os_javascript.h 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183
  1. /*************************************************************************/
  2. /* os_javascript.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef OS_JAVASCRIPT_H
  30. #define OS_JAVASCRIPT_H
  31. #include "audio_driver_javascript.h"
  32. #include "audio_server_javascript.h"
  33. #include "drivers/unix/os_unix.h"
  34. #include "javascript_eval.h"
  35. #include "main/input_default.h"
  36. #include "os/input.h"
  37. #include "os/main_loop.h"
  38. #include "power_javascript.h"
  39. #include "servers/audio_server.h"
  40. #include "servers/physics/physics_server_sw.h"
  41. #include "servers/physics_2d/physics_2d_server_sw.h"
  42. #include "servers/visual/rasterizer.h"
  43. #include <emscripten/html5.h>
  44. typedef void (*GFXInitFunc)(void *ud, bool gl2, int w, int h, bool fs);
  45. typedef String (*GetDataDirFunc)();
  46. class OS_JavaScript : public OS_Unix {
  47. public:
  48. struct TouchPos {
  49. int id;
  50. Point2 pos;
  51. };
  52. private:
  53. Vector<TouchPos> touch;
  54. Point2 last_mouse;
  55. int last_button_mask;
  56. GFXInitFunc gfx_init_func;
  57. void *gfx_init_ud;
  58. bool use_gl2;
  59. int64_t time_to_save_sync;
  60. int64_t last_sync_time;
  61. VisualServer *visual_server;
  62. PhysicsServer *physics_server;
  63. Physics2DServer *physics_2d_server;
  64. AudioDriverJavaScript audio_driver_javascript;
  65. const char *gl_extensions;
  66. InputDefault *input;
  67. bool window_maximized;
  68. VideoMode video_mode;
  69. MainLoop *main_loop;
  70. GetDataDirFunc get_data_dir_func;
  71. PowerJavascript *power_manager;
  72. #ifdef JAVASCRIPT_EVAL_ENABLED
  73. JavaScript *javascript_eval;
  74. #endif
  75. static void _close_notification_funcs(const String &p_file, int p_flags);
  76. void process_joypads();
  77. public:
  78. // functions used by main to initialize/deintialize the OS
  79. virtual int get_video_driver_count() const;
  80. virtual const char *get_video_driver_name(int p_driver) const;
  81. virtual VideoMode get_default_video_mode() const;
  82. virtual int get_audio_driver_count() const;
  83. virtual const char *get_audio_driver_name(int p_driver) const;
  84. virtual void initialize_core();
  85. virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
  86. virtual void set_main_loop(MainLoop *p_main_loop);
  87. virtual void delete_main_loop();
  88. virtual void finalize();
  89. typedef int64_t ProcessID;
  90. //static OS* get_singleton();
  91. virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
  92. OS::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
  93. }
  94. virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
  95. virtual void set_mouse_show(bool p_show);
  96. virtual void set_mouse_grab(bool p_grab);
  97. virtual bool is_mouse_grab_enabled() const;
  98. virtual Point2 get_mouse_pos() const;
  99. virtual int get_mouse_button_state() const;
  100. virtual void set_window_title(const String &p_title);
  101. //virtual void set_clipboard(const String& p_text);
  102. //virtual String get_clipboard() const;
  103. virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
  104. virtual VideoMode get_video_mode(int p_screen = 0) const;
  105. virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
  106. virtual Size2 get_screen_size(int p_screen = 0) const;
  107. virtual void set_window_size(const Size2);
  108. virtual Size2 get_window_size() const;
  109. virtual void set_window_maximized(bool p_enabled);
  110. virtual bool is_window_maximized() const { return window_maximized; }
  111. virtual void set_window_fullscreen(bool p_enable);
  112. virtual bool is_window_fullscreen() const;
  113. virtual String get_name();
  114. virtual MainLoop *get_main_loop() const;
  115. virtual bool can_draw() const;
  116. virtual void set_cursor_shape(CursorShape p_shape);
  117. void main_loop_begin();
  118. bool main_loop_iterate();
  119. void main_loop_request_quit();
  120. void main_loop_end();
  121. void main_loop_focusout();
  122. void main_loop_focusin();
  123. virtual bool has_touchscreen_ui_hint() const;
  124. void set_opengl_extensions(const char *p_gl_extensions);
  125. virtual Error shell_open(String p_uri);
  126. virtual String get_data_dir() const;
  127. String get_executable_path() const;
  128. virtual String get_resource_dir() const;
  129. void process_accelerometer(const Vector3 &p_accelerometer);
  130. void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
  131. void push_input(const InputEvent &p_ev);
  132. virtual bool is_joy_known(int p_device);
  133. virtual String get_joy_guid(int p_device) const;
  134. bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
  135. virtual PowerState get_power_state();
  136. virtual int get_power_seconds_left();
  137. virtual int get_power_percent_left();
  138. OS_JavaScript(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func);
  139. ~OS_JavaScript();
  140. };
  141. #endif