GodotTools.OpenVisualStudio.csproj 1000 B

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <ProjectGuid>{EAFFF236-FA96-4A4D-BD23-0E51EF988277}</ProjectGuid>
  4. <OutputType>Exe</OutputType>
  5. <TargetFramework>net6.0-windows</TargetFramework>
  6. <LangVersion>10</LangVersion>
  7. <Nullable>enable</Nullable>
  8. <RuntimeIdentifier>win-x86</RuntimeIdentifier>
  9. <SelfContained>False</SelfContained>
  10. <RollForward>LatestMajor</RollForward>
  11. </PropertyGroup>
  12. <PropertyGroup Condition="Exists('$(SolutionDir)/../../../../bin/GodotSharp/Api/Debug/GodotSharp.dll') And ('$(GodotPlatform)' == 'windows' Or ('$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT'))">
  13. <OutputPath>$(SolutionDir)/../../../../bin/GodotSharp/Tools</OutputPath>
  14. <AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
  15. <AppendRuntimeIdentifierToOutputPath>False</AppendRuntimeIdentifierToOutputPath>
  16. </PropertyGroup>
  17. <ItemGroup>
  18. <PackageReference Include="EnvDTE" Version="17.8.37221" />
  19. </ItemGroup>
  20. </Project>