);
- }
- bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
- task_mutex.lock();
- const Task *const *taskp = tasks.getptr(p_task_id);
- if (!taskp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task
- }
- bool completed = (*taskp)->completed;
- task_mutex.unlock();
- return completed;
- }
- Error WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
- task_mutex.lock();
- Task **taskp = tasks.getptr(p_task_id);
- if (!taskp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Invalid Task ID"); // Invalid task
- }
- Task *task = *taskp;
- if (task->completed) {
- if (task->waiting_pool == 0 && task->waiting_user == 0) {
- tasks.erase(p_task_id);
- task_allocator.free(task);
- }
- task_mutex.unlock();
- return OK;
- }
- ThreadData *caller_pool_thread = thread_ids.has(Thread::get_caller_id()) ? &threads[thread_ids[Thread::get_caller_id()]] : nullptr;
- if (caller_pool_thread && p_task_id <= caller_pool_thread->current_task->self) {
- // Deadlock prevention:
- // When a pool thread wants to wait for an older task, the following situations can happen:
- // 1. Awaited task is deep in the stack of the awaiter.
- // 2. A group of awaiter threads end up depending on some tasks buried in the stack
- // of their worker threads in such a way that progress can't be made.
- // Both would entail a deadlock. Some may be handled here in the WorkerThreadPool
- // with some extra logic and bookkeeping. However, there would still be unavoidable
- // cases of deadlock because of the way waiting threads process outstanding tasks.
- // Taking into account there's no feasible solution for every possible case
- // with the current design, we just simply reject attempts to await on older tasks,
- // with a specific error code that signals the situation so the caller can handle it.
- task_mutex.unlock();
- return ERR_BUSY;
- }
- if (caller_pool_thread) {
- task->waiting_pool++;
- } else {
- task->waiting_user++;
- }
- task_mutex.unlock();
- if (caller_pool_thread) {
- while (true) {
- Task *task_to_process = nullptr;
- {
- MutexLock lock(task_mutex);
- bool was_signaled = caller_pool_thread->signaled;
- caller_pool_thread->signaled = false;
- if (task->completed) {
- // This thread was awaken also for some reason, but it's about to exit.
- // Let's find out what may be pending and forward the requests.
- if (!exit_threads && was_signaled) {
- uint32_t to_process = task_queue.first() ? 1 : 0;
- uint32_t to_promote = caller_pool_thread->current_task->low_priority && low_priority_task_queue.first() ? 1 : 0;
- if (to_process || to_promote) {
- // This thread must be left alone since it won't loop again.
- caller_pool_thread->signaled = true;
- _notify_threads(caller_pool_thread, to_process, to_promote);
- }
- }
- task->waiting_pool--;
- if (task->waiting_pool == 0 && task->waiting_user == 0) {
- tasks.erase(p_task_id);
- task_allocator.free(task);
- }
- break;
- }
- if (!exit_threads) {
- // This is a thread from the pool. It shouldn't just idle.
- // Let's try to process other tasks while we wait.
- if (caller_pool_thread->current_task->low_priority && low_priority_task_queue.first()) {
- if (_try_promote_low_priority_task()) {
- _notify_threads(caller_pool_thread, 1, 0);
- }
- }
- if (singleton->task_queue.first()) {
- task_to_process = task_queue.first()->self();
- task_queue.remove(task_queue.first());
- }
- if (!task_to_process) {
- caller_pool_thread->awaited_task = task;
- if (flushing_cmd_queue) {
- flushing_cmd_queue->unlock();
- }
- caller_pool_thread->cond_var.wait(lock);
- if (flushing_cmd_queue) {
- flushing_cmd_queue->lock();
- }
- DEV_ASSERT(exit_threads || caller_pool_thread->signaled || task->completed);
- caller_pool_thread->awaited_task = nullptr;
- }
- }
- }
- if (task_to_process) {
- _process_task(task_to_process);
- }
- }
- } else {
- task->done_semaphore.wait();
- task_mutex.lock();
- task->waiting_user--;
- if (task->waiting_pool == 0 && task->waiting_user == 0) {
- tasks.erase(p_task_id);
- task_allocator.free(task);
- }
- task_mutex.unlock();
- }
- return OK;
- }
- WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
- if (p_tasks < 0) {
- p_tasks = MAX(1u, threads.size());
- }
- task_mutex.lock();
- Group *group = group_allocator.alloc();
- GroupID id = last_task++;
- group->max = p_elements;
- group->self = id;
- Task **tasks_posted = nullptr;
- if (p_elements == 0) {
- // Should really not call it with zero Elements, but at least it should work.
- group->completed.set_to(true);
- group->done_semaphore.post();
- group->tasks_used = 0;
- p_tasks = 0;
- if (p_template_userdata) {
- memdelete(p_template_userdata);
- }
- } else {
- group->tasks_used = p_tasks;
- tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
- for (int i = 0; i < p_tasks; i++) {
- Task *task = task_allocator.alloc();
- task->native_group_func = p_func;
- task->native_func_userdata = p_userdata;
- task->description = p_description;
- task->group = group;
- task->callable = p_callable;
- task->template_userdata = p_template_userdata;
- tasks_posted[i] = task;
- // No task ID is used.
- }
- }
- groups[id] = group;
- _post_tasks_and_unlock(tasks_posted, p_tasks, p_high_priority);
- return id;
- }
- WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- return _add_group_task(Callable(), p_func, p_userdata, nullptr, p_elements, p_tasks, p_high_priority, p_description);
- }
- WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_action, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- return _add_group_task(p_action, nullptr, nullptr, nullptr, p_elements, p_tasks, p_high_priority, p_description);
- }
- uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
- task_mutex.lock();
- const Group *const *groupp = groups.getptr(p_group);
- if (!groupp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(0, "Invalid Group ID");
- }
- uint32_t elements = (*groupp)->completed_index.get();
- task_mutex.unlock();
- return elements;
- }
- bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
- task_mutex.lock();
- const Group *const *groupp = groups.getptr(p_group);
- if (!groupp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(false, "Invalid Group ID");
- }
- bool completed = (*groupp)->completed.is_set();
- task_mutex.unlock();
- return completed;
- }
- void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
- #ifdef THREADS_ENABLED
- task_mutex.lock();
- Group **groupp = groups.getptr(p_group);
- task_mutex.unlock();
- if (!groupp) {
- ERR_FAIL_MSG("Invalid Group ID");
- }
- {
- Group *group = *groupp;
- if (flushing_cmd_queue) {
- flushing_cmd_queue->unlock();
- }
- group->done_semaphore.wait();
- if (flushing_cmd_queue) {
- flushing_cmd_queue->lock();
- }
- uint32_t max_users = group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
- uint32_t finished_users = group->finished.increment(); // fetch happens before inc, so increment later.
- if (finished_users == max_users) {
- // All tasks using this group are gone (finished before the group), so clear the group too.
- task_mutex.lock();
- group_allocator.free(group);
- task_mutex.unlock();
- }
- }
- task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
- groups.erase(p_group);
- task_mutex.unlock();
- #endif
- }
- int WorkerThreadPool::get_thread_index() {
- Thread::ID tid = Thread::get_caller_id();
- return singleton->thread_ids.has(tid) ? singleton->thread_ids[tid] : -1;
- }
- void WorkerThreadPool::thread_enter_command_queue_mt_flush(CommandQueueMT *p_queue) {
- ERR_FAIL_COND(flushing_cmd_queue != nullptr);
- flushing_cmd_queue = p_queue;
- }
- void WorkerThreadPool::thread_exit_command_queue_mt_flush() {
- ERR_FAIL_NULL(flushing_cmd_queue);
- flushing_cmd_queue = nullptr;
- }
- void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio) {
- ERR_FAIL_COND(threads.size() > 0);
- if (p_thread_count < 0) {
- p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
- }
- max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count - 1);
- threads.resize(p_thread_count);
- for (uint32_t i = 0; i < threads.size(); i++) {
- threads[i].index = i;
- threads[i].thread.start(&WorkerThreadPool::_thread_function, &threads[i]);
- thread_ids.insert(threads[i].thread.get_id(), i);
- }
- }
- void WorkerThreadPool::finish() {
- if (threads.size() == 0) {
- return;
- }
- {
- MutexLock lock(task_mutex);
- SelfList<Task> *E = low_priority_task_queue.first();
- while (E) {
- print_error("Task waiting was never re-claimed: " + E->self()->description);
- E = E->next();
- }
- }
- {
- MutexLock lock(task_mutex);
- exit_threads = true;
- }
- for (ThreadData &data : threads) {
- data.cond_var.notify_one();
- }
- for (ThreadData &data : threads) {
- data.thread.wait_to_finish();
- }
- {
- MutexLock lock(task_mutex);
- for (KeyValue<TaskID, Task *> &E : tasks) {
- task_allocator.free(E.value);
- }
- }
- threads.clear();
- }
- void WorkerThreadPool::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task, DEFVAL(false), DEFVAL(String()));
- ClassDB::bind_method(D_METHOD("is_task_completed", "task_id"), &WorkerThreadPool::is_task_completed);
- ClassDB::bind_method(D_METHOD("wait_for_task_completion", "task_id"), &WorkerThreadPool::wait_for_task_completion);
- ClassDB::bind_method(D_METHOD("add_group_task", "action", "elements", "tasks_needed", "high_priority", "description"), &WorkerThreadPool::add_group_task, DEFVAL(-1), DEFVAL(false), DEFVAL(String()));
- ClassDB::bind_method(D_METHOD("is_group_task_completed", "group_id"), &WorkerThreadPool::is_group_task_completed);
- ClassDB::bind_method(D_METHOD("get_group_processed_element_count", "group_id"), &WorkerThreadPool::get_group_processed_element_count);
- ClassDB::bind_method(D_METHOD("wait_for_group_task_completion", "group_id"), &WorkerThreadPool::wait_for_group_task_completion);
- }
- WorkerThreadPool::WorkerThreadPool() {
- singleton = this;
- }
- WorkerThreadPool::~WorkerThreadPool() {
- finish();
- }
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