os.cpp 17 KB

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  1. /*************************************************************************/
  2. /* os.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os.h"
  31. #include "core/os/dir_access.h"
  32. #include "core/os/file_access.h"
  33. #include "core/os/input.h"
  34. #include "core/os/midi_driver.h"
  35. #include "core/project_settings.h"
  36. #include "core/version_generated.gen.h"
  37. #include "servers/audio_server.h"
  38. #include <stdarg.h>
  39. OS *OS::singleton = NULL;
  40. OS *OS::get_singleton() {
  41. return singleton;
  42. }
  43. uint32_t OS::get_ticks_msec() const {
  44. return get_ticks_usec() / 1000;
  45. }
  46. String OS::get_iso_date_time(bool local) const {
  47. OS::Date date = get_date(local);
  48. OS::Time time = get_time(local);
  49. String timezone;
  50. if (!local) {
  51. TimeZoneInfo zone = get_time_zone_info();
  52. if (zone.bias >= 0) {
  53. timezone = "+";
  54. }
  55. timezone = timezone + itos(zone.bias / 60).pad_zeros(2) + itos(zone.bias % 60).pad_zeros(2);
  56. } else {
  57. timezone = "Z";
  58. }
  59. return itos(date.year).pad_zeros(2) +
  60. "-" +
  61. itos(date.month).pad_zeros(2) +
  62. "-" +
  63. itos(date.day).pad_zeros(2) +
  64. "T" +
  65. itos(time.hour).pad_zeros(2) +
  66. ":" +
  67. itos(time.min).pad_zeros(2) +
  68. ":" +
  69. itos(time.sec).pad_zeros(2) +
  70. timezone;
  71. }
  72. uint64_t OS::get_splash_tick_msec() const {
  73. return _msec_splash;
  74. }
  75. uint64_t OS::get_unix_time() const {
  76. return 0;
  77. };
  78. uint64_t OS::get_system_time_secs() const {
  79. return 0;
  80. }
  81. uint64_t OS::get_system_time_msecs() const {
  82. return 0;
  83. }
  84. void OS::debug_break(){
  85. // something
  86. };
  87. void OS::_set_logger(CompositeLogger *p_logger) {
  88. if (_logger) {
  89. memdelete(_logger);
  90. }
  91. _logger = p_logger;
  92. }
  93. void OS::add_logger(Logger *p_logger) {
  94. if (!_logger) {
  95. Vector<Logger *> loggers;
  96. loggers.push_back(p_logger);
  97. _logger = memnew(CompositeLogger(loggers));
  98. } else {
  99. _logger->add_logger(p_logger);
  100. }
  101. }
  102. void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
  103. _logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
  104. }
  105. void OS::print(const char *p_format, ...) {
  106. va_list argp;
  107. va_start(argp, p_format);
  108. _logger->logv(p_format, argp, false);
  109. va_end(argp);
  110. };
  111. void OS::printerr(const char *p_format, ...) {
  112. va_list argp;
  113. va_start(argp, p_format);
  114. _logger->logv(p_format, argp, true);
  115. va_end(argp);
  116. };
  117. void OS::set_keep_screen_on(bool p_enabled) {
  118. _keep_screen_on = p_enabled;
  119. }
  120. bool OS::is_keep_screen_on() const {
  121. return _keep_screen_on;
  122. }
  123. void OS::set_low_processor_usage_mode(bool p_enabled) {
  124. low_processor_usage_mode = p_enabled;
  125. }
  126. bool OS::is_in_low_processor_usage_mode() const {
  127. return low_processor_usage_mode;
  128. }
  129. void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
  130. low_processor_usage_mode_sleep_usec = p_usec;
  131. }
  132. int OS::get_low_processor_usage_mode_sleep_usec() const {
  133. return low_processor_usage_mode_sleep_usec;
  134. }
  135. void OS::set_clipboard(const String &p_text) {
  136. _local_clipboard = p_text;
  137. }
  138. String OS::get_clipboard() const {
  139. return _local_clipboard;
  140. }
  141. String OS::get_executable_path() const {
  142. return _execpath;
  143. }
  144. int OS::get_process_id() const {
  145. return -1;
  146. };
  147. void OS::vibrate_handheld(int p_duration_ms) {
  148. WARN_PRINTS("vibrate_handheld() only works with Android and iOS");
  149. }
  150. bool OS::is_stdout_verbose() const {
  151. return _verbose_stdout;
  152. }
  153. void OS::dump_memory_to_file(const char *p_file) {
  154. //Memory::dump_static_mem_to_file(p_file);
  155. }
  156. static FileAccess *_OSPRF = NULL;
  157. static void _OS_printres(Object *p_obj) {
  158. Resource *res = Object::cast_to<Resource>(p_obj);
  159. if (!res)
  160. return;
  161. String str = itos(res->get_instance_id()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
  162. if (_OSPRF)
  163. _OSPRF->store_line(str);
  164. else
  165. print_line(str);
  166. }
  167. bool OS::has_virtual_keyboard() const {
  168. return false;
  169. }
  170. void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
  171. }
  172. void OS::hide_virtual_keyboard() {
  173. }
  174. int OS::get_virtual_keyboard_height() const {
  175. return 0;
  176. }
  177. void OS::set_cursor_shape(CursorShape p_shape) {
  178. }
  179. OS::CursorShape OS::get_cursor_shape() const {
  180. return CURSOR_ARROW;
  181. }
  182. void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  183. }
  184. void OS::print_all_resources(String p_to_file) {
  185. ERR_FAIL_COND(p_to_file != "" && _OSPRF);
  186. if (p_to_file != "") {
  187. Error err;
  188. _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
  189. if (err != OK) {
  190. _OSPRF = NULL;
  191. ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
  192. }
  193. }
  194. ObjectDB::debug_objects(_OS_printres);
  195. if (p_to_file != "") {
  196. if (_OSPRF)
  197. memdelete(_OSPRF);
  198. _OSPRF = NULL;
  199. }
  200. }
  201. void OS::print_resources_in_use(bool p_short) {
  202. ResourceCache::dump(NULL, p_short);
  203. }
  204. void OS::dump_resources_to_file(const char *p_file) {
  205. ResourceCache::dump(p_file);
  206. }
  207. void OS::set_no_window_mode(bool p_enable) {
  208. _no_window = p_enable;
  209. }
  210. bool OS::is_no_window_mode_enabled() const {
  211. return _no_window;
  212. }
  213. int OS::get_exit_code() const {
  214. return _exit_code;
  215. }
  216. void OS::set_exit_code(int p_code) {
  217. _exit_code = p_code;
  218. }
  219. String OS::get_locale() const {
  220. return "en";
  221. }
  222. // Helper function to ensure that a dir name/path will be valid on the OS
  223. String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
  224. Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
  225. if (p_allow_dir_separator) {
  226. // Dir separators are allowed, but disallow ".." to avoid going up the filesystem
  227. invalid_chars.push_back("..");
  228. } else {
  229. invalid_chars.push_back("/");
  230. }
  231. String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
  232. for (int i = 0; i < invalid_chars.size(); i++) {
  233. safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
  234. }
  235. return safe_dir_name;
  236. }
  237. // Path to data, config, cache, etc. OS-specific folders
  238. // Get properly capitalized engine name for system paths
  239. String OS::get_godot_dir_name() const {
  240. // Default to lowercase, so only override when different case is needed
  241. return String(VERSION_SHORT_NAME).to_lower();
  242. }
  243. // OS equivalent of XDG_DATA_HOME
  244. String OS::get_data_path() const {
  245. return ".";
  246. }
  247. // OS equivalent of XDG_CONFIG_HOME
  248. String OS::get_config_path() const {
  249. return ".";
  250. }
  251. // OS equivalent of XDG_CACHE_HOME
  252. String OS::get_cache_path() const {
  253. return ".";
  254. }
  255. // Path to macOS .app bundle resources
  256. String OS::get_bundle_resource_dir() const {
  257. return ".";
  258. };
  259. // OS specific path for user://
  260. String OS::get_user_data_dir() const {
  261. return ".";
  262. };
  263. // Absolute path to res://
  264. String OS::get_resource_dir() const {
  265. return ProjectSettings::get_singleton()->get_resource_path();
  266. }
  267. // Access system-specific dirs like Documents, Downloads, etc.
  268. String OS::get_system_dir(SystemDir p_dir) const {
  269. return ".";
  270. }
  271. Error OS::shell_open(String p_uri) {
  272. return ERR_UNAVAILABLE;
  273. };
  274. // implement these with the canvas?
  275. Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) {
  276. while (true) {
  277. print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
  278. for (int i = 0; i < p_buttons.size(); i++) {
  279. if (i > 0) print(", ");
  280. print("%i=%ls", i + 1, p_buttons[i].c_str());
  281. };
  282. print("\n");
  283. String res = get_stdin_string().strip_edges();
  284. if (!res.is_numeric())
  285. continue;
  286. int n = res.to_int();
  287. if (n < 0 || n >= p_buttons.size())
  288. continue;
  289. if (p_obj && p_callback != "")
  290. p_obj->call_deferred(p_callback, n);
  291. break;
  292. };
  293. return OK;
  294. };
  295. Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) {
  296. ERR_FAIL_COND_V(!p_obj, FAILED);
  297. ERR_FAIL_COND_V(p_callback == "", FAILED);
  298. print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
  299. String res = get_stdin_string().strip_edges();
  300. bool success = true;
  301. if (res == "") {
  302. res = p_partial;
  303. };
  304. p_obj->call_deferred(p_callback, success, res);
  305. return OK;
  306. };
  307. uint64_t OS::get_static_memory_usage() const {
  308. return Memory::get_mem_usage();
  309. }
  310. uint64_t OS::get_dynamic_memory_usage() const {
  311. return MemoryPool::total_memory;
  312. }
  313. uint64_t OS::get_static_memory_peak_usage() const {
  314. return Memory::get_mem_max_usage();
  315. }
  316. Error OS::set_cwd(const String &p_cwd) {
  317. return ERR_CANT_OPEN;
  318. }
  319. bool OS::has_touchscreen_ui_hint() const {
  320. //return false;
  321. return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
  322. }
  323. uint64_t OS::get_free_static_memory() const {
  324. return Memory::get_mem_available();
  325. }
  326. void OS::yield() {
  327. }
  328. void OS::set_screen_orientation(ScreenOrientation p_orientation) {
  329. _orientation = p_orientation;
  330. }
  331. OS::ScreenOrientation OS::get_screen_orientation() const {
  332. return (OS::ScreenOrientation)_orientation;
  333. }
  334. void OS::_ensure_user_data_dir() {
  335. String dd = get_user_data_dir();
  336. DirAccess *da = DirAccess::open(dd);
  337. if (da) {
  338. memdelete(da);
  339. return;
  340. }
  341. da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
  342. Error err = da->make_dir_recursive(dd);
  343. ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
  344. memdelete(da);
  345. }
  346. void OS::set_native_icon(const String &p_filename) {
  347. }
  348. void OS::set_icon(const Ref<Image> &p_icon) {
  349. }
  350. String OS::get_model_name() const {
  351. return "GenericDevice";
  352. }
  353. void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
  354. _execpath = p_execpath;
  355. _cmdline = p_args;
  356. };
  357. void OS::release_rendering_thread() {
  358. }
  359. void OS::make_rendering_thread() {
  360. }
  361. void OS::swap_buffers() {
  362. }
  363. String OS::get_unique_id() const {
  364. ERR_FAIL_V("");
  365. }
  366. int OS::get_processor_count() const {
  367. return 1;
  368. }
  369. Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
  370. return FAILED;
  371. };
  372. bool OS::native_video_is_playing() const {
  373. return false;
  374. };
  375. void OS::native_video_pause(){
  376. };
  377. void OS::native_video_unpause(){
  378. };
  379. void OS::native_video_stop(){
  380. };
  381. void OS::set_mouse_mode(MouseMode p_mode) {
  382. }
  383. bool OS::can_use_threads() const {
  384. #ifdef NO_THREADS
  385. return false;
  386. #else
  387. return true;
  388. #endif
  389. }
  390. OS::MouseMode OS::get_mouse_mode() const {
  391. return MOUSE_MODE_VISIBLE;
  392. }
  393. OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
  394. return LATIN_KEYBOARD_QWERTY;
  395. }
  396. bool OS::is_joy_known(int p_device) {
  397. return true;
  398. }
  399. String OS::get_joy_guid(int p_device) const {
  400. return "Default Joypad";
  401. }
  402. void OS::set_context(int p_context) {
  403. }
  404. OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL;
  405. void OS::set_use_vsync(bool p_enable) {
  406. _use_vsync = p_enable;
  407. if (switch_vsync_function) { //if a function was set, use function
  408. switch_vsync_function(p_enable);
  409. } else { //otherwise just call here
  410. _set_use_vsync(p_enable);
  411. }
  412. }
  413. bool OS::is_vsync_enabled() const {
  414. return _use_vsync;
  415. }
  416. void OS::set_vsync_via_compositor(bool p_enable) {
  417. _vsync_via_compositor = p_enable;
  418. }
  419. bool OS::is_vsync_via_compositor_enabled() const {
  420. return _vsync_via_compositor;
  421. }
  422. OS::PowerState OS::get_power_state() {
  423. return POWERSTATE_UNKNOWN;
  424. }
  425. int OS::get_power_seconds_left() {
  426. return -1;
  427. }
  428. int OS::get_power_percent_left() {
  429. return -1;
  430. }
  431. void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
  432. has_server_feature_callback = p_callback;
  433. }
  434. bool OS::has_feature(const String &p_feature) {
  435. if (p_feature == get_name())
  436. return true;
  437. #ifdef DEBUG_ENABLED
  438. if (p_feature == "debug")
  439. return true;
  440. #else
  441. if (p_feature == "release")
  442. return true;
  443. #endif
  444. #ifdef TOOLS_ENABLED
  445. if (p_feature == "editor")
  446. return true;
  447. #else
  448. if (p_feature == "standalone")
  449. return true;
  450. #endif
  451. if (sizeof(void *) == 8 && p_feature == "64") {
  452. return true;
  453. }
  454. if (sizeof(void *) == 4 && p_feature == "32") {
  455. return true;
  456. }
  457. #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__)
  458. if (p_feature == "x86_64") {
  459. return true;
  460. }
  461. #elif (defined(__i386) || defined(__i386__))
  462. if (p_feature == "x86") {
  463. return true;
  464. }
  465. #elif defined(__aarch64__)
  466. if (p_feature == "arm64") {
  467. return true;
  468. }
  469. #elif defined(__arm__)
  470. #if defined(__ARM_ARCH_7A__)
  471. if (p_feature == "armv7a" || p_feature == "armv7") {
  472. return true;
  473. }
  474. #endif
  475. #if defined(__ARM_ARCH_7S__)
  476. if (p_feature == "armv7s" || p_feature == "armv7") {
  477. return true;
  478. }
  479. #endif
  480. if (p_feature == "arm") {
  481. return true;
  482. }
  483. #endif
  484. if (_check_internal_feature_support(p_feature))
  485. return true;
  486. if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
  487. return true;
  488. }
  489. if (ProjectSettings::get_singleton()->has_custom_feature(p_feature))
  490. return true;
  491. return false;
  492. }
  493. void OS::center_window() {
  494. if (is_window_fullscreen()) return;
  495. Point2 sp = get_screen_position(get_current_screen());
  496. Size2 scr = get_screen_size(get_current_screen());
  497. Size2 wnd = get_real_window_size();
  498. int x = sp.width + (scr.width - wnd.width) / 2;
  499. int y = sp.height + (scr.height - wnd.height) / 2;
  500. set_window_position(Vector2(x, y));
  501. }
  502. int OS::get_video_driver_count() const {
  503. return 2;
  504. }
  505. const char *OS::get_video_driver_name(int p_driver) const {
  506. switch (p_driver) {
  507. case VIDEO_DRIVER_GLES2:
  508. return "GLES2";
  509. case VIDEO_DRIVER_GLES3:
  510. default:
  511. return "GLES3";
  512. }
  513. }
  514. int OS::get_audio_driver_count() const {
  515. return AudioDriverManager::get_driver_count();
  516. }
  517. const char *OS::get_audio_driver_name(int p_driver) const {
  518. AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
  519. ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'.");
  520. return AudioDriverManager::get_driver(p_driver)->get_name();
  521. }
  522. void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
  523. restart_on_exit = p_restart;
  524. restart_commandline = p_restart_arguments;
  525. }
  526. bool OS::is_restart_on_exit_set() const {
  527. return restart_on_exit;
  528. }
  529. List<String> OS::get_restart_on_exit_arguments() const {
  530. return restart_commandline;
  531. }
  532. PoolStringArray OS::get_connected_midi_inputs() {
  533. if (MIDIDriver::get_singleton())
  534. return MIDIDriver::get_singleton()->get_connected_inputs();
  535. PoolStringArray list;
  536. return list;
  537. }
  538. void OS::open_midi_inputs() {
  539. if (MIDIDriver::get_singleton())
  540. MIDIDriver::get_singleton()->open();
  541. }
  542. void OS::close_midi_inputs() {
  543. if (MIDIDriver::get_singleton())
  544. MIDIDriver::get_singleton()->close();
  545. }
  546. OS::OS() {
  547. void *volatile stack_bottom;
  548. restart_on_exit = false;
  549. singleton = this;
  550. _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
  551. low_processor_usage_mode = false;
  552. low_processor_usage_mode_sleep_usec = 10000;
  553. _verbose_stdout = false;
  554. _no_window = false;
  555. _exit_code = 0;
  556. _orientation = SCREEN_LANDSCAPE;
  557. _render_thread_mode = RENDER_THREAD_SAFE;
  558. _allow_hidpi = false;
  559. _allow_layered = false;
  560. _stack_bottom = (void *)(&stack_bottom);
  561. _logger = NULL;
  562. has_server_feature_callback = NULL;
  563. Vector<Logger *> loggers;
  564. loggers.push_back(memnew(StdLogger));
  565. _set_logger(memnew(CompositeLogger(loggers)));
  566. }
  567. OS::~OS() {
  568. memdelete(_logger);
  569. singleton = NULL;
  570. }