check_box.cpp 5.0 KB

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  1. /*************************************************************************/
  2. /* check_box.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "check_box.h"
  31. #include "servers/rendering_server.h"
  32. Size2 CheckBox::get_icon_size() const {
  33. Ref<Texture2D> checked = Control::get_theme_icon("checked");
  34. Ref<Texture2D> unchecked = Control::get_theme_icon("unchecked");
  35. Ref<Texture2D> radio_checked = Control::get_theme_icon("radio_checked");
  36. Ref<Texture2D> radio_unchecked = Control::get_theme_icon("radio_unchecked");
  37. Size2 tex_size = Size2(0, 0);
  38. if (!checked.is_null()) {
  39. tex_size = Size2(checked->get_width(), checked->get_height());
  40. }
  41. if (!unchecked.is_null()) {
  42. tex_size = Size2(MAX(tex_size.width, unchecked->get_width()), MAX(tex_size.height, unchecked->get_height()));
  43. }
  44. if (!radio_checked.is_null()) {
  45. tex_size = Size2(MAX(tex_size.width, radio_checked->get_width()), MAX(tex_size.height, radio_checked->get_height()));
  46. }
  47. if (!radio_unchecked.is_null()) {
  48. tex_size = Size2(MAX(tex_size.width, radio_unchecked->get_width()), MAX(tex_size.height, radio_unchecked->get_height()));
  49. }
  50. return tex_size;
  51. }
  52. Size2 CheckBox::get_minimum_size() const {
  53. Size2 minsize = Button::get_minimum_size();
  54. Size2 tex_size = get_icon_size();
  55. minsize.width += tex_size.width;
  56. if (get_text().length() > 0) {
  57. minsize.width += get_theme_constant("hseparation");
  58. }
  59. Ref<StyleBox> sb = get_theme_stylebox("normal");
  60. minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(SIDE_TOP) + sb->get_margin(SIDE_BOTTOM));
  61. return minsize;
  62. }
  63. void CheckBox::_notification(int p_what) {
  64. if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || (p_what == NOTIFICATION_TRANSLATION_CHANGED))) {
  65. if (is_layout_rtl()) {
  66. _set_internal_margin(SIDE_LEFT, 0.f);
  67. _set_internal_margin(SIDE_RIGHT, get_icon_size().width);
  68. } else {
  69. _set_internal_margin(SIDE_LEFT, get_icon_size().width);
  70. _set_internal_margin(SIDE_RIGHT, 0.f);
  71. }
  72. } else if (p_what == NOTIFICATION_DRAW) {
  73. RID ci = get_canvas_item();
  74. Ref<Texture2D> on = Control::get_theme_icon(is_radio() ? "radio_checked" : "checked");
  75. Ref<Texture2D> off = Control::get_theme_icon(is_radio() ? "radio_unchecked" : "unchecked");
  76. Ref<StyleBox> sb = get_theme_stylebox("normal");
  77. Vector2 ofs;
  78. if (is_layout_rtl()) {
  79. ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width;
  80. } else {
  81. ofs.x = sb->get_margin(SIDE_LEFT);
  82. }
  83. ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant("check_vadjust");
  84. if (is_pressed()) {
  85. on->draw(ci, ofs);
  86. } else {
  87. off->draw(ci, ofs);
  88. }
  89. }
  90. }
  91. bool CheckBox::is_radio() {
  92. return get_button_group().is_valid();
  93. }
  94. CheckBox::CheckBox(const String &p_text) :
  95. Button(p_text) {
  96. set_toggle_mode(true);
  97. set_text_align(ALIGN_LEFT);
  98. if (is_layout_rtl()) {
  99. _set_internal_margin(SIDE_RIGHT, get_icon_size().width);
  100. } else {
  101. _set_internal_margin(SIDE_LEFT, get_icon_size().width);
  102. }
  103. }
  104. CheckBox::~CheckBox() {
  105. }