os_haiku.cpp 7.2 KB

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  1. #include <Screen.h>
  2. #include "servers/visual/visual_server_raster.h"
  3. #include "servers/visual/visual_server_wrap_mt.h"
  4. #include "drivers/gles2/rasterizer_gles2.h"
  5. #include "servers/physics/physics_server_sw.h"
  6. //#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
  7. #include "main/main.h"
  8. #include "os_haiku.h"
  9. OS_Haiku::OS_Haiku() {
  10. #ifdef MEDIA_KIT_ENABLED
  11. AudioDriverManagerSW::add_driver(&driver_media_kit);
  12. #endif
  13. };
  14. void OS_Haiku::run() {
  15. if (!main_loop) {
  16. return;
  17. }
  18. main_loop->init();
  19. context_gl->release_current();
  20. // TODO: clean up
  21. BMessenger* bms = new BMessenger(window);
  22. BMessage* msg = new BMessage();
  23. bms->SendMessage(LOCKGL_MSG, msg);
  24. window->StartMessageRunner();
  25. app->Run();
  26. window->StopMessageRunner();
  27. delete app;
  28. delete bms;
  29. delete msg;
  30. main_loop->finish();
  31. }
  32. String OS_Haiku::get_name() {
  33. return "Haiku";
  34. }
  35. int OS_Haiku::get_video_driver_count() const {
  36. return 1;
  37. }
  38. const char* OS_Haiku::get_video_driver_name(int p_driver) const {
  39. return "GLES2";
  40. }
  41. OS::VideoMode OS_Haiku::get_default_video_mode() const {
  42. return OS::VideoMode(800, 600, false);
  43. }
  44. void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver) {
  45. main_loop = NULL;
  46. current_video_mode = p_desired;
  47. app = new HaikuApplication();
  48. BRect frame;
  49. frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
  50. window = new HaikuDirectWindow(frame);
  51. window->SetVideoMode(&current_video_mode);
  52. if (current_video_mode.fullscreen) {
  53. window->SetFullScreen(true);
  54. }
  55. if (!current_video_mode.resizable) {
  56. uint32 flags = window->Flags();
  57. flags |= B_NOT_RESIZABLE;
  58. window->SetFlags(flags);
  59. }
  60. #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
  61. context_gl = memnew(ContextGL_Haiku(window));
  62. context_gl->initialize();
  63. context_gl->make_current();
  64. rasterizer = memnew(RasterizerGLES2);
  65. #endif
  66. visual_server = memnew(VisualServerRaster(rasterizer));
  67. ERR_FAIL_COND(!visual_server);
  68. // TODO: enable multithreaded VS
  69. //if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
  70. // visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
  71. //}
  72. input = memnew(InputDefault);
  73. window->SetInput(input);
  74. window->Show();
  75. visual_server->init();
  76. physics_server = memnew(PhysicsServerSW);
  77. physics_server->init();
  78. physics_2d_server = memnew(Physics2DServerSW);
  79. // TODO: enable multithreaded PS
  80. //physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
  81. physics_2d_server->init();
  82. AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
  83. if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) {
  84. ERR_PRINT("Initializing audio failed.");
  85. }
  86. sample_manager = memnew(SampleManagerMallocSW);
  87. audio_server = memnew(AudioServerSW(sample_manager));
  88. audio_server->init();
  89. spatial_sound_server = memnew(SpatialSoundServerSW);
  90. spatial_sound_server->init();
  91. spatial_sound_2d_server = memnew(SpatialSound2DServerSW);
  92. spatial_sound_2d_server->init();
  93. }
  94. void OS_Haiku::finalize() {
  95. if (main_loop) {
  96. memdelete(main_loop);
  97. }
  98. main_loop = NULL;
  99. spatial_sound_server->finish();
  100. memdelete(spatial_sound_server);
  101. spatial_sound_2d_server->finish();
  102. memdelete(spatial_sound_2d_server);
  103. audio_server->finish();
  104. memdelete(audio_server);
  105. memdelete(sample_manager);
  106. visual_server->finish();
  107. memdelete(visual_server);
  108. memdelete(rasterizer);
  109. physics_server->finish();
  110. memdelete(physics_server);
  111. physics_2d_server->finish();
  112. memdelete(physics_2d_server);
  113. memdelete(input);
  114. #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
  115. memdelete(context_gl);
  116. #endif
  117. }
  118. void OS_Haiku::set_main_loop(MainLoop* p_main_loop) {
  119. main_loop = p_main_loop;
  120. input->set_main_loop(p_main_loop);
  121. window->SetMainLoop(p_main_loop);
  122. }
  123. MainLoop* OS_Haiku::get_main_loop() const {
  124. return main_loop;
  125. }
  126. void OS_Haiku::delete_main_loop() {
  127. if (main_loop) {
  128. memdelete(main_loop);
  129. }
  130. main_loop = NULL;
  131. window->SetMainLoop(NULL);
  132. }
  133. void OS_Haiku::release_rendering_thread() {
  134. context_gl->release_current();
  135. }
  136. void OS_Haiku::make_rendering_thread() {
  137. context_gl->make_current();
  138. }
  139. bool OS_Haiku::can_draw() const {
  140. // TODO: implement
  141. return true;
  142. }
  143. void OS_Haiku::swap_buffers() {
  144. context_gl->swap_buffers();
  145. }
  146. Point2 OS_Haiku::get_mouse_pos() const {
  147. return window->GetLastMousePosition();
  148. }
  149. int OS_Haiku::get_mouse_button_state() const {
  150. return window->GetLastButtonMask();
  151. }
  152. void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
  153. //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
  154. }
  155. int OS_Haiku::get_screen_count() const {
  156. // TODO: implement get_screen_count()
  157. return 1;
  158. }
  159. int OS_Haiku::get_current_screen() const {
  160. // TODO: implement get_current_screen()
  161. return 0;
  162. }
  163. void OS_Haiku::set_current_screen(int p_screen) {
  164. // TODO: implement set_current_screen()
  165. }
  166. Point2 OS_Haiku::get_screen_position(int p_screen) const {
  167. // TODO: make this work with the p_screen parameter
  168. BScreen* screen = new BScreen(window);
  169. BRect frame = screen->Frame();
  170. delete screen;
  171. return Point2i(frame.left, frame.top);
  172. }
  173. Size2 OS_Haiku::get_screen_size(int p_screen) const {
  174. // TODO: make this work with the p_screen parameter
  175. BScreen* screen = new BScreen(window);
  176. BRect frame = screen->Frame();
  177. delete screen;
  178. return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
  179. }
  180. void OS_Haiku::set_window_title(const String& p_title) {
  181. window->SetTitle(p_title.utf8().get_data());
  182. }
  183. Size2 OS_Haiku::get_window_size() const {
  184. BSize size = window->Size();
  185. return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
  186. }
  187. void OS_Haiku::set_window_size(const Size2 p_size) {
  188. // TODO: why does it stop redrawing after this is called?
  189. window->ResizeTo(p_size.x, p_size.y);
  190. }
  191. Point2 OS_Haiku::get_window_position() const {
  192. BPoint point(0, 0);
  193. window->ConvertToScreen(&point);
  194. return Point2i(point.x, point.y);
  195. }
  196. void OS_Haiku::set_window_position(const Point2& p_position) {
  197. window->MoveTo(p_position.x, p_position.y);
  198. }
  199. void OS_Haiku::set_window_fullscreen(bool p_enabled) {
  200. window->SetFullScreen(p_enabled);
  201. current_video_mode.fullscreen = p_enabled;
  202. visual_server->init();
  203. }
  204. bool OS_Haiku::is_window_fullscreen() const {
  205. return current_video_mode.fullscreen;
  206. }
  207. void OS_Haiku::set_window_resizable(bool p_enabled) {
  208. uint32 flags = window->Flags();
  209. if (p_enabled) {
  210. flags &= ~(B_NOT_RESIZABLE);
  211. } else {
  212. flags |= B_NOT_RESIZABLE;
  213. }
  214. window->SetFlags(flags);
  215. current_video_mode.resizable = p_enabled;
  216. }
  217. bool OS_Haiku::is_window_resizable() const {
  218. return current_video_mode.resizable;
  219. }
  220. void OS_Haiku::set_window_minimized(bool p_enabled) {
  221. window->Minimize(p_enabled);
  222. }
  223. bool OS_Haiku::is_window_minimized() const {
  224. return window->IsMinimized();
  225. }
  226. void OS_Haiku::set_window_maximized(bool p_enabled) {
  227. window->Minimize(!p_enabled);
  228. }
  229. bool OS_Haiku::is_window_maximized() const {
  230. return !window->IsMinimized();
  231. }
  232. void OS_Haiku::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
  233. ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
  234. }
  235. OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
  236. return current_video_mode;
  237. }
  238. void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  239. ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
  240. }
  241. String OS_Haiku::get_executable_path() const {
  242. return OS::get_executable_path();
  243. }