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- #ifndef EDITOR_ATLAS_PACKER_H
- #define EDITOR_ATLAS_PACKER_H
- #include "core/math/vector2.h"
- #include "core/vector.h"
- #include "scene/resources/bit_map.h"
- class EditorAtlasPacker {
- public:
- struct Chart {
- Vector<Vector2> vertices;
- struct Face {
- int vertex[3];
- };
- Vector<Face> faces;
- bool can_transpose;
- Vector2 final_offset;
- bool transposed;
- };
- private:
- struct PlottedBitmap {
- int chart_index;
- Vector2i offset;
- int area;
- Vector<int> top_heights;
- Vector<int> bottom_heights;
- bool transposed;
- Vector2 final_pos;
- bool operator<(const PlottedBitmap &p_bm) const {
- return area > p_bm.area;
- }
- };
- static void _plot_triangle(Ref<BitMap> p_bitmap, Vector2i *vertices);
- public:
- static void chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size = 2048, int p_cell_resolution = 4);
- };
- #endif // EDITOR_ATLAS_PACKER_H
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