os.cpp 14 KB

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  1. /*************************************************************************/
  2. /* os.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/input/input.h"
  33. #include "core/io/dir_access.h"
  34. #include "core/io/file_access.h"
  35. #include "core/os/midi_driver.h"
  36. #include "core/version_generated.gen.h"
  37. #include <stdarg.h>
  38. OS *OS::singleton = nullptr;
  39. uint64_t OS::target_ticks = 0;
  40. OS *OS::get_singleton() {
  41. return singleton;
  42. }
  43. uint64_t OS::get_ticks_msec() const {
  44. return get_ticks_usec() / 1000ULL;
  45. }
  46. double OS::get_unix_time() const {
  47. return 0;
  48. }
  49. void OS::debug_break() {
  50. // something
  51. }
  52. void OS::_set_logger(CompositeLogger *p_logger) {
  53. if (_logger) {
  54. memdelete(_logger);
  55. }
  56. _logger = p_logger;
  57. }
  58. void OS::add_logger(Logger *p_logger) {
  59. if (!_logger) {
  60. Vector<Logger *> loggers;
  61. loggers.push_back(p_logger);
  62. _logger = memnew(CompositeLogger(loggers));
  63. } else {
  64. _logger->add_logger(p_logger);
  65. }
  66. }
  67. void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, Logger::ErrorType p_type) {
  68. if (!_stderr_enabled) {
  69. return;
  70. }
  71. if (_logger) {
  72. _logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_editor_notify, p_type);
  73. }
  74. }
  75. void OS::print(const char *p_format, ...) {
  76. if (!_stdout_enabled) {
  77. return;
  78. }
  79. va_list argp;
  80. va_start(argp, p_format);
  81. if (_logger) {
  82. _logger->logv(p_format, argp, false);
  83. }
  84. va_end(argp);
  85. }
  86. void OS::printerr(const char *p_format, ...) {
  87. if (!_stderr_enabled) {
  88. return;
  89. }
  90. va_list argp;
  91. va_start(argp, p_format);
  92. if (_logger) {
  93. _logger->logv(p_format, argp, true);
  94. }
  95. va_end(argp);
  96. }
  97. void OS::alert(const String &p_alert, const String &p_title) {
  98. fprintf(stderr, "%s: %s\n", p_title.utf8().get_data(), p_alert.utf8().get_data());
  99. }
  100. void OS::set_low_processor_usage_mode(bool p_enabled) {
  101. low_processor_usage_mode = p_enabled;
  102. }
  103. bool OS::is_in_low_processor_usage_mode() const {
  104. return low_processor_usage_mode;
  105. }
  106. void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
  107. low_processor_usage_mode_sleep_usec = p_usec;
  108. }
  109. int OS::get_low_processor_usage_mode_sleep_usec() const {
  110. return low_processor_usage_mode_sleep_usec;
  111. }
  112. String OS::get_executable_path() const {
  113. return _execpath;
  114. }
  115. int OS::get_process_id() const {
  116. return -1;
  117. }
  118. void OS::vibrate_handheld(int p_duration_ms) {
  119. WARN_PRINT("vibrate_handheld() only works with Android and iOS");
  120. }
  121. bool OS::is_stdout_verbose() const {
  122. return _verbose_stdout;
  123. }
  124. bool OS::is_single_window() const {
  125. return _single_window;
  126. }
  127. bool OS::is_stdout_debug_enabled() const {
  128. return _debug_stdout;
  129. }
  130. bool OS::is_stdout_enabled() const {
  131. return _stdout_enabled;
  132. }
  133. bool OS::is_stderr_enabled() const {
  134. return _stderr_enabled;
  135. }
  136. void OS::set_stdout_enabled(bool p_enabled) {
  137. _stdout_enabled = p_enabled;
  138. }
  139. void OS::set_stderr_enabled(bool p_enabled) {
  140. _stderr_enabled = p_enabled;
  141. }
  142. void OS::dump_memory_to_file(const char *p_file) {
  143. //Memory::dump_static_mem_to_file(p_file);
  144. }
  145. static Ref<FileAccess> _OSPRF;
  146. static void _OS_printres(Object *p_obj) {
  147. Resource *res = Object::cast_to<Resource>(p_obj);
  148. if (!res) {
  149. return;
  150. }
  151. String str = vformat("%s - %s - %s", res->to_string(), res->get_name(), res->get_path());
  152. if (_OSPRF.is_valid()) {
  153. _OSPRF->store_line(str);
  154. } else {
  155. print_line(str);
  156. }
  157. }
  158. void OS::print_all_resources(String p_to_file) {
  159. ERR_FAIL_COND(!p_to_file.is_empty() && _OSPRF.is_valid());
  160. if (!p_to_file.is_empty()) {
  161. Error err;
  162. _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
  163. if (err != OK) {
  164. _OSPRF.unref();
  165. ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
  166. }
  167. }
  168. ObjectDB::debug_objects(_OS_printres);
  169. _OSPRF.unref();
  170. }
  171. void OS::print_resources_in_use(bool p_short) {
  172. ResourceCache::dump(nullptr, p_short);
  173. }
  174. void OS::dump_resources_to_file(const char *p_file) {
  175. ResourceCache::dump(p_file);
  176. }
  177. int OS::get_exit_code() const {
  178. return _exit_code;
  179. }
  180. void OS::set_exit_code(int p_code) {
  181. _exit_code = p_code;
  182. }
  183. String OS::get_locale() const {
  184. return "en";
  185. }
  186. // Non-virtual helper to extract the 2 or 3-letter language code from
  187. // `get_locale()` in a way that's consistent for all platforms.
  188. String OS::get_locale_language() const {
  189. return get_locale().left(3).replace("_", "");
  190. }
  191. // Embedded PCK offset.
  192. uint64_t OS::get_embedded_pck_offset() const {
  193. return 0;
  194. }
  195. // Helper function to ensure that a dir name/path will be valid on the OS
  196. String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
  197. Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
  198. if (p_allow_dir_separator) {
  199. // Dir separators are allowed, but disallow ".." to avoid going up the filesystem
  200. invalid_chars.push_back("..");
  201. } else {
  202. invalid_chars.push_back("/");
  203. }
  204. String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
  205. for (int i = 0; i < invalid_chars.size(); i++) {
  206. safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
  207. }
  208. return safe_dir_name;
  209. }
  210. // Path to data, config, cache, etc. OS-specific folders
  211. // Get properly capitalized engine name for system paths
  212. String OS::get_godot_dir_name() const {
  213. // Default to lowercase, so only override when different case is needed
  214. return String(VERSION_SHORT_NAME).to_lower();
  215. }
  216. // OS equivalent of XDG_DATA_HOME
  217. String OS::get_data_path() const {
  218. return ".";
  219. }
  220. // OS equivalent of XDG_CONFIG_HOME
  221. String OS::get_config_path() const {
  222. return ".";
  223. }
  224. // OS equivalent of XDG_CACHE_HOME
  225. String OS::get_cache_path() const {
  226. return ".";
  227. }
  228. // Path to macOS .app bundle resources
  229. String OS::get_bundle_resource_dir() const {
  230. return ".";
  231. }
  232. // Path to macOS .app bundle embedded icon
  233. String OS::get_bundle_icon_path() const {
  234. return String();
  235. }
  236. // OS specific path for user://
  237. String OS::get_user_data_dir() const {
  238. return ".";
  239. }
  240. // Absolute path to res://
  241. String OS::get_resource_dir() const {
  242. return ProjectSettings::get_singleton()->get_resource_path();
  243. }
  244. // Access system-specific dirs like Documents, Downloads, etc.
  245. String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
  246. return ".";
  247. }
  248. Error OS::shell_open(String p_uri) {
  249. return ERR_UNAVAILABLE;
  250. }
  251. // implement these with the canvas?
  252. uint64_t OS::get_static_memory_usage() const {
  253. return Memory::get_mem_usage();
  254. }
  255. uint64_t OS::get_static_memory_peak_usage() const {
  256. return Memory::get_mem_max_usage();
  257. }
  258. Error OS::set_cwd(const String &p_cwd) {
  259. return ERR_CANT_OPEN;
  260. }
  261. uint64_t OS::get_free_static_memory() const {
  262. return Memory::get_mem_available();
  263. }
  264. void OS::yield() {
  265. }
  266. void OS::ensure_user_data_dir() {
  267. String dd = get_user_data_dir();
  268. if (DirAccess::exists(dd)) {
  269. return;
  270. }
  271. Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
  272. Error err = da->make_dir_recursive(dd);
  273. ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
  274. }
  275. String OS::get_model_name() const {
  276. return "GenericDevice";
  277. }
  278. void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
  279. _execpath = String::utf8(p_execpath);
  280. _cmdline = p_args;
  281. }
  282. String OS::get_unique_id() const {
  283. ERR_FAIL_V("");
  284. }
  285. int OS::get_processor_count() const {
  286. return 1;
  287. }
  288. String OS::get_processor_name() const {
  289. return "";
  290. }
  291. bool OS::can_use_threads() const {
  292. #ifdef NO_THREADS
  293. return false;
  294. #else
  295. return true;
  296. #endif
  297. }
  298. void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
  299. has_server_feature_callback = p_callback;
  300. }
  301. bool OS::has_feature(const String &p_feature) {
  302. // Feature tags are always lowercase for consistency.
  303. if (p_feature == get_name().to_lower()) {
  304. return true;
  305. }
  306. // Catch-all `linuxbsd` feature tag that matches on both Linux and BSD.
  307. // This is the one exposed in the project settings dialog.
  308. if (p_feature == "linuxbsd" && (get_name() == "Linux" || get_name() == "FreeBSD" || get_name() == "NetBSD" || get_name() == "OpenBSD" || get_name() == "BSD")) {
  309. return true;
  310. }
  311. #ifdef DEBUG_ENABLED
  312. if (p_feature == "debug") {
  313. return true;
  314. }
  315. #else
  316. if (p_feature == "release") {
  317. return true;
  318. }
  319. #endif
  320. #ifdef TOOLS_ENABLED
  321. if (p_feature == "editor") {
  322. return true;
  323. }
  324. #else
  325. if (p_feature == "standalone") {
  326. return true;
  327. }
  328. #endif
  329. if (sizeof(void *) == 8 && p_feature == "64") {
  330. return true;
  331. }
  332. if (sizeof(void *) == 4 && p_feature == "32") {
  333. return true;
  334. }
  335. #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__)
  336. if (p_feature == "x86_64") {
  337. return true;
  338. }
  339. #elif (defined(__i386) || defined(__i386__))
  340. if (p_feature == "x86") {
  341. return true;
  342. }
  343. #elif defined(__aarch64__)
  344. if (p_feature == "arm64") {
  345. return true;
  346. }
  347. #elif defined(__arm__)
  348. #if defined(__ARM_ARCH_7A__)
  349. if (p_feature == "armv7a" || p_feature == "armv7") {
  350. return true;
  351. }
  352. #endif
  353. #if defined(__ARM_ARCH_7S__)
  354. if (p_feature == "armv7s" || p_feature == "armv7") {
  355. return true;
  356. }
  357. #endif
  358. if (p_feature == "arm") {
  359. return true;
  360. }
  361. #elif defined(__riscv)
  362. #if __riscv_xlen == 8
  363. if (p_feature == "rv64") {
  364. return true;
  365. }
  366. #endif
  367. if (p_feature == "riscv") {
  368. return true;
  369. }
  370. #elif defined(__powerpc__)
  371. #if defined(__powerpc64__)
  372. if (p_feature == "ppc64") {
  373. return true;
  374. }
  375. #endif
  376. if (p_feature == "ppc") {
  377. return true;
  378. }
  379. #endif
  380. if (_check_internal_feature_support(p_feature)) {
  381. return true;
  382. }
  383. if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
  384. return true;
  385. }
  386. if (ProjectSettings::get_singleton()->has_custom_feature(p_feature)) {
  387. return true;
  388. }
  389. return false;
  390. }
  391. void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
  392. restart_on_exit = p_restart;
  393. restart_commandline = p_restart_arguments;
  394. }
  395. bool OS::is_restart_on_exit_set() const {
  396. return restart_on_exit;
  397. }
  398. List<String> OS::get_restart_on_exit_arguments() const {
  399. return restart_commandline;
  400. }
  401. PackedStringArray OS::get_connected_midi_inputs() {
  402. if (MIDIDriver::get_singleton()) {
  403. return MIDIDriver::get_singleton()->get_connected_inputs();
  404. }
  405. PackedStringArray list;
  406. ERR_FAIL_V_MSG(list, vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
  407. }
  408. void OS::open_midi_inputs() {
  409. if (MIDIDriver::get_singleton()) {
  410. MIDIDriver::get_singleton()->open();
  411. } else {
  412. ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
  413. }
  414. }
  415. void OS::close_midi_inputs() {
  416. if (MIDIDriver::get_singleton()) {
  417. MIDIDriver::get_singleton()->close();
  418. } else {
  419. ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
  420. }
  421. }
  422. void OS::add_frame_delay(bool p_can_draw) {
  423. const uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
  424. if (frame_delay) {
  425. // Add fixed frame delay to decrease CPU/GPU usage. This doesn't take
  426. // the actual frame time into account.
  427. // Due to the high fluctuation of the actual sleep duration, it's not recommended
  428. // to use this as a FPS limiter.
  429. delay_usec(frame_delay * 1000);
  430. }
  431. // Add a dynamic frame delay to decrease CPU/GPU usage. This takes the
  432. // previous frame time into account for a smoother result.
  433. uint64_t dynamic_delay = 0;
  434. if (is_in_low_processor_usage_mode() || !p_can_draw) {
  435. dynamic_delay = get_low_processor_usage_mode_sleep_usec();
  436. }
  437. const int target_fps = Engine::get_singleton()->get_target_fps();
  438. if (target_fps > 0 && !Engine::get_singleton()->is_editor_hint()) {
  439. // Override the low processor usage mode sleep delay if the target FPS is lower.
  440. dynamic_delay = MAX(dynamic_delay, (uint64_t)(1000000 / target_fps));
  441. }
  442. if (dynamic_delay > 0) {
  443. target_ticks += dynamic_delay;
  444. uint64_t current_ticks = get_ticks_usec();
  445. if (current_ticks < target_ticks) {
  446. delay_usec(target_ticks - current_ticks);
  447. }
  448. current_ticks = get_ticks_usec();
  449. target_ticks = MIN(MAX(target_ticks, current_ticks - dynamic_delay), current_ticks + dynamic_delay);
  450. }
  451. }
  452. OS::OS() {
  453. singleton = this;
  454. Vector<Logger *> loggers;
  455. loggers.push_back(memnew(StdLogger));
  456. _set_logger(memnew(CompositeLogger(loggers)));
  457. }
  458. OS::~OS() {
  459. if (_logger) {
  460. memdelete(_logger);
  461. }
  462. singleton = nullptr;
  463. }