test_main.cpp 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368
  1. /**************************************************************************/
  2. /* test_main.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "test_main.h"
  31. #include "tests/core/config/test_project_settings.h"
  32. #include "tests/core/input/test_input_event_key.h"
  33. #include "tests/core/input/test_input_event_mouse.h"
  34. #include "tests/core/input/test_shortcut.h"
  35. #include "tests/core/io/test_config_file.h"
  36. #include "tests/core/io/test_file_access.h"
  37. #include "tests/core/io/test_image.h"
  38. #include "tests/core/io/test_json.h"
  39. #include "tests/core/io/test_marshalls.h"
  40. #include "tests/core/io/test_pck_packer.h"
  41. #include "tests/core/io/test_resource.h"
  42. #include "tests/core/io/test_xml_parser.h"
  43. #include "tests/core/math/test_aabb.h"
  44. #include "tests/core/math/test_astar.h"
  45. #include "tests/core/math/test_basis.h"
  46. #include "tests/core/math/test_color.h"
  47. #include "tests/core/math/test_expression.h"
  48. #include "tests/core/math/test_geometry_2d.h"
  49. #include "tests/core/math/test_geometry_3d.h"
  50. #include "tests/core/math/test_math_funcs.h"
  51. #include "tests/core/math/test_plane.h"
  52. #include "tests/core/math/test_quaternion.h"
  53. #include "tests/core/math/test_random_number_generator.h"
  54. #include "tests/core/math/test_rect2.h"
  55. #include "tests/core/math/test_rect2i.h"
  56. #include "tests/core/math/test_transform_2d.h"
  57. #include "tests/core/math/test_transform_3d.h"
  58. #include "tests/core/math/test_vector2.h"
  59. #include "tests/core/math/test_vector2i.h"
  60. #include "tests/core/math/test_vector3.h"
  61. #include "tests/core/math/test_vector3i.h"
  62. #include "tests/core/math/test_vector4.h"
  63. #include "tests/core/math/test_vector4i.h"
  64. #include "tests/core/object/test_class_db.h"
  65. #include "tests/core/object/test_method_bind.h"
  66. #include "tests/core/object/test_object.h"
  67. #include "tests/core/os/test_os.h"
  68. #include "tests/core/string/test_node_path.h"
  69. #include "tests/core/string/test_string.h"
  70. #include "tests/core/string/test_translation.h"
  71. #include "tests/core/templates/test_command_queue.h"
  72. #include "tests/core/templates/test_hash_map.h"
  73. #include "tests/core/templates/test_hash_set.h"
  74. #include "tests/core/templates/test_list.h"
  75. #include "tests/core/templates/test_local_vector.h"
  76. #include "tests/core/templates/test_lru.h"
  77. #include "tests/core/templates/test_paged_array.h"
  78. #include "tests/core/templates/test_rid.h"
  79. #include "tests/core/templates/test_vector.h"
  80. #include "tests/core/test_crypto.h"
  81. #include "tests/core/test_hashing_context.h"
  82. #include "tests/core/test_time.h"
  83. #include "tests/core/threads/test_worker_thread_pool.h"
  84. #include "tests/core/variant/test_array.h"
  85. #include "tests/core/variant/test_dictionary.h"
  86. #include "tests/core/variant/test_variant.h"
  87. #include "tests/scene/test_animation.h"
  88. #include "tests/scene/test_arraymesh.h"
  89. #include "tests/scene/test_audio_stream_wav.h"
  90. #include "tests/scene/test_bit_map.h"
  91. #include "tests/scene/test_code_edit.h"
  92. #include "tests/scene/test_curve.h"
  93. #include "tests/scene/test_curve_2d.h"
  94. #include "tests/scene/test_curve_3d.h"
  95. #include "tests/scene/test_gradient.h"
  96. #include "tests/scene/test_navigation_agent_2d.h"
  97. #include "tests/scene/test_navigation_agent_3d.h"
  98. #include "tests/scene/test_node.h"
  99. #include "tests/scene/test_path_2d.h"
  100. #include "tests/scene/test_path_3d.h"
  101. #include "tests/scene/test_primitives.h"
  102. #include "tests/scene/test_sprite_frames.h"
  103. #include "tests/scene/test_text_edit.h"
  104. #include "tests/scene/test_theme.h"
  105. #include "tests/scene/test_viewport.h"
  106. #include "tests/scene/test_visual_shader.h"
  107. #include "tests/servers/test_navigation_server_2d.h"
  108. #include "tests/servers/test_navigation_server_3d.h"
  109. #include "tests/servers/test_text_server.h"
  110. #include "tests/test_validate_testing.h"
  111. #include "modules/modules_tests.gen.h"
  112. #include "tests/display_server_mock.h"
  113. #include "tests/test_macros.h"
  114. #include "scene/theme/theme_db.h"
  115. #include "servers/navigation_server_2d.h"
  116. #include "servers/navigation_server_3d.h"
  117. #include "servers/physics_server_2d.h"
  118. #include "servers/physics_server_3d.h"
  119. #include "servers/rendering/rendering_server_default.h"
  120. int test_main(int argc, char *argv[]) {
  121. bool run_tests = true;
  122. // Convert arguments to Godot's command-line.
  123. List<String> args;
  124. for (int i = 0; i < argc; i++) {
  125. args.push_back(String::utf8(argv[i]));
  126. }
  127. OS::get_singleton()->set_cmdline("", args, List<String>());
  128. DisplayServerMock::register_mock_driver();
  129. WorkerThreadPool::get_singleton()->init();
  130. // Run custom test tools.
  131. if (test_commands) {
  132. for (const KeyValue<String, TestFunc> &E : (*test_commands)) {
  133. if (args.find(E.key)) {
  134. const TestFunc &test_func = E.value;
  135. test_func();
  136. run_tests = false;
  137. break;
  138. }
  139. }
  140. if (!run_tests) {
  141. delete test_commands;
  142. return 0;
  143. }
  144. }
  145. // Doctest runner.
  146. doctest::Context test_context;
  147. List<String> test_args;
  148. // Clean arguments of "--test" from the args.
  149. for (int x = 0; x < argc; x++) {
  150. String arg = String(argv[x]);
  151. if (arg != "--test") {
  152. test_args.push_back(arg);
  153. }
  154. }
  155. if (test_args.size() > 0) {
  156. // Convert Godot command line arguments back to standard arguments.
  157. char **doctest_args = new char *[test_args.size()];
  158. for (int x = 0; x < test_args.size(); x++) {
  159. // Operation to convert Godot string to non wchar string.
  160. CharString cs = test_args[x].utf8();
  161. const char *str = cs.get_data();
  162. // Allocate the string copy.
  163. doctest_args[x] = new char[strlen(str) + 1];
  164. // Copy this into memory.
  165. memcpy(doctest_args[x], str, strlen(str) + 1);
  166. }
  167. test_context.applyCommandLine(test_args.size(), doctest_args);
  168. for (int x = 0; x < test_args.size(); x++) {
  169. delete[] doctest_args[x];
  170. }
  171. delete[] doctest_args;
  172. }
  173. return test_context.run();
  174. }
  175. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  176. struct GodotTestCaseListener : public doctest::IReporter {
  177. GodotTestCaseListener(const doctest::ContextOptions &p_in) {}
  178. SignalWatcher *signal_watcher = nullptr;
  179. PhysicsServer3D *physics_server_3d = nullptr;
  180. PhysicsServer2D *physics_server_2d = nullptr;
  181. NavigationServer3D *navigation_server_3d = nullptr;
  182. NavigationServer2D *navigation_server_2d = nullptr;
  183. ThemeDB *theme_db = nullptr;
  184. void test_case_start(const doctest::TestCaseData &p_in) override {
  185. reinitialize();
  186. String name = String(p_in.m_name);
  187. String suite_name = String(p_in.m_test_suite);
  188. if (name.find("[SceneTree]") != -1) {
  189. memnew(MessageQueue);
  190. memnew(Input);
  191. Input::get_singleton()->set_use_accumulated_input(false);
  192. Error err = OK;
  193. OS::get_singleton()->set_has_server_feature_callback(nullptr);
  194. for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
  195. if (String("mock") == DisplayServer::get_create_function_name(i)) {
  196. DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, nullptr, Vector2i(0, 0), DisplayServer::SCREEN_PRIMARY, err);
  197. break;
  198. }
  199. }
  200. memnew(RenderingServerDefault());
  201. RenderingServerDefault::get_singleton()->init();
  202. RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
  203. physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server();
  204. physics_server_3d->init();
  205. physics_server_2d = PhysicsServer2DManager::get_singleton()->new_default_server();
  206. physics_server_2d->init();
  207. navigation_server_3d = NavigationServer3DManager::new_default_server();
  208. navigation_server_2d = memnew(NavigationServer2D);
  209. memnew(InputMap);
  210. InputMap::get_singleton()->load_default();
  211. theme_db = memnew(ThemeDB);
  212. theme_db->initialize_theme_noproject();
  213. memnew(SceneTree);
  214. SceneTree::get_singleton()->initialize();
  215. if (!DisplayServer::get_singleton()->has_feature(DisplayServer::Feature::FEATURE_SUBWINDOWS)) {
  216. SceneTree::get_singleton()->get_root()->set_embedding_subwindows(true);
  217. }
  218. return;
  219. }
  220. if (name.find("Audio") != -1) {
  221. // The last driver index should always be the dummy driver.
  222. int dummy_idx = AudioDriverManager::get_driver_count() - 1;
  223. AudioDriverManager::initialize(dummy_idx);
  224. AudioServer *audio_server = memnew(AudioServer);
  225. audio_server->init();
  226. return;
  227. }
  228. if (suite_name.find("[Navigation]") != -1 && navigation_server_2d == nullptr && navigation_server_3d == nullptr) {
  229. navigation_server_3d = NavigationServer3DManager::new_default_server();
  230. navigation_server_2d = memnew(NavigationServer2D);
  231. return;
  232. }
  233. }
  234. void test_case_end(const doctest::CurrentTestCaseStats &) override {
  235. if (SceneTree::get_singleton()) {
  236. SceneTree::get_singleton()->finalize();
  237. }
  238. if (MessageQueue::get_singleton()) {
  239. MessageQueue::get_singleton()->flush();
  240. }
  241. if (SceneTree::get_singleton()) {
  242. memdelete(SceneTree::get_singleton());
  243. }
  244. if (theme_db) {
  245. memdelete(theme_db);
  246. theme_db = nullptr;
  247. }
  248. if (navigation_server_3d) {
  249. memdelete(navigation_server_3d);
  250. navigation_server_3d = nullptr;
  251. }
  252. if (navigation_server_2d) {
  253. memdelete(navigation_server_2d);
  254. navigation_server_2d = nullptr;
  255. }
  256. if (physics_server_3d) {
  257. physics_server_3d->finish();
  258. memdelete(physics_server_3d);
  259. physics_server_3d = nullptr;
  260. }
  261. if (physics_server_2d) {
  262. physics_server_2d->finish();
  263. memdelete(physics_server_2d);
  264. physics_server_2d = nullptr;
  265. }
  266. if (Input::get_singleton()) {
  267. memdelete(Input::get_singleton());
  268. }
  269. if (RenderingServer::get_singleton()) {
  270. RenderingServer::get_singleton()->sync();
  271. RenderingServer::get_singleton()->global_shader_parameters_clear();
  272. RenderingServer::get_singleton()->finish();
  273. memdelete(RenderingServer::get_singleton());
  274. }
  275. if (DisplayServer::get_singleton()) {
  276. memdelete(DisplayServer::get_singleton());
  277. }
  278. if (InputMap::get_singleton()) {
  279. memdelete(InputMap::get_singleton());
  280. }
  281. if (MessageQueue::get_singleton()) {
  282. MessageQueue::get_singleton()->flush();
  283. memdelete(MessageQueue::get_singleton());
  284. }
  285. if (AudioServer::get_singleton()) {
  286. AudioServer::get_singleton()->finish();
  287. memdelete(AudioServer::get_singleton());
  288. }
  289. }
  290. void test_run_start() override {
  291. signal_watcher = memnew(SignalWatcher);
  292. }
  293. void test_run_end(const doctest::TestRunStats &) override {
  294. memdelete(signal_watcher);
  295. }
  296. void test_case_reenter(const doctest::TestCaseData &) override {
  297. reinitialize();
  298. }
  299. void subcase_start(const doctest::SubcaseSignature &) override {
  300. reinitialize();
  301. }
  302. void report_query(const doctest::QueryData &) override {}
  303. void test_case_exception(const doctest::TestCaseException &) override {}
  304. void subcase_end() override {}
  305. void log_assert(const doctest::AssertData &in) override {}
  306. void log_message(const doctest::MessageData &) override {}
  307. void test_case_skipped(const doctest::TestCaseData &) override {}
  308. private:
  309. void reinitialize() {
  310. Math::seed(0x60d07);
  311. SignalWatcher::get_singleton()->_clear_signals();
  312. }
  313. };
  314. REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener);