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- /*************************************************************************/
- /* test_resource.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef TEST_RESOURCE_H
- #define TEST_RESOURCE_H
- #include "core/io/resource.h"
- #include "core/io/resource_loader.h"
- #include "core/io/resource_saver.h"
- #include "core/os/os.h"
- #include "thirdparty/doctest/doctest.h"
- namespace TestResource {
- TEST_CASE("[Resource] Duplication") {
- Ref<Resource> resource = memnew(Resource);
- resource->set_name("Hello world");
- Ref<Resource> child_resource = memnew(Resource);
- child_resource->set_name("I'm a child resource");
- resource->set_meta("other_resource", child_resource);
- Ref<Resource> resource_dupe = resource->duplicate();
- const Ref<Resource> &resource_dupe_reference = resource_dupe;
- resource_dupe->set_name("Changed name");
- child_resource->set_name("My name was changed too");
- CHECK_MESSAGE(
- resource_dupe->get_name() == "Changed name",
- "Duplicated resource should have the new name.");
- CHECK_MESSAGE(
- resource_dupe_reference->get_name() == "Changed name",
- "Reference to the duplicated resource should have the new name.");
- CHECK_MESSAGE(
- resource->get_name() == "Hello world",
- "Original resource name should not be affected after editing the duplicate's name.");
- CHECK_MESSAGE(
- Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too",
- "Duplicated resource should share its child resource with the original.");
- }
- TEST_CASE("[Resource] Saving and loading") {
- Ref<Resource> resource = memnew(Resource);
- resource->set_name("Hello world");
- resource->set_meta("ExampleMetadata", Vector2i(40, 80));
- resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
- Ref<Resource> child_resource = memnew(Resource);
- child_resource->set_name("I'm a child resource");
- resource->set_meta("other_resource", child_resource);
- const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res");
- const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres");
- ResourceSaver::save(resource, save_path_binary);
- ResourceSaver::save(resource, save_path_text);
- const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
- CHECK_MESSAGE(
- loaded_resource_binary->get_name() == "Hello world",
- "The loaded resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_binary->get_meta("ExampleMetadata") == Vector2i(40, 80),
- "The loaded resource metadata should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
- "The loaded resource metadata should be equal to the expected value.");
- const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource");
- CHECK_MESSAGE(
- loaded_child_resource_binary->get_name() == "I'm a child resource",
- "The loaded child resource name should be equal to the expected value.");
- const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text);
- CHECK_MESSAGE(
- loaded_resource_text->get_name() == "Hello world",
- "The loaded resource name should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_text->get_meta("ExampleMetadata") == Vector2i(40, 80),
- "The loaded resource metadata should be equal to the expected value.");
- CHECK_MESSAGE(
- loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
- "The loaded resource metadata should be equal to the expected value.");
- const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource");
- CHECK_MESSAGE(
- loaded_child_resource_text->get_name() == "I'm a child resource",
- "The loaded child resource name should be equal to the expected value.");
- }
- } // namespace TestResource
- #endif // TEST_RESOURCE_H
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