mesh_data_tool.cpp 17 KB

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  1. /*************************************************************************/
  2. /* mesh_data_tool.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "mesh_data_tool.h"
  30. void MeshDataTool::clear() {
  31. vertices.clear();
  32. edges.clear();
  33. faces.clear();
  34. material = Ref<Material>();
  35. format=0;
  36. }
  37. Error MeshDataTool::create_from_surface(const Ref<Mesh>& p_mesh,int p_surface) {
  38. ERR_FAIL_COND_V(p_mesh.is_null(),ERR_INVALID_PARAMETER);
  39. ERR_FAIL_COND_V(p_mesh.is_null(),ERR_INVALID_PARAMETER);
  40. ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface)!=Mesh::PRIMITIVE_TRIANGLES,ERR_INVALID_PARAMETER);
  41. Array arrays = p_mesh->surface_get_arrays(p_surface);
  42. ERR_FAIL_COND_V( arrays.empty(), ERR_INVALID_PARAMETER );
  43. DVector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX];
  44. int vcount = varray.size();
  45. ERR_FAIL_COND_V( vcount == 0, ERR_INVALID_PARAMETER);
  46. clear();
  47. format = p_mesh->surface_get_format(p_surface);
  48. material=p_mesh->surface_get_material(p_surface);
  49. DVector<Vector3>::Read vr = varray.read();
  50. DVector<Vector3>::Read nr;
  51. if (arrays[Mesh::ARRAY_NORMAL].get_type()!=Variant::NIL)
  52. nr = arrays[Mesh::ARRAY_NORMAL].operator DVector<Vector3>().read();
  53. DVector<real_t>::Read ta;
  54. if (arrays[Mesh::ARRAY_TANGENT].get_type()!=Variant::NIL)
  55. ta = arrays[Mesh::ARRAY_TANGENT].operator DVector<real_t>().read();
  56. DVector<Vector2>::Read uv;
  57. if (arrays[Mesh::ARRAY_TEX_UV].get_type()!=Variant::NIL)
  58. uv = arrays[Mesh::ARRAY_TEX_UV].operator DVector<Vector2>().read();
  59. DVector<Vector2>::Read uv2;
  60. if (arrays[Mesh::ARRAY_TEX_UV2].get_type()!=Variant::NIL)
  61. uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator DVector<Vector2>().read();
  62. DVector<Color>::Read col;
  63. if (arrays[Mesh::ARRAY_COLOR].get_type()!=Variant::NIL)
  64. col = arrays[Mesh::ARRAY_COLOR].operator DVector<Color>().read();
  65. DVector<real_t>::Read bo;
  66. if (arrays[Mesh::ARRAY_BONES].get_type()!=Variant::NIL)
  67. bo = arrays[Mesh::ARRAY_BONES].operator DVector<real_t>().read();
  68. DVector<real_t>::Read we;
  69. if (arrays[Mesh::ARRAY_WEIGHTS].get_type()!=Variant::NIL)
  70. we = arrays[Mesh::ARRAY_WEIGHTS].operator DVector<real_t>().read();
  71. vertices.resize(vcount);
  72. for(int i=0;i<vcount;i++) {
  73. Vertex v;
  74. v.vertex=vr[i];
  75. if (nr.ptr())
  76. v.normal=nr[i];
  77. if (ta.ptr())
  78. v.tangent=Plane(ta[i*4+0],ta[i*4+1],ta[i*4+2],ta[i*4+3]);
  79. if (uv.ptr())
  80. v.uv=uv[i];
  81. if (uv2.ptr())
  82. v.uv2=uv2[i];
  83. if (col.ptr())
  84. v.color=col[i];
  85. if (we.ptr()) {
  86. v.weights.push_back(we[i*4+0]);
  87. v.weights.push_back(we[i*4+1]);
  88. v.weights.push_back(we[i*4+2]);
  89. v.weights.push_back(we[i*4+3]);
  90. }
  91. if (bo.ptr()) {
  92. v.bones.push_back(bo[i*4+0]);
  93. v.bones.push_back(bo[i*4+1]);
  94. v.bones.push_back(bo[i*4+2]);
  95. v.bones.push_back(bo[i*4+3]);
  96. }
  97. vertices[i]=v;
  98. }
  99. DVector<int> indices;
  100. if (arrays[Mesh::ARRAY_INDEX].get_type()!=Variant::NIL) {
  101. indices = arrays[Mesh::ARRAY_INDEX];
  102. } else {
  103. //make code simpler
  104. indices.resize(vcount);
  105. DVector<int>::Write iw=indices.write();
  106. for(int i=0;i<vcount;i++)
  107. iw[i]=i;
  108. }
  109. int icount=indices.size();
  110. DVector<int>::Read r = indices.read();
  111. Map<Point2i,int> edge_indices;
  112. for(int i=0;i<icount;i+=3) {
  113. Vertex*v[3]={ &vertices[r[i+0]], &vertices[r[i+1]], &vertices[r[i+2]] };
  114. int fidx=faces.size();
  115. Face face;
  116. for(int j=0;j<3;j++) {
  117. face.v[j]=r[i+j];
  118. Point2i edge(r[i+j],r[i+(j+1)%3]);
  119. if (edge.x > edge.y) {
  120. SWAP(edge.x,edge.y);
  121. }
  122. if (edge_indices.has(edge)) {
  123. face.edges[j]=edge_indices[edge];
  124. } else {
  125. face.edges[j]=edge_indices.size();
  126. edge_indices[edge]=face.edges[j];
  127. Edge e;
  128. e.vertex[0]=edge.x;
  129. e.vertex[1]=edge.y;
  130. edges.push_back(e);
  131. }
  132. edges[face.edges[j]].faces.push_back(fidx);
  133. v[j]->faces.push_back(fidx);
  134. v[j]->edges.push_back(face.edges[j]);
  135. }
  136. faces.push_back(face);
  137. }
  138. return OK;
  139. }
  140. Error MeshDataTool::commit_to_surface(const Ref<Mesh>& p_mesh) {
  141. ERR_FAIL_COND_V(p_mesh.is_null(),ERR_INVALID_PARAMETER);
  142. Array arr;
  143. arr.resize(Mesh::ARRAY_MAX);
  144. int vcount=vertices.size();
  145. DVector<Vector3> v;
  146. DVector<Vector3> n;
  147. DVector<real_t> t;
  148. DVector<Vector2> u;
  149. DVector<Vector2> u2;
  150. DVector<Color> c;
  151. DVector<real_t> b;
  152. DVector<real_t> w;
  153. DVector<int> in;
  154. {
  155. v.resize(vcount);
  156. DVector<Vector3>::Write vr=v.write();
  157. DVector<Vector3>::Write nr;
  158. if (format&Mesh::ARRAY_FORMAT_NORMAL) {
  159. n.resize(vcount);
  160. nr = n.write();
  161. }
  162. DVector<real_t>::Write ta;
  163. if (format&Mesh::ARRAY_FORMAT_TANGENT) {
  164. t.resize(vcount*4);
  165. ta = t.write();
  166. }
  167. DVector<Vector2>::Write uv;
  168. if (format&Mesh::ARRAY_FORMAT_TEX_UV) {
  169. u.resize(vcount);
  170. uv = u.write();
  171. }
  172. DVector<Vector2>::Write uv2;
  173. if (format&Mesh::ARRAY_FORMAT_TEX_UV2) {
  174. u2.resize(vcount);
  175. uv2 = u2.write();
  176. }
  177. DVector<Color>::Write col;
  178. if (format&Mesh::ARRAY_FORMAT_COLOR) {
  179. c.resize(vcount);
  180. col = c.write();
  181. }
  182. DVector<real_t>::Write bo;
  183. if (format&Mesh::ARRAY_FORMAT_BONES) {
  184. b.resize(vcount*4);
  185. bo = b.write();
  186. }
  187. DVector<real_t>::Write we;
  188. if (format&Mesh::ARRAY_FORMAT_WEIGHTS) {
  189. w.resize(vcount*4);
  190. we = w.write();
  191. }
  192. for(int i=0;i<vcount;i++) {
  193. Vertex &vtx=vertices[i];
  194. vr[i]=vtx.vertex;
  195. if (nr.ptr())
  196. nr[i]=vtx.normal;
  197. if (ta.ptr()) {
  198. ta[i*4+0]=vtx.tangent.normal.x;
  199. ta[i*4+1]=vtx.tangent.normal.y;
  200. ta[i*4+2]=vtx.tangent.normal.z;
  201. ta[i*4+3]=vtx.tangent.d;
  202. }
  203. if (uv.ptr())
  204. uv[i]=vtx.uv;
  205. if (uv2.ptr())
  206. uv2[i]=vtx.uv2;
  207. if (col.ptr())
  208. col[i]=vtx.color;
  209. if (we.ptr()) {
  210. we[i*4+0]=vtx.weights[0];
  211. we[i*4+1]=vtx.weights[1];
  212. we[i*4+2]=vtx.weights[2];
  213. we[i*4+3]=vtx.weights[3];
  214. }
  215. if (bo.ptr()) {
  216. bo[i*4+0]=vtx.bones[0];
  217. bo[i*4+1]=vtx.bones[1];
  218. bo[i*4+2]=vtx.bones[2];
  219. bo[i*4+3]=vtx.bones[3];
  220. }
  221. }
  222. int fc = faces.size();
  223. in.resize(fc*3);
  224. DVector<int>::Write iw=in.write();
  225. for(int i=0;i<fc;i++) {
  226. iw[i*3+0]=faces[i].v[0];
  227. iw[i*3+1]=faces[i].v[1];
  228. iw[i*3+2]=faces[i].v[2];
  229. }
  230. }
  231. arr[Mesh::ARRAY_VERTEX]=v;
  232. arr[Mesh::ARRAY_INDEX]=in;
  233. if (n.size())
  234. arr[Mesh::ARRAY_NORMAL]=n;
  235. if (c.size())
  236. arr[Mesh::ARRAY_COLOR]=c;
  237. if (u.size())
  238. arr[Mesh::ARRAY_TEX_UV]=u;
  239. if (u2.size())
  240. arr[Mesh::ARRAY_TEX_UV2]=u2;
  241. if (t.size())
  242. arr[Mesh::ARRAY_TANGENT]=t;
  243. if (b.size())
  244. arr[Mesh::ARRAY_BONES]=b;
  245. if (w.size())
  246. arr[Mesh::ARRAY_WEIGHTS]=w;
  247. Ref<Mesh> ncmesh=p_mesh;
  248. int sc = ncmesh->get_surface_count();
  249. ncmesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES,arr);
  250. ncmesh->surface_set_material(sc,material);
  251. return OK;
  252. }
  253. int MeshDataTool::get_format() const {
  254. return format;
  255. }
  256. int MeshDataTool::get_vertex_count() const {
  257. return vertices.size();
  258. }
  259. int MeshDataTool::get_edge_count() const{
  260. return edges.size();
  261. }
  262. int MeshDataTool::get_face_count() const{
  263. return faces.size();
  264. }
  265. Vector3 MeshDataTool::get_vertex(int p_idx) const {
  266. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector3());
  267. return vertices[p_idx].vertex;
  268. }
  269. void MeshDataTool::set_vertex(int p_idx,const Vector3& p_vertex){
  270. ERR_FAIL_INDEX(p_idx,vertices.size());
  271. vertices[p_idx].vertex=p_vertex;
  272. }
  273. Vector3 MeshDataTool::get_vertex_normal(int p_idx) const{
  274. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector3());
  275. return vertices[p_idx].normal;
  276. }
  277. void MeshDataTool::set_vertex_normal(int p_idx,const Vector3& p_normal){
  278. ERR_FAIL_INDEX(p_idx,vertices.size());
  279. vertices[p_idx].normal=p_normal;
  280. format|=Mesh::ARRAY_FORMAT_NORMAL;
  281. }
  282. Plane MeshDataTool::get_vertex_tangent(int p_idx) const{
  283. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Plane());
  284. return vertices[p_idx].tangent;
  285. }
  286. void MeshDataTool::set_vertex_tangent(int p_idx,const Plane& p_tangent){
  287. ERR_FAIL_INDEX(p_idx,vertices.size());
  288. vertices[p_idx].tangent=p_tangent;
  289. format|=Mesh::ARRAY_FORMAT_TANGENT;
  290. }
  291. Vector2 MeshDataTool::get_vertex_uv(int p_idx) const{
  292. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector2());
  293. return vertices[p_idx].uv;
  294. }
  295. void MeshDataTool::set_vertex_uv(int p_idx,const Vector2& p_uv){
  296. ERR_FAIL_INDEX(p_idx,vertices.size());
  297. vertices[p_idx].uv=p_uv;
  298. format|=Mesh::ARRAY_FORMAT_TEX_UV;
  299. }
  300. Vector2 MeshDataTool::get_vertex_uv2(int p_idx) const{
  301. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector2());
  302. return vertices[p_idx].uv2;
  303. }
  304. void MeshDataTool::set_vertex_uv2(int p_idx,const Vector2& p_uv2){
  305. ERR_FAIL_INDEX(p_idx,vertices.size());
  306. vertices[p_idx].uv2=p_uv2;
  307. format|=Mesh::ARRAY_FORMAT_TEX_UV2;
  308. }
  309. Color MeshDataTool::get_vertex_color(int p_idx) const{
  310. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Color());
  311. return vertices[p_idx].color;
  312. }
  313. void MeshDataTool::set_vertex_color(int p_idx,const Color& p_color){
  314. ERR_FAIL_INDEX(p_idx,vertices.size());
  315. vertices[p_idx].color=p_color;
  316. format|=Mesh::ARRAY_FORMAT_COLOR;
  317. }
  318. Vector<int> MeshDataTool::get_vertex_bones(int p_idx) const{
  319. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector<int>());
  320. return vertices[p_idx].bones;
  321. }
  322. void MeshDataTool::set_vertex_bones(int p_idx,const Vector<int>& p_bones){
  323. ERR_FAIL_INDEX(p_idx,vertices.size());
  324. vertices[p_idx].bones=p_bones;
  325. format|=Mesh::ARRAY_FORMAT_BONES;
  326. }
  327. Vector<float> MeshDataTool::get_vertex_weights(int p_idx) const{
  328. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector<float>());
  329. return vertices[p_idx].weights;
  330. }
  331. void MeshDataTool::set_vertex_weights(int p_idx,const Vector<float>& p_weights){
  332. ERR_FAIL_INDEX(p_idx,vertices.size());
  333. vertices[p_idx].weights=p_weights;
  334. format|=Mesh::ARRAY_FORMAT_WEIGHTS;
  335. }
  336. Variant MeshDataTool::get_vertex_meta(int p_idx) const{
  337. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Variant());
  338. return vertices[p_idx].meta;
  339. }
  340. void MeshDataTool::set_vertex_meta(int p_idx,const Variant& p_meta){
  341. ERR_FAIL_INDEX(p_idx,vertices.size());
  342. vertices[p_idx].meta=p_meta;
  343. }
  344. Vector<int> MeshDataTool::get_vertex_edges(int p_idx) const {
  345. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector<int>());
  346. return vertices[p_idx].edges;
  347. }
  348. Vector<int> MeshDataTool::get_vertex_faces(int p_idx) const{
  349. ERR_FAIL_INDEX_V(p_idx,vertices.size(),Vector<int>());
  350. return vertices[p_idx].faces;
  351. }
  352. int MeshDataTool::get_edge_vertex(int p_edge,int p_vertex) const {
  353. ERR_FAIL_INDEX_V(p_edge,edges.size(),-1);
  354. ERR_FAIL_INDEX_V(p_vertex,2,-1);
  355. return edges[p_edge].vertex[p_vertex];
  356. }
  357. Vector<int> MeshDataTool::get_edge_faces(int p_edge) const{
  358. ERR_FAIL_INDEX_V(p_edge,edges.size(),Vector<int>());
  359. return edges[p_edge].faces;
  360. }
  361. Variant MeshDataTool::get_edge_meta(int p_idx) const{
  362. ERR_FAIL_INDEX_V(p_idx,edges.size(),Variant());
  363. return edges[p_idx].meta;
  364. }
  365. void MeshDataTool::set_edge_meta(int p_idx,const Variant& p_meta){
  366. ERR_FAIL_INDEX(p_idx,edges.size());
  367. edges[p_idx].meta=p_meta;
  368. }
  369. int MeshDataTool::get_face_vertex(int p_face,int p_vertex) const {
  370. ERR_FAIL_INDEX_V(p_face,faces.size(),-1);
  371. ERR_FAIL_INDEX_V(p_vertex,3,-1);
  372. return faces[p_face].v[p_vertex];
  373. }
  374. int MeshDataTool::get_face_edge(int p_face,int p_vertex) const{
  375. ERR_FAIL_INDEX_V(p_face,faces.size(),-1);
  376. ERR_FAIL_INDEX_V(p_vertex,3,-1);
  377. return faces[p_face].edges[p_vertex];
  378. }
  379. Variant MeshDataTool::get_face_meta(int p_face) const{
  380. ERR_FAIL_INDEX_V(p_face,faces.size(),Variant());
  381. return faces[p_face].meta;
  382. }
  383. void MeshDataTool::set_face_meta(int p_face,const Variant& p_meta){
  384. ERR_FAIL_INDEX(p_face,faces.size());
  385. faces[p_face].meta=p_meta;
  386. }
  387. Vector3 MeshDataTool::get_face_normal(int p_face) const {
  388. ERR_FAIL_INDEX_V(p_face,faces.size(),Vector3());
  389. Vector3 v0 = vertices[faces[p_face].v[0]].vertex;
  390. Vector3 v1 = vertices[faces[p_face].v[1]].vertex;
  391. Vector3 v2 = vertices[faces[p_face].v[2]].vertex;
  392. return Plane(v0,v1,v2).normal;
  393. }
  394. Ref<Material> MeshDataTool::get_material() const {
  395. return material;
  396. }
  397. void MeshDataTool::set_material(const Ref<Material> &p_material) {
  398. material=p_material;
  399. }
  400. void MeshDataTool::_bind_methods() {
  401. ObjectTypeDB::bind_method(_MD("clear"),&MeshDataTool::clear);
  402. ObjectTypeDB::bind_method(_MD("create_from_surface","mesh","surface"),&MeshDataTool::create_from_surface);
  403. ObjectTypeDB::bind_method(_MD("commit_to_surface","mesh"),&MeshDataTool::commit_to_surface);
  404. ObjectTypeDB::bind_method(_MD("get_format"),&MeshDataTool::get_format);
  405. ObjectTypeDB::bind_method(_MD("get_vertex_count"),&MeshDataTool::get_vertex_count);
  406. ObjectTypeDB::bind_method(_MD("get_edge_count"),&MeshDataTool::get_edge_count);
  407. ObjectTypeDB::bind_method(_MD("get_face_count"),&MeshDataTool::get_face_count);
  408. ObjectTypeDB::bind_method(_MD("set_vertex","idx","vertex"),&MeshDataTool::set_vertex);
  409. ObjectTypeDB::bind_method(_MD("get_vertex","idx"),&MeshDataTool::get_vertex);
  410. ObjectTypeDB::bind_method(_MD("set_vertex_normal","idx","normal"),&MeshDataTool::set_vertex_normal);
  411. ObjectTypeDB::bind_method(_MD("get_vertex_normal","idx"),&MeshDataTool::get_vertex_normal);
  412. ObjectTypeDB::bind_method(_MD("set_vertex_tangent","idx","tangent"),&MeshDataTool::set_vertex_tangent);
  413. ObjectTypeDB::bind_method(_MD("get_vertex_tangent","idx"),&MeshDataTool::get_vertex_tangent);
  414. ObjectTypeDB::bind_method(_MD("set_vertex_uv","idx","uv"),&MeshDataTool::set_vertex_uv);
  415. ObjectTypeDB::bind_method(_MD("get_vertex_uv","idx"),&MeshDataTool::get_vertex_uv);
  416. ObjectTypeDB::bind_method(_MD("set_vertex_uv2","idx","uv2"),&MeshDataTool::set_vertex_uv2);
  417. ObjectTypeDB::bind_method(_MD("get_vertex_uv2","idx"),&MeshDataTool::get_vertex_uv2);
  418. ObjectTypeDB::bind_method(_MD("set_vertex_color","idx","color"),&MeshDataTool::set_vertex_color);
  419. ObjectTypeDB::bind_method(_MD("get_vertex_color","idx"),&MeshDataTool::get_vertex_color);
  420. ObjectTypeDB::bind_method(_MD("set_vertex_bones","idx","bones"),&MeshDataTool::set_vertex_bones);
  421. ObjectTypeDB::bind_method(_MD("get_vertex_bones","idx"),&MeshDataTool::get_vertex_bones);
  422. ObjectTypeDB::bind_method(_MD("set_vertex_weights","idx","weights"),&MeshDataTool::set_vertex_weights);
  423. ObjectTypeDB::bind_method(_MD("get_vertex_weights","idx"),&MeshDataTool::get_vertex_weights);
  424. ObjectTypeDB::bind_method(_MD("set_vertex_meta","idx","meta"),&MeshDataTool::set_vertex_meta);
  425. ObjectTypeDB::bind_method(_MD("get_vertex_meta","idx"),&MeshDataTool::get_vertex_meta);
  426. ObjectTypeDB::bind_method(_MD("get_vertex_edges","idx"),&MeshDataTool::get_vertex_edges);
  427. ObjectTypeDB::bind_method(_MD("get_vertex_faces","idx"),&MeshDataTool::get_vertex_faces);
  428. ObjectTypeDB::bind_method(_MD("get_edge_vertex","idx","vertex"),&MeshDataTool::get_edge_vertex);
  429. ObjectTypeDB::bind_method(_MD("get_edge_faces","idx","faces"),&MeshDataTool::get_edge_faces);
  430. ObjectTypeDB::bind_method(_MD("set_edge_meta","idx","meta"),&MeshDataTool::set_edge_meta);
  431. ObjectTypeDB::bind_method(_MD("get_edge_meta","idx"),&MeshDataTool::get_edge_meta);
  432. ObjectTypeDB::bind_method(_MD("get_face_vertex","idx","vertex"),&MeshDataTool::get_face_vertex);
  433. ObjectTypeDB::bind_method(_MD("get_face_edge","idx","edge"),&MeshDataTool::get_face_edge);
  434. ObjectTypeDB::bind_method(_MD("set_face_meta","idx","meta"),&MeshDataTool::set_face_meta);
  435. ObjectTypeDB::bind_method(_MD("get_face_meta","idx"),&MeshDataTool::get_face_meta);
  436. ObjectTypeDB::bind_method(_MD("get_face_normal","idx"),&MeshDataTool::get_face_normal);
  437. ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&MeshDataTool::set_material);
  438. ObjectTypeDB::bind_method(_MD("get_material","material"),&MeshDataTool::get_material);
  439. }
  440. MeshDataTool::MeshDataTool(){
  441. clear();
  442. }